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authorMichele Calgaro <michele.calgaro@yahoo.it>2014-11-27 11:57:26 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2014-11-27 11:57:26 +0900
commitdf0af3a449600b8617cd8c29ec5263adff7b04e6 (patch)
treecc9eb953eadc4d6f6882e22d426b2fd80262b328 /twin/kcmtwin/twinoptions/windows.cpp
parent48fe5507cdaa620625441c7e1f70eb98b7ca78e5 (diff)
parent84987892db83c0fcc68bb4f0d2403571a29cbad3 (diff)
downloadtdebase-df0af3a449600b8617cd8c29ec5263adff7b04e6.tar.gz
tdebase-df0af3a449600b8617cd8c29ec5263adff7b04e6.zip
Merge branch 'master' of http://scm.trinitydesktop.org/scm/git/tdebase
Diffstat (limited to 'twin/kcmtwin/twinoptions/windows.cpp')
-rw-r--r--twin/kcmtwin/twinoptions/windows.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/twin/kcmtwin/twinoptions/windows.cpp b/twin/kcmtwin/twinoptions/windows.cpp
index 30d48d15d..3e2757545 100644
--- a/twin/kcmtwin/twinoptions/windows.cpp
+++ b/twin/kcmtwin/twinoptions/windows.cpp
@@ -1349,9 +1349,12 @@ KTranslucencyConfig::KTranslucencyConfig (bool _standAlone, TDEConfig *_config,
vLay->addWidget(useOpenGL);
blurBackground = new TQCheckBox(i18n("Blur the background of transparent windows"),tGroup);
vLay->addWidget(blurBackground);
+ greyscaleBackground = new TQCheckBox(i18n("Desaturate the background of transparent windows"),tGroup);
+ vLay->addWidget(greyscaleBackground);
if (TDECompositor != "compton-tde") {
useOpenGL->hide();
blurBackground->hide();
+ greyscaleBackground->hide();
}
vLay->addStretch();
@@ -1490,6 +1493,8 @@ KTranslucencyConfig::KTranslucencyConfig (bool _standAlone, TDEConfig *_config,
connect(useOpenGL, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
connect(useOpenGL, TQT_SIGNAL(toggled(bool)), blurBackground, TQT_SLOT(setEnabled(bool)));
connect(blurBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
+ connect(useOpenGL, TQT_SIGNAL(toggled(bool)), greyscaleBackground, TQT_SLOT(setEnabled(bool)));
+ connect(greyscaleBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
@@ -1530,6 +1535,7 @@ KTranslucencyConfig::KTranslucencyConfig (bool _standAlone, TDEConfig *_config,
connect(disableARGB, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
connect(useOpenGL, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
connect(blurBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
+ connect(greyscaleBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
@@ -1607,6 +1613,8 @@ void KTranslucencyConfig::load( void )
useOpenGL->setChecked(conf_.readBoolEntry("useOpenGL",FALSE));
blurBackground->setChecked(conf_.readBoolEntry("blurBackground",FALSE));
blurBackground->setEnabled(useOpenGL->isChecked());
+ greyscaleBackground->setChecked(conf_.readBoolEntry("greyscaleBackground",FALSE));
+ greyscaleBackground->setEnabled(useOpenGL->isChecked());
useShadows->setChecked(conf_.readEntry("Compmode","").compare("CompClientShadows") == 0);
useShadowsOnMenuWindows->setChecked(conf_.readBoolEntry("ShadowsOnMenuWindows",TRUE));
@@ -1683,6 +1691,7 @@ void KTranslucencyConfig::save( void )
conf_->writeEntry("DisableARGB",disableARGB->isChecked());
conf_->writeEntry("useOpenGL",useOpenGL->isChecked());
conf_->writeEntry("blurBackground",blurBackground->isChecked());
+ conf_->writeEntry("greyscaleBackground",greyscaleBackground->isChecked());
conf_->writeEntry("ShadowOffsetY",-1*shadowTopOffset->value());
conf_->writeEntry("ShadowOffsetX",-1*shadowLeftOffset->value());
@@ -1759,13 +1768,15 @@ void KTranslucencyConfig::save( void )
stream << "backend = \"" << (useOpenGL->isChecked()?"glx":"xrender") << "\";\n";
stream << "vsync = \"" << (useOpenGL->isChecked()?"opengl":"none") << "\";\n";
- stream << "blur-background = \"" << ((blurBackground->isChecked() && useOpenGL->isChecked())?"true":"false") << "\";\n";
+ stream << "blur-background = " << ((blurBackground->isChecked() && useOpenGL->isChecked())?"true":"false") << ";\n";
stream << "blur-background-fixed = true;\n";
stream << "blur-background-exclude = [\n";
stream << " \"window_type = 'dock'\",\n";
stream << " \"window_type = 'desktop'\"\n";
stream << "];\n";
+ stream << "greyscale-background = " << ((greyscaleBackground->isChecked() && useOpenGL->isChecked())?"true":"false") << ";\n";
+
// Global settings
stream << "no-dock-shadow = true;\n";
stream << "no-dnd-shadow = true;\n";