diff options
Diffstat (limited to 'twin')
-rw-r--r-- | twin/kcmtwin/twinoptions/mouse.cpp | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/twin/kcmtwin/twinoptions/mouse.cpp b/twin/kcmtwin/twinoptions/mouse.cpp index 51a3b8a9f..4fa3dd866 100644 --- a/twin/kcmtwin/twinoptions/mouse.cpp +++ b/twin/kcmtwin/twinoptions/mouse.cpp @@ -244,15 +244,12 @@ KTitleBarActionsConfig::KTitleBarActionsConfig (bool _standAlone, TDEConfig *_co TQWhatsThis::add( label, i18n("In this column you can customize mouse clicks into the titlebar" " or the frame of an active window.") ); - // Titlebar and frame, active, mouse button 1 - combo = new TQComboBox(grid); - combo->insertItem(i18n("Raise")); - combo->insertItem(i18n("Lower")); - combo->insertItem(i18n("Operations Menu")); - combo->insertItem(i18n("Toggle Raise & Lower")); - combo->insertItem(i18n("Nothing")); - connect(combo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed())); - coTiAct1 = combo; + items << i18n("Raise") + << i18n("Lower") + << i18n("Operations Menu") + << i18n("Toggle Raise & Lower") + << i18n("Nothing") + << i18n("Shade"); txtButton1 = i18n("Behavior on <em>left</em> click into the titlebar or frame of an " "<em>active</em> window."); @@ -261,19 +258,19 @@ KTitleBarActionsConfig::KTitleBarActionsConfig (bool _standAlone, TDEConfig *_co "<em>active</em> window."); // Be nice to left handed users - if ( leftHandedMouse ) tqSwap(txtButton1, txtButton3); + if (leftHandedMouse) + { + tqSwap(txtButton1, txtButton3); + } + // Titlebar and frame, active, mouse button 1 + combo = new TQComboBox(grid); + combo->insertStringList(items); + connect(combo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed())); + coTiAct1 = combo; TQWhatsThis::add(combo, txtButton1); // Titlebar and frame, active, mouse button 2 - - items << i18n("Raise") - << i18n("Lower") - << i18n("Operations Menu") - << i18n("Toggle Raise & Lower") - << i18n("Nothing") - << i18n("Shade"); - combo = new TQComboBox(grid); combo->insertStringList(items); connect(combo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed())); |