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author | Richard Grenville <pyxlcy@gmail.com> | 2012-09-11 22:22:58 +0800 |
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committer | Richard Grenville <pyxlcy@gmail.com> | 2012-09-11 22:22:58 +0800 |
commit | 00d29b07488415661f9306b9cd5fffc855c9c358 (patch) | |
tree | 16de17251ad876b8aeceb148f162f41f4bac6abf | |
parent | bbf35f81556f3309b320705db1cd98830b4cf552 (diff) | |
download | tdebase-00d29b07488415661f9306b9cd5fffc855c9c358.tar.gz tdebase-00d29b07488415661f9306b9cd5fffc855c9c358.zip |
Bug fix: Issue #37, fix 5 opacity-related bugs
More details in the bug report.
- Rewritten much of the opacity calculation, code cleanup.
- Commandline switch --inactive_opacity_override to restore the old
behavior in which inactive_opacity has higher priority than
_NET_WM_OPACITY.
-rw-r--r-- | compton.c | 167 | ||||
-rw-r--r-- | compton.h | 41 |
2 files changed, 154 insertions, 54 deletions
@@ -81,9 +81,6 @@ Bool win_type_fade[NUM_WINTYPES]; * Macros */ -#define INACTIVE_OPACITY \ -(unsigned long)((double)inactive_opacity * OPAQUE) - #define IS_NORMAL_WIN(w) \ ((w) && ((w)->window_type == WINTYPE_NORMAL \ || (w)->window_type == WINTYPE_UTILITY)) @@ -108,8 +105,14 @@ Bool fade_trans = False; Bool clear_shadow = False; -double inactive_opacity = 0; -double frame_opacity = 0; +/// Default opacity for inactive windows. +/// 32-bit integer with the format of _NET_WM_OPACITY. 0 stands for +/// not enabled, default. +opacity_t inactive_opacity = 0; +/// Whether inactive_opacity overrides the opacity set by window +/// attributes. +Bool inactive_opacity_override = False; +double frame_opacity = 0.0; Bool synchronize = False; @@ -203,21 +206,7 @@ set_fade(Display *dpy, win *w, double start, } f->callback = callback; - w->opacity = f->cur * OPAQUE; - - determine_mode(dpy, w); - - if (w->shadow) { - XRenderFreePicture(dpy, w->shadow); - w->shadow = None; - - if (w->extents != None) { - XFixesDestroyRegion(dpy, w->extents); - } - - /* rebuild the shadow */ - w->extents = win_extents(dpy, w); - } + set_opacity(dpy, w, f->cur * OPAQUE); /* fading windows need to be drawn, mark them as damaged. when a window maps, @@ -1364,6 +1353,7 @@ map_win(Display *dpy, Window id, if (!w) return; + w->focused = False; w->a.map_state = IsViewable; w->window_type = determine_wintype(dpy, w->id, w->id); @@ -1382,8 +1372,7 @@ map_win(Display *dpy, Window id, } } - // this causes problems for inactive transparency - //w->opacity = get_opacity_prop(dpy, w, OPAQUE); + calc_opacity(dpy, w, True); determine_mode(dpy, w); @@ -1481,8 +1470,7 @@ unmap_win(Display *dpy, Window id, Bool fade) { finish_unmap_win(dpy, w); } -static unsigned int -get_opacity_prop(Display *dpy, win *w, unsigned int def) { +opacity_t get_opacity_prop(Display *dpy, win *w, opacity_t def) { Atom actual; int format; unsigned long n, left; @@ -1493,9 +1481,8 @@ get_opacity_prop(Display *dpy, win *w, unsigned int def) { XA_CARDINAL, &actual, &format, &n, &left, &data); if (result == Success && data != NULL) { - unsigned int i; - memcpy(&i, data, sizeof(unsigned int)); - XFree((void *)data); + opacity_t i = *((opacity_t *) data); + XFree(data); return i; } @@ -1504,11 +1491,7 @@ get_opacity_prop(Display *dpy, win *w, unsigned int def) { static double get_opacity_percent(Display *dpy, win *w) { - double def = win_type_opacity[w->window_type]; - unsigned int opacity = - get_opacity_prop(dpy, w, (unsigned int)(OPAQUE * def)); - - return opacity * 1.0 / OPAQUE; + return w->opacity * 1.0 / OPAQUE; } static void @@ -1558,8 +1541,11 @@ determine_mode(Display *dpy, win *w) { } } -static void -set_opacity(Display *dpy, win *w, unsigned long opacity) { +void set_opacity(Display *dpy, win *w, opacity_t opacity) { + // Do nothing if the opacity does not change + if (w->opacity == opacity) + return; + w->opacity = opacity; determine_mode(dpy, w); if (w->shadow) { @@ -1575,6 +1561,53 @@ set_opacity(Display *dpy, win *w, unsigned long opacity) { } } +/** + * Calculate and set the opacity of a window. + * + * If window is inactive and inactive_opacity_override is set, the + * priority is: (Simulates the old behavior) + * + * inactive_opacity > _NET_WM_WINDOW_OPACITY (if not opaque) + * > window type default opacity + * + * Otherwise: + * + * _NET_WM_WINDOW_OPACITY (if not opaque) + * > window type default opacity (if not opaque) + * > inactive_opacity + * + * @param dpy X display to use + * @param w struct _win object representing the window + * @param refetch_prop whether _NET_WM_OPACITY of the window needs to be + * refetched + */ +void calc_opacity(Display *dpy, win *w, Bool refetch_prop) { + opacity_t opacity; + + // Do nothing for unmapped window, calc_opacity() will be called + // when it's mapped + // I suppose I need not to check for IsUnviewable here? + if (IsViewable != w->a.map_state) + return; + + // Do not refetch the opacity window attribute unless necessary, this + // is probably an expensive operation in some cases + if (refetch_prop) + w->opacity_prop = get_opacity_prop(dpy, w, OPAQUE); + + if (OPAQUE == (opacity = w->opacity_prop)) { + if (OPAQUE != win_type_opacity[w->window_type]) + opacity = win_type_opacity[w->window_type] * OPAQUE; + } + + // Respect inactive_opacity in some cases + if (IS_NORMAL_WIN(w) && False == w->focused && inactive_opacity + && (OPAQUE == opacity || inactive_opacity_override)) + opacity = inactive_opacity; + + set_opacity(dpy, w, opacity); +} + static void add_win(Display *dpy, Window id, Window prev, Bool override_redirect) { if (find_win(dpy, id)) { @@ -1632,6 +1665,8 @@ add_win(Display *dpy, Window id, Window prev, Bool override_redirect) { new->shadow_width = 0; new->shadow_height = 0; new->opacity = OPAQUE; + new->opacity_prop = OPAQUE; + new->focused = False; new->destroyed = False; new->need_configure = False; new->window_type = WINTYPE_UNKNOWN; @@ -1661,9 +1696,6 @@ add_win(Display *dpy, Window id, Window prev, Bool override_redirect) { if (new->a.map_state == IsViewable) { new->window_type = determine_wintype(dpy, id, id); - if (inactive_opacity && IS_NORMAL_WIN(new)) { - new->opacity = INACTIVE_OPACITY; - } map_win(dpy, id, new->damage_sequence - 1, True, override_redirect); } } @@ -1875,7 +1907,7 @@ destroy_win(Display *dpy, Window id, Bool fade) { #if HAS_NAME_WINDOW_PIXMAP if (w && w->pixmap && fade && win_type_fade[w->window_type]) { - set_fade(dpy, w, w->opacity * 1.0 / OPAQUE, + set_fade(dpy, w, get_opacity_percent(dpy, w), 0.0, fade_out_step, destroy_callback, False, True); } else @@ -2169,9 +2201,9 @@ ev_focus_in(XFocusChangeEvent *ev) { if (!inactive_opacity) return; win *w = find_win(dpy, ev->window); - if (IS_NORMAL_WIN(w)) { - set_opacity(dpy, w, OPAQUE); - } + + w->focused = True; + calc_opacity(dpy, w, False); } inline static void @@ -2188,9 +2220,9 @@ ev_focus_out(XFocusChangeEvent *ev) { } win *w = find_win(dpy, ev->window); - if (IS_NORMAL_WIN(w)) { - set_opacity(dpy, w, INACTIVE_OPACITY); - } + + w->focused = False; + calc_opacity(dpy, w, False); } inline static void @@ -2282,9 +2314,7 @@ ev_property_notify(XPropertyEvent *ev) { /* reset mode and redraw window */ win *w = find_win(dpy, ev->window); if (w) { - double def = win_type_opacity[w->window_type]; - set_opacity(dpy, w, - get_opacity_prop(dpy, w, (unsigned long)(OPAQUE * def))); + calc_opacity(dpy, w, True); } } @@ -2456,6 +2486,8 @@ usage() { " Green color value of shadow (0.0 - 1.0, defaults to 0).\n" "--shadow-blue value\n" " Blue color value of shadow (0.0 - 1.0, defaults to 0).\n" + "--inactive-opacity-override\n" + " Inactive opacity set by -i overrides value of _NET_WM_OPACITY.\n" ); exit(1); @@ -2561,6 +2593,7 @@ main(int argc, char **argv) { { "shadow-red", required_argument, NULL, 0 }, { "shadow-green", required_argument, NULL, 0 }, { "shadow-blue", required_argument, NULL, 0 }, + { "inactive-opacity-override", no_argument, NULL, 0 }, }; XEvent ev; @@ -2603,6 +2636,9 @@ main(int argc, char **argv) { case 2: shadow_blue = normalize_d(atof(optarg)); break; + case 3: + inactive_opacity_override = True; + break; } break; // Short options @@ -2664,10 +2700,12 @@ main(int argc, char **argv) { shadow_offset_y = atoi(optarg); break; case 'i': - inactive_opacity = (double)atof(optarg); + inactive_opacity = (normalize_d(atof(optarg)) * OPAQUE); + if (OPAQUE == inactive_opacity) + inactive_opacity = 0; break; case 'e': - frame_opacity = (double)atof(optarg); + frame_opacity = normalize_d(atof(optarg)); break; case 'z': clear_shadow = True; @@ -2792,6 +2830,37 @@ main(int argc, char **argv) { add_win(dpy, children[i], i ? children[i-1] : None, False); } + // Check the currently focused window so we can apply appropriate + // opacity on it + { + Window wid = 0; + int revert_to; + win *w = NULL; + + XGetInputFocus(dpy, &wid, &revert_to); + + // XGetInputFocus seemingly returns the application window focused + // instead of the WM window frame, so we traverse through its + // ancestors to find out the frame + while(wid && wid != root + && !array_wid_exists(children, nchildren, wid)) { + Window troot; + Window parent; + Window *tchildren; + unsigned tnchildren; + + XQueryTree(dpy, wid, &troot, &parent, &tchildren, &tnchildren); + XFree(tchildren); + wid = parent; + } + + // And we set the focus state and opacity here + if (wid && wid != root && (w = find_win(dpy, wid))) { + w->focused = True; + calc_opacity(dpy, w, False); + } + } + XFree(children); XUngrabServer(dpy); @@ -7,6 +7,7 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> +#include <inttypes.h> #include <math.h> #include <sys/poll.h> #include <sys/time.h> @@ -44,6 +45,8 @@ * Types */ +typedef uint32_t opacity_t; + typedef enum { WINTYPE_UNKNOWN, WINTYPE_DESKTOP, @@ -94,8 +97,12 @@ typedef struct _win { int shadow_dy; int shadow_width; int shadow_height; - unsigned int opacity; + opacity_t opacity; + /// Cached value of opacity window attribute. + opacity_t opacity_prop; wintype window_type; + /// Whether the window is focused. + Bool focused; unsigned long damage_sequence; /* sequence when damage was created */ Bool destroyed; unsigned int left_width; @@ -127,6 +134,7 @@ typedef struct _fade { } fade; extern int root_height, root_width; + /** * Functions */ @@ -134,6 +142,11 @@ extern int root_height, root_width; // inline functions must be made static to compile correctly under clang: // http://clang.llvm.org/compatibility.html#inline +/** + * Normalize a double value to 0.\ 0 - 1.\ 0. + * + * @param d double value to normalize + */ static inline double normalize_d(double d) { if (d > 1.0) return 1.0; @@ -143,6 +156,23 @@ static inline double normalize_d(double d) { return d; } +/** + * Check if a window ID exists in an array of window IDs. + * + * @param arr the array of window IDs + * @param count amount of elements in the array + * @param wid window ID to search for + */ +static inline Bool array_wid_exists(const Window *arr, + int count, Window wid) { + while (count--) { + if (arr[count] == wid) + return True; + } + + return False; +} + static int get_time_in_milliseconds(); @@ -263,8 +293,8 @@ unmap_callback(Display *dpy, win *w); static void unmap_win(Display *dpy, Window id, Bool fade); -static unsigned int -get_opacity_prop(Display *dpy, win *w, unsigned int def); +opacity_t +get_opacity_prop(Display *dpy, win *w, opacity_t def); static double get_opacity_percent(Display *dpy, win *w); @@ -272,8 +302,9 @@ get_opacity_percent(Display *dpy, win *w); static void determine_mode(Display *dpy, win *w); -static void -set_opacity(Display *dpy, win *w, unsigned long opacity); +void set_opacity(Display *dpy, win *w, opacity_t opacity); + +void calc_opacity(Display *dpy, win *w, Bool refetch_prop); static void add_win(Display *dpy, Window id, Window prev, Bool override_redirect); |