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author | Richard Grenville <pyxlcy@gmail.com> | 2014-05-16 15:18:17 +0800 |
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committer | Richard Grenville <pyxlcy@gmail.com> | 2014-05-16 15:18:17 +0800 |
commit | 0fa155f566d7d1d290e4b922859410b5f76f9dfa (patch) | |
tree | 817e1582b3e197c0feeed7cc6ef7afa21bbbb7ae /c2.c | |
parent | 12225bcad2ad98b011a809ec882452b9d0242caa (diff) | |
download | tdebase-0fa155f566d7d1d290e4b922859410b5f76f9dfa.tar.gz tdebase-0fa155f566d7d1d290e4b922859410b5f76f9dfa.zip |
Feature: #183 custom window shader & #193 --no-fading-destroyed-argb
- Add --glx-fshader-win, which specifies a custom fragment shader for
painting windows. compton-default-fshader-win.glsl is the shader with
default behavior, and compton-fake-transparency-fshader-win.glsl
provides a template of fake transparency. (#183)
- Add --force-win-blend to force all windows to be painted with
blending.
- Add --no-fading-destroyed-argb, as a workaround of bugs in some WMs.
(#193)
Diffstat (limited to 'c2.c')
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