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author | Richard Grenville <pyxlcy@gmail.com> | 2013-06-09 17:06:35 +0800 |
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committer | Richard Grenville <pyxlcy@gmail.com> | 2013-06-09 17:09:28 +0800 |
commit | 0dca9aa79edbc5e2d665d9f65321adc32a595d2a (patch) | |
tree | 338792a3973d6e1daa730ebaf81fa76e2b671c7b /common.h | |
parent | d800a62b878fa152c94253b2c0f60ef4f5b9b9d1 (diff) | |
download | tdebase-0dca9aa79edbc5e2d665d9f65321adc32a595d2a.tar.gz tdebase-0dca9aa79edbc5e2d665d9f65321adc32a595d2a.zip |
Feature #116: Shadow exclusion region
- Add --shadow-exclude-reg, which excludes certain regions on the screen
to have shadows painted in. (#116)
- Adjust session initialization order. Now X root and screen info and
basic X extensions are available in configuration parsing step.
Diffstat (limited to 'common.h')
-rw-r--r-- | common.h | 12 |
1 files changed, 12 insertions, 0 deletions
@@ -234,6 +234,14 @@ typedef enum { UNSET } switch_t; +/// Structure representing a X geometry. +typedef struct { + int wid; + int hei; + int x; + int y; +} geometry_t; + /// Enumeration type of window painting mode. typedef enum { WMODE_TRANS, @@ -484,6 +492,8 @@ typedef struct { int shadow_offset_x, shadow_offset_y; double shadow_opacity; bool clear_shadow; + /// Geometry of a region in which shadow is not painted on. + geometry_t shadow_exclude_reg_geom; /// Shadow blacklist. A linked list of conditions. c2_lptr_t *shadow_blacklist; /// Whether bounding-shaped window should be ignored. @@ -695,6 +705,8 @@ typedef struct { unsigned char *shadow_corner; /// Pre-computed color table for a side of shadow. unsigned char *shadow_top; + /// A region in which shadow is not painted on. + XserverRegion shadow_exclude_reg; // === Software-optimization-related === /// Currently used refresh rate. |