diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
---|---|---|
committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | ce599e4f9f94b4eb00c1b5edb85bce5431ab3df2 (patch) | |
tree | d3bb9f5d25a2dc09ca81adecf39621d871534297 /kbruch/src/primenumber.cpp | |
download | tdeedu-ce599e4f9f94b4eb00c1b5edb85bce5431ab3df2.tar.gz tdeedu-ce599e4f9f94b4eb00c1b5edb85bce5431ab3df2.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdeedu@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbruch/src/primenumber.cpp')
-rw-r--r-- | kbruch/src/primenumber.cpp | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/kbruch/src/primenumber.cpp b/kbruch/src/primenumber.cpp new file mode 100644 index 00000000..7eb3c700 --- /dev/null +++ b/kbruch/src/primenumber.cpp @@ -0,0 +1,202 @@ +/*************************************************************************** + primenumber.cpp - source code of class primenumber + ------------------- + begin : Tue Nov 27 16:40:42 CET 2001 + copyright : (C) 2001 by Sebastian Stein + email : seb.kde@hpfsc.de + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + ***************************************************************************/ + +#include <kdebug.h> +#include "primenumber.h" + +/* ----- the global prime number vector ----- */ +UnsignedIntArray primenumber::prim_vector; + +/* ----- public member functions ----- */ + +/* constructor for class primenumber */ +primenumber::primenumber() +{ + /* if the vector is empty, we will add the first 2 prime numbers */ + if (prim_vector.empty()) + { +#ifdef DEBUG + kdDebug() << "prim_vector is still empty" << endl; +#endif + + prim_vector.push_back(2); + prim_vector.push_back(3); + } + current_pos = prim_vector.begin(); +#ifdef DEBUG + kdDebug() << "constructor primenumber" << endl; +#endif +} + +/* destructor for class primenumber */ +primenumber::~primenumber() +{ +#ifdef DEBUG + kdDebug() << "destructor primenumber" << endl; +#endif +} + +/* check, if the given number is a prime number; + * return 0 if no, 1 if yes */ +short primenumber::isPrimeNumber(uint number) +{ +#ifdef DEBUG + kdDebug() << "primenumber::isPrimeNumber(" << number << ")" << endl; +#endif + /* 0 is not a prime number */ + if (number == 0) + return 0; + + /* jump to the start of the vector */ + move_first(); + + /* check, if we can find a divisor */ + for (unsigned int dummy = get_first(); dummy < number; dummy = get_next()) + { + if ((number % dummy == 0) && (dummy != number)) + return 0; // the number is not a prime number + + /* we found a prime number, because we only have to test the given + * number against all known prime numbers smaller square root of the + * number */ + if (dummy * dummy > number) + return 1; + } + + return 1; // the given number is a prime number +} + +/* returns next prime number */ +unsigned int primenumber::get_next() +{ + /* if we do not know the next number, we have to find it first */ + if (current_pos == prim_vector.end() || + ++current_pos == prim_vector.end()) + { + /* we do not know the next prime number, so we have to find it */ + find_next(); + move_last(); + return get_last(); /* return it */ + } + else + { + /* we know the next prime number, set the pointer on it */ + return *current_pos; /* return it */ + } +} + +/* returns the first prime number of the vector */ +unsigned int primenumber::get_first() const +{ + return *prim_vector.begin(); +} + +/* returns the last prime number in the vector */ +unsigned int primenumber::get_last() const +{ + return *(prim_vector.end() - 1); +} + +/* returns currently selected prime number */ +unsigned int primenumber::get_current() const +{ + if (current_pos == prim_vector.end() + 1) + return get_last(); + return *current_pos; +} + +/* set current_pos to the first prime number */ +void primenumber::move_first() +{ + current_pos = prim_vector.begin(); +} + +/* set current_pos to the last prime number */ +void primenumber::move_last() +{ + current_pos = prim_vector.end() - 1; +} + +/* move to the next prime number */ +void primenumber::move_forward() +{ + /* if we are at the end of prim_vector, we have to find a new number */ + if (current_pos == prim_vector.end() || + ++current_pos == prim_vector.end()) + { + find_next(); + move_last(); + } +} + +/* move one prime number back */ +void primenumber::move_back() +{ + /* current_pos must be at least pointing to the first element + * of our vector after this function */ + if (current_pos != prim_vector.begin()) + --current_pos; +} + +/* displays the whole prim_vector on stdout; just for debugging */ +void primenumber::display_all() +{ + unsigned int dummy = 0; // count the numbers + + /* looping through the complete vector */ + for (current_pos = prim_vector.begin(); current_pos != prim_vector.end(); + current_pos++, dummy++) + kdDebug() << dummy << ": " << *current_pos << endl; + + current_pos = prim_vector.end() - 1; +} + +/* ----- private member functions ----- */ + +/* finds next prime number and adds it to the vector */ +void primenumber::find_next() +{ + /* our new prime number, must be bigger then the last one */ + unsigned int new_prim = *(prim_vector.end() - 1); + + do + { + /* new prime number must be bigger as biggest known one */ + new_prim += 2; + /* loop as long as we find a divisor for the new number */ + for (current_pos = prim_vector.begin(); current_pos != prim_vector.end(); + current_pos++) + if ((new_prim % *current_pos == 0) || (new_prim < *current_pos)) + break; + + /* if we tried all known numbers and found no divisor, well, + * we are happy to have found a new prime number + * + * we found a prime number, because we only have to test the given + * number against all known prime numbers smaller square root of the + * number */ + if ((current_pos == prim_vector.end()) + || (*current_pos * *current_pos > new_prim)) + break; + } + while(1); + + /* add the new prime number to the vector */ + prim_vector.push_back(new_prim); + + current_pos = prim_vector.end() - 1; +} |