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# translation of kxsconfig.po to Norwegian Bokmål
# Copyright (C) 2002,2003, 2004 Free Software Foundation, Inc.
# Jo Øiongen <jo-oiongen@sensewave.com>, 2002.
# Axel Bojer <axelb@skolelinux.no>, 2003.
# Bjørn Steensrud <bjornst@powertech.no>, 2003, 2004.
# Harald Thingelstad <harald@skolelinux.no>, 2004.
# Knut Yrvin <knuty@skolelinux.no>, 2004.
#
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"POT-Creation-Date: 2007-05-22 02:17+0200\n"
"PO-Revision-Date: 2005-10-27 22:43+0200\n"
"Last-Translator: Bjørn Steensrud <bjornst@powertech.no>\n"
"Language-Team: Norwegian Bokmål <i18n-no@lister.ping.uio.no>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.10\n"

#: kxsconfig.cpp:316
msgid "TDE X Screen Saver Configuration tool"
msgstr "Tilpasningsverktøy for TDE-X-pauseskjerm"

#: kxsconfig.cpp:322
msgid "Filename of the screen saver to configure"
msgstr "Filnavnet til pauseskjermen som skal settes opp"

#: kxsconfig.cpp:323
msgid "Optional screen saver name used in messages"
msgstr "Alternativt pauseskjermnavn brukt i meldinger"

#: kxsconfig.cpp:338
msgid "KXSConfig"
msgstr "KXSConfig"

#: kxsconfig.cpp:381
#, c-format
msgid "No configuration available for %1"
msgstr "Ingen tilpasninger er tilgjengelig for %1"

#: kxsrun.cpp:49
msgid "TDE X Screen Saver Launcher"
msgstr "Starter for TDE X pauseskjerm"

#: kxsrun.cpp:55
msgid "Filename of the screen saver to start"
msgstr "Filnavnet til pauseskjermen som skal startes"

#: kxsrun.cpp:56
msgid "Extra options to pass to the screen saver"
msgstr "Ekstra-valg som skal brukes i pauseskjermen"

#: kxsrun.cpp:63
msgid "KXSRun"
msgstr "KXSRun"

#: hacks/config/ant.xml.h:1
msgid ""
"A cellular automaton that is really a two-dimensional Turing machine: as the "
"heads (``ants'') walk along the screen, they change pixel values in their path. "
"Then, as they pass over changed pixels, their behavior is influenced. Written "
"by David Bagley."
msgstr ""
"En cellulær automat som egentlig er en todimensjonal turingmaskin: Som hodene "
"(«maur») går over skjermen, endres pikselverdi langs veien. Når de passerer "
"over endrede piksler blir adferden påvirket. Skrevet av David Bagley."

#: hacks/config/ant.xml.h:2
msgid "Ant"
msgstr "Maur"

#: hacks/config/ant.xml.h:3
msgid "Ant Size"
msgstr "Maurstørrelse"

#: hacks/config/ant.xml.h:4
msgid "Ants Count"
msgstr "Antall maur"

#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5
#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8
#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4
#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4
#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3
#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3
#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4
#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7
#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6
#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4
#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2
#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4
#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4
#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3
#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3
#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4
#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6
#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4
#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1
#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2
#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4
#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5
#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4
#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1
#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9
#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5
#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3
#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2
#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2
#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1
#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3
#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1
#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3
#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2
#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3
#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3
#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3
#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5
#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5
#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11
#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7
#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4
#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3
#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4
#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2
#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2
#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3
#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5
#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2
#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3
#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2
#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2
#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2
#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1
#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1
#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3
#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3
#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1
#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1
#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2
msgid "Fast"
msgstr "Rask"

#: hacks/config/ant.xml.h:6
msgid "Four Sided Cells"
msgstr "Firkantede celler"

#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13
#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5
#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5
#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4
#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12
#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8
#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4
#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4
#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5
#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3
#: hacks/config/slip.xml.h:3
msgid "Large"
msgstr "Stor"

#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7
#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6
#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7
#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4
#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13
#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5
#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6
#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9
#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8
#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5
#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8
#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3
#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4
#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15
#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9
#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6
#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6
#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5
#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4
#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3
#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15
#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5
#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12
#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5
#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4
#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6
#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5
#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3
#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3
#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4
#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12
#: hacks/config/xfishtank.xml.h:8
msgid "Many"
msgstr "Mange"

#: hacks/config/ant.xml.h:9
msgid "Nine Sided Cells"
msgstr "Nikantede celler"

#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8
#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6
#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5
#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7
#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7
#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6
#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9
#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7
#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12
#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4
#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5
#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17
#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10
#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7
#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4
#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7
#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7
#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6
#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6
#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6
#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6
#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5
#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8
#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6
#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5
#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4
#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5
#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9
msgid "Number of Colors"
msgstr "Antall farger:"

#: hacks/config/ant.xml.h:11
msgid "Random Cell Shape"
msgstr "Tilfeldig celleform"

#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11
msgid "Sharp Turns"
msgstr "Skarpe vendinger"

#: hacks/config/ant.xml.h:13
msgid "Six Sided Cells"
msgstr "Sekskantede celler"

#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11
#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26
#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7
#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6
#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5
#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4
#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10
#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12
#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11
#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9
#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17
#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8
#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11
#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5
#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14
#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8
#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14
#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13
#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5
#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7
#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14
#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12
#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10
#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3
#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21
#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7
#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14
#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7
#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7
#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6
#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5
#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9
#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7
#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16
#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6
#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6
#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7
#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6
#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23
#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15
#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15
#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19
#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11
#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11
#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13
#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7
#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6
#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13
#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19
#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4
#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14
#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8
#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7
#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7
#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2
#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4
#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7
#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10
#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2
#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4
#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6
msgid "Slow"
msgstr "Langsom"

#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27
#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9
#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12
#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8
#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19
#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15
#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10
#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9
#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8
#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8
#: hacks/config/slip.xml.h:8
msgid "Small"
msgstr "Liten"

#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12
#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9
#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12
#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11
#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6
#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5
#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7
#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24
#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6
#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9
#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9
#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13
#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11
#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13
#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9
#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7
#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20
#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11
#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8
#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11
#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4
#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23
#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7
#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10
#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9
#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11
#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9
#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12
#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18
#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7
#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7
#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9
#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12
#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7
#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11
#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22
#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11
#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10
#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10
#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9
#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6
#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10
#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8
#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5
#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8
#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7
#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8
#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3
#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5
#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4
#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25
#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3
#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5
#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7
msgid "Speed"
msgstr "Hastighet"

#: hacks/config/ant.xml.h:17
msgid "Three Sided Cells"
msgstr "Trekantede celler"

#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12
#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11
#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17
#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11
#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11
#: hacks/config/slip.xml.h:11
msgid "Timeout"
msgstr "Tidsgrense"

#: hacks/config/ant.xml.h:19
msgid "Truchet Lines"
msgstr "Truchetlinjer"

#: hacks/config/ant.xml.h:20
msgid "Twelve Sided Cells"
msgstr "Tolvkantede celler"

#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13
#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11
#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8
#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11
#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14
#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11
#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13
#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12
#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16
#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8
#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11
#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25
#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15
#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12
#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8
#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13
#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11
#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9
#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13
#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20
#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13
#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12
#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8
#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18
#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11
#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13
#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7
#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28
#: hacks/config/xfishtank.xml.h:11
msgid "Two"
msgstr "To"

#: hacks/config/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Apollinsk"

#: hacks/config/apollonian.xml.h:2
msgid "Deep"
msgstr "Dyp"

#: hacks/config/apollonian.xml.h:3
msgid "Depth"
msgstr "Dybde"

#: hacks/config/apollonian.xml.h:4
msgid "Draw Labels"
msgstr "Tegn etiketter"

#: hacks/config/apollonian.xml.h:6
msgid "Include Alternate Geometries"
msgstr "Ta med alternative geometrier"

#: hacks/config/apollonian.xml.h:9
msgid ""
"Packs a large circle with smaller circles, demonstrating the Descartes Circle "
"Theorem. Written by Allan R. Wilks and David Bagley."
msgstr ""
"Lager en større sirkel med små sirkler. Demonstrerer Descartes sirkelteorem. "
"Skrevet av Allan R. Wilks og David Bagley. "

#: hacks/config/apollonian.xml.h:10
msgid "Shallow"
msgstr "Hul"

#: hacks/config/atlantis.xml.h:1
msgid "Agressive"
msgstr "Agressiv"

#: hacks/config/atlantis.xml.h:2
msgid "Atlantis"
msgstr "Atlantis"

#: hacks/config/atlantis.xml.h:3
msgid "Clear Water"
msgstr "Klart vann"

#: hacks/config/atlantis.xml.h:5
msgid "Flat Background"
msgstr "Flat bakgrunn"

#: hacks/config/atlantis.xml.h:6
msgid "Gradient Background"
msgstr "Gradert fargeovergang"

#: hacks/config/atlantis.xml.h:7
msgid "Number of Sharks"
msgstr "Antall haier"

#: hacks/config/atlantis.xml.h:8
msgid "Shark Proximity"
msgstr "Samling av haier"

#: hacks/config/atlantis.xml.h:9
msgid "Shark Speed"
msgstr "Hai-hastighet"

#: hacks/config/atlantis.xml.h:10
msgid "Shimmering Water"
msgstr "Skinnende vann"

#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5
#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3
#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21
#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4
#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5
#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6
#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13
#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10
#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5
#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6
#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5
#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14
#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12
#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18
#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2
#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6
msgid "Show Frames-per-Second"
msgstr "Vis rammer pr. sekund"

#: hacks/config/atlantis.xml.h:12
msgid "Shy"
msgstr "Genert"

#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7
#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12
#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7
#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14
#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23
#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9
#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21
#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4
#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8
msgid "Solid"
msgstr "Solid"

#: hacks/config/atlantis.xml.h:15
msgid ""
"This is xfishtank writ large: a GL animation of a number of sharks, dolphins, "
"and whales. The swimming motions are great. Originally written by Mark Kilgard."
msgstr ""
"Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og "
"hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard."

#: hacks/config/atlantis.xml.h:16
msgid "Whale Speed"
msgstr "Hval-hastighet"

#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8
#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11
#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11
#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11
#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18
#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21
#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26
#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18
#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18
#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10
#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4
#: hacks/config/superquadrics.xml.h:11
msgid "Wireframe"
msgstr "Trådramme"

#: hacks/config/attraction.xml.h:1
msgid "Attraction"
msgstr "Tiltrekning"

#: hacks/config/attraction.xml.h:2
msgid "Ball Count"
msgstr "Antall baller"

#: hacks/config/attraction.xml.h:3
msgid "Ball Mass"
msgstr "Ball-masse"

#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2
msgid "Balls"
msgstr "Baller"

#: hacks/config/attraction.xml.h:5
msgid "Bounce Off Walls"
msgstr "Sprett vekk fra vegg"

#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1
#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2
#: hacks/config/wander.xml.h:3
msgid "Color Contrast"
msgstr "Fargekontrast"

#: hacks/config/attraction.xml.h:7
msgid "Environmental Viscosity"
msgstr "Omgivelsesviskositet"

#: hacks/config/attraction.xml.h:9
msgid "Filled Splines"
msgstr "Fylte kurver"

#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9
#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5
#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6
#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3
#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6
#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11
#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5
#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5
#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4
#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3
#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7
#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8
msgid "High"
msgstr "Høy"

#: hacks/config/attraction.xml.h:11
msgid "Ignore Screen Edges"
msgstr "Overse skjermkanter"

#: hacks/config/attraction.xml.h:12
msgid "Inward"
msgstr "Innover"

#: hacks/config/attraction.xml.h:14
msgid ""
"Like qix, this uses a simple simple motion model to generate many different "
"display modes. The control points attract each other up to a certain distance, "
"and then begin to repel each other. The attraction/repulsion is proportional to "
"the distance between any two particles, similar to the strong and weak nuclear "
"forces. One of the most interesting ways to watch this hack is simply as "
"bouncing balls, because their motions and interactions with each other are so "
"odd. Sometimes two balls will get into a tight orbit around each other, to be "
"interrupted later by a third, or by the edge of the screen. It looks quite "
"chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris."
msgstr ""
"Som qix bruker dette en enkel bevegelsesmodell for å lage mange forskjellige "
"visningsmodi. Kontrollpunktene tiltrekker hverandre frem til en viss avstand, "
"og så begyner de å frastøte hverandre. Tiltrekkingen og frastøtingen er "
"proporsjonal med avstanden mellom to partikler, akkurat som sterke og svake "
"atomkrefter. En interessant måte å se dette på er å se på det som to baller som "
"spretter, fordi bevegelsene og samhandlinga mellom ballene er så rar. Noen "
"ganger vil to baller gå sammen i tett bane, for senere å forstyrres av en "
"tredje, eller av kanten på skjermen. Det ser kaotisk ut. Skrevet av Jamie "
"Zawinski, basert på Lisp-kode av John Pezaris."

#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5
#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5
#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3
msgid "Lines"
msgstr "Linjer"

#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6
#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8
#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5
#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5
#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4
#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9
#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5
#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3
#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10
#: hacks/config/whirlwindwarp.xml.h:3
msgid "Long"
msgstr "Lang"

#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10
#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7
#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7
#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6
#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9
#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14
#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7
#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6
#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5
#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4
#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8
#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11
msgid "Low"
msgstr "Lav"

#: hacks/config/attraction.xml.h:20
msgid "Orbital Mode"
msgstr "Banemodi"

#: hacks/config/attraction.xml.h:21
msgid "Outward"
msgstr "Utover"

#: hacks/config/attraction.xml.h:22
msgid "Polygons"
msgstr "Polygoner"

#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3
msgid "Radius"
msgstr "Radius"

#: hacks/config/attraction.xml.h:24
msgid "Repulsion Threshold"
msgstr "Fraskyvningsterskel"

#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10
#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11
#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8
#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14
#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19
#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9
#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8
#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17
#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6
msgid "Short"
msgstr "Kort"

#: hacks/config/attraction.xml.h:29
msgid "Splines"
msgstr "Kurver"

#: hacks/config/attraction.xml.h:30
msgid "Tails"
msgstr "Spor"

#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16
#: hacks/config/juggle.xml.h:9
msgid "Trail Length"
msgstr "Uttrekkslengde"

#: hacks/config/blaster.xml.h:1
msgid "Blaster"
msgstr "Ødelegger"

#: hacks/config/blaster.xml.h:2
msgid ""
"Draws a simulation of flying space-combat robots (cleverly disguised as colored "
"circles) doing battle in front of a moving star field. Written by Jonathan Lin."
msgstr ""
"Tegner en simulering av flyvende romkrigsroboter (listig utkledd som fargede "
"sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av Jonathan Lin."

#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4
#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9
#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7
#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3
#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4
#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8
#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1
#: hacks/config/xfishtank.xml.h:4
msgid "Few"
msgstr "Noen"

#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4
msgid "Lasers"
msgstr "Laser"

#: hacks/config/blaster.xml.h:7
msgid "Robots"
msgstr "Roboter"

#: hacks/config/blaster.xml.h:10
msgid "Stars"
msgstr "Stjerner"

#: hacks/config/blitspin.xml.h:1
msgid "90° Rotation Speed"
msgstr "90° rotasjonshastighet"

#: hacks/config/blitspin.xml.h:2
msgid "Bitmap to rotate"
msgstr "Punktbilde for rotasjon"

#: hacks/config/blitspin.xml.h:3
msgid "BlitSpin"
msgstr "BlitSpinn"

#: hacks/config/blitspin.xml.h:5
msgid "Fuzzy Rotation Speed"
msgstr "Uklar rotasjonshastighet"

#: hacks/config/blitspin.xml.h:6
msgid "Grab Screen"
msgstr "Fang opp skjermbilde"

#: hacks/config/blitspin.xml.h:8
msgid ""
"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
"logical operations: the bitmap is divided into quadrants, and the quadrants are "
"shifted clockwise. Then the same thing is done again with progressively smaller "
"quadrants, except that all sub-quadrants of a given size are rotated in "
"parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in "
"in Byte Magazine in 1981. As you watch it, the image appears to dissolve into "
"static and then reconstitute itself, but rotated. You can provide the image to "
"use, as an XBM or XPM file, or tell it to grab a screen image and rotate that."
msgstr ""
"«blitspin» roterer et bitkart i steg på 90 grader, gjentatte ganger, ved å "
"bruke logiske operasjoner. Bitkartet deles inn i kvadranter, og kvadrantene "
"forskyves medurs. Så gjentas dette med stadig mindre kvadranter, men slik at "
"alle sub-kvadranter av samme størrelse roteres i parallell. Skrevet av Jamie "
"Zawinski, basert på litt kul Smalltalk-kode sett i Byte Magazine i 1981. Mens "
"du ser på ser det ut som bildet oppløses i støy og så bygger seg opp igjen, men "
"rotert. Du kan angi et bilde som skal brukes, som XBM eller XPM-fil, eller be "
"programmet gripe et skjermbilde og rotere dette."

#: hacks/config/bouboule.xml.h:1
msgid "Bouboule"
msgstr "Bouboule"

#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3
msgid "Do Red/Blue 3D seperation"
msgstr "Utfør rød/blå 3D-separasjon"

#: hacks/config/bouboule.xml.h:7
msgid "Number of Spots"
msgstr "Antall punkter"

#: hacks/config/bouboule.xml.h:10
msgid ""
"This draws what looks like a spinning, deforming baloon with varying-sized "
"spots painted on its invisible surface. Written by Jeremie Petit."
msgstr ""
"Dette tegner noe som ligner en roterende ballong med deformering, med flekker "
"av varierende størrelse tegnet på ballongens usynlige overflate. Skrevet av "
"Jeremie Petit."

#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1
#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1
#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1
#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1
msgid "Animation Speed"
msgstr "Animeringsfart"

#: hacks/config/boxed.xml.h:2
msgid "Boxed"
msgstr "Boxed"

#: hacks/config/boxed.xml.h:3
msgid ""
"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
"Grieken."
msgstr ""
"Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av Sander "
"van Grieken."

#: hacks/config/braid.xml.h:1
msgid "Braid"
msgstr "Braid"

#: hacks/config/braid.xml.h:2
msgid ""
"Draws random color-cycling inter-braided concentric circles. Written by John "
"Neil."
msgstr ""
"Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet av "
"John Neil."

#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8
#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6
#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4
#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3
#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5
#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4
#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2
#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2
#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3
#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2
#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3
#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1
#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5
#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1
#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2
#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7
#: hacks/config/xspirograph.xml.h:3
msgid "Duration"
msgstr "Varighet"

#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7
#: hacks/config/nerverot.xml.h:12
msgid "Line Thickness"
msgstr "Linjetykkelse"

#: hacks/config/braid.xml.h:8
msgid "Max Rings"
msgstr "Maks. antall ringer"

#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1
#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1
msgid "2 minutes"
msgstr "2 minutter"

#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2
msgid "5 seconds"
msgstr "5 sekunder"

#: hacks/config/bsod.xml.h:3
msgid "AmigaDOS"
msgstr "AmigaDOS"

#: hacks/config/bsod.xml.h:4
msgid "Atari"
msgstr "Atari"

#: hacks/config/bsod.xml.h:5
msgid "BSD"
msgstr "BSD"

#: hacks/config/bsod.xml.h:6
msgid "BSOD"
msgstr "BSOD"

#: hacks/config/bsod.xml.h:7
msgid ""
"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
"emulation, this hack simulates popular screen savers from a number of less "
"robust operating systems. Written by Jamie Zawinski."
msgstr ""
"BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste eksempel "
"på PC-emulering simulerer populære pauseskjerme fra en rekke mindre robuste "
"operativsystemer. Skrevet av Jamie Zawinski."

#: hacks/config/bsod.xml.h:9
msgid "Mac Bomb"
msgstr "Mac Bomb"

#: hacks/config/bsod.xml.h:10
msgid "MacsBug"
msgstr "MacsBug"

#: hacks/config/bsod.xml.h:11
msgid "NCD X Terminal"
msgstr "NCD X Terminal"

#: hacks/config/bsod.xml.h:12
msgid "SCO"
msgstr "SCO"

#: hacks/config/bsod.xml.h:13
msgid "Sad Mac"
msgstr "Sad Mac"

#: hacks/config/bsod.xml.h:14
msgid "Solaris"
msgstr "Solaris"

#: hacks/config/bsod.xml.h:15
msgid "Sparc Linux"
msgstr "Sparc Linux"

#: hacks/config/bsod.xml.h:16
msgid "Windows"
msgstr "Windows"

#: hacks/config/bsod.xml.h:17
msgid "Windows 2000"
msgstr "Windows 2000"

#: hacks/config/bsod.xml.h:18
msgid "Windows NT"
msgstr "Windows NT"

#: hacks/config/bubble3d.xml.h:1
msgid "Bubble3D"
msgstr "Bubble3D"

#: hacks/config/bubble3d.xml.h:2
msgid ""
"Draws a stream of rising, undulating 3D bubbles, rising toward the top of the "
"screen, with nice specular reflections. Written by Richard Jones."
msgstr ""
"Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av "
"skjermen, med flotte speilinger. Skrevet av Richard Jones."

#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2
msgid "Bubbles"
msgstr "Bobler"

#: hacks/config/bubbles.xml.h:2
msgid "Bubbles Fall"
msgstr "Bobler faller"

#: hacks/config/bubbles.xml.h:3
msgid "Bubbles Float"
msgstr "Bobler flyter"

#: hacks/config/bubbles.xml.h:4
msgid "Bubbles Rise"
msgstr "Bobler stiger"

#: hacks/config/bubbles.xml.h:5
msgid "Bubbles exist in three dimensions"
msgstr "Bobler finnes i tre dimensjoner"

#: hacks/config/bubbles.xml.h:6
msgid "Don't hide bubbles when they pop"
msgstr "Ikke skjul bobler når de sprekker"

#: hacks/config/bubbles.xml.h:7
msgid "Draw circles instead of pixmap bubbles"
msgstr "Tegn sirkler i stedet for pixmap-bobler"

#: hacks/config/bubbles.xml.h:9
msgid "Leave Trails"
msgstr "Etterlat spor"

#: hacks/config/bubbles.xml.h:12
msgid ""
"This simulates the kind of bubble formation that happens when water boils:small "
"bubbles appear, and as they get closer to each other, they combine to form "
"larger bubbles, which eventually pop. Written by James Macnicol."
msgstr ""
"Dette simulerer den bobledannelsen som skjer når vann koker: Små bobler "
"oppstår, og når de kommer nær hverandre smelter de sammen til større bobler, "
"som før eller siden sprekker. Skrevet av James Macnicol."

#: hacks/config/bumps.xml.h:1
msgid ""
"A bit like `Spotlight', except that instead of merely exposing part of your "
"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section "
"of your desktop, based on color intensity. Written by Shane Smit."
msgstr ""
"Likner på «Spotlight», men i stedet for at det bare viser deler av skrivebordet "
"lager det en deformering av det. Det lager altså en 3D-versjon av en bit av "
"skrivebordet der utsnittet flytter seg hele tiden, og utseendet avhenger av "
"fargeintensiteten. Skrevet av Shane Smit."

#: hacks/config/bumps.xml.h:2
msgid "Bumps"
msgstr "Kuler"

#: hacks/config/cage.xml.h:1
msgid "Cage"
msgstr "Bur"

#: hacks/config/cage.xml.h:7
msgid ""
"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and "
"rotates it in three dimensions. Written by Marcelo Vianna."
msgstr ""
"Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og "
"roterer den i tre dimensjoner. Skrevet av Marcelo Vianna."

#: hacks/config/ccurve.xml.h:1
msgid "0 seconds"
msgstr "0 sekunder"

#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1
msgid "1 minute"
msgstr "1 minutt"

#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2
msgid "1 second"
msgstr "1 sekund"

#: hacks/config/ccurve.xml.h:4
msgid "C Curve"
msgstr "C kurve"

#: hacks/config/ccurve.xml.h:5
msgid "Delay"
msgstr "Forsinkelse"

#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
#: hacks/config/wander.xml.h:4
msgid "Density"
msgstr "Tetthet"

#: hacks/config/ccurve.xml.h:8
msgid ""
"Generates self-similar linear fractals, including the classic ``C Curve.'' "
"Written by Rick Campbell."
msgstr ""
"Lager lineære fraktaler som likner seg selv, deriblant den klassiske "
"«C-kurven». Skrevet av Rick Campbell."

#: hacks/config/circuit.xml.h:1
msgid "Animates a number of 3D electronic components. Written by Ben Buxton."
msgstr ""
"Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton."

#: hacks/config/circuit.xml.h:2
msgid "Circuit"
msgstr "Krets"

#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4
#: hacks/config/pulsar.xml.h:2
msgid "Directional Lighting"
msgstr "Retningsbestemt lys"

#: hacks/config/circuit.xml.h:5
msgid "Flat Coloring"
msgstr "Flat fargelegging"

#: hacks/config/circuit.xml.h:6
msgid "Parts"
msgstr "Deler"

#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4
msgid "Rotate"
msgstr "Roter"

#: hacks/config/circuit.xml.h:8
msgid "Rotation Speed"
msgstr "Rotasjonshastighet"

#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9
#: hacks/config/engine.xml.h:7
msgid "Spin"
msgstr "Snurr"

#: hacks/config/compass.xml.h:1
msgid "Compass"
msgstr "Kompass"

#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3
#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2
#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4
msgid "Double Buffer"
msgstr "Dobbeltbuffer"

#: hacks/config/compass.xml.h:6
msgid ""
"This draws a compass, with all elements spinning about randomly, for that "
"``lost and nauseous'' feeling. Written by Jamie Zawinski."
msgstr ""
"Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en "
"skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski."

#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1
#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1
#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1
#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1
#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2
#: hacks/config/xspirograph.xml.h:1
msgid "1 Minute"
msgstr "1 minutt"

#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2
#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2
#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2
#: hacks/config/xspirograph.xml.h:2
msgid "1 Second"
msgstr "1 sekund"

#: hacks/config/coral.xml.h:3
msgid "Coral"
msgstr "Korall"

#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3
#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2
#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
#: hacks/config/xearth.xml.h:4
msgid "Dense"
msgstr "Tett"

#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13
msgid "Seeds"
msgstr "Frø"

#: hacks/config/coral.xml.h:11
msgid ""
"Simulates coral growth, albeit somewhat slowly. This image doesn't really do it "
"justice. Written by Frederick Roeber."
msgstr ""
"Simulerer korallvekst, selv om det går litt seint. Dette bildet yter ikke full "
"rettferdighet. Skrevet av Frederick Roeber."

#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13
#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14
#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15
#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15
msgid "Sparse"
msgstr "Spredt"

#: hacks/config/cosmos.xml.h:1
msgid "Cosmos"
msgstr "Kosmos"

#: hacks/config/cosmos.xml.h:2
msgid ""
"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at "
"&lt;http://cosmos.dnsalias.net/cosmos/&gt;"
msgstr ""
"Tegner fyrverkeri  og signallys. Av Tom Campbell. Du kan finne detpå "
"&lt;http://cosmos.dnsalias.net/cosmos/&gt;"

#: hacks/config/critical.xml.h:1
msgid "Critical"
msgstr "Kritisk"

#: hacks/config/critical.xml.h:2
msgid ""
"Draws a system of self-organizing lines. It starts out as random squiggles, but "
"after a few iterations, order begins to appear. Written by Martin Pool."
msgstr ""
"Tegner et system av selv-organiserende linjer. Det begynner som tilfeldig "
"drodling, men etter noen iterasjoner ser du et mønster. Av Martin Pool."

#: hacks/config/crystal.xml.h:1
msgid "Center on Screen"
msgstr "Sentrer på skjermen"

#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1
#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3
#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1
#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1
#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1
#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2
#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4
#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2
#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1
#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1
#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1
#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1
#: hacks/config/worm.xml.h:2
msgid "Count"
msgstr "Tell"

#: hacks/config/crystal.xml.h:3
msgid "Crystal"
msgstr "Krystall"

#: hacks/config/crystal.xml.h:4
msgid "Draw Cell"
msgstr "Tegn celle"

#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3
#: hacks/config/xearth.xml.h:6
msgid "Draw Grid"
msgstr "Tegn gitter"

#: hacks/config/crystal.xml.h:7
msgid "Horizontal Symmetries"
msgstr "Vannrette symmetrier"

#: hacks/config/crystal.xml.h:9
msgid ""
"Moving polygons, similar to a kaleidescope (more like a kaleidescope than the "
"hack called `kaleid,' actually.) This one by Jouk Jansen."
msgstr ""
"Bevegelige polygoner, likner et kaleidoskop (faktisk mer likt et kaleidoskop "
"enn det hacket som heter 'kaleid'.) Denne er laget av Jouk Jansen."

#: hacks/config/crystal.xml.h:14
msgid "Vertical Symmetries"
msgstr "Vertikale symmetrier"

#: hacks/config/cubenetic.xml.h:1
msgid "Boxes"
msgstr "Bokser"

#: hacks/config/cubenetic.xml.h:2
msgid "Cubenetic"
msgstr "Cubenetic"

#: hacks/config/cubenetic.xml.h:3
msgid "Display Solid Colors"
msgstr "Vis farger"

#: hacks/config/cubenetic.xml.h:4
msgid "Display Surface Patterns"
msgstr "Vis overflatemønstre"

#: hacks/config/cubenetic.xml.h:5
msgid "Display Wireframe"
msgstr "Vis trådramme"

#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2
#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
#: hacks/config/spheremonics.xml.h:1
msgid "Don't Rotate"
msgstr "Ikke roter"

#: hacks/config/cubenetic.xml.h:7
msgid ""
"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
"Jamie Zawinski."
msgstr ""
"Tegner et pulserende sett overlappende bokser med et varierende kladdemønster "
"som bølger over sideflatene. En slags kubistisk Lavalite. Skrevet av Jamie "
"Zawinski."

#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5
#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14
#: hacks/config/spheremonics.xml.h:10
msgid "Rotate around X and Y axes"
msgstr "Roter om X- og Y-aksene"

#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6
#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15
#: hacks/config/spheremonics.xml.h:11
msgid "Rotate around X and Z axes"
msgstr "Roter om X- og Z-aksene"

#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7
#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16
#: hacks/config/spheremonics.xml.h:12
msgid "Rotate around X axis"
msgstr "Roter om X-aksen"

#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8
#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17
#: hacks/config/spheremonics.xml.h:13
msgid "Rotate around Y and Z axes"
msgstr "Roter om Y- og Z-aksene"

#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9
#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18
#: hacks/config/spheremonics.xml.h:14
msgid "Rotate around Y axis"
msgstr "Roter om Y-aksen"

#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10
#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19
#: hacks/config/spheremonics.xml.h:15
msgid "Rotate around Z axis"
msgstr "Roter om Z-aksen"

#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11
#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20
#: hacks/config/spheremonics.xml.h:16
msgid "Rotate around all three axes"
msgstr "Roter om alle tre akser"

#: hacks/config/cubenetic.xml.h:25
msgid "Surface Pattern Complexity"
msgstr "Kompleksitet i flatemønsteret"

#: hacks/config/cubenetic.xml.h:26
msgid "Surface Pattern Overlap"
msgstr "Overlapp i flatemønsteret"

#: hacks/config/cubenetic.xml.h:27
msgid "Surface Pattern Speed"
msgstr "Fart i flatemønsteret"

#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10
#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19
#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20
#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25
#: hacks/config/wander.xml.h:15
msgid "Wander"
msgstr "Vandring"

#: hacks/config/cynosure.xml.h:1
msgid ""
"A hack similar to `greynetic', but less frenetic. The first implementation was "
"by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. "
"That clone was discovered by Jamie Zawinski, and ported to C for inclusion "
"here."
msgstr ""
"Et hack som likner 'greynetic', men ikke så vilt. Den første implementasjonen "
"var ved Stephen Linhart, så skrev Ozymajndias G. Desiderata en klon som et "
"Java-miniprogram. Jamie Zawinski oppdaget den klonen og skrev den om i C for å "
"ta den med her."

#: hacks/config/cynosure.xml.h:2
msgid "Cynosure"
msgstr "Cynosure"

#: hacks/config/dangerball.xml.h:1
msgid "DangerBall"
msgstr "DangerBall"

#: hacks/config/dangerball.xml.h:2
msgid ""
"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
"Jamie Zawinski."
msgstr ""
"Tegner en kule som av og til strekker ut mange tilfeldige spisser. Au! Skrevet "
"av Jamie Zawinski."

#: hacks/config/dangerball.xml.h:7
msgid "Spike Count"
msgstr "Antall spisser"

#: hacks/config/dangerball.xml.h:8
msgid "Spike Growth"
msgstr "Spiss-vekst"

#: hacks/config/decayscreen.xml.h:1
msgid "DecayScreen"
msgstr "Forfall"

#: hacks/config/decayscreen.xml.h:3
msgid "Fuzzy Melt"
msgstr "Uskarp smelting"

#: hacks/config/decayscreen.xml.h:4
msgid "Melt Away From Center"
msgstr "Smelt bort fra midten"

#: hacks/config/decayscreen.xml.h:5
msgid "Melt Down"
msgstr "Smelt nedover"

#: hacks/config/decayscreen.xml.h:6
msgid "Melt Down, Left"
msgstr "Smelt nedover til venstre"

#: hacks/config/decayscreen.xml.h:7
msgid "Melt Down, Right"
msgstr "Smelt nedover til høyre"

#: hacks/config/decayscreen.xml.h:8
msgid "Melt Left"
msgstr "Smelt til venstre"

#: hacks/config/decayscreen.xml.h:9
msgid "Melt Right"
msgstr "Smelt til høyre"

#: hacks/config/decayscreen.xml.h:10
msgid "Melt Towards Center"
msgstr "Smelt mot midten"

#: hacks/config/decayscreen.xml.h:11
msgid "Melt Up"
msgstr "Smelt oppover"

#: hacks/config/decayscreen.xml.h:12
msgid "Melt Up, Left"
msgstr "Smelt oppover mot venstre"

#: hacks/config/decayscreen.xml.h:13
msgid "Melt Up, Right"
msgstr "Smelt oppover mot høyre"

#: hacks/config/decayscreen.xml.h:14
msgid "Melty Melt"
msgstr "Smeltaktig smelting"

#: hacks/config/decayscreen.xml.h:15
msgid "Random Melt Style"
msgstr "Tilfeldig smeltestil"

#: hacks/config/decayscreen.xml.h:16
msgid "Shuffle Melt"
msgstr "Stokke-smelt"

#: hacks/config/decayscreen.xml.h:19
msgid "Stretchy Melt"
msgstr "Strekk-smelt"

#: hacks/config/decayscreen.xml.h:20
msgid ""
"This takes an image and makes it melt. You've no doubt seen this effect before, "
"but no screensaver would really be complete without it. It works best if "
"there's something colorful visible. Warning, if the effect continues after the "
"screen saver is off, seek medical attention. Written by David Wald and Vivek "
"Khera."
msgstr ""
"Dette tar et bilde og smelter det. Du har sikkert sett denne effekten før, men "
"ingen pauseskjerm er komplett uten den. Den virker best hvis det er noe "
"fargerikt i syne. Advarsel – hvis virkningen forsetter etter at pauseskjermen "
"er slått av, søk lege. Skrevet av David Wald og Vivek Khera."

#: hacks/config/deco.xml.h:3
msgid "Deco"
msgstr "Deco"

#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5
#: hacks/config/sierpinski3d.xml.h:4
msgid "Max Depth"
msgstr "Maks dybde"

#: hacks/config/deco.xml.h:7
msgid "Min Size"
msgstr "Minste størrelse"

#: hacks/config/deco.xml.h:9
msgid ""
"This one subdivides and colors rectangles randomly. It looks kind of like "
"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly "
"enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by "
"Michael Bayne."
msgstr ""
"Denne deler opp og fargelegger rektangler helt tilfeldig. Det minner om en del "
"tapetsorter fra 1950-åra. (Raven sier, «denne pauseskjermen er så stygg at den "
"får malingen til å flasse av på veggen.») Skrevet av Jamie Zawinski, inspirert "
"av Michael Baynes Java-kode."

#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23
#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33
#: hacks/config/zoom.xml.h:10
msgid "x"
msgstr "x"

#: hacks/config/deluxe.xml.h:2
msgid "Deluxe"
msgstr "Deluxe"

#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13
#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9
msgid "Thick"
msgstr "Tykk"

#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14
#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11
msgid "Thin"
msgstr "Tynn"

#: hacks/config/deluxe.xml.h:12
msgid ""
"This draws a pulsing sequence of stars, circles, and lines. It would look "
"better if it was faster, but as far as I can tell, there is no way to make this "
"be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie "
"Zawinski."
msgstr ""
"Dette tegner en pulserende rekke stjerner, sirkler og linjer. Den ville se "
"bedre ut hvis den var raskere, men såvidt jeg kan se går det ikke an å gjøre "
"den både rask og flimmerfri. Enda en grunn til at X er semre saker. Skrevet av "
"Jamie Zawinski."

#: hacks/config/deluxe.xml.h:13
msgid "Transparency"
msgstr "Lysark"

#: hacks/config/demon.xml.h:1
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. Written by David Bagley."
msgstr ""
"En cellulær automat som bergynner med et vilkårlig felt og organiserer det i "
"striper og spiraler. Skrevet av David Bagley."

#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1
msgid "Cell Size"
msgstr "Cellestørrelse"

#: hacks/config/demon.xml.h:3
msgid "Demon"
msgstr "Demon"

#: hacks/config/demon.xml.h:11
msgid "States"
msgstr "Tilstander"

#: hacks/config/discrete.xml.h:1
msgid "Discrete"
msgstr "Diskret"

#: hacks/config/discrete.xml.h:5
msgid ""
"More ``discrete map'' systems, including new variants of Hopalong and Julia, "
"and a few others. Written by Tim Auckland."
msgstr ""
"Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og Julia, "
"og noen andre. Skrevet av Tim Auckland."

#: hacks/config/distort.xml.h:1
msgid "Black Hole"
msgstr "Svart hull"

#: hacks/config/distort.xml.h:2
msgid "Bounce"
msgstr "Sprett"

#: hacks/config/distort.xml.h:3
msgid "Distort"
msgstr "Forvreng"

#: hacks/config/distort.xml.h:6
msgid "Lens Count"
msgstr "Antall linser"

#: hacks/config/distort.xml.h:7
msgid "Lens Size"
msgstr "Linsestørrelse"

#: hacks/config/distort.xml.h:8
msgid "Magnify"
msgstr "Forstørr"

#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10
#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6
msgid "Normal"
msgstr "Normal"

#: hacks/config/distort.xml.h:10
msgid "Reflect"
msgstr "Reflekter"

#: hacks/config/distort.xml.h:14
msgid "Swamp Thing"
msgstr "Ting fra myra"

#: hacks/config/distort.xml.h:15
msgid ""
"This hack grabs an image of the screen, and then lets a transparent lens wander "
"around the screen, magnifying whatever is underneath. Written by Jonas Munsin."
msgstr ""
"Dette hacket gtar tak i et bilde av skjermen og lar så en gjennomsiktig linse "
"vandre rundt på skjermen slik at det forstørrer det som ligger under. Skrevet "
"av Jonas Munsin."

#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12
#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15
#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10
#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7
msgid "Use Shared Memory"
msgstr "Bruk delt minne"

#: hacks/config/distort.xml.h:17
msgid "Vortex"
msgstr "Virvel"

#: hacks/config/drift.xml.h:1
msgid "Drift"
msgstr "Drift"

#: hacks/config/drift.xml.h:4
msgid "Fractal Growth"
msgstr "Fraktal vekst"

#: hacks/config/drift.xml.h:5
msgid "High Dimensional Sphere"
msgstr "Høy-dimensjonell kule"

#: hacks/config/drift.xml.h:6
msgid ""
"How could one possibly describe this except as ``drifting recursive fractal "
"cosmic flames?'' Another fine hack from the Scott Draves collection of fine "
"hacks."
msgstr ""
"Det finnes ingen annen beskrivelse for dette enn «drivende rekursive fraktale "
"kosmiske flammer». Enda et fint hack fra Scott Draves samling."

#: hacks/config/drift.xml.h:7
msgid "Lissojous Figures"
msgstr "Lissajous-figurer"

#: hacks/config/electricsheep.xml.h:1
msgid "ElectricSheep"
msgstr "Elektriske sauer"

#: hacks/config/electricsheep.xml.h:2
msgid ""
"ElectricSheep is an xscreensaver module that displays mpeg video of an animated "
"fractal flame. In the background, it contributes render cycles to the next "
"animation. Periodically it uploades completed frames to the server, where they "
"are compressed for distribution to all clients. This program is recommended "
"only if you have a high bandwidth connection to the Internet. By Scott Draves. "
"You can find it at &lt;http://www.electricsheep.org/&gt;. See that web site for "
"configuration information."
msgstr ""
"Elekriske sauer er en xscreensaver-modul som viser en mpeg-video av en animert "
"fraktal flamme. I bakgrunnen bidrar den med datakraft til neste animasjon. Med "
"mellomrom laster den opp ferdige bilder til tjenermaskinen der de blir "
"komprimert for distribusjon til alle klienter. Dette programmet anbefales bare "
"hvis du har en høyhastighets-forbindelse til Internett. Av Scott Draves. Du kan "
"finne det på &lt;http://www.electricsheep.org/&gt;. Oppsettsinformasjon finnere "
"du på det nettstedet."

#: hacks/config/engine.xml.h:1
msgid ""
"Draws a simple four-stroke engine that floats around the screen. Written by Ben "
"Buxton."
msgstr ""
"Tegner en enkel firetaktsmotor som driver rundt på skjermen. Skrevet av Ben "
"Buxton."

#: hacks/config/engine.xml.h:2
msgid "Engine"
msgstr "Motor"

#: hacks/config/epicycle.xml.h:4
msgid "Epicycle"
msgstr "Episyklus"

#: hacks/config/epicycle.xml.h:6
msgid "Harmonics"
msgstr "Harmoniske"

#: hacks/config/epicycle.xml.h:12
msgid ""
"This program draws the path traced out by a point on the edge of a circle. That "
"circle rotates around a point on the rim of another circle, and so on, several "
"times. These were the basis for the pre-heliocentric model of planetary motion. "
"Written by James Youngman."
msgstr ""
"Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne sirkelen "
"roterer rundt et punkt på omkretsen av en annen sirkel. og så videre flere "
"ganger. Dette var grunnlaget for teorien for planetbevegelser før Kopernikus."

#: hacks/config/euler2d.xml.h:2
msgid "Euler2d"
msgstr "Euler2d"

#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
msgid "Particles"
msgstr "Partikler"

#: hacks/config/euler2d.xml.h:11
msgid "Power"
msgstr "Potens"

#: hacks/config/euler2d.xml.h:13
msgid ""
"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by "
"Stephen Montgomery-Smith."
msgstr ""
"Simulerer to-dimensjonal strøm av inkompressibel væske uten viskositet. Skrevet "
"av Stepheen Montgomery Smith"

#: hacks/config/extrusion.xml.h:1
msgid ""
"Draws various rotating extruded shapes that twist around, lengthen, and turn "
"inside out. Created by David Konerding from the samples that come with the GL "
"Extrusion library by Linas Vepstas."
msgstr ""
"Tegner diverse roterende utpressede former som vrir seg, forlenges og vrenges. "
"Laget av David Konerding fra prøvene som leveres med GL ekstrusjonsbiblioteket "
"av Linas Vepstas."

#: hacks/config/extrusion.xml.h:2
msgid "Extrusion"
msgstr "Ekstrusjon"

#: hacks/config/extrusion.xml.h:4
msgid "Helix 2"
msgstr "Helix 2"

#: hacks/config/extrusion.xml.h:5
msgid "Helix 3"
msgstr "Helix 3"

#: hacks/config/extrusion.xml.h:6
msgid "Helix 4"
msgstr "Helix 4"

#: hacks/config/extrusion.xml.h:7
msgid "Join Offset"
msgstr "Forskyvning av sammenkobling"

#: hacks/config/extrusion.xml.h:8
msgid "Random Object"
msgstr "Tilfeldig objekt"

#: hacks/config/extrusion.xml.h:9
msgid "Screw"
msgstr "Skrue"

#: hacks/config/extrusion.xml.h:14
msgid "Taper"
msgstr "Konus"

#: hacks/config/extrusion.xml.h:15
msgid "Texture Image"
msgstr "Bilde med tekstur"

#: hacks/config/extrusion.xml.h:16
msgid "Twistoid"
msgstr "Twistoid"

#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9
#: hacks/config/pulsar.xml.h:19
msgid "Use Flat Coloring"
msgstr "Bruk flat fargelegging"

#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10
msgid "Use Lighting"
msgstr "Bruk belysning"

#: hacks/config/fadeplot.xml.h:2
msgid ""
"Draws what looks like a waving ribbon following a sinusoidal path. Written by "
"Bas van Gaalen and Charles Vidal."
msgstr ""
"Tegner noe som likner et bølgende bånd som følger en sinusoid linje. Skrevet av "
"Bas van Gaalen og Charles Vidal."

#: hacks/config/fadeplot.xml.h:3
msgid "FadePlot"
msgstr "FadePlot"

#: hacks/config/flag.xml.h:1
msgid "Bitmap for Flag"
msgstr "Bitkart for flagg"

#: hacks/config/flag.xml.h:3
msgid "Flag"
msgstr "Flagg"

#: hacks/config/flag.xml.h:10
msgid "Text for Flag"
msgstr "Tekst for flagg"

#: hacks/config/flag.xml.h:11
msgid ""
"This draws a waving colored flag, that undulates its way around the screen. The "
"trick is the flag can contain arbitrary text and images. By default, it "
"displays either the current system name and OS type, or a picture of ``Bob,'' "
"but you can replace the text or the image with a command-line option. Written "
"by Charles Vidal and Jamie Zawinski."
msgstr ""
"Dette tegner et vaiende farget flagg som bølger rundt på skjermen. Finessen er "
"at flagget kan inneholde vilkårlig tekst og bilder. Som standard vises enten "
"systemnavnet og OS-typen, eller et bilde av «Bob», men du kan erstatte teksten "
"og bildet ved hjelp av et kommandolinjevalg. Skrevet av Charles Vidal og Jamie "
"Zawinski."

#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1
#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1
#: hacks/config/wander.xml.h:1
msgid "0 Seconds"
msgstr "0 sekunder"

#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2
msgid "10 Seconds"
msgstr "10 sekunder"

#: hacks/config/flame.xml.h:3
msgid "Another iterative fractal generator. Written by Scott Draves."
msgstr "Enda en iterativ fraktalgenerator. Skrevet av Scott Draves."

#: hacks/config/flame.xml.h:4
msgid "Complexity"
msgstr "Kompleksitet"

#: hacks/config/flame.xml.h:8
msgid "Flame"
msgstr "Flamme"

#: hacks/config/flame.xml.h:13
msgid "Number of Fractals"
msgstr "Antall fraktaler"

#: hacks/config/flipscreen3d.xml.h:2
msgid "Flipscreen3d"
msgstr "Flipscreen3d"

#: hacks/config/flipscreen3d.xml.h:3
msgid ""
"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
"around and deforms it in various ways. Written by Ben Buxton."
msgstr ""
"Griper et bilde av skrivebordet, lager et GL teksturkart av det, og snurrer det "
"rundt og deformerer det på forskjellige måter. Skrevet av Ben Buxton."

#: hacks/config/flow.xml.h:1
msgid "Allow 2D Attractors"
msgstr "Tillat 2D-attraktorer"

#: hacks/config/flow.xml.h:2
msgid ""
"Another series of strange attractors: a flowing series of points, making "
"strange rotational shapes. Written by Jeff Butterworth."
msgstr ""
"Nok en rekke med merkelige trekkplastre: en flytende reke av punkter lager "
"merkelige roterende former. Skrevet av Jeff Butterworth"

#: hacks/config/flow.xml.h:5
msgid "Flow"
msgstr "Flyt"

#: hacks/config/flow.xml.h:6
msgid "Freeze Some Bees"
msgstr "Noen bier som stivner"

#: hacks/config/flow.xml.h:10
msgid "Ride a Trained Bee"
msgstr "Ri en trenet bie"

#: hacks/config/flow.xml.h:11
msgid "Rotate Around Attractor"
msgstr "Roter rundt en attraksjon"

#: hacks/config/flow.xml.h:12
msgid "Show Bounding Box"
msgstr "Vis en avgrenset boks"

#: hacks/config/flow.xml.h:14
msgid "Slow Bees with Antifreeze"
msgstr "Vis bier med ikke fryser til"

#: hacks/config/flow.xml.h:19
msgid "Zoom In and Out"
msgstr "Forminsk eller forstørre"

#: hacks/config/fluidballs.xml.h:1
msgid "Ball Size"
msgstr "Ballstørrelse"

#: hacks/config/fluidballs.xml.h:5
msgid "FluidBalls"
msgstr "Flytende baller"

#: hacks/config/fluidballs.xml.h:6
msgid "Freefall"
msgstr "Fritt fall"

#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4
msgid "Friction"
msgstr "Friksjon"

#: hacks/config/fluidballs.xml.h:8
msgid "Glass"
msgstr "Glass"

#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9
#: hacks/config/speedmine.xml.h:4
msgid "Gravity"
msgstr "Gravitasjon"

#: hacks/config/fluidballs.xml.h:10
msgid "Hurricane"
msgstr "Storm"

#: hacks/config/fluidballs.xml.h:11
msgid "Jupiter"
msgstr "Jupiter"

#: hacks/config/fluidballs.xml.h:14
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.)"
msgstr ""
"Modellerer baller som spretter, eller partikler i en gass eller væske, avhengig "
"av innstillingene. Hvis «Rist boks» er valgt, vil boksen av og til bli rotert, "
"slik at retningen som regnes som «ned» blir endret. Dette vil holde ballene i "
"bevegelse."

#: hacks/config/fluidballs.xml.h:15
msgid "Sandpaper"
msgstr "Sandpapir"

#: hacks/config/fluidballs.xml.h:16
msgid "Shake Box"
msgstr "Rist boksen"

#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16
msgid "Still"
msgstr "Stille"

#: hacks/config/fluidballs.xml.h:22
msgid "Various Ball Sizes"
msgstr "Forskjellige ballstørrelser"

#: hacks/config/fluidballs.xml.h:23
msgid "Wind"
msgstr "Vind"

#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6
msgid "Forest"
msgstr "Skog"

#: hacks/config/forest.xml.h:7
msgid ""
"This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, "
"right?"
msgstr ""
"Denne pauseskjermen tegner fraktaltrær. Peter Baumung. Alle liker fraktaler, "
"ikke sant?"

#: hacks/config/galaxy.xml.h:4
msgid "Galaxy"
msgstr "Galakse"

#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7
#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6
#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10
#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5
#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6
msgid "Size"
msgstr "Størrelse"

#: hacks/config/galaxy.xml.h:12
msgid ""
"This draws spinning galaxies, which then collide and scatter their stars to "
"the, uh, four winds or something. Originally an Amiga program by Uli Siegmund."
msgstr ""
"Denne pauseskjermen tegner roterende galakser. De kolliderer og sprer stjernene "
"dit, vel, den veien høna sparker eller noe sånt. Opprinnelig et program for "
"Amiga laget av Uli Siegmund."

#: hacks/config/gears.xml.h:3
msgid "Gears"
msgstr "Gir"

#: hacks/config/gears.xml.h:4
msgid "Planetary Gear System"
msgstr "Planetarisk girsystem"

#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9
msgid "Rotational Speed"
msgstr "Roteringshastighet"

#: hacks/config/gears.xml.h:9
msgid ""
"This draws sets of turning, interlocking gears, rotating in three dimensions. "
"Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski."
msgstr ""
"Dette tegner snurrende tannhjul som griper inn i hverandre og roterer i tre "
"dimensjoner. Nok et GL hack, av Danny Sung, Brian Paul, Ed Mackey, og Jamie "
"Zawinski."

#: hacks/config/gears.xml.h:10
msgid "Three Gear System"
msgstr "System av tre tannhjul"

#: hacks/config/gflux.xml.h:2
msgid "Checkerboard"
msgstr "Sjakkbrett"

#: hacks/config/gflux.xml.h:5
msgid ""
"Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
"Josiah Pease."
msgstr ""
"Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av Josiah "
"Pease."

#: hacks/config/gflux.xml.h:7
msgid "Flat Lighting"
msgstr "Flat belysning"

#: hacks/config/gflux.xml.h:8
msgid "GFlux"
msgstr "GFlux"

#: hacks/config/gflux.xml.h:9
msgid "Mesh Density"
msgstr "Rutenett-tetthet"

#: hacks/config/gflux.xml.h:10
msgid "Screen Image"
msgstr "Skjermbilde"

#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18
msgid "Wave Speed"
msgstr "Bølgehastighet"

#: hacks/config/gflux.xml.h:15
msgid "Waves"
msgstr "Bølger"

#: hacks/config/gflux.xml.h:16
msgid "Wire Mesh"
msgstr "Trådnett"

#: hacks/config/glforestfire.xml.h:2
msgid "Desert"
msgstr "Ørken"

#: hacks/config/glforestfire.xml.h:3
msgid ""
"Draws an animation of sprinkling fire-like 3D triangles in a landscape filled "
"with trees. Requires OpenGL, and a machine with fast hardware support for "
"texture maps. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Tegner en animasjon av dryssende flamme-aktige 3d trekanter i et landskap fullt "
"av trær. Krever OpenGL og en maskin med rask maskinvarestøtte for teksturkart. "
"Skrevet av Eric Lassauge &lt; lassauge@mail.dotcom.fr&gt;."

#: hacks/config/glforestfire.xml.h:5
msgid "Fog"
msgstr "Tåke"

#: hacks/config/glforestfire.xml.h:7
msgid "GLForestFire"
msgstr "GLForestFire"

#: hacks/config/glforestfire.xml.h:8
msgid "Huge Fire"
msgstr "Storbrann"

#: hacks/config/glforestfire.xml.h:9
msgid "No shadow"
msgstr "Ingen skygge"

#: hacks/config/glforestfire.xml.h:11
msgid "Number of trees"
msgstr "Antall trær"

#: hacks/config/glforestfire.xml.h:12
msgid "Rain"
msgstr "Regn"

#: hacks/config/glforestfire.xml.h:17
msgid "Track mouse"
msgstr "Følg musa"

#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8
#: hacks/config/sballs.xml.h:17
msgid "Untextured"
msgstr "Uten tekstur"

#: hacks/config/glplanet.xml.h:1
msgid ""
"Draws a planet bouncing around in space. Written by David Konerding. The "
"built-in image is a map of the earth (extracted from `xearth'), but you can "
"wrap any texture around the sphere, e.g., the planetary textures that come with "
"`ssystem'."
msgstr ""
"Tegner en planet som spretter omkring i rommet. Skrevet av David Konerding. Det "
"inebygde bildet er et kart over Jorden (tatt fra «xearth»), men du kan pakke "
"andre teksturer rundt kula, f.eks. planetoverflatene som følger med «ssystem»."

#: hacks/config/glplanet.xml.h:3
msgid "GLPlanet"
msgstr "GLPlanet"

#: hacks/config/glplanet.xml.h:4
msgid "Image File"
msgstr "Bildefil"

#: hacks/config/glsnake.xml.h:1
msgid "1"
msgstr "1"

#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2
msgid "30 Seconds"
msgstr "30 sekunder"

#: hacks/config/glsnake.xml.h:3
msgid ""
"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, "
"Andrew Bennetts, and Peter Aylett."
msgstr ""
"Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew "
"Bennets og Peter Aylett."

#: hacks/config/glsnake.xml.h:6
msgid "GlSnake"
msgstr "GlSnake"

#: hacks/config/glsnake.xml.h:7
msgid "Loose"
msgstr "Løs"

#: hacks/config/glsnake.xml.h:8
msgid "Packing"
msgstr "Pakking"

#: hacks/config/glsnake.xml.h:9
msgid "Scary Colors"
msgstr "Nifse farger"

#: hacks/config/glsnake.xml.h:11
msgid "Show Labels"
msgstr "Vis etiketter"

#: hacks/config/glsnake.xml.h:14
msgid "Tight"
msgstr "Tett"

#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13
msgid "Velocity"
msgstr "Fart"

#: hacks/config/glsnake.xml.h:17
msgid "Y Rotation"
msgstr "Y-rotasjon"

#: hacks/config/glsnake.xml.h:18
msgid "Z Rotation"
msgstr "Z-rotasjon"

#: hacks/config/gltext.xml.h:1
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. Written by "
"Jamie Zawinski."
msgstr ""
"Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av Jamie "
"Zawinski."

#: hacks/config/gltext.xml.h:4
msgid "GLText"
msgstr "GLText"

#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5
msgid "Text"
msgstr "Tekst"

#: hacks/config/goban.xml.h:1
msgid "Goban"
msgstr "Goban"

#: hacks/config/goban.xml.h:2
msgid ""
"Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott "
"Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
msgstr ""
"Viser historiske go-partier (alias wei-chi og baduk) på skjermen. Av Scott "
"Draves. Du kan finne det på  &lt;http://www.draves.org/goban/&gt;."

#: hacks/config/goop.xml.h:1
msgid "Additive Colors (reflected light)"
msgstr "Additive farger (reflektert lys)"

#: hacks/config/goop.xml.h:2
msgid "Blob Count"
msgstr "Antall klumper"

#: hacks/config/goop.xml.h:3
msgid "Elasticity"
msgstr "Elastisitet"

#: hacks/config/goop.xml.h:5
msgid "Goop"
msgstr "Guffe"

#: hacks/config/goop.xml.h:8
msgid "Opaque Blobs"
msgstr "Ugjennomsiktige klumper"

#: hacks/config/goop.xml.h:12
msgid "Speed Limit"
msgstr "Fartsgrense"

#: hacks/config/goop.xml.h:13
msgid "Subtractive Colors (transmitted light)"
msgstr "Subtraktive farger (gjennomlyst)"

#: hacks/config/goop.xml.h:14
msgid ""
"This draws set of animating, transparent, amoeba-like blobs. The blobs change "
"shape as they wander around the screen, and they are translucent, so you can "
"see the lower blobs through the higher ones, and when one passes over another, "
"their colors merge. Written by Jamie Zawinski. I got the idea for this from a "
"cool mouse pad I have, which achieves the same kind of effect in real life by "
"having several layers plastic with colored oil between them. Written by Jamie "
"Zawinski."
msgstr ""
"Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som beveger seg. "
"Klumpene endrer form etterhvert som de vandrer rundt på skjermen, og klumper "
"som ligger nederst synes gjennom de som ligger over, slik at fargene deres "
"legges sammen når en klump passerer over en annen. Skrevet av Jamie Zawinski. "
"Jeg fikk ideen fra en kul musematte jeg har, som har den samme effekten på et "
"ekte skrivebord ved at den har flere lag gjennomsiktig plast med farget olje "
"mellom lagene."

#: hacks/config/goop.xml.h:15
msgid "Transparent Blobs"
msgstr "Gjennomsiktige klumper"

#: hacks/config/goop.xml.h:16
msgid "XOR Blobs"
msgstr "XOR klumper"

#: hacks/config/grav.xml.h:3
msgid "Grav"
msgstr "Grav"

#: hacks/config/grav.xml.h:6
msgid "Object Trails"
msgstr "Spor etter objektene"

#: hacks/config/grav.xml.h:7
msgid "Orbital Decay"
msgstr "Banehenfall"

#: hacks/config/grav.xml.h:10
msgid ""
"This program draws a simple orbital simulation. If you turn on trails, it looks "
"kind of like a cloud-chamber photograph. Written by Greg Bowering."
msgstr ""
"Dette programmet tegner en enkel simulering av baner i rommet. Hvis du slår på "
"objektspor likner det et fotografi fra et tåkekammer. Skrevet av Greg Bowering."

#: hacks/config/greynetic.xml.h:2
msgid "Greynetic"
msgstr "Greynetic"

#: hacks/config/greynetic.xml.h:5
msgid ""
"This draws random colored and stippled rectangles. Written by Jamie Zawinski."
msgstr ""
"Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av Jamie "
"Zawinski."

#: hacks/config/halo.xml.h:1
msgid "Animate Circles"
msgstr "Animere sirkler"

#: hacks/config/halo.xml.h:3
msgid "Halo"
msgstr "Halo"

#: hacks/config/halo.xml.h:5
msgid "Number of Circles"
msgstr "Antall sirkler"

#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11
msgid "Random Mode"
msgstr "Tilfeldig modus"

#: hacks/config/halo.xml.h:8
msgid "Seuss Mode"
msgstr "Seuss-modus"

#: hacks/config/halo.xml.h:11
msgid ""
"This draws trippy psychedelic circular patterns that hurt to look at. It can "
"also animate the control-points, but that takes a lot of CPU and bandwidth. "
"Written by Jamie Zawinski."
msgstr ""
"Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se på. "
"Det kan også animere styrepunktene, men det krever mye datakraft og båndbredde. "
"Skrevet av Jamie Zawinski."

#: hacks/config/helix.xml.h:4
msgid "Helix"
msgstr "Helix"

#: hacks/config/helix.xml.h:5
msgid ""
"This repeatedly generates spirally string-art-ish patterns. Written by Jamie "
"Zawinski."
msgstr ""
"Dette tegner gjentatte spiralske hyssingkunstaktige mønstre. Skrevet av Jamie "
"Zawinski."

#: hacks/config/hopalong.xml.h:3
msgid "EJK1"
msgstr "EJK1"

#: hacks/config/hopalong.xml.h:4
msgid "EJK2"
msgstr "EJK2"

#: hacks/config/hopalong.xml.h:5
msgid "EJK3"
msgstr "EJK3"

#: hacks/config/hopalong.xml.h:6
msgid "EJK4"
msgstr "EJK4"

#: hacks/config/hopalong.xml.h:7
msgid "EJK5"
msgstr "EJK5"

#: hacks/config/hopalong.xml.h:8
msgid "EJK6"
msgstr "EJK6"

#: hacks/config/hopalong.xml.h:11
msgid "Hopalong"
msgstr "Hopalong"

#: hacks/config/hopalong.xml.h:12
msgid "Jong"
msgstr "Jong"

#: hacks/config/hopalong.xml.h:16
msgid "Martin"
msgstr "Martin"

#: hacks/config/hopalong.xml.h:18
msgid "Popcorn"
msgstr "Popcorn"

#: hacks/config/hopalong.xml.h:19
msgid "RR"
msgstr "RR"

#: hacks/config/hopalong.xml.h:20
msgid "Sine"
msgstr "Sinus"

#: hacks/config/hopalong.xml.h:24
msgid ""
"This draws lacy fractal patterns, based on iteration in the imaginary plane, "
"from a 1986 Scientific American article. Mostly written by Patrick Naughton."
msgstr ""
"Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det komplekse "
"planet, etter en artikkel i Scientific American fra 1986. For det meste skrevet "
"av Patrick Naughton."

#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
msgid "Far"
msgstr "Langt unna"

#: hacks/config/hyperball.xml.h:4
msgid "Hyperball"
msgstr "Hyperball"

#: hacks/config/hyperball.xml.h:5
msgid ""
"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
"projection of the sequence of 3D objects which are the projections of the 4D "
"analog to the dodecahedron. Written by Joe Keane."
msgstr ""
"Hyperball er til hyperkubus som dodekaeder er til kubus: dette viser en "
"2D-projeksjon av en rekke 3D-objekter som er projeksjoner av 4D-analogen til "
"dodekaederet. Skrevet av Joe Keane."

#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6
msgid "Near"
msgstr "Nær"

#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10
msgid "XW Rotation"
msgstr "XW-rotasjon"

#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
msgid "XY Rotation"
msgstr "XY-rotasjon"

#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
msgid "XZ Rotation"
msgstr "XZ-rotasjon"

#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
msgid "YW Rotation"
msgstr "YW-rotasjon"

#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
msgid "YZ Rotation"
msgstr "YZ-rotasjon"

#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
msgid "ZW Rotation"
msgstr "ZW-rotasjon"

#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
#: hacks/config/zoom.xml.h:8
msgid "Zoom"
msgstr "Forstørre/-minske"

#: hacks/config/hypercube.xml.h:4
msgid "Hypercube"
msgstr "Hyperkubus"

#: hacks/config/hypercube.xml.h:9
msgid ""
"This displays 2D projections of the sequence of 3D objects which are the "
"projections of the 4D analog to the cube: as a square is composed of four "
"lines, each touching two others; and a cube is composed of six squares, each "
"touching four others; a hypercube is composed of eight cubes, each touching six "
"others. To make it easier to visualize the rotation, it uses a different color "
"for the edges of each face. Don't think about it too long, or your brain will "
"melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski."
msgstr ""
"Dette viser 2D-projeksjoner av en rekke 3D-objekter som er projeksjoner av en "
"4D-analog til en kubus (terning): et kvadrat består av fire linjer, hvor hver "
"linje berører to andre; og en terning består av seks kvadrater, der hvert "
"kvadrat berører fire andre; en hyperkubus består av åtte terninger der hver "
"terning berører seks andre. Det brukes forskjellige farger på kantene på hver "
"side for å gjøre det lettere å visualisere.  Ikke tenk for mye på dette, ellers "
"smelter hjernen din. Skrevet av Joe Keane, Fritz Mueller og Jamie Zawinski."

#: hacks/config/ifs.xml.h:2
msgid "IFS"
msgstr "IFS"

#: hacks/config/ifs.xml.h:7
msgid ""
"This one draws spinning, colliding iterated-function-system images. Written by "
"Massimino Pascal."
msgstr ""
"Denne tegner snurrende, kolliderende bilder av itererende funksjoner. Skrevet "
"av Massimino Pascal."

#: hacks/config/imsmap.xml.h:3
msgid "Brightness Gradients"
msgstr "Lysstyrke-overganger"

#: hacks/config/imsmap.xml.h:7
msgid "Hue Gradients"
msgstr "Fargetone-overganger"

#: hacks/config/imsmap.xml.h:8
msgid "IMSmap"
msgstr "IMSmap"

#: hacks/config/imsmap.xml.h:12
msgid "Saturation Gradients"
msgstr "Metningsoverganger"

#: hacks/config/imsmap.xml.h:14
msgid ""
"This generates random cloud-like patterns. It looks quite different in "
"monochrome and color. The basic idea is to take four points on the edge of the "
"image, and assign each a random ``elevation''. Then find the point between "
"them, and give it a value which is the average of the other four, plus some "
"small random offset. Then coloration is done based on elevation. The color "
"selection is done by binding the elevation to either hue, saturation, or "
"brightness, and assigning random values to the others. The ``brightness'' mode "
"tends to yield cloudlike patterns, and the others tend to generate images that "
"look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie "
"Zawinski."
msgstr ""
"Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut med og "
"uten farger. Grunnidéen er å ta fire punkter på kanten av bildet og tilordne "
"hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem og gi det en verdi "
"som er gjennomsnittet av de andre fire, pluss en liten vilkårlig endring. Så "
"fargelegges dette basert på høyden. Fargevalget gjøres ved å koble høyden til "
"enten fargetone, fargemetning eller lysstyrke, og gi de to andre variablene "
"vilkårlige verdier. Med «lysstyrke» får man oftest sky-bilder, mens de andre "
"lager bilder som likner på varmekart eller CAT-bilder. Skrevet av Jürgen "
"Nickelsen og Jamie Zawinski."

#: hacks/config/interference.xml.h:1
msgid "Anim Speed"
msgstr "Anim. fart:"

#: hacks/config/interference.xml.h:2
msgid ""
"Another color-field hack, this one works by computing decaying sinusoidal "
"waves, and allowing them to interfere with each other as their origins move. "
"Written by Hannu Mallat."
msgstr ""
"Nok et hack for fargefelter, dette beregner dempede sinusoidale svingninger og "
"lar dem gi interferensmønstre ettersom startpunktene flytter seg. Skrevet av "
"Hannu Mallat."

#: hacks/config/interference.xml.h:7
msgid "Interference"
msgstr "Interferens"

#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9
#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5
msgid "Magnification"
msgstr "Forstørrelse"

#: hacks/config/interference.xml.h:13
msgid "Number of Waves"
msgstr "Antall bølger"

#: hacks/config/interference.xml.h:17
msgid "Wave Size"
msgstr "Bølgestørrelse"

#: hacks/config/jigsaw.xml.h:4
msgid "Jigsaw"
msgstr "Puslespill"

#: hacks/config/jigsaw.xml.h:6
msgid "Solved Duration"
msgstr "Løst i løpet av"

#: hacks/config/jigsaw.xml.h:8
msgid ""
"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and "
"then solves the puzzle. This works especially well when you feed it an external "
"video signal instead of letting it grab the screen image (actually, I guess "
"this is generally true...) When it is grabbing a video image, it is sometimes "
"pretty hard to guess what the image is going to look like once the puzzle is "
"solved. Written by Jamie Zawinski."
msgstr ""
"Dette tar et skjermbilde og kutter det opp til et puslespill som så stokkes og "
"legges. Dette virker spesielt godt når du gir det et videosignal utenfra, i "
"stedet for å la det ta et skjermbilde (dette gjelder kanskje i alminnelighet …) "
"Når det tar et skjermbilde av et videosignal er det ofte temmelig vanskelig å "
"gjette hva bildet skal forestille når puslespillet er lagt. Skrevet av Jamie "
"Zawinski."

#: hacks/config/juggle.xml.h:1
msgid "Checkered Balls"
msgstr "Rutete baller"

#: hacks/config/juggle.xml.h:2
msgid "Draws a juggling stick-man. Written by Tim Auckland."
msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland."

#: hacks/config/juggle.xml.h:4
msgid "Juggle"
msgstr "Sjonglere"

#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10
msgid "None"
msgstr "Ingen"

#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4
msgid "Iterations"
msgstr "Iterasjoner"

#: hacks/config/julia.xml.h:4
msgid "Julia"
msgstr "Julia"

#: hacks/config/julia.xml.h:11
msgid ""
"This one draws spinning, animating (are you detecting a pattern here yet?) "
"explorations of the Julia set. You've probably seen static images of this "
"fractal form before, but it's a lot of fun to watch in motion as well. One "
"interesting thing is that there is a small swinging dot passing in front of the "
"image, which indicates the control point from which the rest of the image was "
"generated. Written by Sean McCullough."
msgstr ""
"Dette tegner roterende, bevegelige (ser du mønsteret?) undersøkelser av "
"Julia-mengden. Du har sikkert sett stillbilder av dette fraktale mønsteret før, "
"men det er moro å se det i bevegelse også. Legg merke til at det flyr en liten "
"svingende prikk foran bildet, som viser styringspunktet som resten av bildet "
"dannes fra. Skrevet av Sean McCullough."

#: hacks/config/kaleidescope.xml.h:1
msgid ""
"Another clone of an ancient meme, consisting largely of frenetic rotational "
"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I "
"think it needs more solids, or perhaps just brighter colors. More variations in "
"the rotational speed might help, too."
msgstr ""
"Nok en klone av et gammelt meme, som for det meste består av spinnvill rotasjon "
"av fargelinjer. Denne er laget av Ron Tapia. Bevegelsen er artig, men jeg synes "
"den trenger flere kropper, eller kanskje bare sterkere farger. Det kunne "
"kanskje hjelpe med mer variasjon i rotasjonshastigheten også."

#: hacks/config/kaleidescope.xml.h:4
msgid "Kaleidescope"
msgstr "Kaleidoskop"

#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18
msgid "Segments"
msgstr "Segmenter"

#: hacks/config/kaleidescope.xml.h:9
msgid "Symmetry"
msgstr "Symmetri"

#: hacks/config/kaleidescope.xml.h:10
msgid "Trails"
msgstr "Spor"

#: hacks/config/kumppa.xml.h:5
msgid "Kumppa"
msgstr "Kumppa"

#: hacks/config/kumppa.xml.h:7
msgid "Randomize"
msgstr "Tilfeldig"

#: hacks/config/kumppa.xml.h:10
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari."
msgstr ""
"Fargeklatter snurrer i spiral og veldig, veldig fort mot skjermen. Skrevet av "
"Teemo Suutari."

#: hacks/config/lament.xml.h:1
msgid ""
"Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires "
"OpenGL, and a machine with fast hardware support for texture maps. Warning: "
"occasionally opens doors. Written by Jamie Zawinski."
msgstr ""
"Animerer en simulering av Lemarchands eske, som løser seg selv igjen og igjen. "
"Krever OpenGL og en maskin med rask maskinvarestøtte for teksturkart. Advarsel: "
"Åpner av og til dører. Skrevet av Jamie Zawinski."

#: hacks/config/lament.xml.h:3
msgid "Lament"
msgstr "Klage"

#: hacks/config/laser.xml.h:4
msgid "Laser"
msgstr "Laser"

#: hacks/config/laser.xml.h:7
msgid ""
"Moving radiating lines, that look vaguely like scanning laser beams. Written by "
"Pascal Pensa. (Frankie say: relax.)"
msgstr ""
"Bevegelige radielle linjer, som minner som skannende laserstråler. Skrevet av "
"Pascal Pensa. (Frankie sier:  slapp'a.)"

#: hacks/config/lightning.xml.h:2
msgid "Lightning"
msgstr "Lyn"

#: hacks/config/lightning.xml.h:7
msgid ""
"This one draws crackling fractal lightning bolts. It's simple, direct, and to "
"the point. If only it had sound... Written by Keith Romberg."
msgstr ""
"Denne tegner knitrende fraktale lynstråler. Den er enkel og rett på sak. Hvis "
"den bare hadde lyd … Skrevet av Keith Romberg."

#: hacks/config/lisa.xml.h:4
msgid "Lisa"
msgstr "Lisa"

#: hacks/config/lisa.xml.h:10
msgid "Steps"
msgstr "Steg"

#: hacks/config/lisa.xml.h:11
msgid ""
"This draws Lisajous loops, by Caleb Cullen. Remember that device they had the "
"Phantom Zone prisoners in during their trial in Superman? I think that was one "
"of these."
msgstr ""
"Dette tegner Lissajous-figurer, av Caleb Cullen. Husker du den greia de holdt "
"Phantom Zone-fangene i under rettssaken i Supermann? Jeg tror det var en av "
"disse."

#: hacks/config/lissie.xml.h:1
msgid ""
"Another Lissajous figure. This one draws the progress of circular shapes along "
"a path. Written by Alexander Jolk."
msgstr ""
"Nok en Lissajous-figur. Denne tegner utviklinga av sirkelformer langs en sti. "
"Skrevet av Alexander Jolk."

#: hacks/config/lissie.xml.h:5
msgid "Lissie"
msgstr "Lissie"

#: hacks/config/lmorph.xml.h:1
msgid "Closed Figures"
msgstr "Lukkede figurer"

#: hacks/config/lmorph.xml.h:2
msgid "Control Points"
msgstr "Styringspunkter"

#: hacks/config/lmorph.xml.h:4
msgid "Interpolation Steps"
msgstr "Interpoleringssteg"

#: hacks/config/lmorph.xml.h:5
msgid "LMorph"
msgstr "LMorph"

#: hacks/config/lmorph.xml.h:6
msgid "Less"
msgstr "Mindre"

#: hacks/config/lmorph.xml.h:8
msgid "More"
msgstr "Mer"

#: hacks/config/lmorph.xml.h:9
msgid "Open Figures"
msgstr "Åpne figurer"

#: hacks/config/lmorph.xml.h:10
msgid "Open and Closed Figures"
msgstr "Åpne og lukkede figurer"

#: hacks/config/lmorph.xml.h:15
msgid ""
"This generates random spline-ish line drawings and morphs between them. Written "
"by Sverre H. Huseby and Glenn T. Lines."
msgstr ""
"Denne tegner tilfeldige rie-aktige linjetegninger og lager overganger mellom "
"dem. Skrevet av Sverre H. Huseby og Glenn T. Lines."

#: hacks/config/loop.xml.h:3
msgid "Loop"
msgstr "Sløyfe"

#: hacks/config/loop.xml.h:10
msgid ""
"This one produces loop-shaped colonies that spawn, age, and eventually die. "
"Written by David Bagley."
msgstr ""
"Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert dør. "
"Skrevet av David Bagley."

#: hacks/config/maze.xml.h:3
msgid "Backtracking Generator"
msgstr "Tilbakesporsgenerator"

#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3
msgid "Grid Size"
msgstr "Størrelse på rutenett"

#: hacks/config/maze.xml.h:6
msgid "Head Toward Exit"
msgstr "Gå mot utgangen"

#: hacks/config/maze.xml.h:7
msgid "Ignorant of Exit Direction"
msgstr "Vet ikke retning til utgangen"

#: hacks/config/maze.xml.h:8
msgid "Joining Generator"
msgstr "Sammenslåingsgenerator"

#: hacks/config/maze.xml.h:9
msgid "Maze"
msgstr "Labyrint"

#: hacks/config/maze.xml.h:10
msgid "Post-Solve Delay"
msgstr "Pause etter løsningen"

#: hacks/config/maze.xml.h:11
msgid "Pre-Solve Delay"
msgstr "Pause før løsningen"

#: hacks/config/maze.xml.h:12
msgid "Random Generator"
msgstr "Slumpgenerator"

#: hacks/config/maze.xml.h:13
msgid "Seeding Generator"
msgstr "Startgenerator"

#: hacks/config/maze.xml.h:15
msgid "Solve Speed"
msgstr "Løsningshastighet"

#: hacks/config/maze.xml.h:16
msgid ""
"This is the ancient X maze demo, modified to work with xscreensaver. It "
"generates a random maze, then solves it with visual feedback. Originally by Jim "
"Randell; modified by a cast of thousands."
msgstr ""
"Dette er den eldgamle X-maze-demoen, endret så den virker med xscreensaver. Den "
"lager en vilkårlig labyrint som den så løser med synlig sporing. Opprinnelig "
"skrevet av Jim Randell, endret av en hærskare."

#: hacks/config/menger.xml.h:6
msgid "Menger"
msgstr "Menger"

#: hacks/config/menger.xml.h:19
msgid ""
"This draws the three-dimensional variant of the recursive Menger Gasket, a "
"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by "
"Jamie Zawinski."
msgstr ""
"Dette tegner den tredimensjonale versjonen av Menger-pakningen, et "
"terning-basert fraktalt objekt analogt med Sierpinski-tetraederet. Skrevet av "
"Jamie Zawinski."

#: hacks/config/moebius.xml.h:1
msgid ""
"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip "
"II,'' a GL image of ants walking along the surface of a moebius strip."
msgstr ""
"Nok et M. C. Escher-hack av Marcelo Vianna, dette tegner «Möbius-bånd II», et "
"GL-bilde av maur som vandrer langs et Möbius-bånd."

#: hacks/config/moebius.xml.h:2
msgid "Draw Ants"
msgstr "Tegn maur"

#: hacks/config/moebius.xml.h:4
msgid "Mesh Floor"
msgstr "Gittergulv"

#: hacks/config/moebius.xml.h:5
msgid "Moebius"
msgstr "Möbius"

#: hacks/config/moebius.xml.h:8
msgid "Solid Floor"
msgstr "Fast gulv"

#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20
msgid "Solid Objects"
msgstr "Faste objekter"

#: hacks/config/moire.xml.h:6
msgid "Moire"
msgstr "Moire"

#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
msgid "Offset"
msgstr "Forskyvning"

#: hacks/config/moire.xml.h:10
msgid ""
"This one draws cool circular interference patterns. Most of the circles you see "
"aren't explicitly rendered, but show up as a result of interactions between the "
"other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code "
"by Michael Bayne. As he pointed out, the beauty of this one is that the heart "
"of the display algorithm can be expressed with just a pair of loops and a "
"handful of arithmetic, giving it a high ``display hack metric''."
msgstr ""
"Dette tegner kule interferensmønstre i sirkelform. De fleste sirklene du ser er "
"ikke tegnet opp spesielt, men vises som resultat av vekselvirkninger mellom de "
"andre pikslene som ble tegnet. Skrevet av Jamie Zawinski, inspirert av "
"Java-kode av Michael Bayne. Som han påpekte ligger skjønnheten i dette "
"programmet i at hjertet i tegnealgoritmen kan uttrykkes med bare et par løkker "
"og en neve regning, slik at en får mye bilde for hacket."

#: hacks/config/moire2.xml.h:1
msgid ""
"Another example of the fun you can have with moire interference patterns; this "
"hack generates fields of concentric circles or ovals, and combines the planes "
"with various operations. The planes are moving independently of one another, "
"causing the interference lines to ``spray.'' Written by Jamie Zawinski."
msgstr ""
"Nok et eksempel på moroa man kan ha med moiré interferensmønstre. Dette lager "
"felter av konsentriske sirkler eller ovaler, og kombinerer planene med diverse "
"operasjoner. Planene beveger seg uavhengig av hverandre, slik at "
"interferenslinjene «dusjer». Skrevet av Jamie Zawinski."

#: hacks/config/moire2.xml.h:4
msgid "Moire2"
msgstr "Moire2"

#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10
msgid "Thickness"
msgstr "Tykkelse"

#: hacks/config/molecule.xml.h:3
msgid "Describe Molecule"
msgstr "Beskriv molekyl"

#: hacks/config/molecule.xml.h:5
msgid "Draw Atomic Bonds"
msgstr "Tegn atombindiger"

#: hacks/config/molecule.xml.h:6
msgid "Draw Atoms"
msgstr "Tegn atomer"

#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
msgid "Draw Bounding Box"
msgstr "Tegn omskrevet boks"

#: hacks/config/molecule.xml.h:8
msgid ""
"Draws several different representations of molecules. Some common molecules are "
"built in, and it can also read PDB (Protein Data Base) files as input. Written "
"by Jamie Zawinski."
msgstr ""
"Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, og "
"det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet av Jamie "
"Zawinski."

#: hacks/config/molecule.xml.h:11
msgid "Label Atoms"
msgstr "Merk atomer"

#: hacks/config/molecule.xml.h:12
msgid "Molecule"
msgstr "Molekyl"

#: hacks/config/molecule.xml.h:13
msgid "PDB File"
msgstr "PDB-fil"

#: hacks/config/morph3d.xml.h:1
msgid ""
"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
"shiny-plastic feel as Superquadrics, as many computer-generated objects do..."
msgstr ""
"Nok et hack for 3D-formendring i GL, av Marcelo Vianna. Det har den samme "
"følelsen av skinnende plast som Superquadrics, i likhet med mange "
"dataopprettede gjenstander …"

#: hacks/config/morph3d.xml.h:4
msgid "Morph3D"
msgstr "Morph3D"

#: hacks/config/mountain.xml.h:3
msgid ""
"Generates random 3d plots that look vaguely mountainous. Written by Pascal "
"Pensa."
msgstr ""
"Lagre tilfeldige 3D-plott som minner om fjell. Skrevet av Pascal Pensa."

#: hacks/config/mountain.xml.h:5
msgid "Mountain"
msgstr "Fjell"

#: hacks/config/munch.xml.h:1
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, "
"Jackson Wright wrote the above PDP-1 code. That code still lives on in this "
"screenhack, some 35 years later. The number of lines of enclosing code has "
"increased substantially, however. This version is by Tim Showalter."
msgstr ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Som meldt i HAKMEM, i 1962, så "
"skrev Jason Wrigth denne koden for PDP-1. Den programkoden lever videre i dette "
"skjermhacket over 35 år etter, men nå er det atskillig fler kodelinjer rundt "
"den opprinnelige koden. Denne versjonen er ved Tim Showalter."

#: hacks/config/munch.xml.h:5
msgid "Munch"
msgstr "Knask"

#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26
msgid "XOR"
msgstr "XOR"

#: hacks/config/nerverot.xml.h:1
msgid "Blot Count"
msgstr "Antall flekker"

#: hacks/config/nerverot.xml.h:2
msgid "Calm"
msgstr "Rolig"

#: hacks/config/nerverot.xml.h:3
msgid "Changes"
msgstr "Endringer"

#: hacks/config/nerverot.xml.h:4
msgid "Colors"
msgstr "Farger"

#: hacks/config/nerverot.xml.h:5
msgid "Crunchiness"
msgstr "Sprøhet"

#: hacks/config/nerverot.xml.h:7
msgid ""
"Draws different shapes composed of nervously vibrating squiggles, as if seen "
"through a camera operated by a monkey on crack. By Dan Bornstein."
msgstr ""
"Tegner forskjellige mønstre satt sammen av nervøst vibrerende skriblerier, som "
"om det var sett gjennom et kamera styrt av en apekatt på crack. Ved Dan "
"Bornstein."

#: hacks/config/nerverot.xml.h:10
msgid "Frequent"
msgstr "Ofte"

#: hacks/config/nerverot.xml.h:16
msgid "NerveRot"
msgstr "NerveRot"

#: hacks/config/nerverot.xml.h:17
msgid "Nervousness"
msgstr "Nervøsitet"

#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
msgid "Seldom"
msgstr "Sjelden"

#: hacks/config/nerverot.xml.h:21
msgid "Spastic"
msgstr "Spastisk"

#: hacks/config/noseguy.xml.h:1
msgid ""
"A little man with a big nose wanders around your screen saying things. The "
"things which he says can come from a file, or from an external program like "
"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized "
"by Jamie Zawinski."
msgstr ""
"En liten mann med stor nese vandrer rundt på skjermen og sier noe. Det han sier "
"kan komme fra en fil eller fra et eksternt program som «zippy» eller «fortune». "
"Dan Heller trakk ut dette fra «xnlock». Fargelagt av Jamie Zawinski."

#: hacks/config/noseguy.xml.h:2
msgid "Get Text from File"
msgstr "Hent tekst fra fil"

#: hacks/config/noseguy.xml.h:3
msgid "Get Text from Program"
msgstr "Hent tekst fra program"

#: hacks/config/noseguy.xml.h:4
msgid "Noseguy"
msgstr "Nesefyr"

#: hacks/config/noseguy.xml.h:6
msgid "Text File"
msgstr "Tekstfil"

#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8
#: hacks/config/starwars.xml.h:17
msgid "Text Program"
msgstr "Tekstprogram"

#: hacks/config/noseguy.xml.h:8
msgid "Use Text Below"
msgstr "Bruk teksten nedenfor"

#: hacks/config/pedal.xml.h:7
msgid "Pedal"
msgstr "Pedal"

#: hacks/config/pedal.xml.h:8
msgid ""
"This is sort of a combination spirograph/string-art. It generates a large, "
"complex polygon, and lets the X server do the bulk of the work by giving it an "
"even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 "
"code."
msgstr ""
"Dette er en slags kombinasjon av spirograf og hyssingkunst. Det lager en stor, "
"komplisert polygon og lar X-tjeneren gjøre det meste arbeidet ved å gi den en "
"odde/like sno-regel. Skrevet av Dale Moore, basert på antikk PDP-11-kode."

#: hacks/config/penetrate.xml.h:1
msgid "Always play well"
msgstr "Spill alltid godt"

#: hacks/config/penetrate.xml.h:2
msgid "Explosions"
msgstr "Eksplosjoner"

#: hacks/config/penetrate.xml.h:5
msgid "Penetrate"
msgstr "Treng gjennom"

#: hacks/config/penetrate.xml.h:7
msgid "Start badly, but learn"
msgstr "Start dårlig, men lær"

#: hacks/config/penetrate.xml.h:8
msgid ""
"This hack simulates the classic arcade game Missile Command. Written by Adam "
"Miller."
msgstr ""
"Dette hacket simulerer det klassiske hallspillet Missile Command. Skrevet av "
"Adam Miller."

#: hacks/config/penrose.xml.h:3
msgid "Draw Ammann Lines"
msgstr "Tegn Ammann-linjer"

#: hacks/config/penrose.xml.h:4
msgid ""
"Draws quasiperiodic tilings; think of the implications on modern formica "
"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
"British math professor who has worked with Stephen Hawking on such topics as "
"relativity, black holes, and whether time has a beginning, filed a "
"copyright-infringement lawsuit against the Kimberly-Clark Corporation, which "
"Penrose said copied a pattern he created (a pattern demonstrating that ``a "
"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet "
"paper. Penrose said he doesn't like litigation but, ``When it comes to the "
"population of Great Britain being invited by a multinational to wipe their "
"bottoms on what appears to be the work of a Knight of the Realm, then a last "
"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997."
msgstr ""
"Tegner kvasiperiodisk fliselegging, tenk hva det kan bety for moderne "
"respatex-teknologi. Skrevet av Timo Korvola. Det var i april 1997 at Sir Roger "
"Penrose anla sak mot Kimberly-Clark Corporation. Sir Roger er en britisk "
"matematikkprofessor som har samarbeidet med Stephen Hawking om slike emner som "
"relativitet, svarte hull og om tiden har en begynnelse. Han reiste sak mot KCC "
"da han påsto de hadde kopiert et mønster han hadde laget i Kleenex "
"toalettpapir, et mønster som viste at et ikke-repeterende mønster kunne finnes "
"i naturen. Sir Roger sa at han ikke liker saksanlegg, men «når et "
"multinasjonalt selskap tilbyr Storbritannias befolkning å tørke seg bak med noe "
"som likner et åndsverk fra en av Rikets Riddere, da er grensen nådd.» Som "
"referert i News of the Weird nr. 491, 4. juli 1997."

#: hacks/config/penrose.xml.h:9
msgid "Penrose"
msgstr "Penrose"

#: hacks/config/petri.xml.h:2
msgid "Colony Shape"
msgstr "Koloni-form"

#: hacks/config/petri.xml.h:3
msgid "Death Comes"
msgstr "Døden kommer"

#: hacks/config/petri.xml.h:4
msgid "Diamond"
msgstr "Rombe"

#: hacks/config/petri.xml.h:6
msgid "Fertility"
msgstr "Fruktbarhet"

#: hacks/config/petri.xml.h:12
msgid "Maxium Lifespan"
msgstr "Maksimal levetid"

#: hacks/config/petri.xml.h:13
msgid "Maxium Rate of Death"
msgstr "Største dødsrate"

#: hacks/config/petri.xml.h:14
msgid "Maxium Rate of Growth"
msgstr "Største vekstrate"

#: hacks/config/petri.xml.h:15
msgid "Minium Lifespan"
msgstr "Minste levetid"

#: hacks/config/petri.xml.h:16
msgid "Minium Rate of Death"
msgstr "Minste dødsrate"

#: hacks/config/petri.xml.h:17
msgid "Minium Rate of Growth"
msgstr "Minste vekstrate"

#: hacks/config/petri.xml.h:18
msgid "Mold Varieties"
msgstr "Mugg-varieteter"

#: hacks/config/petri.xml.h:19
msgid "Offspring"
msgstr "Avkom"

#: hacks/config/petri.xml.h:20
msgid "Petri"
msgstr "Petri"

#: hacks/config/petri.xml.h:21
msgid "Quickly"
msgstr "Raskt"

#: hacks/config/petri.xml.h:24
msgid "Slowly"
msgstr "Langsomt"

#: hacks/config/petri.xml.h:26
msgid "Square"
msgstr "Kvadrat"

#: hacks/config/petri.xml.h:27
msgid ""
"This simulates colonies of mold growing in a petri dish. Growing colored "
"circles overlap and leave spiral interference in their wake. Written by Dan "
"Bornstein."
msgstr ""
"Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede "
"sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan "
"Bornstein."

#: hacks/config/phosphor.xml.h:1
msgid ""
"Draws a simulation of an old terminal, with large pixels and long-sustain "
"phosphor. It can run any program as a source of the text it displays. Written "
"by Jamie Zawinski."
msgstr ""
"Tegner en simulering av en gammeldags terminal, med store piksler og langt "
"etterlys. Teksten det viser kan komme fra et vilkårlig program. Skrevet av "
"Jamie Zawinski."

#: hacks/config/phosphor.xml.h:2
msgid "Fade"
msgstr "Lag overgang"

#: hacks/config/phosphor.xml.h:4
msgid "Phosphor"
msgstr "Fosfor"

#: hacks/config/phosphor.xml.h:5
msgid "Scale"
msgstr "Målestokk"

#: hacks/config/pipes.xml.h:1
msgid "Allow Tight Turns"
msgstr "Tillat trange svinger"

#: hacks/config/pipes.xml.h:2
msgid "Ball Joints"
msgstr "Kuleledd"

#: hacks/config/pipes.xml.h:3
msgid "Curved Pipes"
msgstr "Krumme rør"

#: hacks/config/pipes.xml.h:6
msgid "Fisheye Lens"
msgstr "Fiskøye-linse"

#: hacks/config/pipes.xml.h:7
msgid "Gadgetry"
msgstr "Dingsebygging"

#: hacks/config/pipes.xml.h:8
msgid ""
"If you've ever been in the same room with a Windows NT machine, you've probably "
"seen this GL hack. This version is by Marcelo Vianna."
msgstr ""
"Hvis du noen gang har vært i samme rom som en Windows NT-maskin, så har du nok "
"sett delle GL-hacket. Denne versjonen er av Marcelo Vianna."

#: hacks/config/pipes.xml.h:9
msgid "Lots"
msgstr "Mengder"

#: hacks/config/pipes.xml.h:11
msgid "Number of Pipe Systems"
msgstr "Antall rørsystemer"

#: hacks/config/pipes.xml.h:12
msgid "Pipe Fittings"
msgstr "Rørelementer"

#: hacks/config/pipes.xml.h:13
msgid "Pipes"
msgstr "Rør"

#: hacks/config/pipes.xml.h:17
msgid "System Length"
msgstr "Systemlengde"

#: hacks/config/polyominoes.xml.h:3
msgid "Identical Pieces"
msgstr "Identiske stykker"

#: hacks/config/polyominoes.xml.h:7
msgid "Polyominoes"
msgstr "Polyominoer"

#: hacks/config/polyominoes.xml.h:8
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. Written by Stephen Montgomery-Smith."
msgstr ""
"Forsøker gjentatte ganger å fylle et rektangel fullstendig med irregulære "
"puslespillbiter. Skrevet av Stephen Montgomery-Smith."

#: hacks/config/pulsar.xml.h:1
msgid "Anti-alias Lines"
msgstr "Anti-alias-linjer"

#: hacks/config/pulsar.xml.h:3
msgid ""
"Draws some intersecting planes, making use of alpha blending, fog, textures, "
"and mipmaps, plus a ``frames per second'' meter so that you can tell how fast "
"your graphics card is... Requires OpenGL. Written by David Konerding."
msgstr ""
"Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, tekstur "
"og mipmaps, og et instrument som viser «rammer/s» så du kan se hvor raskt "
"skjermkortet er … Krever OpenGL. Skrevet av David Konerding."

#: hacks/config/pulsar.xml.h:4
msgid "Enable Blending"
msgstr "Slå på overgang"

#: hacks/config/pulsar.xml.h:5
msgid "Enable Depth Buffer"
msgstr "Slå på dybdebuffer"

#: hacks/config/pulsar.xml.h:6
msgid "Enable Fog"
msgstr "Slå på tåke"

#: hacks/config/pulsar.xml.h:7
msgid "Enable Lighting"
msgstr "Slå på lyssetting"

#: hacks/config/pulsar.xml.h:8
msgid "Enable Texture Filtering"
msgstr "Slå på tekstur-filtrering"

#: hacks/config/pulsar.xml.h:9
msgid "Enable Texture Mipmaps"
msgstr "Slå på tekstur-mipmaps"

#: hacks/config/pulsar.xml.h:10
msgid "Enable Texturing"
msgstr "Slå på tekstur"

#: hacks/config/pulsar.xml.h:12
msgid "Pulsar"
msgstr "Pulsar"

#: hacks/config/pulsar.xml.h:13
msgid "Quad Count"
msgstr "Antall quad"

#: hacks/config/pulsar.xml.h:16
msgid "Solid Surface"
msgstr "Tett overflate"

#: hacks/config/pulsar.xml.h:18
msgid "Texture PPM File"
msgstr "PPM-fil for tekstur"

#: hacks/config/pyro.xml.h:3
msgid "Explosive Yield"
msgstr "Eksplosiv effekt"

#: hacks/config/pyro.xml.h:6
msgid "Launch Frequency"
msgstr "Oppskytingsfrekvens"

#: hacks/config/pyro.xml.h:8
msgid "Often"
msgstr "Ofte"

#: hacks/config/pyro.xml.h:9
msgid "Particle Density"
msgstr "Partikkeltetthet"

#: hacks/config/pyro.xml.h:10
msgid "Pyro"
msgstr "Pyro"

#: hacks/config/pyro.xml.h:11
msgid ""
"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
msgstr ""
"Pyro tegner eksploderende fyrverkeri. Blah blah blah. Skrevet avJamie Zawinski."

#: hacks/config/qix.xml.h:1
msgid "Additive Colors"
msgstr "Additive farger"

#: hacks/config/qix.xml.h:3
msgid "Corners"
msgstr "Hjørner"

#: hacks/config/qix.xml.h:11
msgid "Line Segments"
msgstr "Linjestykker"

#: hacks/config/qix.xml.h:12
msgid "Linear Motion"
msgstr "Lineær bevegelse"

#: hacks/config/qix.xml.h:15
msgid "Max Size"
msgstr "Maksimal størrelse"

#: hacks/config/qix.xml.h:16
msgid "Qix"
msgstr "Qix"

#: hacks/config/qix.xml.h:17
msgid "Random Motion"
msgstr "Tilfeldig bevegelse"

#: hacks/config/qix.xml.h:23
msgid "Subtractive Colors"
msgstr "Subtraktive farger"

#: hacks/config/qix.xml.h:24
msgid ""
"This is the swiss army chainsaw of qix programs. It bounces a series of line "
"segments around the screen, and uses variations on this basic motion pattern to "
"produce all sorts of different presentations: line segments, filled polygons, "
"overlapping translucent areas... Written by Jamie Zawinski."
msgstr ""
"Blant qix-programmer er dette en sveitsisk motorsag. En rekke linjestykker "
"spretter rundt på skjermen, og bruker variasjoner over dette "
"bevegelsesmønsteret til å lage alle slags forskjellige visninger: linjestykker, "
"fylte polygoner, overlappende gjennomskinnelige flater … Skrevet av Jamie "
"Zawinski."

#: hacks/config/qix.xml.h:25
msgid "Transparent"
msgstr "Gjennomsiktig"

#: hacks/config/rd-bomb.xml.h:1
msgid "/"
msgstr "/"

#: hacks/config/rd-bomb.xml.h:3
#, no-c-format
msgid "1%"
msgstr "1%"

#: hacks/config/rd-bomb.xml.h:5
#, no-c-format
msgid "100%"
msgstr "100%"

#: hacks/config/rd-bomb.xml.h:7
msgid ""
"Another variation of the `Bomb' program by Scott Draves. This draws a grid of "
"growing square-like shapes that, once they overtake each other, react in "
"unpredictable ways. ``RD'' stands for reaction-diffusion."
msgstr ""
"Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner et "
"rutenett av voksende kvadrat-aktige former som reagerer på uforutsigbare måter "
"når de treffer hverandre. «RD» står for reaksjon-diffusjon."

#: hacks/config/rd-bomb.xml.h:8
msgid "Epoch"
msgstr "Epoke"

#: hacks/config/rd-bomb.xml.h:10
msgid "Fill Screen"
msgstr "Fyll skjermen"

#: hacks/config/rd-bomb.xml.h:14
msgid "RD-Bomb"
msgstr "RD-bombe"

#: hacks/config/rd-bomb.xml.h:15
msgid "Reaction/Difusion"
msgstr "Reaksjon/Diffusjon"

#: hacks/config/rd-bomb.xml.h:16
msgid "Seed Radius"
msgstr "Startradius"

#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12
msgid "Tile Size"
msgstr "Flisstørrelse"

#: hacks/config/rd-bomb.xml.h:22
msgid "Wander Speed"
msgstr "Vandrehastighet"

#: hacks/config/ripples.xml.h:1
msgid "Big Drops"
msgstr "Store dråper"

#: hacks/config/ripples.xml.h:2
msgid "Colors    Two"
msgstr "Farger    to"

#: hacks/config/ripples.xml.h:3
msgid "Drizzle"
msgstr "Yr"

#: hacks/config/ripples.xml.h:5
msgid "Grab Screen Image"
msgstr "Ta skjermbilde"

#: hacks/config/ripples.xml.h:6
msgid "Lighting Effect"
msgstr "Lyssetting"

#: hacks/config/ripples.xml.h:8
msgid "Moving Splashes"
msgstr "Bevegelige plask"

#: hacks/config/ripples.xml.h:9
msgid "Psychedelic Colors"
msgstr "Psykedeliske farger"

#: hacks/config/ripples.xml.h:10
msgid "Ripples"
msgstr "Krusninger"

#: hacks/config/ripples.xml.h:12
msgid "Small Drops"
msgstr "Små dråper"

#: hacks/config/ripples.xml.h:13
msgid "Storm"
msgstr "Storm"

#: hacks/config/ripples.xml.h:14
msgid ""
"This draws rippling interference patterns like splashing water. With the -water "
"option, it manipulates your desktop image to look like something is dripping "
"into it. Written by Tom Hammersley."
msgstr ""
"Dette tegner bølgende interferensmønstre som ringer i vann. Hvis -water er "
"oppgitt får den skjermbildet til å se ut som om noe drypper på det. Skrevet av "
"Tom Hammersley."

#: hacks/config/rocks.xml.h:7
msgid "Rocks"
msgstr "Steiner"

#: hacks/config/rocks.xml.h:8
msgid "Rotation"
msgstr "Rotasjon"

#: hacks/config/rocks.xml.h:10
msgid "Steering"
msgstr "Styring"

#: hacks/config/rocks.xml.h:11
msgid ""
"This draws an animation of flight through an asteroid field, with changes in "
"rotation and direction. It can also display 3D separations for red/blue "
"glasses! Mostly written by Jamie Zawinski."
msgstr ""
"Dette tegner en animasjon av en tur gjennom et asteroidefelt, med endringer i "
"rotasjon og retning. Det kan også vise 3D-separasjon for røde/blå briller! For "
"det meste skrevet av Jamie Zawinski."

#: hacks/config/rorschach.xml.h:7
msgid "Rorschach"
msgstr "Rorschach"

#: hacks/config/rorschach.xml.h:9
msgid ""
"This generates random inkblot patterns. The algorithm is deceptively simple for "
"how well it works; it merely walks a dot around the screen randomly, and then "
"reflects the image horizontally, vertically, or both. Any deep-seated neurotic "
"tendencies which this program reveals are your own problem. Written by Jamie "
"Zawinski."
msgstr ""
"Dette tegner tilfeldige blekkflekkmønstre. Algoritmen er utrolig enkel til å "
"virke så bra, den bare flytter en flekk tilfeldig rundt på skjermen, og så "
"speiles bildet vannrett, loddrett eller begge veier. Hvis dette programmet "
"avslører noen dyptliggende nevrotiske tendenser, så er det ditt eget problem. "
"Skrevet av Jamie Zawinski."

#: hacks/config/rorschach.xml.h:10
msgid "With X Symmetry"
msgstr "Med X-symmetri"

#: hacks/config/rorschach.xml.h:11
msgid "With Y Symmetry"
msgstr "Med Y-symmetri"

#: hacks/config/rotor.xml.h:1
msgid ""
"Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment "
"moving along a complex spiraling curve. I tweaked this to generate curvier "
"lines, but still frames of it don't look like much."
msgstr ""
"Enda en eldgammel xlock-demo, denne av Tom Lawrence. Den tegner et linjestykke "
"som beveger seg langs en komplisert spiralkurve. Jeg har mekket på den til å "
"lage mer kurvede linjer, men enkeltbilder ser ikke særlig bra ut."

#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9
msgid "Length"
msgstr "Lengde"

#: hacks/config/rotor.xml.h:8
msgid "Rotor"
msgstr "Rotor"

#: hacks/config/rotzoomer.xml.h:3
msgid "Animate"
msgstr "Animering"

#: hacks/config/rotzoomer.xml.h:4
msgid ""
"Creates a collage of rotated and scaled portions of the screen. Written by "
"Claudio Matsuoka."
msgstr ""
"Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av Claudio "
"Matsuoka."

#: hacks/config/rotzoomer.xml.h:6
msgid "Rectangle Count"
msgstr "Antall rektangler"

#: hacks/config/rotzoomer.xml.h:7
msgid "RotZoomer"
msgstr "RotZoomer"

#: hacks/config/rotzoomer.xml.h:8
msgid "Stationary Rectangles"
msgstr "Stasjonære rektangler"

#: hacks/config/rotzoomer.xml.h:9
msgid "Sweeping Arcs"
msgstr "Feiende buer"

#: hacks/config/rotzoomer.xml.h:11
msgid "Wandering Rectangles"
msgstr "Vandrende rektangler"

#: hacks/config/rubik.xml.h:2
msgid ""
"Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles "
"and solves itself. Another fine GL hack by Marcelo Vianna."
msgstr ""
"Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger "
"stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna."

#: hacks/config/rubik.xml.h:5
msgid "Rubik"
msgstr "Rubik"

#: hacks/config/rubik.xml.h:7
msgid "Show Shuffling"
msgstr "Vis stokking"

#: hacks/config/sballs.xml.h:1
msgid "Cube"
msgstr "Kube"

#: hacks/config/sballs.xml.h:2
msgid "Dodecahedron"
msgstr "Dodekaeder"

#: hacks/config/sballs.xml.h:3
msgid ""
"Draws an animation of textured balls spinning like crazy in GL. Requires "
"OpenGL, and a machine with fast hardware support for texture maps. Written by "
"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
msgstr ""
"Tegner en animasjon av vilt snurrende baller med overflatetekstur. Krever "
"OpenGL og en maskin med rask maskinvarestøtte for teksturkart. Skrevet av Eric "
"Lassauge &lt;lassauge@mail.dotcom.fr&gt;."

#: hacks/config/sballs.xml.h:5
msgid "Icosahedron"
msgstr "Ikosaeder"

#: hacks/config/sballs.xml.h:7
msgid "Octahedron"
msgstr "Oktaeder"

#: hacks/config/sballs.xml.h:8
msgid "Plane"
msgstr "Plan"

#: hacks/config/sballs.xml.h:9
msgid "Pyramid"
msgstr "Pyramide"

#: hacks/config/sballs.xml.h:10
msgid "Random"
msgstr "Tilfeldig"

#: hacks/config/sballs.xml.h:11
msgid "Sballs"
msgstr "Sballer"

#: hacks/config/sballs.xml.h:15
msgid "Star"
msgstr "Stjerne"

#: hacks/config/sballs.xml.h:16
msgid "Tetrahedron"
msgstr "Tetraeder"

#: hacks/config/shadebobs.xml.h:7
msgid "ShadeBobs"
msgstr "SkyggeBob"

#: hacks/config/shadebobs.xml.h:11
msgid ""
"This draws smoothly-shaded oscilating oval patterns, that look something like "
"vapor trails or neon tubes. Written by Shane Smit."
msgstr ""
"Dette tegner jevtn skyggelagte, svingende ovale mønstre som likner "
"kondensstriper eller neonrør. Skrevet av Shane Smit."

#: hacks/config/sierpinski.xml.h:6
msgid "Sierpinski"
msgstr "Sierpinski"

#: hacks/config/sierpinski.xml.h:10
msgid ""
"This draws the two-dimensional variant of the recursive Sierpinski triangle "
"fractal. Written by Desmond Daignault."
msgstr ""
"Dette tegner den todimensjonale varianten av den rekursive fraktalen "
"Sierpinski-trekanten. Skrevet av Desmon Daignault."

#: hacks/config/sierpinski3d.xml.h:7
msgid "Sierpinski3D"
msgstr "Sierpinski3D"

#: hacks/config/sierpinski3d.xml.h:11
msgid ""
"This draws the three-dimensional variant of the recursive Sierpinski triangle "
"fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
msgstr ""
"Dette tegner den tredimensjonale varianten av den rekursive fraktalen "
"Sierpinski-trekanten, ved bruk av GL. Skrevet av Tim Robinson og Jamie "
"Zawinski."

#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1
#: hacks/config/zoom.xml.h:1
msgid "Border Width"
msgstr "Kantbredde"

#: hacks/config/slidescreen.xml.h:4
msgid "Slide Speed"
msgstr "Skyvehastighet"

#: hacks/config/slidescreen.xml.h:5
msgid "SlideScreen"
msgstr "SkyveSkjerm"

#: hacks/config/slidescreen.xml.h:8
msgid ""
"This takes an image, divides it into a grid, and then randomly shuffles the "
"squares around as if it was one of those annoying ``16-puzzle'' games, where "
"there is a grid of squares, one of which is missing. I hate trying to solve "
"those puzzles, but watching one permute itself is more amusing. Written by "
"Jamie Zawinski."
msgstr ""
"Dette tar et bilde og deler det opp i ruter, og så stokkes rutene tilfeldig "
"omkring som om det var et sånt plagsomt «16-spill»-brett, der det er en ramme "
"med kvadrater hvor ett mangler. Jeg avskyr å prøve å løse sånne puslespill, men "
"det er mer moro å se på ett som permuterer seg selv.  Skrevet av Jamie "
"Zawinski."

#: hacks/config/slip.xml.h:6
msgid "Slip"
msgstr "Slip"

#: hacks/config/slip.xml.h:10
msgid ""
"This program throws some random bits on the screen, then sucks them through a "
"jet engine and spews them out the other side. To avoid turning the image "
"completely to mush, every now and then it will and then it interjects some "
"splashes of color into the scene, or go into a spin cycle, or stretch the image "
"like taffy, or (this is my addition) grab an image of your current desktop to "
"chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski."
msgstr ""
"Dette programmet strør ut på skjermen noen vilrkårlige biter, som så suges inn "
"i en jetmorot og blåses ut den andre veien. Dette kunne lage fullstendig mølje "
"av bildet, så derfor slenger det av og til noen fargeflekker innom, eller "
"bitene sentrifugeres, eller bildet strekkes som varm karamell, eller (og det la "
"jeg til) det tar et bilde av skrivebordet til å tygge på. Opprinnelig skrevet "
"av Scott Draves, hakket på av Jamie Zawinski."

#: hacks/config/sonar.xml.h:1
msgid "Ping Subnet"
msgstr "Ping subnett"

#: hacks/config/sonar.xml.h:2
msgid "Simulation Team Members"
msgstr "Medlemmer av simuleringslaget"

#: hacks/config/sonar.xml.h:3
msgid "Sonar"
msgstr "Sonar"

#: hacks/config/sonar.xml.h:4
msgid "Team A Name"
msgstr "Navn på lag A"

#: hacks/config/sonar.xml.h:5
msgid "Team B Name"
msgstr "Navn på lag B"

#: hacks/config/sonar.xml.h:6
msgid ""
"This program draws a simulation of a sonar screen. Written by default, it "
"displays a random assortment of ``bogies'' on the screen, but if compiled "
"properly, it can ping (pun intended) your local network, and actually plot the "
"proximity of the other hosts on your network to you. It would be easy to make "
"it monitor other sources of data, too. (Processes? Active network connections? "
"CPU usage per user?) Written by Stephen Martin."
msgstr ""
"Dette programmet tegner en simulering av en sonarskjerm. Slik det er skrevet i "
"utgangspunktet tegner det et tilfeldig utvalg «fi» på skjermen, men om det "
"kompileres riktig kan det pinge (!) lokalnettet og faktisk vise hvor nær andre "
"verter er på nettet. Det ville være lett å få det til å overvåke andre "
"datakilder også. (Prosesser? Aktive nettforbindelser? CPU-utnyttelse per "
"bruker?) Skrevet av Steve Martin."

#: hacks/config/sonar.xml.h:7
msgid "vs."
msgstr "mot"

#: hacks/config/speedmine.xml.h:1
msgid "Allow Wall Collisions"
msgstr "Tillat veggkollisjoner"

#: hacks/config/speedmine.xml.h:2
msgid "Display Crosshair"
msgstr "Vis trådkors"

#: hacks/config/speedmine.xml.h:7
msgid "Max Velocity"
msgstr "Maksfart:"

#: hacks/config/speedmine.xml.h:8
msgid "Mine Shaft"
msgstr "Gruvesjakt"

#: hacks/config/speedmine.xml.h:9
msgid "Present Bonuses"
msgstr "Bonuser nå"

#: hacks/config/speedmine.xml.h:10
msgid "Rocky Walls"
msgstr "Steinete vegger"

#: hacks/config/speedmine.xml.h:12
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by "
"Conrad Parker."
msgstr ""
"Simulerer en flytur ned en steinete gruvesjakt, eller en sansende orm. Skrevet "
"av Conrad Parker."

#: hacks/config/speedmine.xml.h:16
msgid "SpeedMine"
msgstr "Fartsgruve"

#: hacks/config/speedmine.xml.h:17
msgid "Thrust"
msgstr "Skyvkraft"

#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10
msgid "Worm"
msgstr "Orm"

#: hacks/config/sphere.xml.h:1
msgid ""
"Another of the classic screenhacks of the distant past, this one draws shaded "
"spheres in multiple colors. This hack traces its lineage back to Tom Duff in "
"1982."
msgstr ""
"Enda et klassisk skjermhack fra fjern fortid, dette tegner skyggelagte kuler i "
"mange farger. Kan spore sine aner tilbake til Tom Duff i 1982."

#: hacks/config/sphere.xml.h:7
msgid "Sphere"
msgstr "Kule"

#: hacks/config/sphereEversion.xml.h:1
msgid "SphereEversion"
msgstr "Kulevreng"

#: hacks/config/sphereEversion.xml.h:2
msgid ""
"SphereEversion draws an animation of a sphere being turned inside out. A sphere "
"can be turned inside out, without any tears, sharp creases or discontinuities, "
"if the surface of the sphere is allowed to intersect itself. This program "
"animates what is known as the Thurston Eversion. Written by Nathaniel Thurston "
"and Michael McGuffin. This program is not included with the XScreenSaver "
"package, but if you don't have it already, you can find it at "
"&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
msgstr ""
"Kulevreng tegner en animasjon av en kule som vrenges – såkalt eversjon. En kule "
"kan vrenges uten riving, skarpe kanter eller diskontinuiteter hvis det tillates "
"at kuleflaten skjærer seg selv. Dette programmet animerer det som kalles "
"Thurstons eversjon. Skrevet av Nathaniel Thurston og Michael McGuffin. Dette "
"programmet følger ikke med i XScreenSaver-pakken, men hvis du ikke har det fra "
"før, kan du finne det på "
"&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."

#: hacks/config/spheremonics.xml.h:9
msgid "Resolution"
msgstr "Oppløsning"

#: hacks/config/spheremonics.xml.h:20
msgid "Smoothed Lines"
msgstr "Utjevnede linjer"

#: hacks/config/spheremonics.xml.h:23
msgid "Spheremonics"
msgstr "Sfæremonikk"

#: hacks/config/spheremonics.xml.h:24
msgid ""
"These closed objects are commonly called spherical harmonics, although they are "
"only remotely related to the mathematical definition found in the solution to "
"certain wave functions, most notable the eigenfunctions of angular momentum "
"operators. Written by Paul Bourke and Jamie Zawinski."
msgstr ""
"Disse lukkede objektene kalles vanligvis sfæriske harmoniske, selv om de bare "
"fjernt er i slekt med den matematiske definisjonen som finnes i løsningen til "
"visse bølgefunksjoner, spesielt egenfunksjonene til dreiemoment-operatorer. "
"Skrevet av Paul Bourke og Jamie Zawinski."

#: hacks/config/spiral.xml.h:2
msgid "Cycles"
msgstr "Sykluser"

#: hacks/config/spiral.xml.h:7
msgid ""
"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns "
"means moire; interference patterns, of course."
msgstr ""
"Bevegelige sirkulære mønstre, ved Peter Schmitzberger. Bevegelige sirkulære "
"mønstre betyr natuligvis interferensmønstre – moiré."

#: hacks/config/spiral.xml.h:11
msgid "Spiral"
msgstr "Spiral"

#: hacks/config/spotlight.xml.h:1
msgid ""
"Draws a spotlight scanning across a black screen, illumnating the underlying "
"desktop when it passes. Written by Rick Schultz."
msgstr ""
"Tegner en lyskaster som søker over en svart skjerm, og lyser opp skrivebordet "
"der lysstrålen treffer. Skrevet av Rick Schultz."

#: hacks/config/spotlight.xml.h:6
msgid "Spotlight"
msgstr "Lyskaster"

#: hacks/config/sproingies.xml.h:3
msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
msgstr "Q-Bert møter Gale Klinkekuler! Skrevet av Ed Mackey."

#: hacks/config/sproingies.xml.h:9
msgid "Sproingies"
msgstr "Sproingier"

#: hacks/config/squiral.xml.h:3
msgid ""
"Draws a set of interacting, square-spiral-producing automata. The spirals grow "
"outward until they hit something, then they go around it. Written by Jeff "
"Epler."
msgstr ""
"Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. "
"Spiralene vokser utover til de treffer noe, deretter går de rundt det. Skrevet "
"av Jeff Epler."

#: hacks/config/squiral.xml.h:5
msgid "Handedness"
msgstr "Håndsymmetri"

#: hacks/config/squiral.xml.h:7
msgid "Left"
msgstr "Venstre"

#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8
msgid "Randomness"
msgstr "Vilkårlighet"

#: hacks/config/squiral.xml.h:12
msgid "Right"
msgstr "Høyre"

#: hacks/config/squiral.xml.h:17
msgid "Squiral"
msgstr "Squiral"

#: hacks/config/ssystem.xml.h:1
msgid "SSystem"
msgstr "SSystem"

#: hacks/config/ssystem.xml.h:2
msgid ""
"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine "
"planets and a few major satellites, with four camera modes. Written by Raul "
"Alonso. This is not included with the XScreenSaver package, but is packaged "
"separately. Note: SSystem does not work as a screen saver on all systems, "
"because it doesn't communicate with xscreensaver properly. It happens to work "
"with some window managers, but not with others, so your mileage may vary. "
"SSystem was once available at &lt;http://www1.las.es/~amil/ssystem/&gt;, but is "
"now gone. You may still be able to find copies elsewhere. SSystem has since "
"evolved into two different programs: OpenUniverse "
"(http://openuniverse.sourceforge.net/) and Celestia "
"(http://www.shatters.net/celestia/). Sadly, neither of these programs work with "
"xscreensaver at all. You are encouraged to nag their authors into adding "
"xscreensaver support!"
msgstr ""
"SSystem er en solsystem-simulator for GL. Den simulerer ekspedisjoner nær "
"solen, de ni planetene og noen av de større månene, med fire kamera-moduser. "
"Skrevet av Raul Alonso. Den er ikke med i XScreenSaver-pakken, men finnes "
"separat. Merk at SSystem ikke fungerer som pauseskjerm på alle systemer, fordi "
"den ikke kommuniserer riktig med xscreensaver. Det fungerer med noen "
"vindusbehandlere, men ikke med andre, så du får prøve. SSystem fantes en gang "
"på &lt;http://www1.las.es/~amil/ssystemn&gt;, men er borte nå. Det kan hende at "
"det ennå finnes kopier andre steder. SSystem er siden videreutviklet til to "
"forskjellige programmer: OpenUniverse (http://openuniverse.sourceforge.net/) og "
"Celestia (http://www.shatters.net/celestia/). Dessverre fungerer ingen av disse "
"programmene med xscreensaver i det hele tatt. Kanskje du skulle be forfatterne "
"om å legge til støtte for xscreensaver."

#: hacks/config/stairs.xml.h:6
msgid "Stairs"
msgstr "Trapper"

#: hacks/config/stairs.xml.h:8
msgid ""
"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
"staircase."
msgstr ""
"Marcelo Viannas tredje Escher-hack for GL, dette tegner en «uendelig» trapp."

#: hacks/config/starfish.xml.h:1
msgid "Color Gradients"
msgstr "Fargeoverganger"

#: hacks/config/starfish.xml.h:7
msgid "Pulsating Blob"
msgstr "Pulserende kladd"

#: hacks/config/starfish.xml.h:10
msgid "Starfish"
msgstr "Sjøstjerne"

#: hacks/config/starfish.xml.h:13
msgid ""
"This generates a sequence of undulating, throbbing, star-like patterns which "
"pulsate, rotate, and turn inside out. Another display mode uses these shapes to "
"lay down a field of colors, which are then cycled. The motion is very organic. "
"Written by Jamie Zawinski."
msgstr ""
"Dette lager en rekke bølgende, bankende stjerneaktige mønstre som roterer, "
"pulserer og vris ut/inn. En annen visningsmodus bruker disse mønstrene til å "
"lage et felt av farger, som så skifter syklisk. Bevegelsen er svært organisk. "
"Skrevet av Jamie Zawinski."

#: hacks/config/starwars.xml.h:2
msgid "Anti-aliased Lines"
msgstr "Linjer med anti-alias"

#: hacks/config/starwars.xml.h:3
msgid "Centered Text"
msgstr "Sentrert tekst"

#: hacks/config/starwars.xml.h:4
msgid ""
"Draws a stream of text slowly scrolling into the distance at an angle, over a "
"star field, like at the beginning of the movie of the same name. Written by "
"Jamie Zawinski and Claudio Matauoka."
msgstr ""
"Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, over en "
"stjernehimmel, som i begynnelsen av filmen med samme navn. Skrevet av Jamie "
"Zawinski og Claudio Matauoka."

#: hacks/config/starwars.xml.h:5
msgid "Fade Out"
msgstr "Blend ut"

#: hacks/config/starwars.xml.h:7
msgid "Flush Left Text"
msgstr "Venstrejuster tekst"

#: hacks/config/starwars.xml.h:8
msgid "Flush Right Text"
msgstr "Høyrejuster tekst"

#: hacks/config/starwars.xml.h:9
msgid "Font Point Size"
msgstr "Skriftstørrelse i punkter"

#: hacks/config/starwars.xml.h:10
msgid "Scroll Speed"
msgstr "Rullehastighet"

#: hacks/config/starwars.xml.h:13
msgid "Star Rotation Speed"
msgstr "Stjerners rotasjonshastighet"

#: hacks/config/starwars.xml.h:14
msgid "StarWars"
msgstr "StarWars"

#: hacks/config/starwars.xml.h:15
msgid "Text Columns"
msgstr "Tekstspalter"

#: hacks/config/starwars.xml.h:16
msgid "Text Lines"
msgstr "Tekstlinjer"

#: hacks/config/starwars.xml.h:18
msgid "Thick Lines"
msgstr "Tykke linjer"

#: hacks/config/starwars.xml.h:19
msgid "Wrap Long Lines"
msgstr "Bryt lange linjer"

#: hacks/config/stonerview.xml.h:1
msgid ""
"Chains of colorful squares dance around each other in complex spiral patterns. "
"Written by Andrew Plotkin, based on SGI's `electropaint' screensaver."
msgstr ""
"Kjeder av fargerike kvadrater danser rundt hverandre i kompliserte "
"spiralmønstre. Skrevet av Andrew Plotkin, basert på SGIs pauseskjerm "
"«electropaint»."

#: hacks/config/stonerview.xml.h:3
msgid "StonerView"
msgstr "StonerView"

#: hacks/config/strange.xml.h:1
msgid "Curviness"
msgstr "Kurvethet"

#: hacks/config/strange.xml.h:9
msgid "Strange"
msgstr "Strange"

#: hacks/config/strange.xml.h:10
msgid ""
"This draws strange attractors: it's a colorful, unpredictably-animating field "
"of dots that swoops and twists around. The motion is very nice. Written by "
"Massimino Pascal."
msgstr ""
"Dette tegner kaotiske attraktorer: et felt av fargerike prikker som veiver og "
"vrir seg omkring. Svært fine bevegelser.  Skrevet av Massimino Pascal."

#: hacks/config/superquadrics.xml.h:2
msgid ""
"Ed Mackey reports that he wrote the first version of this program in BASIC on a "
"Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and "
"has specular reflections."
msgstr ""
"Ed Mackey forteller at han skrev den første versjonen av dette programmet i "
"BASIC på en Commodore 64 i 1987, som en trådramme i svart/hvitt i oppløsning "
"320x200.  Nå er det for GL og har speiling."

#: hacks/config/superquadrics.xml.h:10
msgid "Superquadrics"
msgstr "Superquadrics"

#: hacks/config/swirl.xml.h:4
msgid ""
"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but "
"you might have seen a Mac program similar to this called FlowFazer. There is "
"also a cool Java applet of a similar concept."
msgstr ""
"Mere strømmende, virvlende mønstre. Denne versjonen er av M. Dobie og R. "
"Taylor, men du har kanskje sett et liknende Mac-program som heter FlowFazer. "
"Det finnes også et flott Java-miniprogram med en lignene ide."

#: hacks/config/swirl.xml.h:8
msgid "Swirl"
msgstr "Swirl"

#: hacks/config/t3d.xml.h:1
msgid "0°"
msgstr "0°"

#: hacks/config/t3d.xml.h:2
msgid "5 Minute Tick Marks"
msgstr "Merke hvert 5. minutt"

#: hacks/config/t3d.xml.h:3
msgid "90°"
msgstr "90°"

#: hacks/config/t3d.xml.h:4
msgid "Bigger"
msgstr "Større"

#: hacks/config/t3d.xml.h:5
msgid "Cycle Seconds"
msgstr "Syklus-sekunder"

#: hacks/config/t3d.xml.h:10
msgid "Minute Tick Marks"
msgstr "Minuttmerker"

#: hacks/config/t3d.xml.h:12
msgid "Smaller"
msgstr "Mindre"

#: hacks/config/t3d.xml.h:14
msgid "T3D"
msgstr "T3D"

#: hacks/config/t3d.xml.h:15
msgid ""
"This draws a working analog clock composed of floating, throbbing bubbles. "
"Written by Bernd Paysan."
msgstr ""
"Dette tegner en analog klokke som består av flytende, pulserende bobler. "
"Skrevet av Bernd Paysan."

#: hacks/config/t3d.xml.h:16
msgid "Turn Side-to-Side"
msgstr "Snu sideveis"

#: hacks/config/t3d.xml.h:17
msgid "Wobbliness"
msgstr "Ustøhet"

#: hacks/config/thornbird.xml.h:1
msgid ""
"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim "
"Auckland."
msgstr ""
"Tegner opp en visning av fraktalen «Fugler i en tornebusk». Skrevet av Tim "
"Auckland."

#: hacks/config/thornbird.xml.h:6
msgid "Points"
msgstr "Punkter"

#: hacks/config/thornbird.xml.h:12
msgid "Thornbird"
msgstr "Thornbird"

#: hacks/config/triangle.xml.h:2
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth."
msgstr ""
"Lager tilfeldige fjellkjeder med iterativ oppdeling av trekanter. Skrevet av "
"Tobias Gloth."

#: hacks/config/triangle.xml.h:7
msgid "Triangle"
msgstr "Trekant"

#: hacks/config/truchet.xml.h:4
msgid ""
"This draws line- and arc-based Truchet patterns that tile the screen. Written "
"by Adrian Likins."
msgstr ""
"Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger skjermen. "
"Skrevet av Adrian Likins."

#: hacks/config/truchet.xml.h:5
msgid "Truchet"
msgstr "Truchet"

#: hacks/config/twang.xml.h:2
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein."
msgstr ""
"Deler inn skjermen i et rutenett og plukker på dem. Skrevet av Dan Bornstein."

#: hacks/config/twang.xml.h:6
msgid "Jumpy"
msgstr "Spretten"

#: hacks/config/twang.xml.h:11
msgid "Springiness"
msgstr "Fjæring"

#: hacks/config/twang.xml.h:13
msgid "Transference"
msgstr "Overføring"

#: hacks/config/twang.xml.h:14
msgid "Twang"
msgstr "Twang"

#: hacks/config/vermiculate.xml.h:1
msgid "Draws squiggly worm-like paths. Written by Tyler Pierce."
msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce."

#: hacks/config/vermiculate.xml.h:2
msgid "Vermiculate"
msgstr "Vermiculate"

#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2
msgid "2 seconds"
msgstr "2 sekunder"

#: hacks/config/vidwhacker.xml.h:4
msgid "Image Directory"
msgstr "Bildemappe"

#: hacks/config/vidwhacker.xml.h:5
msgid ""
"This is actually just a shell script that grabs a frame of video from the "
"system's video input, and then uses some PBM filters (chosen at random) to "
"manipulate and recombine the video frame in various ways (edge detection, "
"subtracting the image from a rotated version of itself, etc.) Then it displays "
"that image for a few seconds, and does it again. This works really well if you "
"just feed broadcast television into it."
msgstr ""
"Dette er egentlig bare et skallskript som fanger opp et videobilde fra "
"systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å "
"manipulere og kombinere bildet på forskjellige måter (kant-finning, subtrahere "
"bildet fra en rotert utgave av seg selv, osv.) Så vises resultatet noen "
"sekunder før det gjlr det om igjen. Dette virker veldig bra om du bare kobler "
"til kringkastet TV."

#: hacks/config/vidwhacker.xml.h:6
msgid "VidWhacker"
msgstr "VidWhacker"

#: hacks/config/vines.xml.h:6
msgid ""
"This one generates a continuous sequence of small, curvy geometric patterns. It "
"scatters them around your screen until it fills up, then it clears the screen "
"and starts over. Written by Tracy Camp and David Hansen."
msgstr ""
"Dette lager en kontinuerlig rekke små, kurvede geometrimønstre, som spres "
"utover skjermen til den er fylt opp. Så tømmer det skjermen og begynner på "
"nytt. Skrevet av Tracy Camp og David Hansen."

#: hacks/config/vines.xml.h:8
msgid "Vines"
msgstr "Vines"

#: hacks/config/wander.xml.h:5
msgid "Draw Spots"
msgstr "Tegn flekker"

#: hacks/config/wander.xml.h:6
msgid ""
"Draws a colorful random-walk, in various forms. Written by Rick Campbell."
msgstr ""
"Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av Rick "
"Campbell."

#: hacks/config/wander.xml.h:14
msgid "Sustain"
msgstr "Vedvarende"

#: hacks/config/webcollage.xml.h:3
msgid "Dictionary File"
msgstr "Ordboksfil"

#: hacks/config/webcollage.xml.h:5
msgid "Overall Filter Program"
msgstr "Totalfilter-program"

#: hacks/config/webcollage.xml.h:6
msgid "Per-Image Filter Program"
msgstr "Filterprogram pr. bilde"

#: hacks/config/webcollage.xml.h:9
msgid ""
"This program makes collages out of random images pulled off of the World Wide "
"Web. It finds these images by doing random web searches, and then extracting "
"images from the returned pages. It can also be set up to filter the images "
"through the `VidWhacker' program, above, which looks really great. (Note that "
"most of the images it finds are text, and not pictures. This is because most of "
"the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski."
msgstr ""
"Dette programmet lager kollager av tilfeldige bilder hentet fra verdensveven. "
"Det finner disse bildene medtilfeldige nettsøk og trekker ut bildene fra de "
"sidene som dukker opp. Det kan også settes til å filtrere bildene gjennom "
"«VidWhacker»-programmet, over, som gir flotte bilder. (Merk at det meste av de "
"bildene det finner er tekst, ikke bilder. Det er fordi det meste av veven er "
"bilder av tekst, og det er ganske trist.)  Skrevet av Jamie Zawinski."

#: hacks/config/webcollage.xml.h:10
msgid "URL Timeout"
msgstr "Tidsavbrudd for URL"

#: hacks/config/webcollage.xml.h:11
msgid "WebCollage"
msgstr "WebCollage"

#: hacks/config/whirlwindwarp.xml.h:2
msgid ""
"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
"strength of each forcefield changes continuously, and it is also switched on "
"and off at random. By Paul 'Joey' Clark."
msgstr ""
"En blanding av enkle 2D kraftfelter påvirker flytende stjerner. Feltstyrken i "
"hvert felt varierer kontinuerllig, og slås også av og på helt tilfeldig. Av "
"Paul Joey Clark."

#: hacks/config/whirlwindwarp.xml.h:7
msgid "Trail Size"
msgstr "Sporstørrelse"

#: hacks/config/whirlwindwarp.xml.h:8
msgid "WhirlwindWarp"
msgstr "WhirlwindWarp"

#: hacks/config/whirlygig.xml.h:1
msgid "Amplitude"
msgstr "Amplityde"

#: hacks/config/whirlygig.xml.h:2
msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
msgstr ""
"Tegner susende kjeder av sinusoidale flekker. Skrevet av Ashton Tray Belew."

#: hacks/config/whirlygig.xml.h:5
msgid "Whirlies"
msgstr "Snurringer"

#: hacks/config/whirlygig.xml.h:6
msgid "WhirlyGig"
msgstr "WhirlyGig"

#: hacks/config/worm.xml.h:1
msgid ""
"An ancient xlock hack that draws multicolored worms that crawl around the "
"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling."
msgstr ""
"Et antikt xlock-hack som tegner flerfargede marker som kravler rundt på "
"skjermen. Skrevet av  Brad Taylor, Dave Lemke, Boris Putanec og Henrik "
"Theiling."

#: hacks/config/xaos.xml.h:1
msgid "XaoS"
msgstr "XaoS"

#: hacks/config/xaos.xml.h:2
msgid ""
"XaoS generates fast fly-through animations of the Mandelbrot and other fractal "
"sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the "
"XScreenSaver package, but if you don't have it already, you can find it at "
"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
msgstr ""
"XaoS lager animasjoner av raske flyturer gjennom Mandelbrot og andre fraktale "
"mengder. Skrevet av Thomas Marsh og Jan Hubicka. Dette er ikke med i "
"XScreenSaver-pakken, men hvis du ikke alt har det, kan du finne det på "
"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."

#: hacks/config/xdaliclock.xml.h:1
msgid "12-Hour Time"
msgstr "12-timers klokke"

#: hacks/config/xdaliclock.xml.h:2
msgid "24-Hour Time"
msgstr "24-timers klokke"

#: hacks/config/xdaliclock.xml.h:3
msgid "Cycle Colors"
msgstr "Sykliske farger"

#: hacks/config/xdaliclock.xml.h:4
msgid "Display Seconds"
msgstr "Vis sekunder"

#: hacks/config/xdaliclock.xml.h:5
msgid "Huge Font"
msgstr "Enorm skrift"

#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8
msgid "Large Font"
msgstr "Stor skrift"

#: hacks/config/xdaliclock.xml.h:7
msgid "Medium Font"
msgstr "Middels stor skrift"

#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14
msgid "Small Font"
msgstr "Liten skrift"

#: hacks/config/xdaliclock.xml.h:9
msgid "XDaliClock"
msgstr "XDaliClock"

#: hacks/config/xdaliclock.xml.h:10
msgid ""
"XDaliClock draws a large digital clock, the numbers of which change by "
"``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
"included with the XScreenSaver package, but if you don't have it already, you "
"can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
msgstr ""
"XDaliClock tegner et stort digitalur, der tallene endres ved at de «smelter» "
"over i den nye formen.  Skrevet av Jamie Zawinski. Dette er ikke med i "
"XScreenSaver-pakken, men hvis du ikke alt har det, kan du finne det på "
"&lt;http://www.jwz.org/xdaliclock/&gt;."

#: hacks/config/xearth.xml.h:1
msgid "Bright"
msgstr "Lyst"

#: hacks/config/xearth.xml.h:2
msgid "Date/Time Stamp"
msgstr "Dato/tidsmerke"

#: hacks/config/xearth.xml.h:3
msgid "Day  Dim"
msgstr "Dimmet dag"

#: hacks/config/xearth.xml.h:5
msgid "Display Stars"
msgstr "Vis stjerner"

#: hacks/config/xearth.xml.h:8
msgid "Label Cities"
msgstr "Sett navn på byer"

#: hacks/config/xearth.xml.h:9
msgid "Lower Left"
msgstr "Nederst til venstre"

#: hacks/config/xearth.xml.h:10
msgid "Lower Right"
msgstr "Nederst til høyre"

#: hacks/config/xearth.xml.h:13
msgid "Mercator Projection"
msgstr "Merkator-projeksjon"

#: hacks/config/xearth.xml.h:14
msgid "Night   Dim"
msgstr "Dimmet natt"

#: hacks/config/xearth.xml.h:15
msgid "No Stars"
msgstr "Ingen stjerner"

#: hacks/config/xearth.xml.h:16
msgid "North/South Rotation"
msgstr "Nord/sør-rotasjon"

#: hacks/config/xearth.xml.h:18
msgid "Orthographic Projection"
msgstr "Ortografisk projeksjon"

#: hacks/config/xearth.xml.h:19
msgid "Real Time"
msgstr "Sann tid"

#: hacks/config/xearth.xml.h:20
msgid "Shaded Image"
msgstr "Skygget bilde"

#: hacks/config/xearth.xml.h:21
msgid "Sharp"
msgstr "Skarpt"

#: hacks/config/xearth.xml.h:23
msgid "Spacing"
msgstr "Avstand"

#: hacks/config/xearth.xml.h:26
msgid "Terminator   Blurry"
msgstr "Uskarp terminator"

#: hacks/config/xearth.xml.h:27
msgid "Time Warp"
msgstr "Tidshopp"

#: hacks/config/xearth.xml.h:29
msgid "Upper Left"
msgstr "Øverst til venstre"

#: hacks/config/xearth.xml.h:30
msgid "Upper Right"
msgstr "Øverst til høyre"

#: hacks/config/xearth.xml.h:31
msgid ""
"XEarth draws an image of the Earth, as seen from your favorite vantage point in "
"space, correctly shaded for the current position of the Sun. Written by Kirk "
"Johnson. This is not included with the XScreenSaver package, but if you don't "
"have it already, you can find it at "
"&lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."
msgstr ""
"XEarth tegner et bilde av Jorden, sett fra et punkt i rommet som du velger, med "
"riktig skygge for Solens stilling. Skrevet av Kirk Johnson.  Dette er ikke med "
"i XScreenSaver-pakken, men hvis du ikke alt har det, kan du finne det på "
"&lt;http://www.cs.coloradu.edu/~tuna/xearth/&gt;."

#: hacks/config/xearth.xml.h:32
msgid "Xearth"
msgstr "Xearth"

#: hacks/config/xfishtank.xml.h:5
msgid "Fish"
msgstr "Fisk"

#: hacks/config/xfishtank.xml.h:6
msgid "Fish Speed"
msgstr "Fiskenes fart:"

#: hacks/config/xfishtank.xml.h:7
msgid ""
"Fish! This is not included with the XScreenSaver package, but if you don't have "
"it already, you can find it at "
"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."
msgstr ""
"Fisk!  Dette er ikke med i XScreenSaver-pakken, men hvis du ikke alt har det, "
"kan du finne det på &lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."

#: hacks/config/xfishtank.xml.h:12
msgid "XFishTank"
msgstr "XFishTank"

#: hacks/config/xflame.xml.h:1
msgid "Bitmap File"
msgstr "Bitkart-fil"

#: hacks/config/xflame.xml.h:2
msgid ""
"Draws a simulation of pulsing fire. It can also take an arbitrary image and set "
"it on fire too. Written by Carsten Haitzler, hacked on by many others."
msgstr ""
"Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig bilde og "
"sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av mange andre."

#: hacks/config/xflame.xml.h:3
msgid "Enable Blooming"
msgstr "Slå på blomstring"

#: hacks/config/xflame.xml.h:8
msgid "Xflame"
msgstr "Xflame"

#: hacks/config/xjack.xml.h:4
msgid ""
"This program behaves schizophrenically and makes a lot of typos. Written by "
"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The "
"Shining,'' you won't get it. Those who have describe this hack as ``inspired.''"
msgstr ""
"Dette programmet oppfører seg schizofrenisk og lager mange skrivefeil. Skrevet "
"av Jamie Zawinski. Hvis du ikke har sett Stanley Kubricks mesterverk "
"«Ondskapens hotell» så sier det det ingenting. De som har sett filmen beskriver "
"dette hacket som «inspirert»."

#: hacks/config/xjack.xml.h:5
msgid "Xjack"
msgstr "Xjack"

#: hacks/config/xlyap.xml.h:1
msgid ""
"This generates pretty fractal pictures by doing funky math involving the "
"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron "
"Record."
msgstr ""
"Dette lager pene fraktale bilder ved forferdelig matematikk som handler om "
"«Lyapunov-eksponenten». Det har også en kul interaktiv modus. Skrevet av Ron "
"Record."

#: hacks/config/xlyap.xml.h:2
msgid "Xlyap"
msgstr "Xlyap"

#: hacks/config/xmatrix.xml.h:1
msgid ""
"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by "
"Jamie Zawinski."
msgstr ""
"En gjengivelse av den rullende teksten fra filmen «The Matrix». Skrevet av "
"Jamie Zawinski."

#: hacks/config/xmatrix.xml.h:2
msgid "Binary Encoding"
msgstr "Binærkoding"

#: hacks/config/xmatrix.xml.h:3
msgid "Expansion Algorithm"
msgstr "Ekspansjonsalgoritme"

#: hacks/config/xmatrix.xml.h:5
msgid "Full"
msgstr "Full"

#: hacks/config/xmatrix.xml.h:6
msgid "Genetic Encoding"
msgstr "Genetisk koding"

#: hacks/config/xmatrix.xml.h:7
msgid "Hexadecimal Encoding"
msgstr "Heksadesimal koding"

#: hacks/config/xmatrix.xml.h:9
msgid "Matrix Encoding"
msgstr "Matrix-koding"

#: hacks/config/xmatrix.xml.h:10
msgid "Phone Number"
msgstr "Telefonnummer"

#: hacks/config/xmatrix.xml.h:11
msgid "Run Trace Program"
msgstr "Kjør sporingsprogram"

#: hacks/config/xmatrix.xml.h:12
msgid "Slider Algorithm"
msgstr "Skyveralgoritme"

#: hacks/config/xmatrix.xml.h:17
msgid "Synergistic Algorithm"
msgstr "Synergistisk algoritme"

#: hacks/config/xmatrix.xml.h:18
msgid "Xmatrix"
msgstr "Xmatrix"

#: hacks/config/xmountains.xml.h:2
msgid "Reflections"
msgstr "Refleksjoner"

#: hacks/config/xmountains.xml.h:3
msgid "Side View"
msgstr "Se fra siden"

#: hacks/config/xmountains.xml.h:6
msgid "Top View"
msgstr "Se ovenfra"

#: hacks/config/xmountains.xml.h:7
msgid ""
"XMountains generates realistic-looking fractal terrains of snow-capped "
"mountains near water, with either a top view or a side view. Written by Stephen "
"Booth. This is not included with the XScreenSaver package, but if you don't "
"have it already, you can find it at "
"&lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Be sure to compile it with "
"-DVROOT or it won't work right when launched by the xscreensaver daemon."
msgstr ""
"XMountains lager realistisk utseende fraktale terreng av snøkledde fjell nær "
"vann, sett enten fra siden eller ovenfra. Skrevet av Stephen Booth.  Dette er "
"ikke med i XScreenSaver-pakken, men hvis du ikke alt har det, kan du finne det "
"på &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Pass på å kompilere med "
"-DVROOT ellers virker det ikke riktig nå det startes av pauseskjermnissen."

#: hacks/config/xmountains.xml.h:8
msgid "Xmountains"
msgstr "Xmountains"

#: hacks/config/xrayswarm.xml.h:1
msgid ""
"Draws a few swarms of critters flying around the screen, with nicely faded "
"color trails behind them. Written by Chris Leger."
msgstr ""
"Tegner noen svermer av vesener som flyr omkring på skjermen, med fint "
"utviskende fargespor etter seg. Skrevet av Chris Leger."

#: hacks/config/xrayswarm.xml.h:5
msgid "XRaySwarm"
msgstr "XRaySwarm"

#: hacks/config/xsnow.xml.h:1
msgid ""
"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find "
"it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
msgstr ""
"Tegner fallende snø og av og til en bitteliten julenisse. Av Rick Jansen. Du "
"kan finne det på &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."

#: hacks/config/xsnow.xml.h:2
msgid "Xsnow"
msgstr "Xsnow"

#: hacks/config/xspirograph.xml.h:4
msgid "Layers"
msgstr "Lag"

#: hacks/config/xspirograph.xml.h:5
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit "
"Singh."
msgstr ""
"Simulerer leketøyet fra din barndom med en pen inni plasttannhjul som griper i "
"hverandre. Av Rohit Singh."

#: hacks/config/xspirograph.xml.h:6
msgid "XSpiroGraph"
msgstr "XSpiroGraph"

#: hacks/config/xteevee.xml.h:1
msgid "Color Bars Enabled"
msgstr "Slå på fargestriper"

#: hacks/config/xteevee.xml.h:2
msgid "Cycle Through Modes"
msgstr "Skift gjennom moduser"

#: hacks/config/xteevee.xml.h:3
msgid "Rolling Enabled"
msgstr "Rulling slått på"

#: hacks/config/xteevee.xml.h:4
msgid "Static Enabled"
msgstr "Snø slått på"

#: hacks/config/xteevee.xml.h:5
msgid "XTeeVee"
msgstr "XTeVe"

#: hacks/config/xteevee.xml.h:6
msgid ""
"XTeeVee simulates various television problems, including static, loss of "
"vertical hold, and a test pattern. By Greg Knauss."
msgstr ""
"XTeVe simulerer diverse fjernsynsproblemer, bl.a. snø, rullende bilde og et "
"prøvebilde. Av Greg Knauss."

#: hacks/config/zoom.xml.h:3
msgid "Lens Offset"
msgstr "Linseforskyvning"

#: hacks/config/zoom.xml.h:4
msgid "Lenses"
msgstr "Linser"

#: hacks/config/zoom.xml.h:9
msgid ""
"Zooms in on a part of the screen and then moves around. With the -lenses option "
"the result is like looking through many overlapping lenses rather than just a "
"simple zoom. Written by James Macnicol."
msgstr ""
"Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det ut "
"som å se gjennom linser som overlapper hverandre i stedet for bare en enkel "
"forstørring. Skrevet av James Macnicol."