diff options
-rw-r--r-- | kalyptus/kalyptusDataDict.pm | 2 | ||||
-rw-r--r-- | kdejava/koala/org/kde/koala/KArrowButton.java | 2 | ||||
-rw-r--r-- | kdejava/koala/org/kde/koala/KDE.java | 40 |
3 files changed, 22 insertions, 22 deletions
diff --git a/kalyptus/kalyptusDataDict.pm b/kalyptus/kalyptusDataDict.pm index a38114b2..0710eca9 100644 --- a/kalyptus/kalyptusDataDict.pm +++ b/kalyptus/kalyptusDataDict.pm @@ -1163,7 +1163,7 @@ BEGIN 'KStdAction*' => 'kde_KStdAction*', 'KStdGuiItem*' => 'kde_KStdGuiItem*', 'KStringHandler*' => 'kde_KStringHandler*', -'KStyle*' => 'kde_KStyle*' , +'TDEStyle*' => 'kde_TDEStyle*' , 'KSycoca*' => 'kde_KSycoca*' , 'KSycocaEntry*' => 'kde_KSycocaEntry*' , 'KSycocaFactoryId' => 'int' , diff --git a/kdejava/koala/org/kde/koala/KArrowButton.java b/kdejava/koala/org/kde/koala/KArrowButton.java index bcec2fee..81e593ef 100644 --- a/kdejava/koala/org/kde/koala/KArrowButton.java +++ b/kdejava/koala/org/kde/koala/KArrowButton.java @@ -14,7 +14,7 @@ import org.kde.qt.TQPushButton; Draws a button which shows an arrow pointing into a certain direction. The arrow's alignment on the button depends on the direction it's pointing to, e.g. a left arrow is aligned at the left border, a upwards arrow at the top - border. This class honors the currently configured KStyle when drawing + border. This class honors the currently configured TDEStyle when drawing the arrow. @author Frerich Raabe diff --git a/kdejava/koala/org/kde/koala/KDE.java b/kdejava/koala/org/kde/koala/KDE.java index d1b1d1f9..825b65e3 100644 --- a/kdejava/koala/org/kde/koala/KDE.java +++ b/kdejava/koala/org/kde/koala/KDE.java @@ -375,7 +375,7 @@ public class KDE { public static native TQDataStream op_write(TQDataStream s, int p); public static native TQDataStream op_read(TQDataStream s, int p); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> Draws a Next-style button (solid black shadow with light and midlight highlight). @param p The painter to use for drawing the button. @@ -384,21 +384,21 @@ public class KDE { @param sunken Whether to draw the button as sunken (pressed) or not. @param fill The brush to use for filling the interior of the button. Pass <b>null</b> to prevent the button from being filled. - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. */ public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken); public static native void kDrawNextButton(TQPainter p, TQRect r, TQColorGroup g); /** - {@link KStyle} + {@link TDEStyle} @overload - @short {@link KStyle} @overload + @short {@link TDEStyle} @overload */ public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken); public static native void kDrawNextButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> Draws a Be-style button. @param p The painter to use for drawing the button. @@ -407,22 +407,22 @@ public class KDE { @param sunken Whether to draw the button as sunken (pressed) or not. @param fill The brush to use for filling the interior of the button. Pass <b>null</b> to prevent the button from being filled. - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. */ public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken); public static native void kDrawBeButton(TQPainter p, TQRect r, TQColorGroup g); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> @overload - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. */ public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken, TQBrush fill); public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken); public static native void kDrawBeButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> Draws a rounded oval button. This function doesn't fill the button. See kRoundMaskRegion() for setting masks for fills. @@ -430,19 +430,19 @@ public class KDE { @param r Specifies the rect in which to draw the button. @param g Specifies the shading colors. @param sunken Whether to draw the button as sunken (pressed) or not. - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. */ public static native void kDrawRoundButton(TQPainter p, TQRect r, TQColorGroup g, boolean sunken); public static native void kDrawRoundButton(TQPainter p, TQRect r, TQColorGroup g); /** - {@link KStyle} + {@link TDEStyle} @overload - @short {@link KStyle} @overload + @short {@link TDEStyle} @overload */ public static native void kDrawRoundButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g, boolean sunken); public static native void kDrawRoundButton(TQPainter p, int x, int y, int w, int h, TQColorGroup g); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> Sets a region to the pixels covered by a round button of the given size. You can use this to set clipping regions. @@ -451,13 +451,13 @@ public class KDE { @param y The Y coordinate of the button. @param w The width of the button. @param h The height of the button. - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. @see #kDrawRoundButton @see #kDrawRoundMask */ public static native void kRoundMaskRegion(TQRegion r, int x, int y, int w, int h); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> Paints the pixels covered by a round button of the given size with Qt.color1. This function is useful in TQStyle.drawControlMask(). @@ -468,12 +468,12 @@ public class KDE { @param h The height of the button. @param clear Whether to clear the rectangle specified by <code></code>(x, y, w, h) to Qt.color0 before drawing the mask. - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. */ public static native void kDrawRoundMask(TQPainter p, int x, int y, int w, int h, boolean clear); public static native void kDrawRoundMask(TQPainter p, int x, int y, int w, int h); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> Paints the provided bitmaps in the painter, using the supplied colorgroup for the foreground colors. There's one bitmap for each color. If you want to skip @@ -490,7 +490,7 @@ public class KDE { @param darkColor The bitmap to use for the dark part. @param blackColor The bitmap to use for the black part. @param whiteColor The bitmap to use for the white part. - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. @see org.kde.qt.TQColorGroup */ public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, TQBitmap lightColor, TQBitmap midColor, TQBitmap midlightColor, TQBitmap darkColor, TQBitmap blackColor, TQBitmap whiteColor); @@ -501,10 +501,10 @@ public class KDE { public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, TQBitmap lightColor); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y); /** - {@link KStyle} + {@link TDEStyle} <code>#include</code> <code><kdrawutil.h></code> @overload - @short {@link KStyle} @c \#include @c <kdrawutil. + @short {@link TDEStyle} @c \#include @c <kdrawutil. */ public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, int w, int h, boolean isXBitmaps, char[] lightColor, char[] midColor, char[] midlightColor, char[] darkColor, char[] blackColor, char[] whiteColor); public static native void kColorBitmaps(TQPainter p, TQColorGroup g, int x, int y, int w, int h, boolean isXBitmaps, char[] lightColor, char[] midColor, char[] midlightColor, char[] darkColor, char[] blackColor); |