diff options
author | Richard Grenville <pyxlcy@gmail.com> | 2013-03-25 11:36:39 +0800 |
---|---|---|
committer | Richard Grenville <pyxlcy@gmail.com> | 2013-03-25 11:36:39 +0800 |
commit | 47f7b4072200463557ff692d41bf621f6954604f (patch) | |
tree | b4d5f4d84151cb6fb45bfceadecd0b038637185f /compton.c | |
parent | e9ea554fa6f246cc17e578bb3af4c1f9847e57ad (diff) | |
download | tdebase-47f7b4072200463557ff692d41bf621f6954604f.tar.gz tdebase-47f7b4072200463557ff692d41bf621f6954604f.zip |
Bug fix: GLX: Fix --inactive-dim & fix color inversion
- GLX backend: Fix broken --inactive-dim.
- GLX backend: Fix bugs when inverting colors of windows. Thanks to
madsy and neure for help.
- GLX backend: Lift `glx_no_stencil` restriction from glx_init_blur().
It still probably won't work, but the user can try.
- XRender backend: Use XRenderFillRectangles() instead of
XRenderComposite() to do dimming.
Diffstat (limited to 'compton.c')
-rw-r--r-- | compton.c | 49 |
1 files changed, 34 insertions, 15 deletions
@@ -1192,16 +1192,6 @@ paint_preprocess(session_t *ps, win *list) { if (w->shadow && !paint_isvalid(ps, &w->shadow_paint)) win_build_shadow(ps, w, 1); - - // Dimming preprocessing - if (w->dim) { - double dim_opacity = ps->o.inactive_dim; - if (!ps->o.inactive_dim_fixed) - dim_opacity *= get_opacity_percent(w); - - w->dim_alpha_pict = get_alpha_pict_d(ps, dim_opacity); - } - } if ((to_paint && WMODE_SOLID == w->mode) @@ -1562,10 +1552,38 @@ win_paint_win(session_t *ps, win *w, XserverRegion reg_paint) { free_picture(ps, &pict); // Dimming the window if needed - if (BKEND_XRENDER == ps->o.backend - && w->dim && w->dim_alpha_pict != ps->alpha_picts[0]) { - XRenderComposite(ps->dpy, PictOpOver, ps->black_picture, - w->dim_alpha_pict, ps->tgt_buffer, 0, 0, 0, 0, x, y, wid, hei); + if (w->dim) { + double dim_opacity = ps->o.inactive_dim; + if (!ps->o.inactive_dim_fixed) + dim_opacity *= get_opacity_percent(w); + + switch (ps->o.backend) { + case BKEND_XRENDER: + { + unsigned short cval = 0xffff * dim_opacity; + + // Premultiply color + XRenderColor color = { + .red = 0, .green = 0, .blue = 0, .alpha = cval, + }; + + XRectangle rect = { + .x = x, + .y = y, + .width = wid, + .height = hei, + }; + + XRenderFillRectangles(ps->dpy, PictOpOver, ps->tgt_buffer, &color, + &rect, 1); + } + break; +#ifdef CONFIG_VSYNC_OPENGL + case BKEND_GLX: + glx_dim_dst(ps, x, y, wid, hei, ps->glx_z - 0.7, dim_opacity); + break; +#endif + } } } @@ -2584,7 +2602,6 @@ add_win(session_t *ps, Window id, Window prev) { .prop_shadow = -1, .dim = false, - .dim_alpha_pict = None, .invert_color = false, .invert_color_force = UNSET, @@ -4174,6 +4191,8 @@ usage(void) { "--blur-background-fixed\n" " Use fixed blur strength instead of adjusting according to window\n" " opacity.\n" + "--blur-background-exclude condition\n" + " Exclude conditions for background blur.\n" "--invert-color-include condition\n" " Specify a list of conditions of windows that should be painted with\n" " inverted color. Resource-hogging, and is not well tested.\n" |