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authorMichele Calgaro <michele.calgaro@yahoo.it>2016-02-07 15:11:36 +0700
committerMichele Calgaro <michele.calgaro@yahoo.it>2016-02-07 15:12:40 +0700
commit4b314ef68ad4b27d3b619ea6737464ecf7e698eb (patch)
tree6f176c2d7d32d9b18c322d17e6e4bb20f8410e5f /ksmserver/shutdowndlg.cpp
parent855031483d9f9d9610e0d29f364fac6a2aef1a7b (diff)
downloadtdebase-4b314ef68ad4b27d3b619ea6737464ecf7e698eb.tar.gz
tdebase-4b314ef68ad4b27d3b619ea6737464ecf7e698eb.zip
Added tooltips to logout dialog for freeze, suspend and hibernate buttons.
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it> (cherry picked from commit db51b92c9630e39ccbdff07f978a30370d7272be)
Diffstat (limited to 'ksmserver/shutdowndlg.cpp')
-rw-r--r--ksmserver/shutdowndlg.cpp37
1 files changed, 20 insertions, 17 deletions
diff --git a/ksmserver/shutdowndlg.cpp b/ksmserver/shutdowndlg.cpp
index 6573f8bd2..6ff1d6cf2 100644
--- a/ksmserver/shutdowndlg.cpp
+++ b/ksmserver/shutdowndlg.cpp
@@ -379,7 +379,7 @@ void KSMShutdownFeedback::slotPaintEffect()
float doFancyLogoutFadeBackTime = 0;
if ( m_greyImageCreated == false ) {
m_greyImageCreated = true;
-
+
// eliminate nasty flicker on first show
m_root.resize( width(), height() );
TQImage blendedImage = m_grayImage;
@@ -388,31 +388,31 @@ void KSMShutdownFeedback::slotPaintEffect()
blendedImage.setAlphaBuffer(false);
p.drawImage( 0, 0, blendedImage );
p.end();
-
+
setBackgroundPixmap( m_root );
setGeometry( TQApplication::desktop()->geometry() );
setBackgroundMode( TQWidget::NoBackground );
-
+
m_unfadedImage = m_grayImage.copy();
-
+
register uchar * r = m_grayImage.bits();
uchar * end = m_grayImage.bits() + m_grayImage.numBytes();
-
+
while ( r != end ) {
*reinterpret_cast<TQRgb*>(r) = tqRgba(0, 0, 0, 107);
r += 4;
}
-
+
// start timer which is used for cpu-speed-independent fading
m_fadeTime.start();
m_rowsDone = 0;
}
-
+
// return if fading is completely done...
if ( ( m_grayOpacity >= 1.0f && m_fadeBackwards == FALSE ) || ( m_grayOpacity <= 0.0f && m_fadeBackwards == TRUE ) ) {
return;
}
-
+
if ( m_fadeBackwards == FALSE ) {
m_grayOpacity = m_fadeTime.elapsed() / doFancyLogoutFadeTime;
if ( m_grayOpacity > 1.0f )
@@ -423,23 +423,23 @@ void KSMShutdownFeedback::slotPaintEffect()
if ( m_grayOpacity < 0.0f )
m_grayOpacity = 0.0f;
}
-
+
const int imgWidth = m_unfadedImage.width();
int imgHeight = m_unfadedImage.height();
int heightUnit = imgHeight / 3;
if( heightUnit < 1 )
heightUnit = 1;
-
+
int y1 = static_cast<int>( imgHeight*m_grayOpacity - heightUnit + m_grayOpacity*heightUnit*2.0f );
if( y1 > imgHeight ) {
y1 = imgHeight;
}
-
+
int y2 = y1+heightUnit;
if( y2 > imgHeight ) {
y2 = imgHeight;
}
-
+
if( m_fadeBackwards == FALSE )
{
if( y1 > 0 && y1 < imgHeight && y1-m_rowsDone > 0 && m_rowsDone < imgHeight )
@@ -460,7 +460,7 @@ void KSMShutdownFeedback::slotPaintEffect()
m_rowsDone = y2;
}
}
-
+
int start_y1 = y1;
if( start_y1 < 0 ) {
start_y1 = 0;
@@ -481,7 +481,7 @@ void KSMShutdownFeedback::slotPaintEffect()
}
bitBlt( this, 0, start_y1, &img );
}
-
+
TQTimer::singleShot( 1, this, TQT_SLOT( slotPaintEffect() ) );
}
else {
@@ -492,18 +492,18 @@ void KSMShutdownFeedback::slotPaintEffect()
}
return;
}
-
+
if ( m_currentY == 0 ) {
setBackgroundMode( TQWidget::NoBackground );
setGeometry( TQApplication::desktop()->geometry() );
m_root.resize( width(), height() ); // for the default logout
-
+
KPixmap pixmap;
pixmap = TQPixmap(TQPixmap::grabWindow( tqt_xrootwin(), 0, 0, width(), height() ));
bitBlt( this, 0, 0, &pixmap );
bitBlt( &m_root, 0, 0, &pixmap );
}
-
+
KPixmap pixmap;
pixmap = TQPixmap(TQPixmap::grabWindow( tqt_xrootwin(), 0, m_currentY, width(), 10 ));
TQImage image = pixmap.convertToImage();
@@ -1043,6 +1043,7 @@ KSMShutdownDlg::KSMShutdownDlg( TQWidget* parent,
if (canFreeze && !disableSuspend)
{
KPushButton* btnFreeze = new KPushButton( KGuiItem( i18n("&Freeze Computer"), "suspend"), frame );
+ TQToolTip::add(btnFreeze, i18n("<qt><h3>Freeze Computer</h3><p>Put the computer in software sleep mode, allowing for some powersaving. The system can be reactivated in a really short time, almost instantly.</p></qt>"));
btnFreeze->setFont( btnFont );
buttonlay->addWidget( btnFreeze );
connect(btnFreeze, TQT_SIGNAL(clicked()), TQT_SLOT(slotFreeze()));
@@ -1051,6 +1052,7 @@ KSMShutdownDlg::KSMShutdownDlg( TQWidget* parent,
if (canSuspend && !disableSuspend)
{
KPushButton* btnSuspend = new KPushButton( KGuiItem( i18n("&Suspend Computer"), "suspend"), frame );
+ TQToolTip::add(btnSuspend, i18n("<qt><h3>Suspend Computer</h3><p>Put the computer in a suspend-to-memory mode. The system is stopped and its state saved to memory.</p><p> This allows more powersaving than 'Freeze Computer' but requires longer time to reactivate the system.</p></qt>"));
btnSuspend->setFont( btnFont );
buttonlay->addWidget( btnSuspend );
connect(btnSuspend, TQT_SIGNAL(clicked()), TQT_SLOT(slotSuspend()));
@@ -1059,6 +1061,7 @@ KSMShutdownDlg::KSMShutdownDlg( TQWidget* parent,
if (canHibernate && !disableHibernate)
{
KPushButton* btnHibernate = new KPushButton( KGuiItem( i18n("&Hibernate Computer"), "hibernate"), frame );
+ TQToolTip::add(btnHibernate, i18n("<qt><h3>Hibernate Computer</h3><p>Put the computer in a suspend-to-disk mode. The system is stopped and its state saved to disk.</p><p>This offers the greatest powersaving but considerable time is required to reactivate the system again.</p></qt>"));
btnHibernate->setFont( btnFont );
buttonlay->addWidget( btnHibernate );
connect(btnHibernate, TQT_SIGNAL(clicked()), TQT_SLOT(slotHibernate()));