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diff --git a/doc/ktouch/index.docbook b/doc/ktouch/index.docbook new file mode 100644 index 00000000..cdad9917 --- /dev/null +++ b/doc/ktouch/index.docbook @@ -0,0 +1,910 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY ktouch "<application>KTouch</application>"> + <!ENTITY kappname "&ktouch;"><!-- replace kapp here --> + <!ENTITY package "kdeedu"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % English "INCLUDE"><!-- change language only here --> +]> + +<book lang="&language;"> + +<bookinfo> +<title>The &ktouch; Handbook</title> + +<authorgroup> +<author> +<firstname>Håvard</firstname><surname>Frøiland</surname> +<affiliation> +<address><email>&Haavard.Froeiland.mail;</email></address> +</affiliation> +</author> + +<author> +<firstname>Andreas</firstname><surname>Nicolai</surname> +<affiliation> +<address><email>Andreas.nicolai@gmx.net</email></address> +</affiliation> +</author> +<!-- TRANS:ROLES_OF_TRANSLATORS --> +</authorgroup> + +<copyright> +<year>1999-2005</year> +<holder>Håvard Frøiland, Andreas Nicolai</holder> +</copyright> + +<legalnotice>&FDLNotice;</legalnotice> + +<date>2005-06-19</date> +<releaseinfo>1.5</releaseinfo> + +<abstract> +<para>&ktouch; is a program for learning to touch type. &ktouch; +provides you with text to train on and adjusts to different levels +depending on how good you are. It displays which key to press next +and the correct finger to use.</para> + +</abstract> + +<keywordset> +<keyword>KDE</keyword> +<keyword>touchwriting</keyword> +<keyword>touchtyping</keyword> +<keyword>typing</keyword> +<keyword>typewriting</keyword> +<keyword>education</keyword> +<keyword>ktouch</keyword> +<keyword>touch</keyword> +<keyword>type</keyword> +</keywordset> + +</bookinfo> + +<chapter id="using_ktouch"> +<title>Using &ktouch;</title> + +<sect1 id="introduction"> +<title>Introduction</title> + +<sect2> +<title>What is &ktouch;?</title> +<para>&ktouch; is a program for learning to touch type.</para> +<para>&ktouch; provides you with text to train on and adjusts to +different levels depending on how good you are. It shows your keyboard +and indicates which key to press next and the correct finger to use.</para> + +<screenshot> +<screeninfo>The main screen of &ktouch;</screeninfo> +<mediaobject> +<imageobject> +<imagedata fileref="main_screen_default_color.png" format="PNG"/> +</imageobject> +<textobject> +<phrase>The main screen of &ktouch;</phrase> +</textobject> +</mediaobject> +</screenshot> + +<para>&ktouch; is an excellent touch typing tutor. You learn typing +with all fingers, step by step, without having to look down +at the keyboard all the time to find your keys (which slows you down a lot). +It is convenient for all ages +and the perfect typing tutor for schools, universities and individuals. +It is free and licensed under the &GNU; Public License, so you will +never have to pay anything for the program or any update. +</para> +</sect2> + +<sect2> +<title>Features </title> + +<para>In its current version, &ktouch; 1.5 has quite a number of helpful +features, such as:</para> +<itemizedlist> +<listitem><simpara>Support for many different training lectures in many +languages including language specific text fonts and a comfortable lecture +editor</simpara></listitem> +<listitem><simpara>Support for different keyboard layouts with the ability to +use user-defined layouts</simpara></listitem> +<listitem><simpara>During your training session comprehensive statistical +information is obtained to help you (or your teacher) analyse your +progress</simpara></listitem> +</itemizedlist> +<para> +Many other features are included and will be discussed in the appropriate +chapters of this manual. +</para> + +</sect2> +</sect1> + + +<sect1 id="learning"> +<title>Learning touch typing with &ktouch;</title> + +<para>Here's another screenshot of &ktouch; in action, this time with a german +keyboard and training lecture:</para> + +<screenshot> +<screeninfo>Main screen of &ktouch;</screeninfo> +<mediaobject> +<imageobject> +<imagedata fileref="main_window_german.png" format="PNG"/> +</imageobject> +<textobject> +<phrase>Main screen of &ktouch;</phrase> +</textobject> +</mediaobject> +</screenshot> + +<para>Even though learning touch typing with &ktouch; and using the program +should be very simple we will look a bit closer@&ktouch; in the following +sections.</para> + +<sect2 id="getting_started"> +<title>Getting started</title> + +<para>When you start &ktouch; you can see the screen shown above. The main +program window shows three main sections: +</para> +<orderedlist> +<listitem><simpara>Some typing statistics in info boxes@the +top</simpara></listitem> +<listitem><simpara>The text you need to type (in the teacher's line) and the +text that you have typed so far (in the student's line)</simpara></listitem> +<listitem><simpara>The keyboard (that hopefully looks like +yours)</simpara></listitem> +</orderedlist> +<para>We look@these sections later again.</para> +<para> +Ok, the first time you start &ktouch; it will open a default lecture and +select a default keyboard layout. Before you start typing you should adjust +the keyboard layout so that it matches yours. Go to +<menuchoice><guimenu>Settings</guimenu><guimenuitem>Keyboard +Layouts...</guimenuitem></menuchoice> and select the country you're in (or +some country which uses the same keyboard layout as you). If your keyboard is +not included, you can always define your own keyboard (see <link +linkend="create_keyboards">Creating your own keyboard</link>). +</para> +<para> +Once you have your keyboard selected, choose your training lecture. The first +line in your corrent lecture and level is shown in the teacher's line. You can +select any of the default lectures via +<menuchoice><guimenu>Training</guimenu><guimenuitem>Default +Lectures...</guimenuitem></menuchoice> or open a user defined lecture file +(⪚ if your teacher gives you a special lecture to practice on) with +<menuchoice><guimenu>File</guimenu><guimenuitem>Open +Lecture...</guimenuitem></menuchoice>. You may even create your own lecture +(see <link linkend="create_lectures">Creating your own lecture</link>). When +you have selected keyboard and lecture you can start typing. +</para> +<para> +Place your hand on the keyboard as indicated by the 8 marked finger keys +(thumbs over the space bar) and start typing the text shown in the teacher's +line. Each key you need to press is highlighted on the keyboard and if you +need to move a finger from its resting position the target key and the +appropriate finger key is highlighted. Try to move your hands as little as +possible and after you typed a character always try to return your fingers to +their resting positions. +</para> +<tip><para>The key colors indicate which finger needs to press which +key.</para></tip> +<para> +While you type you may make mistakes and hit the wrong key. In that case the +student's line will change its color (per default to red) and you have to hit +Backspace to erase the wrong character (or characters) again. +</para> +<para> +When you have successfully completed a line of text you need to press the +Enter key to advance to the next line. +</para> +</sect2> + +<sect2 id="lectures_and_levels"> +<title>Lectures and levels</title> +<para> +As already mentioned above you need to select a training lecture which +contains all the text you want to practice. Usually the difficulty of the text +is gradually increasing and so most lectures contain various difficulty +levels. However, some lectures may just contain a single level and text (⪚ +a newspaper article to test your skills). +</para> +<para> +In the info boxes@top of the &ktouch; main window you see the current +level@the left. The small buttons to the right allow you to manually switch +levels. Normally this happens automatically (more about this in the section +<link linkend="training_options">Training Options</link>). The right info box +shows a brief information text about the level. Usually it gives you a list of +characters that are new in this level. The middle two info boxes show your +current typing speed (in characters per minute) and your correctness. These +values are Level Statistics and whenever you start a new level these values +are resetted. However, the program still remembers your previous statistics +(see section <link linkend="statistics">Statistics in &ktouch;</link>). +</para> +</sect2> + +<sect2 id="starting_stopping"> +<title>Starting and stopping a training session</title> +<para> +While you type the text of a training lecture you are in a practice session. +You can start a new practice session using +<menuchoice><guimenu>Training</guimenu><guimenuitem>Start New +Session</guimenuitem></menuchoice> or the appropriate button in the toolbar. +Level changes (automatic or manual) do not change your training session. You +stay in this training session until you start a new training session, select a +new lecture (which automatically starts a new training session) or quit the +program. +</para> +<para> +If you open any dialog in &ktouch; while you are in a training session the +training is paused and the timer is stopped until you hit the next key. You +can manually pause the session using +<menuchoice><guimenu>Training</guimenu><guimenuitem>Pause +Session</guimenuitem></menuchoice> or the appropriate button in the toolbar. +</para> +</sect2> + +</sect1> + +<sect1 id="statistics"> +<title>Statistics in &ktouch;</title> +<para>&ktouch; remembers you! Basically whatever you type is recorded and some +useful (and sometimes just interesting) statistics are created. &ktouch; +stores statistical data based on the lecture file you use for training. For +every lecture file a separate history is kept. &ktouch; also distinguishes +between level and practice session statistics. This is important to prevent +cheating :-). +</para> + +<sect2> +<title>Training Session Statistics</title> +<screenshot> +<screeninfo>Current Training Statistics</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="statistics_dialog.png" +format="PNG"/></imageobject> +<textobject><phrase>Current Training Statistics</phrase></textobject> +</mediaobject> +</screenshot> +<para>Whenever you start a new training session a new statistics record is +started. &ktouch; remembers several things to assess your skill and to help +you identify problem keys: +</para> +<itemizedlist> +<listitem><simpara>How many keys were pressed in total?</simpara></listitem> +<listitem><simpara>How many were correctly pressed?</simpara></listitem> +<listitem><simpara>Which keys where missed and how often?</simpara></listitem> +<listitem><simpara>How many correct words did you type?</simpara></listitem> +<listitem><simpara>How much time did you need?</simpara></listitem> +</itemizedlist> +<para>Using training session statistics you and &ktouch; can evaluate your +overall performance and skill in a certain training lecture.</para> +</sect2> + +<sect2> +<title>Level Statistics</title> +<para>For each level in your training session (&ie; all levels you typed text +in) the same statistics as for the training session are obtained. Using level +statistics data you can investigate your progress in each level of a training +lecture (and you will notice how your skill increases level by level and you +can concentrate on the levels which still cause problems). +</para> +</sect2> + +<sect2> +<title>The Statistics Dialog</title> +<para><menuchoice><guimenu>Training</guimenu><guimenuitem>Lecture +Statistics</guimenuitem></menuchoice> or the statistics button in the toolbar +opens the statistics dialog. It displays your current training and level +statistics and shows a graphical history of previous training sessions. +</para> +<para> +When you open the statistics dialog you can select a Session Statistics Page +and a Level Statistics Page. The first page gives you a summary about +everything you typed so far. The Level Statistics Page only contains the stats +for the current level. This is useful to distinguish between overall +performance and skill in certain levels. +</para> +<para> +The third statistics page gives you a graphical overview of your typing skill +by offering several choices. A note about the time scaling option. Whenever a +session or level statistic is obtained, also the date is stored. So you can +also see how your skill dropped in long training breaks and when you last +practiced a certain lecture or level. +</para> +<screenshot> +<screeninfo>Training Statistics Chart</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="statistics_dialog_chart.png" +format="PNG"/></imageobject> +<textobject><phrase>Training Statistics Chart</phrase></textobject> +</mediaobject> +</screenshot> + +</sect2> +</sect1> +</chapter> + +<chapter id="ui_guide"> +<title>The &ktouch; main menu and program dialogs</title> +<para>In this chapter we look@some of the details in the program. +<tip><para>You can use the <quote>What's this?</quote> feature (the little +question mark besides the minimize/maximize window buttons) in many dialogs of +the program.</para></tip> +</para> + +<sect1 id="main_menu"> +<title>The menu of &ktouch;</title> +<para>Pretty much everything in the &ktouch; menu should be self-explanatory. +The file menu contains options to load a user defined lecture and edit +lectures. The training menu contains training options and the settings menu +contains options to setup the program. The various options in the +configuration dialog are explained in the next section.</para> +</sect1> + +<sect1 id="program_settings"> +<title>Configuration options for &ktouch;</title> +<para>You can customize &ktouch; quite a bit. The settings are always stored +for the current user of the program. Open the configuration dialog via +<menuchoice><guimenu>Settings</guimenu><guimenuitem>Configure &ktouch; +...</guimenuitem></menuchoice>.</para> + +<sect2 id="general_options"> +<title>General Options</title> +<para>In this dialog you can change general options that control the behaviour +of &ktouch;. +</para> +<screenshot> +<screeninfo>General options</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="general_options.png" +format="PNG"/></imageobject> +<textobject><phrase>General options</phrase></textobject> +</mediaobject> +</screenshot> +<para>First of all you can switch the sound on or off (might be useful in +class rooms). You can also set the sliding speed of the teacher's and +student's line. +</para> +<para>Most important, however, might be the selection of the lecture font. +When showing the teacher's text &ktouch; will normally use the font specified +in the lecture file. But if this font doesn't exist on your system or none has +been specified, &ktouch; uses a default system font. What if this font does +not contain all characters needed for your lecture? In such cases you can +override the choice of the font and specify any font you like. +<note><para>&ktouch; distinguishes between lecture and keyboard fonts. +Overriding the lecture font does not automatically adjust the keyboard font as +well. Use the appropriate option in the Keyboard Options configuration +page.</para></note> +</para> +</sect2> + +<sect2 id="training_options"> +<title>Training Options</title> +<para>In this dialog you can select the options that control how &ktouch; +changes difficulty levels based on the user's skill.</para> +<screenshot> +<screeninfo>Training options</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="training_options.png" +format="PNG"/></imageobject> +<textobject><phrase>Training options</phrase></textobject> +</mediaobject> +</screenshot> +<para>If <guibutton>Automatic level adjustment</guibutton> is enabled, +&ktouch; checks the given limits@the end of each level and decides whether to +increase or decrease the level or stay in the level for another run. Level +changes occur always@the end of a level (&ie; when the user has finished the +last line of a level). If the typing speed (in characters per seconds) and +accuracy (correctness) are <emphasis>both</emphasis> above or equal to the +<quote>Limits to increase level</quote> &ktouch; will jump to the next higher +level. If <emphasis>either</emphasis> typing speed or accuracy falls below the +<quote>Limits to decrease level</quote> &ktouch; will jump back to the +previous lower level. +</para> +<para> +On this configuration page you can also select that the program remembers your +current level when you quit the program and jumps back to it when you restart +&ktouch;. +</para> +</sect2> + +<sect2 id="keyboard_options"> +<title>Keyboard Options</title> +<para>In this dialog you can select keyboard specific options.</para> +<screenshot> +<screeninfo>Keyboard options</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="keyboard_options.png" +format="PNG"/></imageobject> +<textobject><phrase>Keyboard options</phrase></textobject> +</mediaobject> +</screenshot> +<para> +This dialog controls the appearance and functionality of the keyboard. Similar +to the <quote>Override lecture font</quote> option in the general settings +configuration page, you can here specify your own keyboard font. The option +<quote>Highlight keys on keyboard</quote> can be used to increase the +difficulty of the training. <tip><para>Once you are familiar with the keyboard +you may want to turn keyboard highlighting off so it won't distract you when +you concentrate on the teacher's text.</para></tip> +</para> +</sect2> + + +<sect2 id="color_options"> +<title>Color Options</title> +<para>In this dialog you can tweak the appearance of &ktouch;.</para> +<screenshot> +<screeninfo>Color options</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="color_options.png" +format="PNG"/></imageobject> +<textobject><phrase>Color options</phrase></textobject> +</mediaobject> +</screenshot> +<para> +This configuration page does not need much explaination. You can choose among +four predefined color schemes for the keyboard. Alternatively you can switch +the color schemes <quote>on the fly</quote> using the menu option +<menuchoice><guimenu>Settings</guimenu><guimenuitem>Keyboard Color +Schemes</guimenuitem></menuchoice>. +</para> +</sect2> + +</sect1> +</chapter> + + +<chapter id="extending"> +<title>Extending &ktouch;</title> + +<sect1 id="create_lectures"> +<title>Creating your own lecture</title> +<para>You can easily create your own training lecture using the built-in +&ktouch; lecture editor. When you select +<menuchoice><guimenu>File</guimenu><guimenuitem>Edit +Lecture...</guimenuitem></menuchoice> the <quote>Open Request Dialog</quote> +will open and ask you to select a lecture. You can choose either edit the +current lecture, any of the predefined lectures (if you have write access to +the installation directoy) or create an empty lecture from scratch.</para> + +<sect2> +<title>Creating a lecture</title> +<para> +Let's assume you want to create a new lecture. There are a few guidelines you +may want to consider: +</para> +<itemizedlist> + + +<listitem><para> +For the first 20 keys or so, only add 2 keys@a time to a new level. Let the +user practice the keys alone first in different combinations and then use the +new keys in words and mixed with already known words. +</para></listitem> + +<listitem><para>Add@least a few levels to the lecture in order to allow the +user to see some progress while training</para></listitem> + +<listitem><para> +Don't make the levels too long. +</para></listitem> + +<listitem><para> +Try to increase the difficulty of the text gradually and test your text +yourself. +</para></listitem> + +<listitem><para> +After the first keys have been learned include a recap lecture. +</para></listitem> +</itemizedlist> + +</sect2> + +<sect2> +<title>Things to know about lectures</title> +<para> +The lecture title is important for the quick-select menu entry in the training +menu and for the statistics. The comment should be used to include information +about the lecture author and source of lecture data if any. +</para> +<para> +For each level you can specify the new characters/keys in the lecture. The +text you enter there will be shown as level information text in the top right +info box of the &ktouch; main window. +</para> +<para>You can also specify a default font for the lecture which will be used +in the teacher's and student's line and of course in the edit lecture dialog +using the <guibutton>Change Font...</guibutton> button. +</para> +</sect2> + +</sect1> + +<sect1 id="create_keyboards"> +<title>Creating your own keyboard</title> +<para>You can create your own keyboards by creating keyboard files. Currently +&ktouch; doesn't have a keyboard editor but it is still pretty easy to define +your own keyboard. It doesn't require much more than a little math to work out +the geometry and some time. Best is to start with an existing keyboard file, +create a copy for your keyboard layout and simply adjust the lines.</para> +<para> +Currently keyboard files are plain UTF-8 encoded text files. In one of the +next version of &ktouch; keyboard data will be stored in &XML; files, too. +Therefore I'll only briefly explain the structure of a keyboard file. +</para> +<para>A keyboard file usually starts with a header including some information +about the author and type of the keyboard.</para> +<programlisting> +#################################################### +# KTouch +# Keybord layout file for german keybord layout +# Code=UTF-8 +#################################################### +</programlisting> +<para> +All lines starting with a hash character '#' are considered comments. After +the header section a block of so called <quote>finger keys</quote> follows, +indicating the resting positions for all 8 fingers. +</para> +<programlisting> +# +# Unicode KeyChar x y +# +FingerKey 97 A 18 20 +FingerKey 115 S 28 20 +FingerKey 100 D 38 20 +FingerKey 102 F 48 20 +FingerKey 106 J 78 20 +FingerKey 107 K 88 20 +FingerKey 108 L 98 20 +FingerKey 246 Ö 108 20 +</programlisting> +<para>Keys have the default dimensions of 8 units, so using a grid of 10 units +gives a normal looking keyboard. The first number is the unicode character +code as decimal number. The KeyText is the text printed on the key encoded as +UTF-8 (automatic under newer &Linux; versions, just make sure your editor saves +files as UTF-8 format).</para> +<para>The next section contains special keys, which are - apart from BackSpace +and Enter - just decorative.</para> +<programlisting> +# +# Unicode KeyText x y Width Height +# +ControlKey 260 Tab 0 10 15 10 +ControlKey 13 Enter 138 20 12 10 +ControlKey 258 Shift 123 30 27 10 +ControlKey 264 AltGr 120 40 15 10 +ControlKey 265 Ctrl 135 40 15 10 +ControlKey 263 Alt 15 40 15 10 +ControlKey 262 Strg 0 40 15 10 +ControlKey 32 Leertaste 30 40 90 10 +ControlKey 257 Shift 0 30 13 10 +ControlKey 259 CapsLock 0 20 18 10 +ControlKey 8 BackSpace 130 0 20 10 +</programlisting> +<para> + The text you specify for the key is printed completely on the keyboard. +However, for the keytexts <quote>Shift</quote>, <quote>CapsLock</quote>, +<quote>Tab</quote>, <quote>BackSpace</quote> and <quote>Enter</quote> &ktouch; +draws the appropriate symbols. Hence you can use these keytexts regardless of +the language. The other keytexts like Ctrl or Alt need to be translated +though. The geometry of the control keys can be any rectangle, defined by +upper left x and y coordinates and width and height.</para> +<para>The next section contains all characters on the keyboard (except the +already defined finger keys) that can be typed <emphasis>without</emphasis> +pressing shift.</para> +<programlisting> +# +# Unicode KeyChar x y FingerKeyUnicode +# +NormalKey 94 ^ 0 0 97 +NormalKey 49 1 10 0 97 +NormalKey 50 2 20 0 115 +NormalKey 51 3 30 0 100 +NormalKey 52 4 40 0 102 +NormalKey 53 5 50 0 102 +NormalKey 54 6 60 0 102 +. +. +. +NormalKey 46 . 103 30 108 +NormalKey 45 - 113 30 246 +</programlisting> +<para>The definition of these primary keys or chars is pretty much the same as +for the finger keys, but they include an additional property. The last unicode +character code identifies the associated finger key. Basically which finger +has to be used to press this key.</para> +<para> +The next and last section in a keyboard layout defines all keys that are +pressed by using a modifier key such as the shift key. +</para> +<programlisting> +# +# Unicode TargetUnicode FingerUnicode ControllUnicode +Comment +# +HiddenKey 65 97 97 258 #A +HiddenKey 66 98 102 258 #B +HiddenKey 67 99 100 258 #C +HiddenKey 68 100 100 258 #D +. +. +. +HiddenKey 124 60 97 264 #| +HiddenKey 64 113 97 264 #@ +</programlisting> +<para>The <quote>hidden keys</quote> are really controlling what should happen +on the keyboard when you type a certain character. The first unicode number is +the character code of the character you define. The second number is the +character code of the key on the keyboard (one of the already defined normal +keys). The third number indicates a finger key (where does the finger rest +that is needed to type the key) and the last number indicates the modifier key +you need to press to get this character. +</para> +<para>Let's look@an example:</para> +<para>You want to define the uppercase 'R' character. It has the unicode 82. +The character obtained when the 'R' key is pressed without modifier is the +small 'r' with the unicode 114. The finger for the 'R' rests over the 'f' key +which has the unicode 102. And in order to get the 'R' you need to press the +right (or left) shift key which has the code 264 (this is actually not a +unicode but the code obtained from a keypress event of QT). Note that the +identification of controll keys will likely change in the next version of +&ktouch;. But for now you can use the codes used in other keyboard files. +</para> + +</sect1> +</chapter> + +<chapter id="commands"> +<title>Command Reference</title> + +<sect1 id="ktouch-mainwindow"> +<title>Menus and shortcut keys</title> + +<sect2> +<title>The <guimenu>File</guimenu> Menu</title> + +<variablelist> +<varlistentry> +<term><menuchoice> +<guimenu>File</guimenu> +<guimenuitem>Open Lecture...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Open</action> a new training lecture +file</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>File</guimenu> +<guimenuitem>Edit Lecture...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Open</action> the lecture editor to allow you to +change the current training file </para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> +</shortcut> +<guimenu>File</guimenu> +<guimenuitem>Quit</guimenuitem> +</menuchoice></term> +<listitem><para><action>Quit</action> &ktouch;</para></listitem> +</varlistentry> +</variablelist> + +</sect2> + + + +<sect2> +<title>The <guimenu>Training</guimenu> Menu</title> + +<variablelist> +<varlistentry> +<term><menuchoice> +<guimenu>Training</guimenu> +<guimenuitem>Start New Session</guimenuitem> +</menuchoice></term> +<listitem><para><action>Start</action> a new typing session and ask you if you +want to start@the same level</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Training</guimenu> +<guimenuitem>Pause Session</guimenuitem> +</menuchoice></term> +<listitem><para><action>Pause</action> the current session: statistics are on +hold</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Training</guimenu> +<guimenuitem>Lecture Statistics</guimenuitem> +</menuchoice></term> +<listitem><para><action>Open</action> the current session statistics +dialog</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Training</guimenu> +<guisubmenu>Default Lectures</guisubmenu> +<guimenuitem>English (auto-generated)</guimenuitem> +</menuchoice></term> +<listitem><para><action>Choose</action> what languagee you want to learn touch +typing in</para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2> +<title>The <guimenu>Settings</guimenu> Menu</title> + +<variablelist> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Show /HideToolbar</guimenuitem> +</menuchoice></term> +<listitem><para><action>Toggle</action> the Toolbar</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guisubmenu>Keyboard Layouts</guisubmenu> +<guimenuitem>number.keyboard</guimenuitem> +</menuchoice></term> +<listitem><para><action>Choose</action> the keyboard layout you want to use, +here the number keyboard</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guisubmenu>Keyboard Color Schemes</guisubmenu> +<guimenuitem>Black'n White</guimenuitem> +</menuchoice></term> +<listitem><para><action>Choose</action> the keyboard color layout in black in +white: all keys are white and the one you should type is +black</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guisubmenu>Keyboard Color Schemes</guisubmenu> +<guimenuitem>Classic</guimenuitem> +</menuchoice></term> +<listitem><para><action>Choose</action> the classic keyboard color layout: +each column of keys has a different color</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guisubmenu>Keyboard Color Schemes</guisubmenu> +<guimenuitem>Deep Blue</guimenuitem> +</menuchoice></term> +<listitem><para><action>Choose</action> the deep blue keyboard color layout: +each column of keys has a different color in a shade of blue</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guisubmenu>Keyboard Color Schemes</guisubmenu> +<guimenuitem>Stripy</guimenuitem> +</menuchoice></term> +<listitem><para><action>Choose</action> the stripy keyboard color layout: in +blue and grey</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure Shortcuts...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Configure</action> the shortcuts you want to associate +with some actions +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure Toolbars...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Configure</action> the items you want to put in the +toolbar +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure &ktouch;...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Display</action> the &ktouch; settings dialog +</para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2> +<title>The <guimenu>Help</guimenu> Menu</title> +&help.menu.documentation; +</sect2> +</sect1> +</chapter> + +<chapter id="credits"> + +<title>Credits and License</title> +<para>&ktouch;</para> +<para> +&ktouch;, Copyright 1999-2005 by</para> +<itemizedlist> +<listitem><simpara>Håvard Frøiland <email>haavard@users.sourceforge DOT +net</email></simpara></listitem> +<listitem><simpara>Andreas Nicolai <email>andreas.nicolai@gmx DOT +net</email></simpara></listitem> +</itemizedlist> + +<para> Contributors:</para> +<itemizedlist> +<listitem><simpara>Frank Quotschalla, German keyboard and german training file and + translation.</simpara></listitem> +<listitem><simpara>Ernesto Hernández-Novich, Latinamerican + keyboard</simpara></listitem> +<listitem><simpara>João Miguel Neves, Portuguese keyboard</simpara></listitem> +<listitem><simpara>Henri Girard, Frence keyboard</simpara></listitem> +</itemizedlist> +<para><emphasis>Special thanks to all the other (here not mentioned) contributors of keyboard and lecture files.</emphasis> +</para> +<!-- TRANS:CREDIT_FOR_TRANSLATORS --> + +&underFDL; <!-- FDL: do not remove --> +&underGPL; <!-- GPL License --> + +</chapter> + +<appendix id="installation"> +<title>How to obtain and install &ktouch;</title> + +<para>&ktouch; has its own home page <ulink +url="http://ktouch.sourceforge.net">http://ktouch.sourceforge.net</ulink>. Please refer to the instructions on the home page since they will contain up-to-date information about how to obtain &ktouch;. +</para> +<para>&ktouch; can also be found +on <ulink url="http://edu.kde.org/ktouch">The &kde; Edutainment - &ktouch; home page</ulink> +and is part of the &kde;-Edutainment project. </para> + +</appendix> + +&documentation.index; +</book> +<!-- +Local Variables: +mode: sgml +sgml-minimize-attributes:nil +sgml-general-insert-case:lower +sgml-indent-step:0 +sgml-indent-data:nil +End: + +// vim:ts=2:sw=2:tw=78:noet +--> |