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require 'Qt'
class CannonField < Qt::Widget
signals 'angleChanged(int)'
slots 'setAngle(int)'
def initialize(parent, name)
super
@ang = 45
setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
end
def setAngle( degrees )
if degrees < 5
degrees = 5
elsif degrees > 70
degrees = 70
end
if @ang == degrees
return
end
@ang = degrees
repaint()
emit angleChanged( @ang )
end
def paintEvent( event )
p = Qt::Painter.new( self )
p.setBrush( blue )
p.setPen( Qt::NoPen )
p.translate( 0, rect().bottom() )
p.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
p.rotate( - @ang )
p.drawRect( Qt::Rect.new(33, -4, 15, 8) )
p.end()
end
def sizePolicy()
return Qt::SizePolicy.new( Qt::SizePolicy::Expanding, Qt::SizePolicy::Expanding )
end
end
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