1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
/*
* Copyright (C) 2003 by Unai Garro <ugarro@users.sourceforge.net>
* Copyright (C) 2004 by Enrico Ros <rosenric@dei.unipd.it>
* Copyright (C) 2004 by Stephan Kulow <coolo@kde.org>
* Copyright (C) 2004 by Oswald Buddenhagen <ossi@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef KDMPIXMAP_H
#define KDMPIXMAP_H
#include "kdmitem.h"
//#include <qrect.h>
#include <qpixmap.h>
/*
* KdmPixmap. A pixmap element
*/
class KdmPixmap : public KdmItem {
Q_OBJECT
public:
KdmPixmap( KdmItem *parent, const QDomNode &node, const char *name = 0 );
protected:
// reimplemented; returns the size of loaded pixmap
virtual QSize sizeHint();
// draw the pixmap
virtual void drawContents( QPainter *p, const QRect &r );
// handle switching between normal / active / prelight configurations
virtual void statusChanged();
virtual void setGeometry( const QRect &newGeometry, bool force );
struct PixmapStruct {
struct PixmapClass {
QString fullpath;
QPixmap pixmap;
QPixmap readyPixmap;
QColor tint;
float alpha; //TODO added: not in greeter.dtd
bool present;
} normal, active, prelight;
} pixmap;
private:
// Method to load the pixmap given by the theme
void loadPixmap( const QString &fileName, QPixmap &p, QString &path );
void renderSvg( PixmapStruct::PixmapClass *pClass, const QRect &area );
};
#endif
|