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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-01-03 20:16:47 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-01-03 20:16:47 +0000 |
commit | 495d08bc2db58ee7fc4ea55a7158f2f61b82fc56 (patch) | |
tree | daabcb652c07b9a17cad88ca50b63a2d91ead4a3 /kdesktop/kfileividesktop.cpp | |
parent | 50001f1757f97510e80cb1990e2f2d5b00144c2a (diff) | |
download | tdebase-495d08bc2db58ee7fc4ea55a7158f2f61b82fc56.tar.gz tdebase-495d08bc2db58ee7fc4ea55a7158f2f61b82fc56.zip |
Automated conversion for enhanced compatibility with TQt for Qt4 3.4.0 TP1
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdebase@1211357 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kdesktop/kfileividesktop.cpp')
-rw-r--r-- | kdesktop/kfileividesktop.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/kdesktop/kfileividesktop.cpp b/kdesktop/kfileividesktop.cpp index d5e367bc0..7d0f201ab 100644 --- a/kdesktop/kfileividesktop.cpp +++ b/kdesktop/kfileividesktop.cpp @@ -73,15 +73,15 @@ void KFileIVIDesktop::calcRect( const TQString& _text ) int spread = shadowThickness(); TQRect itemTextRect = textRect(); - TQRect itemRect = rect(); + TQRect tqitemRect = rect(); itemTextRect.setBottom( itemTextRect.bottom() + spread ); itemTextRect.setRight( itemTextRect.right() + spread ); - itemRect.setBottom( itemRect.bottom() + spread ); - itemRect.setRight( itemRect.right() + spread ); + tqitemRect.setBottom( tqitemRect.bottom() + spread ); + tqitemRect.setRight( tqitemRect.right() + spread ); setTextRect( itemTextRect ); - setItemRect( itemRect ); + setItemRect( tqitemRect ); } void KFileIVIDesktop::paintItem( TQPainter *p, const TQColorGroup &cg) @@ -191,7 +191,7 @@ void KFileIVIDesktop::drawShadowedText( TQPainter *p, const TQColorGroup &cg ) else { text = settings->textColor(); shadow = ( settings->bgColor().isValid() ) ? settings->bgColor() : - ( qGray( text.rgb() ) > 127 ) ? black : white; + ( tqGray( text.rgb() ) > 127 ) ? black : white; if (rebuild) { setNormalImage(buildShadow(p, align, shadow)); _normalUID = uid; |