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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2013-01-20 00:16:02 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2013-01-20 00:16:02 -0600
commitca76618006d430d1253cc6cc0a20dc2c6ca666f9 (patch)
tree2040fc1d273d66067b34cc67e97f06c2e2602aa1 /kscreensaver/kdesavers
parentde2e00ccad5e4f0ef40e88290954c8ccb7d518a5 (diff)
downloadtdeartwork-ca76618006d430d1253cc6cc0a20dc2c6ca666f9.tar.gz
tdeartwork-ca76618006d430d1253cc6cc0a20dc2c6ca666f9.zip
Rename KApplication to TDEApplication to avoid conflicts with KDE4
Diffstat (limited to 'kscreensaver/kdesavers')
-rw-r--r--kscreensaver/kdesavers/fountain.cpp24
-rw-r--r--kscreensaver/kdesavers/gravity.cpp12
-rw-r--r--kscreensaver/kdesavers/slideshow.cpp30
3 files changed, 33 insertions, 33 deletions
diff --git a/kscreensaver/kdesavers/fountain.cpp b/kscreensaver/kdesavers/fountain.cpp
index 729e8aa4..47b66998 100644
--- a/kscreensaver/kdesavers/fountain.cpp
+++ b/kscreensaver/kdesavers/fountain.cpp
@@ -296,13 +296,13 @@ void Fountain::initializeGL ()
{
particle[loop].active=true; // Make All The Particles Active
particle[loop].life=1.0f; // Give All The Particles Full Life
- particle[loop].fade=float(KApplication::random()%100)/1000.0f+0.003f; // Random Fade Speed
+ particle[loop].fade=float(TDEApplication::random()%100)/1000.0f+0.003f; // Random Fade Speed
particle[loop].r=colors[(loop+1)/(MAX_PARTICLES/12)][0]; // Select Red Rainbow Color
particle[loop].g=colors[(loop+1)/(MAX_PARTICLES/12)][1]; // Select Green Rainbow Color
particle[loop].b=colors[(loop+1)/(MAX_PARTICLES/12)][2]; // Select Blue Rainbow Color
- particle[loop].xi=float((KApplication::random()%50)-26.0f)*10.0f; // Random Speed On X Axis
- particle[loop].yi=float((KApplication::random()%50)-25.0f)*10.0f; // Random Speed On Y Axis
- particle[loop].zi=float((KApplication::random()%50)-25.0f)*10.0f; // Random Speed On Z Axis
+ particle[loop].xi=float((TDEApplication::random()%50)-26.0f)*10.0f; // Random Speed On X Axis
+ particle[loop].yi=float((TDEApplication::random()%50)-25.0f)*10.0f; // Random Speed On Y Axis
+ particle[loop].zi=float((TDEApplication::random()%50)-25.0f)*10.0f; // Random Speed On Z Axis
particle[loop].xg=0.0f; // SetQt::Horizontal Pull To Zero
particle[loop].yg=-0.8f; // SetQt::Vertical Pull Downward
particle[loop].zg=0.0f; // Set Pull On Z Axis To Zero
@@ -401,13 +401,13 @@ void Fountain::paintGL ()
if (particle[loop].life<0.0f) // If Particle Is Burned Out
{
particle[loop].life=2.0f; // Give It New Life
- particle[loop].fade=float(KApplication::random()%100)/1000.0f+0.003f; // Random Fade Value
+ particle[loop].fade=float(TDEApplication::random()%100)/1000.0f+0.003f; // Random Fade Value
particle[loop].x=0.0f; // Center On X Axis
particle[loop].y=0.0f; // Center On Y Axis
particle[loop].z=0.0f; // Center On Z Axis
- particle[loop].xi=xspeed+float((KApplication::random()%60)-32.0f); // X Axis Speed And Direction
- particle[loop].yi=yspeed+float((KApplication::random()%60)-30.0f); // Y Axis Speed And Direction
- particle[loop].zi=float((KApplication::random()%60)-30.0f); // Z Axis Speed And Direction
+ particle[loop].xi=xspeed+float((TDEApplication::random()%60)-32.0f); // X Axis Speed And Direction
+ particle[loop].yi=yspeed+float((TDEApplication::random()%60)-30.0f); // Y Axis Speed And Direction
+ particle[loop].zi=float((TDEApplication::random()%60)-30.0f); // Z Axis Speed And Direction
particle[loop].r=colors[col][0]; // Select Red From Color Table
particle[loop].g=colors[col][1]; // Select Green From Color Table
particle[loop].b=colors[col][2]; // Select Blue From Color Table
@@ -417,13 +417,13 @@ void Fountain::paintGL ()
// Explode
particle[loop].active=true; // Make All The Particles Active
particle[loop].life=1.0f; // Give All The Particles Full Life
- particle[loop].fade=float(KApplication::random()%100)/1000.0f+0.003f; // Random Fade Speed
+ particle[loop].fade=float(TDEApplication::random()%100)/1000.0f+0.003f; // Random Fade Speed
particle[loop].r=colors[(loop+1)/(MAX_PARTICLES/12)][0]; // Select Red Rainbow Color
particle[loop].g=colors[(loop+1)/(MAX_PARTICLES/12)][1]; // Select Green Rainbow Color
particle[loop].b=colors[(loop+1)/(MAX_PARTICLES/12)][2]; // Select Blue Rainbow Color
- particle[loop].xi=float((KApplication::random()%50)-26.0f)*10.0f; // Random Speed On X Axis
- particle[loop].yi=float((KApplication::random()%50)-25.0f)*10.0f; // Random Speed On Y Axis
- particle[loop].zi=float((KApplication::random()%50)-25.0f)*10.0f; // Random Speed On Z Axis
+ particle[loop].xi=float((TDEApplication::random()%50)-26.0f)*10.0f; // Random Speed On X Axis
+ particle[loop].yi=float((TDEApplication::random()%50)-25.0f)*10.0f; // Random Speed On Y Axis
+ particle[loop].zi=float((TDEApplication::random()%50)-25.0f)*10.0f; // Random Speed On Z Axis
particle[loop].xg=0.0f; // SetQt::Horizontal Pull To Zero
particle[loop].yg=-0.8f; // SetQt::Vertical Pull Downward
particle[loop].zg=0.0f; // Set Pull On Z Axis To Zero
diff --git a/kscreensaver/kdesavers/gravity.cpp b/kscreensaver/kdesavers/gravity.cpp
index d6afc184..25adf2e2 100644
--- a/kscreensaver/kdesavers/gravity.cpp
+++ b/kscreensaver/kdesavers/gravity.cpp
@@ -398,18 +398,18 @@ void Gravity::buildParticle(int loop)
{0.5f,0.5f,1.0f},{0.75f,0.5f,1.0f},{1.0f,0.5f,1.0f},{1.0f,0.5f,0.75f}};
col = ( ++col ) % 12;
particle[loop].active=true;
- particle[loop].index=KApplication::random()%100;
+ particle[loop].index=TDEApplication::random()%100;
particle[loop].indexo=particle[loop].index;
- particle[loop].fade=float(KApplication::random()%100)/1000.0f+0.003f; // Random Fade Value
+ particle[loop].fade=float(TDEApplication::random()%100)/1000.0f+0.003f; // Random Fade Value
particle[loop].r=colors[col][0]; // Select Red From Color Table
particle[loop].g=colors[col][1]; // Select Green From Color Table
particle[loop].b=colors[col][2]; // Select Blue From Color Table
particle[loop].size=size;
- particle[loop].x = float(KApplication::random()%100-50)*4.0;
- particle[loop].y = float(KApplication::random()%20-10)*4.0;
- particle[loop].z = float(KApplication::random()%100-50)*4.0;
+ particle[loop].x = float(TDEApplication::random()%100-50)*4.0;
+ particle[loop].y = float(TDEApplication::random()%20-10)*4.0;
+ particle[loop].z = float(TDEApplication::random()%100-50)*4.0;
particle[loop].xo = particle[loop].x;
- if ((1+(KApplication::random() % 10) > 5))
+ if ((1+(TDEApplication::random() % 10) > 5))
particle[loop].yo = particle[loop].y;
else
particle[loop].yo = 0.0;
diff --git a/kscreensaver/kdesavers/slideshow.cpp b/kscreensaver/kdesavers/slideshow.cpp
index 5ce30caf..4c4a4cd8 100644
--- a/kscreensaver/kdesavers/slideshow.cpp
+++ b/kscreensaver/kdesavers/slideshow.cpp
@@ -194,7 +194,7 @@ int kSlideShowSaver::effectMultiCircleOut(bool aInit)
pa.setPoint(0, mw>>1, mh>>1);
pa.setPoint(3, mw>>1, mh>>1);
mfy = sqrt((double)mw*mw + mh*mh) / 2;
- mi = KApplication::random()%15 + 2;
+ mi = TDEApplication::random()%15 + 2;
mfd = M_PI*2/mi;
mAlpha = mfd;
mwait = 10 * mi;
@@ -320,7 +320,7 @@ int kSlideShowSaver::effectMeltdown(bool aInit)
y = mIntArray[i];
if (y >= mh) continue;
done = false;
- if ((KApplication::random()&15) < 6) continue;
+ if ((TDEApplication::random()&15) < 6) continue;
bitBlt(TQT_TQPAINTDEVICE(this), x, y+mdy, TQT_TQPAINTDEVICE(this), x, y, mdx, mh-y-mdy, CopyROP, true);
bitBlt(TQT_TQPAINTDEVICE(this), x, y, TQT_TQPAINTDEVICE(&mNextScreen), x, y, mdx, mdy, CopyROP, true);
mIntArray[i] += mdy;
@@ -388,7 +388,7 @@ int kSlideShowSaver::effectSweep(bool aInit)
{
// subtype: 0=sweep right to left, 1=sweep left to right
// 2=sweep bottom to top, 3=sweep top to bottom
- mSubType = KApplication::random() % 4;
+ mSubType = TDEApplication::random() % 4;
mw = width();
mh = height();
mdx = (mSubType==1 ? 16 : -16);
@@ -451,9 +451,9 @@ int kSlideShowSaver::effectBlobs(bool aInit)
return -1;
}
- mx = KApplication::random() % mw;
- my = KApplication::random() % mh;
- r = (KApplication::random() % 200) + 50;
+ mx = TDEApplication::random() % mw;
+ my = TDEApplication::random() % mh;
+ r = (TDEApplication::random() % 200) + 50;
mPainter.drawEllipse(mx-r, my-r, r, r);
mi--;
@@ -467,7 +467,7 @@ int kSlideShowSaver::effectRandom(bool /*aInit*/)
{
int x, y, i, w, h, fact, sz;
- fact = (KApplication::random() % 3) + 1;
+ fact = (TDEApplication::random() % 3) + 1;
w = width() >> fact;
h = height() >> fact;
@@ -475,8 +475,8 @@ int kSlideShowSaver::effectRandom(bool /*aInit*/)
for (i = (w*h)<<1; i > 0; i--)
{
- x = (KApplication::random() % w) << fact;
- y = (KApplication::random() % h) << fact;
+ x = (TDEApplication::random() % w) << fact;
+ y = (TDEApplication::random() % h) << fact;
bitBlt(TQT_TQPAINTDEVICE(this), x, y, TQT_TQPAINTDEVICE(&mNextScreen), x, y, sz, sz, CopyROP, true);
}
showNextScreen();
@@ -572,7 +572,7 @@ int kSlideShowSaver::effectIncomingEdges(bool aInit)
mfx = mix / 100.0;
mfy = miy / 100.0;
mi = 0;
- mSubType = KApplication::random() & 1;
+ mSubType = TDEApplication::random() & 1;
}
mx = (int)(mfx * mi);
@@ -697,7 +697,7 @@ void kSlideShowSaver::slotTimeout()
loadNextImage();
createNextScreen();
- if (mNumEffects > 1) i = KApplication::random() % mNumEffects;
+ if (mNumEffects > 1) i = TDEApplication::random() % mNumEffects;
else i = 0;
mEffect = mEffectList[i];
@@ -748,7 +748,7 @@ void kSlideShowSaver::createNextScreen()
if (mFileList.isEmpty())
{
p.setPen(TQColor("white"));
- p.drawText(20 + (KApplication::random() % (ww>>1)), 20 + (KApplication::random() % (wh>>1)),
+ p.drawText(20 + (TDEApplication::random() % (ww>>1)), 20 + (TDEApplication::random() % (wh>>1)),
i18n("No images found"));
}
else
@@ -789,8 +789,8 @@ void kSlideShowSaver::createNextScreen()
{
if(mRandomPosition)
{
- x = (KApplication::random() % (ww - iw)) + geoptr->mXorg;
- y = (KApplication::random() % (wh - ih)) + geoptr->mYorg;
+ x = (TDEApplication::random() % (ww - iw)) + geoptr->mXorg;
+ y = (TDEApplication::random() % (wh - ih)) + geoptr->mYorg;
}
else
{
@@ -832,7 +832,7 @@ void kSlideShowSaver::loadNextImage()
if (mShowRandom)
{
- mFileIdx = KApplication::random() % num;
+ mFileIdx = TDEApplication::random() % num;
fname = mFileList[mFileIdx];
mFileList.remove(fname);
if (num == 1) //we're about to run out of images