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authorRichard Grenville <pyxlcy@gmail.com>2013-05-12 18:21:16 +0800
committerRichard Grenville <pyxlcy@gmail.com>2013-05-12 18:21:16 +0800
commit2b0dfa9b968ce34f35919f9df216e668fec761b8 (patch)
tree090fa5fd1839dd4f6b395db1cb014fd895153d46 /common.h
parent060b5ab23c3fb18a8695e8f7e5d145f023b7b3b2 (diff)
downloadtdebase-2b0dfa9b968ce34f35919f9df216e668fec761b8.tar.gz
tdebase-2b0dfa9b968ce34f35919f9df216e668fec761b8.zip
Misc: Add DEBUG_GLX_MARK & Misc
- GLX backend: Add DEBUG_GLX_MARK, to add GL marks around functions with glStringMarkerGREMEDY(), and mark frame termination with glFrameTerminatorGREMEDY(). - Print output of `compton -h` to stdout. (#110) - GLX backend: Strip out elements with factor 0 in GLSL blur code. Thanks to jrfonseca for guides. (#107)
Diffstat (limited to 'common.h')
-rw-r--r--common.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/common.h b/common.h
index 6d7cea107..bf9f8ae01 100644
--- a/common.h
+++ b/common.h
@@ -317,6 +317,11 @@ typedef void (*f_ReleaseTexImageEXT) (Display *display, GLXDrawable drawable, in
typedef void (*f_CopySubBuffer) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+#ifdef DEBUG_GLX_MARK
+typedef void (*f_StringMarkerGREMEDY) (GLsizei len, const void *string);
+typedef void (*f_FrameTerminatorGREMEDY) (void);
+#endif
+
/// @brief Wrapper of a GLX FBConfig.
typedef struct {
GLXFBConfig cfg;
@@ -688,6 +693,12 @@ typedef struct {
f_ReleaseTexImageEXT glXReleaseTexImageProc;
/// Pointer to glXCopySubBufferMESA function.
f_CopySubBuffer glXCopySubBufferProc;
+#ifdef DEBUG_GLX_MARK
+ /// Pointer to StringMarkerGREMEDY function.
+ f_StringMarkerGREMEDY glStringMarkerGREMEDY;
+ /// Pointer to FrameTerminatorGREMEDY function.
+ f_FrameTerminatorGREMEDY glFrameTerminatorGREMEDY;
+#endif
/// FBConfig-s for GLX pixmap of different depths.
glx_fbconfig_t *glx_fbconfigs[OPENGL_MAX_DEPTH + 1];
#ifdef CONFIG_VSYNC_OPENGL_GLSL
@@ -1803,6 +1814,38 @@ glx_create_program(const GLuint * const shaders, int nshaders);
#endif
#endif
+/**
+ * Add a OpenGL debugging marker.
+ */
+static inline void
+glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
+#ifdef DEBUG_GLX_MARK
+ if (BKEND_GLX == ps->o.backend && ps->glStringMarkerGREMEDY) {
+ if (!func) func = "(unknown)";
+ const char *postfix = (start ? " (start)": " (end)");
+ char *str = malloc((strlen(func) + 12 + 2
+ + strlen(postfix) + 5) * sizeof(char));
+ strcpy(str, func);
+ sprintf(str + strlen(str), "(%#010lx)%s", xid, postfix);
+ ps->glStringMarkerGREMEDY(strlen(str), str);
+ free(str);
+ }
+#endif
+}
+
+#define glx_mark(ps, xid, start) glx_mark_(ps, __func__, xid, start)
+
+/**
+ * Add a OpenGL debugging marker.
+ */
+static inline void
+glx_mark_frame(session_t *ps) {
+#ifdef DEBUG_GLX_MARK
+ if (BKEND_GLX == ps->o.backend && ps->glFrameTerminatorGREMEDY)
+ ps->glFrameTerminatorGREMEDY();
+#endif
+}
+
static inline void
free_texture(session_t *ps, glx_texture_t **pptex) {
#ifdef CONFIG_VSYNC_OPENGL