1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
/***************************************************************************
* Copyright (C) 2005 by Albert Astals Cid <tsdgeos@terra.es> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef BLINKEN_H
#define BLINKEN_H
#include <tqwidget.h>
#include "blinkengame.h"
class TQTimer;
class KAction;
class KHelpMenu;
class button;
class highScoreDialog;
class blinken : public TQWidget
{
Q_OBJECT
TQ_OBJECT
public:
blinken();
~blinken();
protected:
void paintEvent(TQPaintEvent *);
void mouseMoveEvent(TQMouseEvent *e);
void mousePressEvent(TQMouseEvent *e);
void keyPressEvent(TQKeyEvent *e);
void keyReleaseEvent(TQKeyEvent *e);
private slots:
void checkHS();
void highlight(blinkenGame::color c, bool unhighlight);
void unhighlight();
void pressedYellow();
void pressedRed();
void pressedGreen();
void pressedBlue();
private:
void selectButton(int button);
bool insideGreen(const TQPoint &p) const;
bool insideYellow(const TQPoint &p) const;
bool insideRed(const TQPoint &p) const;
bool insideBlue(const TQPoint &p) const;
bool insideButtonsArea(const TQPoint &p) const;
void updateCursor(const TQPoint &p);
void drawMenuQuit(TQPainter &p);
void drawScoreAndCounter(TQPainter &p);
void drawStatusText(TQPainter &p);
void drawLevel(TQPainter &p);
void drawText(TQPainter &p, const TQString &text, const TQPoint ¢er, bool withMargin, int xMargin, int yMargin, TQRect *rect, bool highlight, bool bold);
void updateButtonHighlighting(const TQPoint &p);
button *m_buttons[4];
TQPixmap *m_back, *m_highscore, *m_highscoreHover, *m_quit, *m_quitHover, *m_menu, *m_menuHover, *m_mark;
bool m_overHighscore, m_overQuit, m_overCentralText, m_overMenu, m_overAboutKDE, m_overAboutBlinken, m_overManual, m_overLevels[3], m_overCentralLetters, m_overCounter, m_overFont, m_overSound;
// i obviously suck but m_levelsRect[0] is 2, m_levelsRect[1] is 1 and m_levelsRect[3] is ?
TQRect m_highscoreRect, m_quitRect, m_centralTextRect, m_menuRect, m_aboutKDERect, m_aboutBlinkenRect, m_manualRect, m_levelsRect[3], m_centralLettersRect, m_counterRect, m_soundRect, m_fontRect;
TQColor m_fillColor, m_fontColor, m_fontHighlightColor, m_countDownColor;
// Preferences setting handling
bool m_showPreferences;
// if should update the highlighting after the next repaint
bool m_updateButtonHighlighting;
// use always the non-cool font?
bool m_alwaysUseNonCoolFont;
blinkenGame::color m_highlighted;
TQTimer *m_unhighlighter;
TQString m_lastName;
blinkenGame m_game;
KHelpMenu *m_helpMenu;
};
#endif
|