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-rw-r--r--kalzium/src/periodictableview.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/kalzium/src/periodictableview.cpp b/kalzium/src/periodictableview.cpp
index d58f03ab..a09dcf34 100644
--- a/kalzium/src/periodictableview.cpp
+++ b/kalzium/src/periodictableview.cpp
@@ -328,7 +328,7 @@ void PerodicTableView::resizeEvent( TQResizeEvent * /*e*/ )
table->resize( width(), height() );
table2->resize( width(), height() );
// XXX: I know it isn't the best way, but otherwise the table won't be redrawn
- // on tqrepaint... Feel *free* to remove these two lines if you foind a better
+ // on repaint... Feel *free* to remove these two lines if you foind a better
// solution...
doFullDraw = true;
update();
@@ -339,8 +339,8 @@ void PerodicTableView::paintEvent( TQPaintEvent * /*e*/ )
TQPainter p;
//JH: I have split the drawing into two pixmaps: table and table2.
- //table tqcontains the "static" PerodicTableView table, and does not change very often.
- //table2 tqcontains the tooltips and any other dynamic overlays.
+ //table contains the "static" PerodicTableView table, and does not change very often.
+ //table2 contains the tooltips and any other dynamic overlays.
//Usually, we can skip the code which renders the table, and just use the
//image stored in table...when doFullDraw==false, the rendering code is skipped.
if ( doFullDraw )
@@ -393,7 +393,7 @@ void PerodicTableView::paintEvent( TQPaintEvent * /*e*/ )
doFullDraw = false;
}
- //JH: Ok, now table tqcontains the static PerodicTableView table, and we may need to draw
+ //JH: Ok, now table contains the static PerodicTableView table, and we may need to draw
//a tooltip on it. However, we don't want to ruin the stored table pixmap,
//so let's copy it to table2 and add the tooltip there.
*table2 = *table;
@@ -741,7 +741,7 @@ void PerodicTableView::mouseMoveEvent( TQMouseEvent * /*mouse*/ )
//JH: only update() if we were showing a tooltip
if ( m_tooltipElementNumber || m_showLegendTooltip )
{
- //this tqinvalidates the number. If the mouse
+ //this invalidates the number. If the mouse
//is moved, the number is invalid.
m_tooltipElementNumber = 0;
m_showLegendTooltip = false;