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/**
* compton.h
*/
// Throw everything in here.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include <math.h>
#include <sys/poll.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
#include <getopt.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/extensions/Xcomposite.h>
#include <X11/extensions/Xdamage.h>
#include <X11/extensions/Xrender.h>
#include <X11/extensions/shape.h>
#if COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2
#define HAS_NAME_WINDOW_PIXMAP 1
#endif
#define CAN_DO_USABLE 0
#define DEBUG_REPAINT 0
#define DEBUG_EVENTS 0
#define DEBUG_RESTACK 0
#define DEBUG_WINTYPE 0
#define MONITOR_REPAINT 0
#define OPAQUE 0xffffffff
#define REGISTER_PROP "_NET_WM_CM_S"
#define WINDOW_SOLID 0
#define WINDOW_TRANS 1
#define WINDOW_ARGB 2
/**
* Types
*/
typedef uint32_t opacity_t;
typedef enum {
WINTYPE_UNKNOWN,
WINTYPE_DESKTOP,
WINTYPE_DOCK,
WINTYPE_TOOLBAR,
WINTYPE_MENU,
WINTYPE_UTILITY,
WINTYPE_SPLASH,
WINTYPE_DIALOG,
WINTYPE_NORMAL,
WINTYPE_DROPDOWN_MENU,
WINTYPE_POPUP_MENU,
WINTYPE_TOOLTIP,
WINTYPE_NOTIFY,
WINTYPE_COMBO,
WINTYPE_DND,
NUM_WINTYPES
} wintype;
typedef struct _ignore {
struct _ignore *next;
unsigned long sequence;
} ignore;
typedef struct _win {
struct _win *next;
Window id;
Window client_win;
#if HAS_NAME_WINDOW_PIXMAP
Pixmap pixmap;
#endif
XWindowAttributes a;
#if CAN_DO_USABLE
Bool usable; /* mapped and all damaged at one point */
XRectangle damage_bounds; /* bounds of damage */
#endif
int mode;
int damaged;
Damage damage;
Picture picture;
Picture alpha_pict;
Picture alpha_border_pict;
Picture shadow_pict;
XserverRegion border_size;
XserverRegion extents;
Picture shadow;
int shadow_dx;
int shadow_dy;
int shadow_width;
int shadow_height;
opacity_t opacity;
/// Cached value of opacity window attribute.
opacity_t opacity_prop;
wintype window_type;
/// Whether the window is focused.
Bool focused;
unsigned long damage_sequence; /* sequence when damage was created */
Bool destroyed;
unsigned int left_width;
unsigned int right_width;
unsigned int top_width;
unsigned int bottom_width;
Bool need_configure;
XConfigureEvent queue_configure;
/* for drawing translucent windows */
XserverRegion border_clip;
struct _win *prev_trans;
} win;
typedef struct _conv {
int size;
double *data;
} conv;
typedef struct _fade {
struct _fade *next;
win *w;
double cur;
double finish;
double step;
void (*callback) (Display *dpy, win *w);
Display *dpy;
} fade;
extern int root_height, root_width;
/**
* Functions
*/
// inline functions must be made static to compile correctly under clang:
// http://clang.llvm.org/compatibility.html#inline
/**
* Normalize a double value to 0.\ 0 - 1.\ 0.
*
* @param d double value to normalize
*/
static inline double normalize_d(double d) {
if (d > 1.0)
return 1.0;
if (d < 0.0)
return 0.0;
return d;
}
/**
* Check if a window ID exists in an array of window IDs.
*
* @param arr the array of window IDs
* @param count amount of elements in the array
* @param wid window ID to search for
*/
static inline Bool array_wid_exists(const Window *arr,
int count, Window wid) {
while (count--) {
if (arr[count] == wid)
return True;
}
return False;
}
static int
get_time_in_milliseconds();
static fade *
find_fade(win *w);
static void
dequeue_fade(Display *dpy, fade *f);
static void
cleanup_fade(Display *dpy, win *w);
static void
enqueue_fade(Display *dpy, fade *f);
static void
set_fade(Display *dpy, win *w, double start,
double finish, double step,
void(*callback) (Display *dpy, win *w),
Bool exec_callback, Bool override);
static int
fade_timeout(void);
static void
run_fades(Display *dpy);
static double
gaussian(double r, double x, double y);
static conv *
make_gaussian_map(Display *dpy, double r);
static unsigned char
sum_gaussian(conv *map, double opacity,
int x, int y, int width, int height);
static void
presum_gaussian(conv *map);
static XImage *
make_shadow(Display *dpy, double opacity,
int width, int height);
static Picture
shadow_picture(Display *dpy, double opacity, Picture alpha_pict,
int width, int height, int *wp, int *hp);
static Picture
solid_picture(Display *dpy, Bool argb, double a,
double r, double g, double b);
static void
discard_ignore(Display *dpy, unsigned long sequence);
static void
set_ignore(Display *dpy, unsigned long sequence);
static int
should_ignore(Display *dpy, unsigned long sequence);
static win *
find_win(Display *dpy, Window id);
static win *
find_toplevel(Display *dpy, Window id);
static Picture
root_tile_f(Display *dpy);
static void
paint_root(Display *dpy);
static XserverRegion
win_extents(Display *dpy, win *w);
static XserverRegion
border_size(Display *dpy, win *w);
static Window
find_client_win(Display *dpy, Window win);
static void
get_frame_extents(Display *dpy, Window w,
unsigned int *left,
unsigned int *right,
unsigned int *top,
unsigned int *bottom);
static void
paint_all(Display *dpy, XserverRegion region);
static void
add_damage(Display *dpy, XserverRegion damage);
static void
repair_win(Display *dpy, win *w);
static wintype
get_wintype_prop(Display * dpy, Window w);
static wintype
determine_wintype(Display *dpy, Window w, Window top);
static void
map_win(Display *dpy, Window id,
unsigned long sequence, Bool fade,
Bool override_redirect);
static void
finish_unmap_win(Display *dpy, win *w);
#if HAS_NAME_WINDOW_PIXMAP
static void
unmap_callback(Display *dpy, win *w);
#endif
static void
unmap_win(Display *dpy, Window id, Bool fade);
opacity_t
get_opacity_prop(Display *dpy, win *w, opacity_t def);
static double
get_opacity_percent(Display *dpy, win *w);
static void
determine_mode(Display *dpy, win *w);
void set_opacity(Display *dpy, win *w, opacity_t opacity);
void calc_opacity(Display *dpy, win *w, Bool refetch_prop);
static void
add_win(Display *dpy, Window id, Window prev, Bool override_redirect);
static void
restack_win(Display *dpy, win *w, Window new_above);
static void
configure_win(Display *dpy, XConfigureEvent *ce);
static void
circulate_win(Display *dpy, XCirculateEvent *ce);
static void
finish_destroy_win(Display *dpy, Window id);
#if HAS_NAME_WINDOW_PIXMAP
static void
destroy_callback(Display *dpy, win *w);
#endif
static void
destroy_win(Display *dpy, Window id, Bool fade);
static void
damage_win(Display *dpy, XDamageNotifyEvent *de);
static int
error(Display *dpy, XErrorEvent *ev);
static void
expose_root(Display *dpy, Window root, XRectangle *rects, int nrects);
#if DEBUG_EVENTS
static int
ev_serial(XEvent *ev);
static char *
ev_name(XEvent *ev);
static Window
ev_window(XEvent *ev);
#endif
static void
usage();
static void
register_cm(int scr);
inline static void
ev_focus_in(XFocusChangeEvent *ev);
inline static void
ev_focus_out(XFocusChangeEvent *ev);
inline static void
ev_create_notify(XCreateWindowEvent *ev);
inline static void
ev_configure_notify(XConfigureEvent *ev);
inline static void
ev_destroy_notify(XDestroyWindowEvent *ev);
inline static void
ev_map_notify(XMapEvent *ev);
inline static void
ev_unmap_notify(XUnmapEvent *ev);
inline static void
ev_reparent_notify(XReparentEvent *ev);
inline static void
ev_circulate_notify(XCirculateEvent *ev);
inline static void
ev_expose(XExposeEvent *ev);
inline static void
ev_property_notify(XPropertyEvent *ev);
inline static void
ev_damage_notify(XDamageNotifyEvent *ev);
/**
* Destory the cached border_size of a window.
*/
inline static void win_free_border_size(Display *dpy, win *w) {
if (w->border_size) {
set_ignore(dpy, NextRequest(dpy));
XFixesDestroyRegion(dpy, w->border_size);
w->border_size = None;
}
}
/**
* Get a region of the screen size.
*/
inline static XserverRegion get_screen_region(Display *dpy) {
XRectangle r;
r.x = 0;
r.y = 0;
r.width = root_width;
r.height = root_height;
return XFixesCreateRegion(dpy, &r, 1);
}
/**
* Copies a region
*/
inline static XserverRegion copy_region(Display *dpy,
XserverRegion oldregion) {
XserverRegion region = XFixesCreateRegion(dpy, NULL, 0);
XFixesCopyRegion(dpy, region, oldregion);
return region;
}
inline static void
ev_handle(XEvent *ev);
static void
fork_after();
static void
get_atoms();
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