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authorRichard Grenville <pyxlcy@gmail.com>2013-03-21 13:05:56 +0800
committerRichard Grenville <pyxlcy@gmail.com>2013-03-21 13:05:56 +0800
commit2dfe9d52ed6d83fd0f2cc6cc0d921701dcb8b017 (patch)
tree734b354c4c6c1ed99343bd958d53d072c4d776cb /common.h
parentda85de48a9d078eeb5a437482c41c85884496318 (diff)
downloadtdebase-2dfe9d52ed6d83fd0f2cc6cc0d921701dcb8b017.tar.gz
tdebase-2dfe9d52ed6d83fd0f2cc6cc0d921701dcb8b017.zip
Improvement: --glx-use-copysubbuffermesa
- GLX backend: Add --glx-use-copysubbuffermesa, to use MESA_copy_sub_buffer to do partial screen update. Huge performance boost on mesa drivers for partial screen updates, but does not work for nvidia-drivers and may break VSync. Automagically overrides --glx-copy-from-front. - Add rect_is_fullscreen() to reuse code. Misc changes.
Diffstat (limited to 'common.h')
-rw-r--r--common.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/common.h b/common.h
index 977643b60..2f8b6e20d 100644
--- a/common.h
+++ b/common.h
@@ -284,6 +284,8 @@ typedef int (*f_SwapIntervalSGI) (int interval);
typedef void (*f_BindTexImageEXT) (Display *display, GLXDrawable drawable, int buffer, const int *attrib_list);
typedef void (*f_ReleaseTexImageEXT) (Display *display, GLXDrawable drawable, int buffer);
+typedef void (*f_CopySubBuffer) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+
/// @brief Wrapper of a GLX FBConfig.
typedef struct {
GLXFBConfig cfg;
@@ -344,6 +346,8 @@ typedef struct {
bool glx_no_stencil;
/// Whether to copy unmodified regions from front buffer.
bool glx_copy_from_front;
+ /// Whether to use glXCopySubBufferMESA() to update screen.
+ bool glx_use_copysubbuffermesa;
/// Whether to try to detect WM windows and mark them as focused.
bool mark_wmwin_focused;
/// Whether to mark override-redirect windows as focused.
@@ -624,6 +628,8 @@ typedef struct {
f_BindTexImageEXT glXBindTexImageProc;
/// Pointer to glXReleaseTexImageEXT function.
f_ReleaseTexImageEXT glXReleaseTexImageProc;
+ /// Pointer to glXCopySubBufferMESA function.
+ f_CopySubBuffer glXCopySubBufferProc;
/// FBConfig-s for GLX pixmap of different depths.
glx_fbconfig_t *glx_fbconfigs[OPENGL_MAX_DEPTH + 1];
#ifdef CONFIG_VSYNC_OPENGL_GLSL
@@ -1491,6 +1497,15 @@ free_region(session_t *ps, XserverRegion *p) {
}
/**
+ * Check if a rectangle includes the whole screen.
+ */
+static inline bool
+rect_is_fullscreen(session_t *ps, int x, int y, unsigned wid, unsigned hei) {
+ return (x <= 0 && y <= 0
+ && (x + wid) >= ps->root_width && (y + hei) >= ps->root_height);
+}
+
+/**
* Determine if a window has a specific property.
*
* @param ps current session
@@ -1621,6 +1636,9 @@ glx_render(session_t *ps, const glx_texture_t *ptex,
int x, int y, int dx, int dy, int width, int height, int z,
double opacity, bool neg, XserverRegion reg_tgt);
+void
+glx_swap_copysubbuffermesa(session_t *ps, XserverRegion reg);
+
#ifdef CONFIG_VSYNC_OPENGL_GLSL
GLuint
glx_create_shader(GLenum shader_type, const char *shader_str);