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-rw-r--r--ubuntu/maverick/tdegames/debian/cdbs/debian-qt-kde.mk1
-rw-r--r--ubuntu/maverick/tdegames/debian/cdbs/team-members16
-rw-r--r--ubuntu/maverick/tdegames/debian/cdbs/uploaders.mk29
-rw-r--r--ubuntu/maverick/tdegames/debian/control.in611
4 files changed, 0 insertions, 657 deletions
diff --git a/ubuntu/maverick/tdegames/debian/cdbs/debian-qt-kde.mk b/ubuntu/maverick/tdegames/debian/cdbs/debian-qt-kde.mk
index 60ccb9eef..14dce59aa 100644
--- a/ubuntu/maverick/tdegames/debian/cdbs/debian-qt-kde.mk
+++ b/ubuntu/maverick/tdegames/debian/cdbs/debian-qt-kde.mk
@@ -23,7 +23,6 @@ endif
touch debian/stamp-cvs-make
include debian/cdbs/kde.mk$(_cdbs_makefile_suffix)
-#include debian/cdbs/uploaders.mk
ifndef _cdbs_rules_patchsys_quilt
DEB_PATCHDIRS := debian/patches/common debian/patches
diff --git a/ubuntu/maverick/tdegames/debian/cdbs/team-members b/ubuntu/maverick/tdegames/debian/cdbs/team-members
deleted file mode 100644
index 05761af6e..000000000
--- a/ubuntu/maverick/tdegames/debian/cdbs/team-members
+++ /dev/null
@@ -1,16 +0,0 @@
-Sune Vuorela <debian@pusling.com>
-Ana Beatriz Guerrero Lopez <ana@debian.org>
-Fathi Boudra <fboudra@free.fr>
-Modestas Vainius <geromanas@mailas.com>
-Josh Metzler <joshdeb@metzlers.org>
-Isaac Clerencia <isaac@debian.org>
-Adeodato Simó <dato@net.com.org.es>
-Adeodato Simo <dato@net.com.org.es>
-Christopher Martin <chrsmrtn@debian.org>
-Daniel Schepler <schepler@debian.org>
-Sarah Hobbs <hobbsee@ubuntu.com>
-Nacho Barrientos Arias <nacho@debian.org>
-Ricardo Javier Cardenes Medina <rcardenes@debian.org>
-Ricardo Cardenes <rcardenes@debian.org>
-Armin Berres <trigger+debian@space-based.de>
-Francesco Pedrini <francesco.pedrini@gmail.com>
diff --git a/ubuntu/maverick/tdegames/debian/cdbs/uploaders.mk b/ubuntu/maverick/tdegames/debian/cdbs/uploaders.mk
deleted file mode 100644
index 31adfe31e..000000000
--- a/ubuntu/maverick/tdegames/debian/cdbs/uploaders.mk
+++ /dev/null
@@ -1,29 +0,0 @@
-
-MAINTAINER=Debian Qt/KDE Maintainers <debian-qt-kde@lists.debian.org>
-UPLOADERS=$(shell grep -e +++ -e "^ -- " debian/changelog | grep -v "debian-qt-kde@lists.debian.org" | head -13 | /bin/sed 's/^\s*//;s/\s*$$//;s/^+++\? Changes by //;s/^+++\? //;s/-- //;s/:$$//;s/ <.*//' | sort -u | while read line ; do grep "$$line" debian/cdbs/team-members ; done | tr "\n" ", " | sed 's/,/, /g;s/, $$//')
-
-
-debian/control.tmp:
- @if [ ! -e debian/control.in ] ; then \
- echo "this package is not yet prepared for using automatic update of uploaders"; \
- echo "Please do so."; \
- exit 1; \
- fi
- @sed 's/@@@UPLOADERS@@@/$(UPLOADERS)/;s#@@@MAINTAINER@@@#$(MAINTAINER)#' debian/control.in > debian/control.tmp
-
-check-uploaders: debian/control.tmp
- @if ! diff -q debian/control debian/control.tmp ; then \
- echo "WARNING:: Control file differs from manually generated one" ; \
- echo "WARNING:: Please update it manually and check it afterwards" ; \
- echo "WARNING:: Uploaders are updated by debian/rules update-uploaders" ;\
- echo "WARNING:: If this is a binNMU, NMU or security upload, just ignore" ;\
- fi
-
-
-clean::
- rm -f debian/control.tmp
-
-update-uploaders: debian/control.tmp
- @mv -f debian/control.tmp debian/control
-
-makebuilddir:: check-uploaders
diff --git a/ubuntu/maverick/tdegames/debian/control.in b/ubuntu/maverick/tdegames/debian/control.in
deleted file mode 100644
index ad9ad6d6c..000000000
--- a/ubuntu/maverick/tdegames/debian/control.in
+++ /dev/null
@@ -1,611 +0,0 @@
-Source: tdegames
-Section: games
-Priority: optional
-Maintainer: Ubuntu Core developers <ubuntu-devel-discuss@lists.ubuntu.com>
-XSBC-Original-Maintainer: @@@MAINTAINER@@@
-Uploaders: @@@UPLOADERS@@@
-Build-Depends: cdbs (>= 0.4.39-0.1), debhelper (>= 5.0.31), quilt, autotools-dev, gawk, gettext, tdelibs4-dev, automake1.9, libtool, groff-base, sharutils, bzip2, sharutils
-Build-Depends-Indep: doxygen, graphviz, gsfonts-x11, qt3-doc, tdelibs4-doc
-Standards-Version: 3.7.2
-
-Package: tdegames
-Architecture: all
-Section: tde
-Depends: atlantik (>= ${source:Version}), kasteroids (>= ${source:Version}), katomic (>= ${source:Version}), kbackgammon (>= ${source:Version}), kbattleship (>= ${source:Version}), kblackbox (>= ${source:Version}), kbounce (>= ${source:Version}), kenolaba (>= ${source:Version}), kfouleggs (>= ${source:Version}), kgoldrunner (>= ${source:Version}), kjumpingcube (>= ${source:Version}), klickety (>= ${source:Version}), klines (>= ${source:Version}), kmahjongg (>= ${source:Version}), kmines (>= ${source:Version}), knetwalk (>= ${source:Version}), kolf (>= ${source:Version}), konquest (>= ${source:Version}), kpat (>= ${source:Version}), kpoker (>= ${source:Version}), kreversi (>= ${source:Version}), ksame (>= ${source:Version}), kshisen (>= ${source:Version}), ksirtet (>= ${source:Version}), ksmiletris (>= ${source:Version}), ksnake (>= ${source:Version}), ksokoban (>= ${source:Version}), kspaceduel (>= ${source:Version}), ktron (>= ${source:Version}), ktuberling (>= ${source:Version}), twin4 (>= ${source:Version}), lskat (>= ${source:Version})
-Suggests: tdegames-doc-html (>= ${source:Version})
-Description: games from the official TDE release
- TDE (the Trinity Desktop Environment) is a powerful Open Source graphical
- desktop environment for Unix workstations. It combines ease of use,
- contemporary functionality, and outstanding graphical design with the
- technological superiority of the Unix operating system.
- .
- This metapackage includes a collection of games provided with
- the official release of TDE.
-
-Package: tdegames-doc-html
-Architecture: all
-Section: doc
-Suggests: konqueror | www-browser, tdegames
-Description: TDE games documentation in HTML format
- By default the games provided with TDE (the Trinity Desktop Environment)
- only provide their documentation in TDE docbook format, which can
- only be read by Konqueror or KHelpCenter. This package provides all
- of the TDE games documentation converted to HTML format so it can be
- read with any web browser.
- .
- The documentation will be installed into the usual directories
- /usr/share/doc/tde/HTML/en/<package>/, for instance
- /usr/share/doc/tde/HTML/en/kasteroids/.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: libtdegames1
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: TDE games library and common files
- This library provides a common infrastructure for several of the
- games in the TDE distribution. Features include standardized menu
- items, high score handling, card display, and network connections
- including chat capabilities.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: tdegames-dbg
-Architecture: any
-Depends: tdelibs-dbg
-Priority: extra
-Section: tde
-Description: debugging symbols for tdegames
- This package contains the debugging symbols associated with tdegames.
- They will automatically be used by gdb for debugging tdegames-related
- issues.
-
-Package: libtdegames-dev
-Architecture: any
-Section: libdevel
-Depends: tdelibs4-dev, libtdegames1 (= ${source:Version})
-Description: TDE games library headers
- This package is necessary if you want to develop your own games using
- the TDE games library.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: libtdegames-doc
-Architecture: all
-Section: doc
-Recommends: tdelibs4-doc, qt3-doc
-Suggests: konqueror | www-browser, libtdegames-dev
-Description: API documentation for the TDE games library
- This package contains the developers' documentation for libtdegames.
- You may want to install it if you wish to develop games for TDE.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: tdegames-card-data
-Architecture: all
-Section: games
-Description: Card decks for TDE games
- Several different collections of card images for use by TDE games.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: atlantik
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Suggests: atlantikdesigner, monopd
-Description: TDE client for Monopoly-like network games
- This is a TDE client for playing Monopoly-like boardgames on the
- monopd network. It can play any board supported by the network
- server, including the classic Monopoly game, as well as the Atlantik
- game in which the property includes several major cities in North
- America and Europe.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: atlantik-dev
-Architecture: any
-Section: devel
-Priority: extra
-Depends: ${shlibs:Depends}, atlantik (= ${source:Version}), libtdegames-dev (= ${source:Version})
-Description: Development files for Atlantik
- This package contains header files for compiling programs against the
- libraries which come with Atlantik.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kasteroids
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Asteroids for TDE
- You know this game. It is based on Warwick Allison's QwSpriteField
- widget.
- .
- The objective of kasteroids is to destroy all the asteroids on the
- screen to advance to the next level. Your ship is destroyed if it
- makes contact with an asteroid.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: katomic
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Atomic Entertainment game for TDE
- This is a puzzle game, in which the object is to assemble a molecule
- from its atoms on a Sokoban-like board. On each move, an atom goes
- as far as it can in a specified direction before being stopped by a
- wall or another atom.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kbackgammon
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Suggests: gnubg
-Description: A Backgammon game for TDE
- KBackgammon is a backgammon program for Trinity. It is based on the
- code, ideas and concepts of KFibs (which is a FIBS client for
- KDE1). For a short time, KBackgammon was called bacKgammon (if you
- know somebody who is still using bacKgammon, please force them to
- upgrade :-)).
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kbattleship
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Battleship game for TDE
- This is an implementation of the Battleship game. Each player tries
- to be the first to sink all the opponent's ships by firing "blindly"
- at them. The game has options to play over a network connection or
- against the computer.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kblackbox
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: A simple logical game for the TDE project
- KBlackBox is a game of hide and seek played on an grid of boxes. Your
- opponent (Random number generator, in this case) has hidden several
- balls within this box. By shooting rays into the box and observing
- where they emerge it is possible to deduce the positions of the
- hidden balls. The fewer rays you use to find the balls, the lower
- your score.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kbounce
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Jezzball clone for the Trinity Desktop Environment
- This is a clone of the popular Jezzball game originally created by
- Microsoft. Jezzball is one of the rare and simple games requiring
- skill, timing, and patience in order to be successful. A ball begins
- to bounce off of an area enclosed by four borders (like a
- square). You must move your pointer to certain areas within the
- square. Upon clicking, a new border is constructed at a relatively
- quick pace. You can change the direction of the borders by 90 degrees
- as well. Ultimately, you must force the ball to bounce around in a
- smaller, and smaller area as time goes by without the ball ever
- touching the borders as they are being constructed. If a ball touches
- a certain part of the border as it is being built, the game is over.
- After 75% of the original space has been blocked off from the moving
- ball, you advance one level, and one more ball is added to the mix in
- the following level.
- .
- This game was previously known as kjezz.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kenolaba
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Enolaba board game for TDE
- kenolaba is a simple board strategy game that is played by two
- players. There are red and yellow pieces for each player. Beginning
- from a start position where each player has 14 pieces, moves are
- drawn until one player has pushed 6 pieces of his opponent out of the
- board.
- .
- This game was previously known as kabalone, and was inspired by the
- board game Abalone by Abalone SA, France.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kfouleggs
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: A TDE clone of the Japanese PuyoPuyo game
- KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced
- features such as multiplayer games against human or AI, and network
- play. If you have played Tetris or one of its many clones, you will
- find KFouleggs easy to learn.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kgoldrunner
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: A TDE clone of the Loderunner arcade game
- KGoldrunner, a game of action and puzzle solving. Run through the
- maze, dodge your enemies, collect all the gold and climb up to the
- next level.
- .
- You must guide the hero with the mouse or keyboard and collect all
- the gold nuggets, then you can climb up into the next level. Your
- enemies are also after the gold and they will kill you if they catch
- you!
- .
- The problem is you have no weapon to kill them. All you can do is
- run away, dig holes in the floor to trap them or lure them into some
- area where they cannot hurt you. After a short time a trapped enemy
- climbs out of his hole, but if it closes before that, he will die and
- reappear somewhere else.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kjumpingcube
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Tactical one or two player game
- KJumpingCube is a simple tactical game. You can play it against the
- computer or against a friend. The playing field consists of squares
- that contains points. By clicking on the squares you can increase
- the points and if the points reach a maximum the points will jump to
- the squares neighbours and take them over. Winner is the one, who
- owns all squares.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: klickety
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: A Clickomania-like game for TDE
- Klickety is an adaptation of the (perhaps) well-known Clickomania
- game; it is very similar to the "same" game.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: klines
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Color lines for TDE
- KLines is a simple game. It is played by one player, so there is only
- one winner :-). You play for fun and against the high score. It was
- inspired by a well known game - "Color lines", written for DOS by
- Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in
- 1992.
- .
- The main rules of the game are as simple as possible: you move (using
- the mouse) marbles from cell to cell and build lines (horizontal,
- vertical or diagonal). When a line contains 5 or more marbles, they
- are removed and your score grows. After each turn the computer drops
- three more marbles.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kmahjongg
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: the classic mahjongg game for TDE project
- Your mission in this game is to remove all tiles from the game board. A
- matching pair of tiles can be removed, if they are 'free', which means that
- no other tiles block them on the left or right side.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kmines
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Minesweeper for TDE
- KMines is the classic Minesweeper game. You must uncover all the
- empty cases without blowing on a mine.
- .
- When you uncover a case, a number appears : it indicates how many
- mines surround this case. If there is no number the neighbour cases
- are automatically uncovered. In your process of uncovering secure
- cases, it is very useful to put a flag on the cases which contain a
- mine.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: knetwalk
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: A game for system administrators
- This game presents the player with a rectangular field consisting of
- a server, several clients, and pieces of wire. The object is to
- rotate these elements until every client is connected to the server,
- and no wires are left unconnected.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kolf
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Minigolf game for TDE
- This is a minigolf game for TDE that allows you to go through different
- golf courses and waste an exorbitant amount of time.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kolf-dev
-Architecture: any
-Section: devel
-Priority: extra
-Depends: ${shlibs:Depends}, kolf (= ${source:Version}), libtdegames-dev (= ${source:Version})
-Description: Development files for Kolf
- This package contains headers and development libraries for compiling
- Kolf plugins.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: konquest
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: TDE based GNU-Lactic Konquest game
- This the TDE version of Gnu-Lactic Konquest, a multi-player strategy
- game. The goal of the game is to expand your interstellar empire
- across the galaxy and, of course, crush your rivals in the process.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kpat
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}, tdebase-data, tdegames-card-data
-Description: TDE solitaire patience game
- KPatience is a collection of 14 card games. All the games are single
- player games.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kpoker
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}, tdegames-card-data
-Description: TDE based Poker clone
- KPoker is a TDE compliant clone of those highly addictive pocket
- video poker games which are sometimes called "Videopoker" as well.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kreversi
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Reversi for TDE
- Reversi is a simple strategy game that is played by two
- players. There is only one type of piece - one side of it is black,
- the other white. If a player captures a piece on the board, that
- piece is turned and belongs to that player. The winner is the person
- that has more pieces of his own color on the board and if there are
- no more moves possible.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ksame
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: SameGame for TDE
- KSame is a simple game. It's played by one player, so there is only
- one winner :-) You play for fun and against the high score. It has
- been inspired by SameGame, that is only famous on the Macintosh
- platform.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kshisen
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Shisen-Sho for TDE
- KShisen-Sho is a single-player-game similar to Mahjongg and uses the
- same set of tiles as Mahjongg.
- .
- The object of the game is to remove all tiles from the field.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ksirtet
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Tetris and Puyo-Puyo games for TDE
- This program is a clone of the well known game Tetris. You must fit
- the falling pieces to form full lines. You can rotate and translate
- the falling piece. The game ends when no more piece can fall ie when
- your incomplete lines reach the top of the board.
- .
- Every time you have destroyed 10 lines, you gain a level and the
- pieces fall quicker (exactly the piece falls from a line each
- 1/(1+level) second).
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ksmiletris
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Tetris like game for TDE
- This is a game with falling blocks composed of different types of
- smilies. The object of the game is to "crack a smile" by guiding
- blocks so there are two or more of the same symbol vertically.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ksnake
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Snake Race for TDE
- Snake Race is a game of speed and agility. You are a hungry snake and
- are trying to eat all the apples in the room before getting out!
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ksokoban
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Sokoban game for TDE
- The first sokoban game was created in 1982 by Hiroyuki Imabayashi at
- the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for
- "warehouse keeper". The idea is that you are a warehouse keeper
- trying to push crates to their proper locations in a warehouse.
- .
- The problem is that you cannot pull the crates or step over them. If
- you are not careful, some of the crates can get stuck in wrong places
- and/or block your way.
- .
- It can be rather difficult just to solve a level. But if you want to
- make it even harder, you can try to minimise the number of moves
- and/or pushes you use to solve the level.
- .
- To make the game more fun for small kids (below 10 years or so), some
- collections with easier levels are also included in KSokoban. These
- are marked (easy) in the level collection menu. Of course, these
- levels can be fun for adults too, for example if you don't want to
- expose yourself to too much mental strain.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: kspaceduel
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Arcade two-player space game for TDE
- KSpaceduel is an space arcade game for two players.
- .
- Each player controls a ship that flies around the sun and tries to
- shoot at the other ship. You can play KSpaceduel with another person,
- against the computer, or you can have the computer control both ships
- and play each other.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ktron
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Tron clone for the Trinity Desktop Environment
- The object of the game is to avoid running into walls, your own tail,
- and that of your opponent.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: ktuberling
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Potato Guy for TDE
- KTuberling is a game intended for small children. Of course, it may
- be suitable for adults who have remained young at heart.
- .
- It is a potato editor. That means that you can drag and drop eyes,
- mouths, moustache, and other parts of face and goodies onto a
- potato-like guy. Similarly, you have a penguin on which you can drop
- other stuff.
- .
- There is no winner for the game. The only purpose is to make the
- funniest faces you can.
- .
- There is a museum (like a "Madame Tusseau" gallery) where you can
- find many funny examples of decorated potatoes. Of course, you can
- send your own creations to the programmer, Eric Bischoff, who will
- include them in the museum if he gets some spare time.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: twin4
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}
-Description: Connect Four clone for TDE
- Four wins is a game for two players. Each player is represented by a
- colour (yellow and red). The goal of the game is to get four
- connected pieces of your colour into a row, column or any
- diagonal. This is done by placing one of your pieces into any of the
- seven columns. A piece will begin to fill a column from the bottom,
- i.e. it will fall down until it reaches the ground level or another
- stone. After a move is done it is the turn of the other player. This
- is repeated until the game is over, i.e. one of the players has four
- pieces in a row, column or diagonal or no more moves are possible
- because the board is filled.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.
-
-Package: lskat
-Architecture: any
-Section: games
-Depends: ${shlibs:Depends}, tdegames-card-data
-Description: Lieutnant Skat card game for TDE
- Lieutnant Skat (from German Offiziersskat) is a card game for two
- players. It is roughly played according to the rules of Skat but with
- only two players and simplified rules.
- .
- Every player has a set of cards in front of him/her, half of them
- covered and half of them open. Both players try to win more than 60
- of the 120 possible points. After 16 moves all cards are played and
- the game ends.
- .
- This package is part of TDE, and a component of the TDE games module.
- See the 'tde' and 'tdegames' packages for more information.