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author | Richard Grenville <pyxlcy@gmail.com> | 2013-12-10 22:06:02 +0800 |
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committer | Richard Grenville <pyxlcy@gmail.com> | 2013-12-10 22:06:02 +0800 |
commit | 44a13b4e767eef1985a4a34723b7cc279e1dc160 (patch) | |
tree | 901b608ef59ace1f0b4a4759b8e353238b209c7e /dbus.c | |
parent | 640ef0437814dbc4df57a275cbadecb368ad0950 (diff) | |
download | tdebase-44a13b4e767eef1985a4a34723b7cc279e1dc160.tar.gz tdebase-44a13b4e767eef1985a4a34723b7cc279e1dc160.zip |
Feature: Add XRender-GLX hybird backend
- Add new backend "xr_glx_hybird", which uses X Render for all
compositing but GLX on the last step of rendering to screen. This
makes GLX-backend-specific VSync methods usable while may avoid
certain bugs with GLX backend. The idea comes from ali1234.
Experimental.
- GLX backend: Stop using or rendering to depth buffer.
- Use glFinish() instead of glFlush() before VSync. It probably uses
more CPU but could be more reliable than glFlush().
Diffstat (limited to 'dbus.c')
0 files changed, 0 insertions, 0 deletions