/*************************************************************************** this is the abstract class to access a player from ------------------- begin : Mon Jan 15 21:09:00 MEZ 2001 copyright : (C) 2001 by Stefan Gehn email : metz {AT} gehn {DOT} net ***************************************************************************/ /*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/ #ifndef PLAYERINTERFACE_H #define PLAYERINTERFACE_H #include #include class PlayerInterface : public QObject { Q_OBJECT public: PlayerInterface(); virtual ~PlayerInterface(); enum PlayingStatus { Stopped=0, Playing, Paused }; public slots: virtual void updateSlider()=0; // gets called on timer-timeout virtual void sliderStartDrag()=0; virtual void sliderStopDrag()=0; virtual void jumpToTime( int msec )=0; virtual void playpause()=0; virtual void stop()=0; virtual void next()=0; virtual void prev()=0; virtual void volumeUp()=0; virtual void volumeDown()=0; virtual void dragEnterEvent(TQDragEnterEvent* event)=0; virtual void dropEvent(TQDropEvent* event)=0; virtual const TQString getTrackTitle() const=0; virtual int playingStatus()=0; void startPlayer(const TQString &desktopname); signals: void newSliderPosition(int, int); void playingStatusChanged(int); void playerStarted(); void playerStopped(); }; #endif