/*************************************************************************** * Copyright Brian Ledbetter 2001-2003 * * Copyright Ravikiran Rajagopal 2003 * * ravi@ee.eng.ohio-state.edu * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License (version 2) as * * published by the Free Software Foundation. (The original KSplash/ML * * codebase (upto version 0.95.3) is BSD-licensed.) * * * ***************************************************************************/ #ifndef __THEMEREDMOND_H__ #define __THEMEREDMOND_H__ #include #include #include class KFontCombo; class QCheckBox; class CfgRedmond: public ThemeEngineConfig { Q_OBJECT public: CfgRedmond( QWidget *, KConfig * ); protected: QCheckBox *mShowUsername; QCheckBox *mShowIcon; QCheckBox *mShowWelcome; KFontCombo *mWelcomeFont; KFontCombo *mUsernameFont; KFontCombo *mActionFont; }; class ObjKsTheme; class ThemeRedmond: public ThemeEngine { Q_OBJECT public: ThemeRedmond( QWidget *, const char *, const QStringList& ); inline const QString name() { return( QString("Redmond") ); } static QStringList names() { QStringList Names; Names << "Redmond"; return( Names ); }; public slots: inline void slotSetText( const QString& s ) { if( mText != s ) { mText = s; repaint( false ); } }; private: void paintEvent( QPaintEvent * ); void _initUi(); void _readSettings(); QString mText; QPixmap mPixmap; bool mRedrawKonqi; QPoint mMsgPos; KPixmap mImage; // ThemeEngine configuration. bool mShowWelcomeText; bool mShowWelcomeTextShadow; bool mWelcomeFontItalic; bool mShowUsernameText; bool mShowActionText; bool mShowIcon; bool mUseKdmUserIcon; QString mBackgroundImage; QString mWelcomeText; QString mUsernameText; // Leave this undefined to autodetect the username. QString mIcon; QFont mWelcomeFont; QFont mUsernameFont; QFont mActionFont; QColor mWelcomeTextColor; QColor mWelcomeTextShadowColor; QColor mUsernameTextColor; QColor mActionTextColor; QPoint mWelcomeTextPosition; // Set this to (0,0) to autoposition the text. QPoint mUsernameTextPosition; // Likewise. QPoint mActionTextPosition; // Likewise likewise. QPoint mIconPosition; // ... } ; #endif