From c3350bda33cd4e47c3d13eb7c9dcea757b2a5ec0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fran=C3=A7ois=20Andriot?= Date: Sun, 3 Nov 2019 10:14:46 +0100 Subject: RPM: remove lots of obsolete 3.5.13.x files --- redhat/main/tdegames/tdegames-3.5.13.2.spec | 1647 --------------------------- 1 file changed, 1647 deletions(-) delete mode 100644 redhat/main/tdegames/tdegames-3.5.13.2.spec (limited to 'redhat/main/tdegames') diff --git a/redhat/main/tdegames/tdegames-3.5.13.2.spec b/redhat/main/tdegames/tdegames-3.5.13.2.spec deleted file mode 100644 index 0b457e10a..000000000 --- a/redhat/main/tdegames/tdegames-3.5.13.2.spec +++ /dev/null @@ -1,1647 +0,0 @@ -# -# spec file for package tdegames (version 3.5.13-SRU) -# -# Copyright (c) 2014 Trinity Desktop Environment -# -# All modifications and additions to the file contributed by third parties -# remain the property of their copyright owners, unless otherwise agreed -# upon. The license for this file, and modifications and additions to the -# file, is the same license as for the pristine package itself (unless the -# license for the pristine package is not an Open Source License, in which -# case the license is the MIT License). An "Open Source License" is a -# license that conforms to the Open Source Definition (Version 1.9) -# published by the Open Source Initiative. -# -# Please submit bugfixes or comments via http://www.trinitydesktop.org/ -# - -# BUILD WARNING: -# Remove qt-devel and qt3-devel and any kde*-devel on your system ! -# Having KDE libraries may cause FTBFS here ! - -# TDE variables -%define tde_epoch 1 -%define tde_version 3.5.13.2 -%define tde_pkg tdegames -%define tde_prefix /opt/trinity -%define tde_bindir %{tde_prefix}/bin -%define tde_datadir %{tde_prefix}/share -%define tde_docdir %{tde_datadir}/doc -%define tde_includedir %{tde_prefix}/include -%define tde_libdir %{tde_prefix}/%{_lib} -%define tde_tdeappdir %{tde_datadir}/applications/kde -%define tde_tdedocdir %{tde_docdir}/tde -%define tde_tdeincludedir %{tde_includedir}/tde -%define tde_tdelibdir %{tde_libdir}/trinity - - -Name: trinity-%{tde_pkg} -Summary: Trinity Desktop Environment - Games -Version: %{tde_version} -Release: %{?!preversion:4}%{?preversion:0_%{preversion}}%{?dist} -Group: System/GUI/Other -URL: http://www.trinitydesktop.org/ - -%if 0%{?suse_version} -License: GPL-2.0+ -%else -License: GPLv2+ -%endif - -#Vendor: Trinity Project -#Packager: Francois Andriot - -Prefix: %{tde_prefix} -BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) - -Source0: %{name}-%{version}%{?preversion:~%{preversion}}.tar.gz - -BuildRequires: trinity-arts-devel >= %{tde_epoch}:1.5.10 -BuildRequires: trinity-tdelibs-devel >= %{tde_version} -BuildRequires: trinity-tdebase-devel >= %{tde_version} -BuildRequires: trinity-tdemultimedia-devel >= %{tde_version} - -BuildRequires: autoconf automake libtool m4 -BuildRequires: gcc-c++ -BuildRequires: desktop-file-utils -BuildRequires: fdupes -BuildRequires: libtool - -# SUSE desktop files utility -%if 0%{?suse_version} -BuildRequires: update-desktop-files -%endif - -%if 0%{?opensuse_bs} && 0%{?suse_version} -# for xdg-menu script -BuildRequires: brp-check-trinity -%endif - -Obsoletes: trinity-kdegames < %{version}-%{release} -Provides: trinity-kdegames = %{version}-%{release} -Obsoletes: trinity-kdegames-libs < %{version}-%{release} -Provides: trinity-kdegames-libs = %{version}-%{release} - -Requires: trinity-libtdegames1 = %{version}-%{release} -Requires: trinity-tdegames-card-data = %{version}-%{release} -Requires: trinity-atlantik = %{version}-%{release} -Requires: trinity-kasteroids = %{version}-%{release} -Requires: trinity-katomic = %{version}-%{release} -Requires: trinity-kbackgammon = %{version}-%{release} -Requires: trinity-kbattleship = %{version}-%{release} -Requires: trinity-kblackbox = %{version}-%{release} -Requires: trinity-kbounce = %{version}-%{release} -Requires: trinity-kenolaba = %{version}-%{release} -Requires: trinity-kfouleggs = %{version}-%{release} -Requires: trinity-kgoldrunner = %{version}-%{release} -Requires: trinity-kjumpingcube = %{version}-%{release} -Requires: trinity-klickety = %{version}-%{release} -Requires: trinity-klines = %{version}-%{release} -Requires: trinity-kmahjongg = %{version}-%{release} -Requires: trinity-kmines = %{version}-%{release} -Requires: trinity-knetwalk = %{version}-%{release} -Requires: trinity-kolf = %{version}-%{release} -Requires: trinity-konquest = %{version}-%{release} -Requires: trinity-kpat = %{version}-%{release} -Requires: trinity-kpoker = %{version}-%{release} -Requires: trinity-kreversi = %{version}-%{release} -Requires: trinity-ksame = %{version}-%{release} -Requires: trinity-kshisen = %{version}-%{release} -Requires: trinity-ksirtet = %{version}-%{release} -Requires: trinity-ksmiletris = %{version}-%{release} -Requires: trinity-ksnake = %{version}-%{release} -Requires: trinity-ksokoban = %{version}-%{release} -Requires: trinity-kspaceduel = %{version}-%{release} -Requires: trinity-ktron = %{version}-%{release} -Requires: trinity-ktuberling = %{version}-%{release} -Requires: trinity-twin4 = %{version}-%{release} -Requires: trinity-lskat = %{version}-%{release} - - -%description -Games and gaming libraries for the Trinity Desktop Environment. -Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, -kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, -ksnake, ksirtet, katomic, kjumpingcube, ktuberling. - -%files - -########## - -%package devel -Summary: Development files for %{name} -Group: Amusements/Games/Other - -Requires: %{name} = %{version}-%{release} -Requires: trinity-tdelibs-devel >= %{tde_version} -Requires: trinity-libtdegames-devel = %{version}-%{release} -Requires: trinity-atlantik-devel = %{version}-%{release} -Requires: trinity-kolf-devel = %{version}-%{release} - -Obsoletes: trinity-kdegames-devel < %{version}-%{release} -Provides: trinity-kdegames-devel = %{version}-%{release} - -%description devel -Install %{name}-devel if you wish to develop or compile games for the -TDE desktop. - -%files devel -%defattr(-,root,root,-) - -########## - -%package -n trinity-libtdegames1 -Summary: Trinity games library and common files -Group: Amusements/Games/Other - -%description -n trinity-libtdegames1 -This library provides a common infrastructure for several of the -games in the TDE distribution. Features include standardized menu -items, high score handling, card display, and network connections -including chat capabilities. - -This package is part of TDE, and a component of the TDE games module. - -%files -n trinity-libtdegames1 -%defattr(-,root,root,-) -%{tde_libdir}/libkdegames.so.* -%dir %{tde_datadir}/apps/kdegames -%dir %{tde_datadir}/apps/kdegames/pics -%{tde_datadir}/apps/kdegames/pics/star.png -%{tde_datadir}/icons/crystalsvg/*/actions/roll.png -%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png - -%post -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -%postun -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -########## - -%package -n trinity-libtdegames-devel -Summary: Trinity games library headers -Group: Development/Libraries/Other -Requires: trinity-libtdegames1 = %{version}-%{release} - -%description -n trinity-libtdegames-devel -This package is necessary if you want to develop your own games using -the TDE games library. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-libtdegames-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/*.h -%{tde_tdeincludedir}/kgame -%{tde_libdir}/libkdegames.so -%{tde_libdir}/libkdegames.la - -########## - -%package card-data -Summary: Card decks for Trinity games -Group: Amusements/Games/Other - -%description card-data -Several different collections of card images for use by TDE games. - -This package is part of Trinity, and a component of the TDE games module. - -%files card-data -%defattr(-,root,root,-) -%{tde_datadir}/apps/carddecks/ - -########## - -%package -n trinity-atlantik -Summary: TDE client for Monopoly-like network games -Group: Amusements/Games/Board/Other - -%description -n trinity-atlantik -This is a TDE client for playing Monopoly-like boardgames on the -monopd network. It can play any board supported by the network -server, including the classic Monopoly game, as well as the Atlantik -game in which the property includes several major cities in North -America and Europe. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik -%defattr(-,root,root,-) -%{tde_bindir}/atlantik -%{tde_libdir}/libatlantic.so.* -%{tde_libdir}/libatlantikclient.so.* -%{tde_libdir}/libatlantikui.so.* -%{tde_tdelibdir}/kio_atlantik.la -%{tde_tdelibdir}/kio_atlantik.so -%{tde_datadir}/services/atlantik.protocol -%{tde_tdeappdir}/atlantik.desktop -%{tde_datadir}/icons/hicolor/*/apps/atlantik.png -%{tde_datadir}/apps/atlantik/ -%{tde_tdedocdir}/HTML/en/atlantik/ - -%post -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-atlantik-devel -Summary: Development files for Atlantik -Group: Development/Libraries/Other -Requires: trinity-atlantik = %{version}-%{release} - -%description -n trinity-atlantik-devel -This package contains header files for compiling programs against the -libraries which come with Atlantik. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/atlantik -%{tde_tdeincludedir}/atlantic -%{tde_libdir}/libatlantic.so -%{tde_libdir}/libatlantic.la -%{tde_libdir}/libatlantikclient.so -%{tde_libdir}/libatlantikclient.la -%{tde_libdir}/libatlantikui.so -%{tde_libdir}/libatlantikui.la - -%post -n trinity-atlantik-devel -/sbin/ldconfig || : - -%postun -n trinity-atlantik-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-kasteroids -Summary: Asteroids for Trinity -Group: Amusements/Games/Action/Arcade - -%description -n trinity-kasteroids -You know this game. It is based on Warwick Allison's QwSpriteField -widget. - -The objective of kasteroids is to destroy all the asteroids on the -screen to advance to the next level. Your ship is destroyed if it -makes contact with an asteroid. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kasteroids -%defattr(-,root,root,-) -%{tde_bindir}/kasteroids -%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png -%{tde_tdeappdir}/kasteroids.desktop -%{tde_datadir}/apps/kasteroids/ -%{tde_datadir}/config.kcfg/kasteroids.kcfg -%{tde_tdedocdir}/HTML/en/kasteroids/ - -%post -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-katomic -Summary: Atomic Entertainment game for Trinity -Group: Amusements/Games/Strategy/Other - -%description -n trinity-katomic -This is a puzzle game, in which the object is to assemble a molecule -from its atoms on a Sokoban-like board. On each move, an atom goes -as far as it can in a specified direction before being stopped by a -wall or another atom. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-katomic -%defattr(-,root,root,-) -%{tde_datadir}/apps/katomic/ -%{tde_datadir}/icons/hicolor/*/apps/katomic.png -%{tde_tdeappdir}/katomic.desktop -%{tde_bindir}/katomic -%{tde_tdedocdir}/HTML/en/katomic/ - -%post -n trinity-katomic -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-katomic -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbackgammon -Summary: A Backgammon game for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-kbackgammon -KBackgammon is a backgammon program for Trinity. It is based on the -code, ideas and concepts of KFibs (which is a FIBS client for -TDE1). For a short time, KBackgammon was called bacKgammon (if you -know somebody who is still using bacKgammon, please force them to -upgrade :-)). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbackgammon -%defattr(-,root,root,-) -%{tde_bindir}/kbackgammon -%{tde_tdeappdir}/kbackgammon.desktop -%{tde_datadir}/apps/kbackgammon/ -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png -%{tde_tdedocdir}/HTML/en/kbackgammon/ - -%post -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbattleship -Summary: Battleship game for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-kbattleship -This is an implementation of the Battleship game. Each player tries -to be the first to sink all the opponent's ships by firing "blindly" -at them. The game has options to play over a network connection or -against the computer. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbattleship -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbattleship/ -%{tde_datadir}/apps/zeroconf/_kbattleship._tcp -%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png -%{tde_tdeappdir}/kbattleship.desktop -%{tde_bindir}/kbattleship -%{tde_tdedocdir}/HTML/en/kbattleship/ - -%post -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kblackbox -Summary: A simple logical game for the Trinity project -Group: Amusements/Games/Board/Other - -%description -n trinity-kblackbox -KBlackBox is a game of hide and seek played on an grid of boxes. Your -opponent (Random number generator, in this case) has hidden several -balls within this box. By shooting rays into the box and observing -where they emerge it is possible to deduce the positions of the -hidden balls. The fewer rays you use to find the balls, the lower -your score. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kblackbox -%defattr(-,root,root,-) -%{tde_datadir}/apps/kblackbox/ -%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png -%{tde_tdeappdir}/kblackbox.desktop -%{tde_bindir}/kblackbox -%{tde_tdedocdir}/HTML/en/kblackbox/ - -%post -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbounce -Summary: Jezzball clone for the K Desktop Environment -Group: Amusements/Games/Action/Arcade - -%description -n trinity-kbounce -This is a clone of the popular Jezzball game originally created by -Microsoft. Jezzball is one of the rare and simple games requiring -skill, timing, and patience in order to be successful. A ball begins -to bounce off of an area enclosed by four borders (like a -square). You must move your pointer to certain areas within the -square. Upon clicking, a new border is constructed at a relatively -quick pace. You can change the direction of the borders by 90 degrees -as well. Ultimately, you must force the ball to bounce around in a -smaller, and smaller area as time goes by without the ball ever -touching the borders as they are being constructed. If a ball touches -a certain part of the border as it is being built, the game is over. -After 75% of the original space has been blocked off from the moving -ball, you advance one level, and one more ball is added to the mix in -the following level. - -This game was previously known as kjezz. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbounce -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbounce/ -%{tde_tdeappdir}/kbounce.desktop -%{tde_datadir}/icons/hicolor/*/apps/kbounce.png -%{tde_bindir}/kbounce -%{tde_tdedocdir}/HTML/en/kbounce/ - -%post -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kenolaba -Summary: Enolaba board game for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-kenolaba -kenolaba is a simple board strategy game that is played by two -players. There are red and yellow pieces for each player. Beginning -from a start position where each player has 14 pieces, moves are -drawn until one player has pushed 6 pieces of his opponent out of the -board. - -This game was previously known as kabalone, and was inspired by the -board game Abalone by Abalone SA, France. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kenolaba -%defattr(-,root,root,-) -%{tde_datadir}/apps/kenolaba/ -%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png -%{tde_tdeappdir}/kenolaba.desktop -%{tde_bindir}/kenolaba -%{tde_tdedocdir}/HTML/en/kenolaba/ - -%post -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kfouleggs -Summary: A TDE clone of the Japanese PuyoPuyo game -Group: Amusements/Games/Action/Arcade - -%description -n trinity-kfouleggs -KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced -features such as multiplayer games against human or AI, and network -play. If you have played Tetris or one of its many clones, you will -find KFouleggs easy to learn. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kfouleggs -%defattr(-,root,root,-) -%{tde_tdeappdir}/kfouleggs.desktop -%{tde_datadir}/apps/kfouleggs/ -%{tde_datadir}/config.kcfg/kfouleggs.kcfg -%{tde_bindir}/kfouleggs -%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png -%{tde_tdedocdir}/HTML/en/kfouleggs/ - -%post -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kgoldrunner -Summary: A Trinity clone of the Loderunner arcade game -Group: Amusements/Games/Action/Arcade - -%description -n trinity-kgoldrunner -KGoldrunner, a game of action and puzzle solving. Run through the -maze, dodge your enemies, collect all the gold and climb up to the -next level. - -You must guide the hero with the mouse or keyboard and collect all -the gold nuggets, then you can climb up into the next level. Your -enemies are also after the gold and they will kill you if they catch -you! - -The problem is you have no weapon to kill them. All you can do is -run away, dig holes in the floor to trap them or lure them into some -area where they cannot hurt you. After a short time a trapped enemy -climbs out of his hole, but if it closes before that, he will die and -reappear somewhere else. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kgoldrunner -%defattr(-,root,root,-) -%{tde_datadir}/apps/kgoldrunner/ -%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png -%{tde_tdeappdir}/KGoldrunner.desktop -%{tde_bindir}/kgoldrunner -%{tde_tdedocdir}/HTML/en/kgoldrunner/ - -%post -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kjumpingcube -Summary: Tactical one or two player game -Group: Amusements/Games/Strategy/Other - -%description -n trinity-kjumpingcube -KJumpingCube is a simple tactical game. You can play it against the -computer or against a friend. The playing field consists of squares -that contains points. By clicking on the squares you can increase -the points and if the points reach a maximum the points will jump to -the squares neighbours and take them over. Winner is the one, who -owns all squares. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kjumpingcube -%defattr(-,root,root,-) -%{tde_bindir}/kjumpingcube -%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png -%{tde_datadir}/apps/kjumpingcube/ -%{tde_tdeappdir}/kjumpingcube.desktop -%{tde_datadir}/config.kcfg/kjumpingcube.kcfg -%{tde_tdedocdir}/HTML/en/kjumpingcube/ - -%post -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klickety -Summary: A Clickomania-like game for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-klickety -Klickety is an adaptation of the (perhaps) well-known Clickomania -game; it is very similar to the "same" game. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klickety -%defattr(-,root,root,-) -%{tde_bindir}/klickety -%{tde_tdeappdir}/klickety.desktop -%{tde_datadir}/icons/hicolor/*/apps/klickety.png -%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png -%{tde_datadir}/apps/klickety/ -%{tde_tdedocdir}/HTML/en/klickety/ - -%post -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klines -Summary: Color lines for Trinity -Group: Amusements/Games/Strategy/Other - -%description -n trinity-klines -KLines is a simple game. It is played by one player, so there is only -one winner :-). You play for fun and against the high score. It was -inspired by a well known game - "Color lines", written for DOS by -Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in -1992. - -The main rules of the game are as simple as possible: you move (using -the mouse) marbles from cell to cell and build lines (horizontal, -vertical or diagonal). When a line contains 5 or more marbles, they -are removed and your score grows. After each turn the computer drops -three more marbles. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klines -%defattr(-,root,root,-) -%{tde_datadir}/apps/klines/ -%{tde_tdeappdir}/klines.desktop -%{tde_bindir}/klines -%{tde_datadir}/config.kcfg/klines.kcfg -%{tde_datadir}/icons/hicolor/*/apps/klines.png -%{tde_tdedocdir}/HTML/en/klines/ - -%post -n trinity-klines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmahjongg -Summary: The classic mahjongg game for Trinity project -Group: Amusements/Games/Board/Other - -%description -n trinity-kmahjongg -Your mission in this game is to remove all tiles from the game board. A -matching pair of tiles can be removed, if they are 'free', which means that -no other tiles block them on the left or right side. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmahjongg -%defattr(-,root,root,-) -%{tde_datadir}/apps/kmahjongg/ -%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png -%{tde_tdeappdir}/kmahjongg.desktop -%{tde_bindir}/kmahjongg -%{tde_datadir}/config.kcfg/kmahjongg.kcfg -%{tde_tdedocdir}/HTML/en/kmahjongg/ - -%post -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmines -Summary: Minesweeper for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-kmines -KMines is the classic Minesweeper game. You must uncover all the -empty cases without blowing on a mine. - -When you uncover a case, a number appears : it indicates how many -mines surround this case. If there is no number the neighbour cases -are automatically uncovered. In your process of uncovering secure -cases, it is very useful to put a flag on the cases which contain a -mine. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmines -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kmines.png -%{tde_tdeappdir}/kmines.desktop -%{tde_datadir}/apps/kmines/ -%{tde_bindir}/kmines -%{tde_tdedocdir}/HTML/en/kmines/ - -%post -n trinity-kmines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-knetwalk -Summary: A game for system administrators -Group: Amusements/Games/Board/Other - -%description -n trinity-knetwalk -This game presents the player with a rectangular field consisting of -a server, several clients, and pieces of wire. The object is to -rotate these elements until every client is connected to the server, -and no wires are left unconnected. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-knetwalk -%defattr(-,root,root,-) -%{tde_bindir}/knetwalk -%{tde_datadir}/apps/knetwalk -%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png -%{tde_tdeappdir}/knetwalk.desktop - -%post -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf -Summary: Minigolf game for TDE -Group: Amusements/Games/Action/Arcade - -%description -n trinity-kolf -This is a minigolf game for TDE that allows you to go through different -golf courses and waste an exorbitant amount of time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf -%defattr(-,root,root,-) -%{tde_datadir}/config/magic/kolf.magic -%{tde_datadir}/apps/kolf/ -%{tde_bindir}/kolf -%{tde_tdeappdir}/kolf.desktop -%{tde_datadir}/icons/hicolor/*/apps/kolf.png -%{tde_datadir}/mimelnk/application/x-kolf.desktop -%{tde_datadir}/mimelnk/application/x-kourse.desktop -%{tde_libdir}/libkdeinit_kolf.so -%{tde_libdir}/libkdeinit_kolf.la -%{tde_tdelibdir}/kolf.la -%{tde_tdelibdir}/kolf.so -%{tde_libdir}/libkolf.so.1 -%{tde_libdir}/libkolf.so.1.2.0 -%{tde_tdedocdir}/HTML/en/kolf/ - -%post -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf-devel -Summary: Development files for Kolf -Group: Development/Libraries/Other -Requires: trinity-kolf = %{version}-%{release} - -%description -n trinity-kolf-devel -This package contains headers and development libraries for compiling -Kolf plugins. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/kolf -%{tde_libdir}/libkolf.la -%{tde_libdir}/libkolf.so - -%post -n trinity-kolf-devel -/sbin/ldconfig || : - -%postun -n trinity-kolf-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-konquest -Summary: TDE based GNU-Lactic Konquest game -Group: Amusements/Games/Strategy/Other - -%description -n trinity-konquest -This the TDE version of Gnu-Lactic Konquest, a multi-player strategy -game. The goal of the game is to expand your interstellar empire -across the galaxy and, of course, crush your rivals in the process. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-konquest -%defattr(-,root,root,-) -%{tde_datadir}/apps/konquest/ -%{tde_datadir}/icons/hicolor/*/apps/konquest.png -%{tde_tdeappdir}/konquest.desktop -%{tde_bindir}/konquest -%{tde_tdedocdir}/HTML/en/konquest/ - -%post -n trinity-konquest -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-konquest -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpat -Summary: Trinity solitaire patience game -Group: Amusements/Games/Board/Card - -%description -n trinity-kpat -KPatience is a collection of 14 card games. All the games are single -player games. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpat -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kpat.png -%{tde_datadir}/apps/kpat/ -%{tde_tdeappdir}/kpat.desktop -%{tde_bindir}/kpat -%{tde_tdedocdir}/HTML/en/kpat/ - -%post -n trinity-kpat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpoker -Summary: Trinity based Poker clone -Group: Amusements/Games/Board/Card - -%description -n trinity-kpoker -KPoker is a TDE compliant clone of those highly addictive pocket -video poker games which are sometimes called "Videopoker" as well. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpoker -%defattr(-,root,root,-) -%{tde_datadir}/apps/kpoker/ -%{tde_datadir}/icons/hicolor/*/apps/kpoker.png -%{tde_tdeappdir}/kpoker.desktop -%{tde_bindir}/kpoker -%{tde_tdedocdir}/HTML/en/kpoker/ - -%post -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kreversi -Summary: Reversi for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-kreversi -Reversi is a simple strategy game that is played by two -players. There is only one type of piece - one side of it is black, -the other white. If a player captures a piece on the board, that -piece is turned and belongs to that player. The winner is the person -that has more pieces of his own color on the board and if there are -no more moves possible. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kreversi -%defattr(-,root,root,-) -%{tde_bindir}/kreversi -%{tde_tdeappdir}/kreversi.desktop -%{tde_datadir}/apps/kreversi/ -%{tde_datadir}/config.kcfg/kreversi.kcfg -%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png -%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png -%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz -%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz -%{tde_datadir}/icons/hicolor/*/apps/kreversi.png -%{tde_tdedocdir}/HTML/en/kreversi/ - -%post -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksame -Summary: SameGame for Trinity -Group: Amusements/Games/Strategy/Other - -%description -n trinity-ksame -KSame is a simple game. It's played by one player, so there is only -one winner :-) You play for fun and against the high score. It has -been inspired by SameGame, that is only famous on the Macintosh -platform. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksame -%defattr(-,root,root,-) -%{tde_bindir}/ksame -%{tde_datadir}/icons/hicolor/*/apps/ksame.png -%{tde_datadir}/apps/ksame/ -%{tde_tdeappdir}/ksame.desktop -%{tde_tdedocdir}/HTML/en/ksame/ - -%post -n trinity-ksame -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksame -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kshisen -Summary: Shisen-Sho for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-kshisen -KShisen-Sho is a single-player-game similar to Mahjongg and uses the -same set of tiles as Mahjongg. - -The object of the game is to remove all tiles from the field. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kshisen -%defattr(-,root,root,-) -%{tde_datadir}/apps/kshisen/ -%{tde_datadir}/config.kcfg/kshisen.kcfg -%{tde_datadir}/icons/hicolor/*/apps/kshisen.png -%{tde_tdeappdir}/kshisen.desktop -%{tde_bindir}/kshisen -%{tde_tdedocdir}/HTML/en/kshisen/ - -%post -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksirtet -Summary: Tetris and Puyo-Puyo games for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-ksirtet -This program is a clone of the well known game Tetris. You must fit -the falling pieces to form full lines. You can rotate and translate -the falling piece. The game ends when no more piece can fall ie when -your incomplete lines reach the top of the board. - -Every time you have destroyed 10 lines, you gain a level and the -pieces fall quicker (exactly the piece falls from a line each -1/(1+level) second). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksirtet -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksirtet.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png -%{tde_datadir}/apps/ksirtet/ -%{tde_bindir}/ksirtet -%{tde_datadir}/config.kcfg/ksirtet.kcfg -%{tde_tdedocdir}/HTML/en/ksirtet/ - -%post -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksmiletris -Summary: Tetris like game for Trinity -Group: Amusements/Games/Action/Arcade - -%description -n trinity-ksmiletris -This is a game with falling blocks composed of different types of -smilies. The object of the game is to "crack a smile" by guiding -blocks so there are two or more of the same symbol vertically. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksmiletris -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksmiletris/ -%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png -%{tde_tdeappdir}/ksmiletris.desktop -%{tde_bindir}/ksmiletris -%{tde_tdedocdir}/HTML/en/ksmiletris/ - -%post -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksnake -Summary: Snake Race for Trinity -Group: Amusements/Games/Action/Arcade - -%description -n trinity-ksnake -Snake Race is a game of speed and agility. You are a hungry snake and -are trying to eat all the apples in the room before getting out! - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksnake -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksnake/ -%{tde_datadir}/config.kcfg/ksnake.kcfg -%{tde_datadir}/icons/hicolor/*/apps/ksnake.png -%{tde_tdeappdir}/ksnake.desktop -%{tde_bindir}/ksnake -%{tde_tdedocdir}/HTML/en/ksnake/ - -%post -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksokoban -Summary: Sokoban game for Trinity -Group: Amusements/Games/Strategy/Other - -%description -n trinity-ksokoban -The first sokoban game was created in 1982 by Hiroyuki Imabayashi at -the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for -"warehouse keeper". The idea is that you are a warehouse keeper -trying to push crates to their proper locations in a warehouse. - -The problem is that you cannot pull the crates or step over them. If -you are not careful, some of the crates can get stuck in wrong places -and/or block your way. - -It can be rather difficult just to solve a level. But if you want to -make it even harder, you can try to minimise the number of moves -and/or pushes you use to solve the level. - -To make the game more fun for small kids (below 10 years or so), some -collections with easier levels are also included in KSokoban. These -are marked (easy) in the level collection menu. Of course, these -levels can be fun for adults too, for example if you don't want to -expose yourself to too much mental strain. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksokoban -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksokoban.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png -%{tde_bindir}/ksokoban -%{tde_tdedocdir}/HTML/en/ksokoban/ - -%post -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kspaceduel -Summary: Arcade two-player space game for Trinity -Group: Amusements/Games/Action/Arcade - -%description -n trinity-kspaceduel -KSpaceduel is an space arcade game for two players. - -Each player controls a ship that flies around the sun and tries to -shoot at the other ship. You can play KSpaceduel with another person, -against the computer, or you can have the computer control both ships -and play each other. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kspaceduel -%defattr(-,root,root,-) -%{tde_datadir}/apps/kspaceduel/ -%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png -%{tde_tdeappdir}/kspaceduel.desktop -%{tde_bindir}/kspaceduel -%{tde_datadir}/config.kcfg/kspaceduel.kcfg -%{tde_tdedocdir}/HTML/en/kspaceduel/ - -%post -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktron -Summary: Tron clone for the K Desktop Environment -Group: Amusements/Games/Action/Arcade - -%description -n trinity-ktron -The object of the game is to avoid running into walls, your own tail, -and that of your opponent. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktron -%defattr(-,root,root,-) -%{tde_bindir}/ktron -%{tde_datadir}/icons/hicolor/*/apps/ktron.png -%{tde_tdeappdir}/ktron.desktop -%{tde_datadir}/apps/ktron/ -%{tde_datadir}/config.kcfg/ktron.kcfg -%{tde_tdedocdir}/HTML/en/ktron/ - -%post -n trinity-ktron -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktron -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktuberling -Summary: Potato Guy for Trinity -Group: Amusements/Games/Action/Arcade - -%description -n trinity-ktuberling -KTuberling is a game intended for small children. Of course, it may -be suitable for adults who have remained young at heart. - -It is a potato editor. That means that you can drag and drop eyes, -mouths, moustache, and other parts of face and goodies onto a -potato-like guy. Similarly, you have a penguin on which you can drop -other stuff. - -There is no winner for the game. The only purpose is to make the -funniest faces you can. - -There is a museum (like a "Madame Tusseau" gallery) where you can -find many funny examples of decorated potatoes. Of course, you can -send your own creations to the programmer, Eric Bischoff, who will -include them in the museum if he gets some spare time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktuberling -%defattr(-,root,root,-) -%{tde_bindir}/ktuberling -%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png -%{tde_tdeappdir}/ktuberling.desktop -%{tde_datadir}/apps/ktuberling/ -%{tde_datadir}/mimelnk/application/x-tuberling.desktop -%{tde_tdedocdir}/HTML/en/ktuberling/ - -%post -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-twin4 -Summary: Connect Four clone for Trinity -Group: Amusements/Games/Board/Other - -%description -n trinity-twin4 -Four wins is a game for two players. Each player is represented by a -colour (yellow and red). The goal of the game is to get four -connected pieces of your colour into a row, column or any -diagonal. This is done by placing one of your pieces into any of the -seven columns. A piece will begin to fill a column from the bottom, -i.e. it will fall down until it reaches the ground level or another -stone. After a move is done it is the turn of the other player. This -is repeated until the game is over, i.e. one of the players has four -pieces in a row, column or diagonal or no more moves are possible -because the board is filled. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-twin4 -%defattr(-,root,root,-) -%{tde_bindir}/kwin4 -%{tde_bindir}/kwin4proc -%{tde_datadir}/apps/kwin4/ -%{tde_datadir}/config.kcfg/kwin4.kcfg -%{tde_datadir}/icons/hicolor/*/apps/kwin4.png -%{tde_tdeappdir}/kwin4.desktop -%{tde_tdedocdir}/HTML/en/kwin4/ - -%post -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-lskat -Summary: Lieutnant Skat card game for Trinity -Group: Amusements/Games/Board/Card - -%description -n trinity-lskat -Lieutnant Skat (from German Offiziersskat) is a card game for two -players. It is roughly played according to the rules of Skat but with -only two players and simplified rules. - -Every player has a set of cards in front of him/her, half of them -covered and half of them open. Both players try to win more than 60 -of the 120 possible points. After 16 moves all cards are played and -the game ends. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-lskat -%defattr(-,root,root,-) -%{tde_bindir}/lskat -%{tde_bindir}/lskatproc -%{tde_datadir}/apps/lskat/ -%{tde_datadir}/icons/hicolor/*/apps/lskat.png -%{tde_tdeappdir}/lskat.desktop -%{tde_tdedocdir}/HTML/en/lskat/ - -%post -n trinity-lskat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-lskat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%if 0%{?pclinuxos} || 0%{?suse_version} && 0%{?opensuse_bs} == 0 -%debug_package -%endif - -########## - - -%prep -%setup -q -n %{name}-%{version}%{?preversion:~%{preversion}} - -%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" -%__cp -f "/usr/share/libtool/"*"/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" -%__make -f "admin/Makefile.common" - - -%build -unset QTDIR QTINC QTLIB -. /etc/profile.d/qt3.sh -export PATH="%{tde_bindir}:${PATH}" - -# Do not build against any "/usr" installed KDE -export KDEDIR="%{tde_prefix}" - -# Specific path for RHEL4 -if [ -d "/usr/X11R6" ]; then - export RPM_OPT_FLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}" -fi - -%configure \ - --prefix=%{tde_prefix} \ - --exec-prefix=%{tde_prefix} \ - --bindir=%{tde_bindir} \ - --libdir=%{tde_libdir} \ - --datadir=%{tde_datadir} \ - --includedir=%{tde_tdeincludedir} \ - \ - --disable-dependency-tracking \ - --disable-debug \ - --enable-new-ldflags \ - --enable-final \ - --enable-closure \ - --enable-rpath \ - \ - --disable-setgid - -# WTF hack for RHEL4 -%if 0%{?rhel} == 4 -mkdir atlantik/libatlantic/.libs -ln -s . atlantik/libatlantic/.libs/.libs -%endif - -%__make %{?_smp_mflags} - - -%install -export PATH="%{tde_bindir}:${PATH}" -%__rm -rf %{buildroot} -%__make install DESTDIR=%{buildroot} - -# Updates applications categories for openSUSE -%if 0%{?suse_version} -%suse_update_desktop_file -r kasteroids Game ArcadeGame -%suse_update_desktop_file -r KGoldrunner Game ArcadeGame -%suse_update_desktop_file -r ksnake Game ArcadeGame -%suse_update_desktop_file -r kspaceduel Game ArcadeGame -%suse_update_desktop_file -r ktron Game ArcadeGame -%suse_update_desktop_file -r kfouleggs Game BlocksGame -%suse_update_desktop_file -r ksirtet Game BlocksGame -%suse_update_desktop_file -r klickety Game BoardGame -%suse_update_desktop_file -r ksmiletris Game BlocksGame -%suse_update_desktop_file -r ktuberling Game KidsGame -%suse_update_desktop_file -r atlantik Game BoardGame -%suse_update_desktop_file -r kbackgammon Game BoardGame -%suse_update_desktop_file -r kbattleship Game BoardGame -%suse_update_desktop_file -r kblackbox Game BoardGame -%suse_update_desktop_file -r kenolaba Game BoardGame -%suse_update_desktop_file -r kmahjongg Game BoardGame -%suse_update_desktop_file -r kreversi Game BoardGame -%suse_update_desktop_file -r kshisen Game BoardGame -%suse_update_desktop_file -r kwin4 Game BoardGame -%suse_update_desktop_file -r kpat Game CardGame -%suse_update_desktop_file -r kpoker Game CardGame -%suse_update_desktop_file -r lskat Game CardGame -%suse_update_desktop_file -r katomic Game LogicGame -%suse_update_desktop_file -r kjumpingcube Game LogicGame -%suse_update_desktop_file -r klines Game LogicGame -%suse_update_desktop_file -r -G "Tactical Game" knetwalk Game LogicGame -%suse_update_desktop_file -r kmines Game LogicGame -%suse_update_desktop_file -r konquest Game LogicGame -%suse_update_desktop_file -r ksame Game LogicGame -%suse_update_desktop_file -r ksokoban Game LogicGame -%suse_update_desktop_file -r kbounce Game LogicGame -%suse_update_desktop_file -r kolf Game SportsGame -%endif - -# Links duplicate files -%fdupes "%{?buildroot}" - - -%clean -%__rm -rf %{buildroot} - - -%changelog -- cgit v1.2.1