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author | Slávek Banko <slavek.banko@axis.cz> | 2018-11-10 18:08:55 +0100 |
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committer | Slávek Banko <slavek.banko@axis.cz> | 2018-11-10 18:35:37 +0100 |
commit | d2e3d091273e7ae62c052a2c03349592e06b2a8a (patch) | |
tree | 23b1123f1a591fbff1dad2b06bb1291937d9a1ac /ubuntu/maverick/tdegames/debian/control.in | |
parent | 4632af2efaeca25d6f940f4287f5e2a04d05d9ad (diff) | |
download | tde-packaging-d2e3d091273e7ae62c052a2c03349592e06b2a8a.tar.gz tde-packaging-d2e3d091273e7ae62c052a2c03349592e06b2a8a.zip |
DEB: Remove a mechanism for updating the uploaders list.
Signed-off-by: Slávek Banko <slavek.banko@axis.cz>
(cherry picked from commit fe5341d9d3770ae6f476d1c0a0db4685cc9d6f23)
Diffstat (limited to 'ubuntu/maverick/tdegames/debian/control.in')
-rw-r--r-- | ubuntu/maverick/tdegames/debian/control.in | 611 |
1 files changed, 0 insertions, 611 deletions
diff --git a/ubuntu/maverick/tdegames/debian/control.in b/ubuntu/maverick/tdegames/debian/control.in deleted file mode 100644 index ad9ad6d6c..000000000 --- a/ubuntu/maverick/tdegames/debian/control.in +++ /dev/null @@ -1,611 +0,0 @@ -Source: tdegames -Section: games -Priority: optional -Maintainer: Ubuntu Core developers <ubuntu-devel-discuss@lists.ubuntu.com> -XSBC-Original-Maintainer: @@@MAINTAINER@@@ -Uploaders: @@@UPLOADERS@@@ -Build-Depends: cdbs (>= 0.4.39-0.1), debhelper (>= 5.0.31), quilt, autotools-dev, gawk, gettext, tdelibs4-dev, automake1.9, libtool, groff-base, sharutils, bzip2, sharutils -Build-Depends-Indep: doxygen, graphviz, gsfonts-x11, qt3-doc, tdelibs4-doc -Standards-Version: 3.7.2 - -Package: tdegames -Architecture: all -Section: tde -Depends: atlantik (>= ${source:Version}), kasteroids (>= ${source:Version}), katomic (>= ${source:Version}), kbackgammon (>= ${source:Version}), kbattleship (>= ${source:Version}), kblackbox (>= ${source:Version}), kbounce (>= ${source:Version}), kenolaba (>= ${source:Version}), kfouleggs (>= ${source:Version}), kgoldrunner (>= ${source:Version}), kjumpingcube (>= ${source:Version}), klickety (>= ${source:Version}), klines (>= ${source:Version}), kmahjongg (>= ${source:Version}), kmines (>= ${source:Version}), knetwalk (>= ${source:Version}), kolf (>= ${source:Version}), konquest (>= ${source:Version}), kpat (>= ${source:Version}), kpoker (>= ${source:Version}), kreversi (>= ${source:Version}), ksame (>= ${source:Version}), kshisen (>= ${source:Version}), ksirtet (>= ${source:Version}), ksmiletris (>= ${source:Version}), ksnake (>= ${source:Version}), ksokoban (>= ${source:Version}), kspaceduel (>= ${source:Version}), ktron (>= ${source:Version}), ktuberling (>= ${source:Version}), twin4 (>= ${source:Version}), lskat (>= ${source:Version}) -Suggests: tdegames-doc-html (>= ${source:Version}) -Description: games from the official TDE release - TDE (the Trinity Desktop Environment) is a powerful Open Source graphical - desktop environment for Unix workstations. It combines ease of use, - contemporary functionality, and outstanding graphical design with the - technological superiority of the Unix operating system. - . - This metapackage includes a collection of games provided with - the official release of TDE. - -Package: tdegames-doc-html -Architecture: all -Section: doc -Suggests: konqueror | www-browser, tdegames -Description: TDE games documentation in HTML format - By default the games provided with TDE (the Trinity Desktop Environment) - only provide their documentation in TDE docbook format, which can - only be read by Konqueror or KHelpCenter. This package provides all - of the TDE games documentation converted to HTML format so it can be - read with any web browser. - . - The documentation will be installed into the usual directories - /usr/share/doc/tde/HTML/en/<package>/, for instance - /usr/share/doc/tde/HTML/en/kasteroids/. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: libtdegames1 -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: TDE games library and common files - This library provides a common infrastructure for several of the - games in the TDE distribution. Features include standardized menu - items, high score handling, card display, and network connections - including chat capabilities. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: tdegames-dbg -Architecture: any -Depends: tdelibs-dbg -Priority: extra -Section: tde -Description: debugging symbols for tdegames - This package contains the debugging symbols associated with tdegames. - They will automatically be used by gdb for debugging tdegames-related - issues. - -Package: libtdegames-dev -Architecture: any -Section: libdevel -Depends: tdelibs4-dev, libtdegames1 (= ${source:Version}) -Description: TDE games library headers - This package is necessary if you want to develop your own games using - the TDE games library. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: libtdegames-doc -Architecture: all -Section: doc -Recommends: tdelibs4-doc, qt3-doc -Suggests: konqueror | www-browser, libtdegames-dev -Description: API documentation for the TDE games library - This package contains the developers' documentation for libtdegames. - You may want to install it if you wish to develop games for TDE. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: tdegames-card-data -Architecture: all -Section: games -Description: Card decks for TDE games - Several different collections of card images for use by TDE games. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: atlantik -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Suggests: atlantikdesigner, monopd -Description: TDE client for Monopoly-like network games - This is a TDE client for playing Monopoly-like boardgames on the - monopd network. It can play any board supported by the network - server, including the classic Monopoly game, as well as the Atlantik - game in which the property includes several major cities in North - America and Europe. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: atlantik-dev -Architecture: any -Section: devel -Priority: extra -Depends: ${shlibs:Depends}, atlantik (= ${source:Version}), libtdegames-dev (= ${source:Version}) -Description: Development files for Atlantik - This package contains header files for compiling programs against the - libraries which come with Atlantik. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kasteroids -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Asteroids for TDE - You know this game. It is based on Warwick Allison's QwSpriteField - widget. - . - The objective of kasteroids is to destroy all the asteroids on the - screen to advance to the next level. Your ship is destroyed if it - makes contact with an asteroid. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: katomic -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Atomic Entertainment game for TDE - This is a puzzle game, in which the object is to assemble a molecule - from its atoms on a Sokoban-like board. On each move, an atom goes - as far as it can in a specified direction before being stopped by a - wall or another atom. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kbackgammon -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Suggests: gnubg -Description: A Backgammon game for TDE - KBackgammon is a backgammon program for Trinity. It is based on the - code, ideas and concepts of KFibs (which is a FIBS client for - KDE1). For a short time, KBackgammon was called bacKgammon (if you - know somebody who is still using bacKgammon, please force them to - upgrade :-)). - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kbattleship -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Battleship game for TDE - This is an implementation of the Battleship game. Each player tries - to be the first to sink all the opponent's ships by firing "blindly" - at them. The game has options to play over a network connection or - against the computer. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kblackbox -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: A simple logical game for the TDE project - KBlackBox is a game of hide and seek played on an grid of boxes. Your - opponent (Random number generator, in this case) has hidden several - balls within this box. By shooting rays into the box and observing - where they emerge it is possible to deduce the positions of the - hidden balls. The fewer rays you use to find the balls, the lower - your score. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kbounce -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Jezzball clone for the Trinity Desktop Environment - This is a clone of the popular Jezzball game originally created by - Microsoft. Jezzball is one of the rare and simple games requiring - skill, timing, and patience in order to be successful. A ball begins - to bounce off of an area enclosed by four borders (like a - square). You must move your pointer to certain areas within the - square. Upon clicking, a new border is constructed at a relatively - quick pace. You can change the direction of the borders by 90 degrees - as well. Ultimately, you must force the ball to bounce around in a - smaller, and smaller area as time goes by without the ball ever - touching the borders as they are being constructed. If a ball touches - a certain part of the border as it is being built, the game is over. - After 75% of the original space has been blocked off from the moving - ball, you advance one level, and one more ball is added to the mix in - the following level. - . - This game was previously known as kjezz. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kenolaba -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Enolaba board game for TDE - kenolaba is a simple board strategy game that is played by two - players. There are red and yellow pieces for each player. Beginning - from a start position where each player has 14 pieces, moves are - drawn until one player has pushed 6 pieces of his opponent out of the - board. - . - This game was previously known as kabalone, and was inspired by the - board game Abalone by Abalone SA, France. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kfouleggs -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: A TDE clone of the Japanese PuyoPuyo game - KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced - features such as multiplayer games against human or AI, and network - play. If you have played Tetris or one of its many clones, you will - find KFouleggs easy to learn. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kgoldrunner -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: A TDE clone of the Loderunner arcade game - KGoldrunner, a game of action and puzzle solving. Run through the - maze, dodge your enemies, collect all the gold and climb up to the - next level. - . - You must guide the hero with the mouse or keyboard and collect all - the gold nuggets, then you can climb up into the next level. Your - enemies are also after the gold and they will kill you if they catch - you! - . - The problem is you have no weapon to kill them. All you can do is - run away, dig holes in the floor to trap them or lure them into some - area where they cannot hurt you. After a short time a trapped enemy - climbs out of his hole, but if it closes before that, he will die and - reappear somewhere else. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kjumpingcube -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Tactical one or two player game - KJumpingCube is a simple tactical game. You can play it against the - computer or against a friend. The playing field consists of squares - that contains points. By clicking on the squares you can increase - the points and if the points reach a maximum the points will jump to - the squares neighbours and take them over. Winner is the one, who - owns all squares. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: klickety -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: A Clickomania-like game for TDE - Klickety is an adaptation of the (perhaps) well-known Clickomania - game; it is very similar to the "same" game. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: klines -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Color lines for TDE - KLines is a simple game. It is played by one player, so there is only - one winner :-). You play for fun and against the high score. It was - inspired by a well known game - "Color lines", written for DOS by - Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in - 1992. - . - The main rules of the game are as simple as possible: you move (using - the mouse) marbles from cell to cell and build lines (horizontal, - vertical or diagonal). When a line contains 5 or more marbles, they - are removed and your score grows. After each turn the computer drops - three more marbles. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kmahjongg -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: the classic mahjongg game for TDE project - Your mission in this game is to remove all tiles from the game board. A - matching pair of tiles can be removed, if they are 'free', which means that - no other tiles block them on the left or right side. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kmines -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Minesweeper for TDE - KMines is the classic Minesweeper game. You must uncover all the - empty cases without blowing on a mine. - . - When you uncover a case, a number appears : it indicates how many - mines surround this case. If there is no number the neighbour cases - are automatically uncovered. In your process of uncovering secure - cases, it is very useful to put a flag on the cases which contain a - mine. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: knetwalk -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: A game for system administrators - This game presents the player with a rectangular field consisting of - a server, several clients, and pieces of wire. The object is to - rotate these elements until every client is connected to the server, - and no wires are left unconnected. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kolf -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Minigolf game for TDE - This is a minigolf game for TDE that allows you to go through different - golf courses and waste an exorbitant amount of time. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kolf-dev -Architecture: any -Section: devel -Priority: extra -Depends: ${shlibs:Depends}, kolf (= ${source:Version}), libtdegames-dev (= ${source:Version}) -Description: Development files for Kolf - This package contains headers and development libraries for compiling - Kolf plugins. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: konquest -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: TDE based GNU-Lactic Konquest game - This the TDE version of Gnu-Lactic Konquest, a multi-player strategy - game. The goal of the game is to expand your interstellar empire - across the galaxy and, of course, crush your rivals in the process. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kpat -Architecture: any -Section: games -Depends: ${shlibs:Depends}, tdebase-data, tdegames-card-data -Description: TDE solitaire patience game - KPatience is a collection of 14 card games. All the games are single - player games. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kpoker -Architecture: any -Section: games -Depends: ${shlibs:Depends}, tdegames-card-data -Description: TDE based Poker clone - KPoker is a TDE compliant clone of those highly addictive pocket - video poker games which are sometimes called "Videopoker" as well. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kreversi -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Reversi for TDE - Reversi is a simple strategy game that is played by two - players. There is only one type of piece - one side of it is black, - the other white. If a player captures a piece on the board, that - piece is turned and belongs to that player. The winner is the person - that has more pieces of his own color on the board and if there are - no more moves possible. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ksame -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: SameGame for TDE - KSame is a simple game. It's played by one player, so there is only - one winner :-) You play for fun and against the high score. It has - been inspired by SameGame, that is only famous on the Macintosh - platform. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kshisen -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Shisen-Sho for TDE - KShisen-Sho is a single-player-game similar to Mahjongg and uses the - same set of tiles as Mahjongg. - . - The object of the game is to remove all tiles from the field. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ksirtet -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Tetris and Puyo-Puyo games for TDE - This program is a clone of the well known game Tetris. You must fit - the falling pieces to form full lines. You can rotate and translate - the falling piece. The game ends when no more piece can fall ie when - your incomplete lines reach the top of the board. - . - Every time you have destroyed 10 lines, you gain a level and the - pieces fall quicker (exactly the piece falls from a line each - 1/(1+level) second). - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ksmiletris -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Tetris like game for TDE - This is a game with falling blocks composed of different types of - smilies. The object of the game is to "crack a smile" by guiding - blocks so there are two or more of the same symbol vertically. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ksnake -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Snake Race for TDE - Snake Race is a game of speed and agility. You are a hungry snake and - are trying to eat all the apples in the room before getting out! - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ksokoban -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Sokoban game for TDE - The first sokoban game was created in 1982 by Hiroyuki Imabayashi at - the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for - "warehouse keeper". The idea is that you are a warehouse keeper - trying to push crates to their proper locations in a warehouse. - . - The problem is that you cannot pull the crates or step over them. If - you are not careful, some of the crates can get stuck in wrong places - and/or block your way. - . - It can be rather difficult just to solve a level. But if you want to - make it even harder, you can try to minimise the number of moves - and/or pushes you use to solve the level. - . - To make the game more fun for small kids (below 10 years or so), some - collections with easier levels are also included in KSokoban. These - are marked (easy) in the level collection menu. Of course, these - levels can be fun for adults too, for example if you don't want to - expose yourself to too much mental strain. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: kspaceduel -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Arcade two-player space game for TDE - KSpaceduel is an space arcade game for two players. - . - Each player controls a ship that flies around the sun and tries to - shoot at the other ship. You can play KSpaceduel with another person, - against the computer, or you can have the computer control both ships - and play each other. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ktron -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Tron clone for the Trinity Desktop Environment - The object of the game is to avoid running into walls, your own tail, - and that of your opponent. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: ktuberling -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Potato Guy for TDE - KTuberling is a game intended for small children. Of course, it may - be suitable for adults who have remained young at heart. - . - It is a potato editor. That means that you can drag and drop eyes, - mouths, moustache, and other parts of face and goodies onto a - potato-like guy. Similarly, you have a penguin on which you can drop - other stuff. - . - There is no winner for the game. The only purpose is to make the - funniest faces you can. - . - There is a museum (like a "Madame Tusseau" gallery) where you can - find many funny examples of decorated potatoes. Of course, you can - send your own creations to the programmer, Eric Bischoff, who will - include them in the museum if he gets some spare time. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: twin4 -Architecture: any -Section: games -Depends: ${shlibs:Depends} -Description: Connect Four clone for TDE - Four wins is a game for two players. Each player is represented by a - colour (yellow and red). The goal of the game is to get four - connected pieces of your colour into a row, column or any - diagonal. This is done by placing one of your pieces into any of the - seven columns. A piece will begin to fill a column from the bottom, - i.e. it will fall down until it reaches the ground level or another - stone. After a move is done it is the turn of the other player. This - is repeated until the game is over, i.e. one of the players has four - pieces in a row, column or diagonal or no more moves are possible - because the board is filled. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. - -Package: lskat -Architecture: any -Section: games -Depends: ${shlibs:Depends}, tdegames-card-data -Description: Lieutnant Skat card game for TDE - Lieutnant Skat (from German Offiziersskat) is a card game for two - players. It is roughly played according to the rules of Skat but with - only two players and simplified rules. - . - Every player has a set of cards in front of him/her, half of them - covered and half of them open. Both players try to win more than 60 - of the 120 possible points. After 16 moves all cards are played and - the game ends. - . - This package is part of TDE, and a component of the TDE games module. - See the 'tde' and 'tdegames' packages for more information. |