diff options
Diffstat (limited to 'kcontrol/locale/toplevel.cpp')
-rw-r--r-- | kcontrol/locale/toplevel.cpp | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/kcontrol/locale/toplevel.cpp b/kcontrol/locale/toplevel.cpp index 339405461..a0562c5fa 100644 --- a/kcontrol/locale/toplevel.cpp +++ b/kcontrol/locale/toplevel.cpp @@ -84,64 +84,64 @@ TDELocaleApplication::TDELocaleApplication(TQWidget *parent, const char* /*name* m_sample = new TDELocaleSample(m_locale, m_gbox); // getting signals from childs - connect(m_localemain, TQT_SIGNAL(localeChanged()), - this, TQT_SIGNAL(localeChanged())); - connect(m_localemain, TQT_SIGNAL(languageChanged()), - this, TQT_SIGNAL(languageChanged())); + connect(m_localemain, TQ_SIGNAL(localeChanged()), + this, TQ_SIGNAL(localeChanged())); + connect(m_localemain, TQ_SIGNAL(languageChanged()), + this, TQ_SIGNAL(languageChanged())); // run the slots on the childs - connect(this, TQT_SIGNAL(localeChanged()), - m_localemain, TQT_SLOT(slotLocaleChanged())); - connect(this, TQT_SIGNAL(localeChanged()), - m_localenum, TQT_SLOT(slotLocaleChanged())); - connect(this, TQT_SIGNAL(localeChanged()), - m_localemon, TQT_SLOT(slotLocaleChanged())); - connect(this, TQT_SIGNAL(localeChanged()), - m_localetime, TQT_SLOT(slotLocaleChanged())); - connect(this, TQT_SIGNAL(localeChanged()), - m_localeother, TQT_SLOT(slotLocaleChanged())); + connect(this, TQ_SIGNAL(localeChanged()), + m_localemain, TQ_SLOT(slotLocaleChanged())); + connect(this, TQ_SIGNAL(localeChanged()), + m_localenum, TQ_SLOT(slotLocaleChanged())); + connect(this, TQ_SIGNAL(localeChanged()), + m_localemon, TQ_SLOT(slotLocaleChanged())); + connect(this, TQ_SIGNAL(localeChanged()), + m_localetime, TQ_SLOT(slotLocaleChanged())); + connect(this, TQ_SIGNAL(localeChanged()), + m_localeother, TQ_SLOT(slotLocaleChanged())); // keep the example up to date // NOTE: this will make the sample be updated 6 times the first time // because combo boxes++ emits the change signal not only when the user changes // it, but also when it's changed by the program. - connect(m_localenum, TQT_SIGNAL(localeChanged()), - m_sample, TQT_SLOT(slotLocaleChanged())); - connect(m_localemon, TQT_SIGNAL(localeChanged()), - m_sample, TQT_SLOT(slotLocaleChanged())); - connect(m_localetime, TQT_SIGNAL(localeChanged()), - m_sample, TQT_SLOT(slotLocaleChanged())); + connect(m_localenum, TQ_SIGNAL(localeChanged()), + m_sample, TQ_SLOT(slotLocaleChanged())); + connect(m_localemon, TQ_SIGNAL(localeChanged()), + m_sample, TQ_SLOT(slotLocaleChanged())); + connect(m_localetime, TQ_SIGNAL(localeChanged()), + m_sample, TQ_SLOT(slotLocaleChanged())); // No examples for this yet - //connect(m_localeother, TQT_SIGNAL(slotLocaleChanged()), - //m_sample, TQT_SLOT(slotLocaleChanged())); - connect(this, TQT_SIGNAL(localeChanged()), - m_sample, TQT_SLOT(slotLocaleChanged())); + //connect(m_localeother, TQ_SIGNAL(slotLocaleChanged()), + //m_sample, TQ_SLOT(slotLocaleChanged())); + connect(this, TQ_SIGNAL(localeChanged()), + m_sample, TQ_SLOT(slotLocaleChanged())); // make sure we always have translated interface - connect(this, TQT_SIGNAL(languageChanged()), - this, TQT_SLOT(slotTranslate())); - connect(this, TQT_SIGNAL(languageChanged()), - m_localemain, TQT_SLOT(slotTranslate())); - connect(this, TQT_SIGNAL(languageChanged()), - m_localenum, TQT_SLOT(slotTranslate())); - connect(this, TQT_SIGNAL(languageChanged()), - m_localemon, TQT_SLOT(slotTranslate())); - connect(this, TQT_SIGNAL(languageChanged()), - m_localetime, TQT_SLOT(slotTranslate())); - connect(this, TQT_SIGNAL(languageChanged()), - m_localeother, TQT_SLOT(slotTranslate())); + connect(this, TQ_SIGNAL(languageChanged()), + this, TQ_SLOT(slotTranslate())); + connect(this, TQ_SIGNAL(languageChanged()), + m_localemain, TQ_SLOT(slotTranslate())); + connect(this, TQ_SIGNAL(languageChanged()), + m_localenum, TQ_SLOT(slotTranslate())); + connect(this, TQ_SIGNAL(languageChanged()), + m_localemon, TQ_SLOT(slotTranslate())); + connect(this, TQ_SIGNAL(languageChanged()), + m_localetime, TQ_SLOT(slotTranslate())); + connect(this, TQ_SIGNAL(languageChanged()), + m_localeother, TQ_SLOT(slotTranslate())); // mark it as changed when we change it. - connect(m_localemain, TQT_SIGNAL(localeChanged()), - TQT_SLOT(slotChanged())); - connect(m_localenum, TQT_SIGNAL(localeChanged()), - TQT_SLOT(slotChanged())); - connect(m_localemon, TQT_SIGNAL(localeChanged()), - TQT_SLOT(slotChanged())); - connect(m_localetime, TQT_SIGNAL(localeChanged()), - TQT_SLOT(slotChanged())); - connect(m_localeother, TQT_SIGNAL(localeChanged()), - TQT_SLOT(slotChanged())); + connect(m_localemain, TQ_SIGNAL(localeChanged()), + TQ_SLOT(slotChanged())); + connect(m_localenum, TQ_SIGNAL(localeChanged()), + TQ_SLOT(slotChanged())); + connect(m_localemon, TQ_SIGNAL(localeChanged()), + TQ_SLOT(slotChanged())); + connect(m_localetime, TQ_SIGNAL(localeChanged()), + TQ_SLOT(slotChanged())); + connect(m_localeother, TQ_SIGNAL(localeChanged()), + TQ_SLOT(slotChanged())); load(); } |