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/***************************************************************************
* Copyright (C) 2005 by Albert Astals Cid <tsdgeos@terra.es> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef BLINKENGAME_H
#define BLINKENGAME_H
#include <qobject.h>
#include <qvaluelist.h>
class QTimer;
class artsPlayer;
class blinkenGame : public QObject
{
Q_OBJECT
public:
blinkenGame();
~blinkenGame();
enum gamePhase { starting, choosingLevel, waiting3, waiting2, waiting1, learningTheSequence, typingTheSequence };
enum color
{
none = 0,
red = 1,
green = 2,
blue = 4,
yellow = 8,
all = 15};
int level() const;
bool canType() const;
gamePhase phase() const;
int score() const;
void clicked(color c);
void setPhase(gamePhase p);
void start(int level);
signals:
void gameEnded();
void phaseChanged();
void highlight(blinkenGame::color c, bool unhighlight);
private slots:
void nextSound();
void soundEnded();
void unhighlight();
void waiting();
private:
void nextRound();
color generateColor();
gamePhase m_phase;
int m_level;
int m_sequenceLength;
QTimer *m_waitTimer;
artsPlayer *m_artsPlayer;
QValueList<color> m_sequence;
QValueList<color>::const_iterator m_nextColor;
};
#endif
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