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authorMichele Calgaro <michele.calgaro@yahoo.it>2024-01-13 12:28:49 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-01-13 12:28:49 +0900
commitc20f4d8f2cf03c69fcecc80d63fe3cbb80f51610 (patch)
tree50b08262da538c5b91f77e83e4b80d7fd6dbe0de /kbackgammon
parent51f65427771c47f6d34cda56b07d9d82bd0bfd33 (diff)
downloadtdegames-c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610.tar.gz
tdegames-c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610.zip
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
Diffstat (limited to 'kbackgammon')
-rw-r--r--kbackgammon/engines/fibs/kbgfibs.cpp112
-rw-r--r--kbackgammon/engines/fibs/kbgfibschat.cpp46
-rw-r--r--kbackgammon/engines/fibs/kbginvite.cpp10
-rw-r--r--kbackgammon/engines/fibs/kplayerlist.cpp50
-rw-r--r--kbackgammon/engines/generic/kbgengine.cpp2
-rw-r--r--kbackgammon/engines/gnubg/kbggnubg.cpp18
-rw-r--r--kbackgammon/engines/nextgen/kbgng.cpp32
-rw-r--r--kbackgammon/engines/offline/kbgoffline.cpp10
-rw-r--r--kbackgammon/kbg.cpp82
-rw-r--r--kbackgammon/kbgboard.cpp20
10 files changed, 191 insertions, 191 deletions
diff --git a/kbackgammon/engines/fibs/kbgfibs.cpp b/kbackgammon/engines/fibs/kbgfibs.cpp
index 8561b9c2..e1399b85 100644
--- a/kbackgammon/engines/fibs/kbgfibs.cpp
+++ b/kbackgammon/engines/fibs/kbgfibs.cpp
@@ -272,7 +272,7 @@ void KBgEngineFIBS::getSetupPages(KDialogBase *nb)
lem[i] = new TQLineEdit(autoMsg[i], gbm);
gl->addWidget(cbm[i], i, 0);
gl->addWidget(lem[i], i, 1);
- connect(cbm[i], TQT_SIGNAL(toggled(bool)), lem[i], TQT_SLOT(setEnabled(bool)));
+ connect(cbm[i], TQ_SIGNAL(toggled(bool)), lem[i], TQ_SLOT(setEnabled(bool)));
cbm[i]->setChecked(useAutoMsg[i]);
lem[i]->setEnabled(useAutoMsg[i]);
TQWhatsThis::add(lem[i], TQWhatsThis::textFor(cbm[i]));
@@ -838,8 +838,8 @@ void KBgEngineFIBS::fibsRequestInvitation(const TQString &player)
if (!invitationDlg) {
TQString p = player;
invitationDlg = new KBgInvite("invite");
- connect(invitationDlg, TQT_SIGNAL(inviteCommand(const TQString &)), this, TQT_SLOT(handleCommand(const TQString &)));
- connect(invitationDlg, TQT_SIGNAL(dialogDone()), this, TQT_SLOT(invitationDone()));
+ connect(invitationDlg, TQ_SIGNAL(inviteCommand(const TQString &)), this, TQ_SLOT(handleCommand(const TQString &)));
+ connect(invitationDlg, TQ_SIGNAL(dialogDone()), this, TQ_SLOT(invitationDone()));
}
invitationDlg->setPlayer(player);
invitationDlg->show();
@@ -2098,51 +2098,51 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
playing = false;
login = true;
- connect(connection, TQT_SIGNAL(hostFound()), this, TQT_SLOT(hostFound()));
- connect(connection, TQT_SIGNAL(connected()), this, TQT_SLOT(connected()));
- connect(connection, TQT_SIGNAL(error(int)), this, TQT_SLOT(connError(int)));
- connect(connection, TQT_SIGNAL(connectionClosed()), this, TQT_SLOT(connectionClosed()));
- connect(connection, TQT_SIGNAL(delayedCloseFinished()), this, TQT_SLOT(connectionClosed()));
- connect(connection, TQT_SIGNAL(readyRead()), this, TQT_SLOT(readData()));
+ connect(connection, TQ_SIGNAL(hostFound()), this, TQ_SLOT(hostFound()));
+ connect(connection, TQ_SIGNAL(connected()), this, TQ_SLOT(connected()));
+ connect(connection, TQ_SIGNAL(error(int)), this, TQ_SLOT(connError(int)));
+ connect(connection, TQ_SIGNAL(connectionClosed()), this, TQ_SLOT(connectionClosed()));
+ connect(connection, TQ_SIGNAL(delayedCloseFinished()), this, TQ_SLOT(connectionClosed()));
+ connect(connection, TQ_SIGNAL(readyRead()), this, TQ_SLOT(readData()));
- connect(this, TQT_SIGNAL(serverString(const TQString &)), this, TQT_SLOT(sendData(const TQString &)));
+ connect(this, TQ_SIGNAL(serverString(const TQString &)), this, TQ_SLOT(sendData(const TQString &)));
/*
* No invitation dialog
*/
invitationDlg = 0;
- connect(this, TQT_SIGNAL(fibsWhoInfo(const TQString &)), this, TQT_SLOT(changeJoin(const TQString &)));
- connect(this, TQT_SIGNAL(fibsLogout (const TQString &)), this, TQT_SLOT(cancelJoin(const TQString &)));
- connect(this, TQT_SIGNAL(gameOver()), this, TQT_SLOT(endGame()));
+ connect(this, TQ_SIGNAL(fibsWhoInfo(const TQString &)), this, TQ_SLOT(changeJoin(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsLogout (const TQString &)), this, TQ_SLOT(cancelJoin(const TQString &)));
+ connect(this, TQ_SIGNAL(gameOver()), this, TQ_SLOT(endGame()));
/*
* Creating, initializing and connecting the player list
*/
playerlist = new KFibsPlayerList(0, "fibs player list");
- connect(this, TQT_SIGNAL(fibsWhoInfo(const TQString &)), playerlist, TQT_SLOT(changePlayer(const TQString &)));
- connect(this, TQT_SIGNAL(fibsLogout (const TQString &)), playerlist, TQT_SLOT(deletePlayer(const TQString &)));
- connect(this, TQT_SIGNAL(fibsWhoEnd()), playerlist, TQT_SLOT(stopUpdate()));
- connect(this, TQT_SIGNAL(fibsConnectionClosed()), playerlist, TQT_SLOT(stopUpdate()));
- connect(this, TQT_SIGNAL(changePlayerStatus(const TQString &, int, bool)),
- playerlist, TQT_SLOT(changePlayerStatus(const TQString &, int, bool)));
- connect(playerlist, TQT_SIGNAL(fibsCommand(const TQString &)), this, TQT_SLOT(handleCommand(const TQString &)));
- connect(playerlist, TQT_SIGNAL(fibsInvite(const TQString &)), this, TQT_SLOT(fibsRequestInvitation(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsWhoInfo(const TQString &)), playerlist, TQ_SLOT(changePlayer(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsLogout (const TQString &)), playerlist, TQ_SLOT(deletePlayer(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsWhoEnd()), playerlist, TQ_SLOT(stopUpdate()));
+ connect(this, TQ_SIGNAL(fibsConnectionClosed()), playerlist, TQ_SLOT(stopUpdate()));
+ connect(this, TQ_SIGNAL(changePlayerStatus(const TQString &, int, bool)),
+ playerlist, TQ_SLOT(changePlayerStatus(const TQString &, int, bool)));
+ connect(playerlist, TQ_SIGNAL(fibsCommand(const TQString &)), this, TQ_SLOT(handleCommand(const TQString &)));
+ connect(playerlist, TQ_SIGNAL(fibsInvite(const TQString &)), this, TQ_SLOT(fibsRequestInvitation(const TQString &)));
/*
* Create, initialize and connect the chat window
*/
chatWindow = new KBgChat(0, "chat window");
- connect(this, TQT_SIGNAL(chatMessage(const TQString &)), chatWindow, TQT_SLOT(handleData(const TQString &)));
- connect(this, TQT_SIGNAL(fibsStartNewGame(const TQString &)), chatWindow, TQT_SLOT(startGame(const TQString &)));
- connect(this, TQT_SIGNAL(gameOver()), chatWindow, TQT_SLOT(endGame()));
- connect(this, TQT_SIGNAL(fibsLogout (const TQString &)), chatWindow, TQT_SLOT(deletePlayer(const TQString &)));
- connect(chatWindow, TQT_SIGNAL(fibsCommand(const TQString &)), this, TQT_SLOT(handleCommand(const TQString &)));
- connect(chatWindow, TQT_SIGNAL(fibsRequestInvitation(const TQString &)), this, TQT_SLOT(fibsRequestInvitation(const TQString &)));
- connect(chatWindow, TQT_SIGNAL(personalMessage(const TQString &)), this, TQT_SLOT(personalMessage(const TQString &)));
- connect(playerlist, TQT_SIGNAL(fibsTalk(const TQString &)), chatWindow, TQT_SLOT(fibsTalk(const TQString &)));
+ connect(this, TQ_SIGNAL(chatMessage(const TQString &)), chatWindow, TQ_SLOT(handleData(const TQString &)));
+ connect(this, TQ_SIGNAL(fibsStartNewGame(const TQString &)), chatWindow, TQ_SLOT(startGame(const TQString &)));
+ connect(this, TQ_SIGNAL(gameOver()), chatWindow, TQ_SLOT(endGame()));
+ connect(this, TQ_SIGNAL(fibsLogout (const TQString &)), chatWindow, TQ_SLOT(deletePlayer(const TQString &)));
+ connect(chatWindow, TQ_SIGNAL(fibsCommand(const TQString &)), this, TQ_SLOT(handleCommand(const TQString &)));
+ connect(chatWindow, TQ_SIGNAL(fibsRequestInvitation(const TQString &)), this, TQ_SLOT(fibsRequestInvitation(const TQString &)));
+ connect(chatWindow, TQ_SIGNAL(personalMessage(const TQString &)), this, TQ_SLOT(personalMessage(const TQString &)));
+ connect(playerlist, TQ_SIGNAL(fibsTalk(const TQString &)), chatWindow, TQ_SLOT(fibsTalk(const TQString &)));
/*
* Creating, initializing and connecting the menu
@@ -2156,9 +2156,9 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
/*
* Initialize the FIBS submenu - this is also put in the play menu
*/
- conAction = new TDEAction(i18n("&Connect"), 0, this, TQT_SLOT( connectFIBS()), this);
- newAction = new TDEAction(i18n("New Account"), 0, this, TQT_SLOT( newAccount()), this);
- disAction = new TDEAction(i18n("&Disconnect"), 0, this, TQT_SLOT(disconnectFIBS()), this);
+ conAction = new TDEAction(i18n("&Connect"), 0, this, TQ_SLOT( connectFIBS()), this);
+ newAction = new TDEAction(i18n("New Account"), 0, this, TQ_SLOT( newAccount()), this);
+ disAction = new TDEAction(i18n("&Disconnect"), 0, this, TQ_SLOT(disconnectFIBS()), this);
conAction->setEnabled(true ); conAction->plug(menu);
disAction->setEnabled(false); disAction->plug(menu);
@@ -2166,7 +2166,7 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
menu->insertSeparator();
- (invAction = new TDEAction(i18n("&Invite..."), 0, this, TQT_SLOT(inviteDialog()), this))->plug(menu);
+ (invAction = new TDEAction(i18n("&Invite..."), 0, this, TQ_SLOT(inviteDialog()), this))->plug(menu);
/*
* Create and fill the response menu. This is for all these: type this or
@@ -2174,8 +2174,8 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
*/
cmdMenuID = menu->insertItem(i18n("&Commands"), cmdMenu); {
- (actAway = new TDEAction(i18n("Away"), 0, this, TQT_SLOT(away()), this))->plug(cmdMenu);
- (actBack = new TDEAction(i18n("Back"), 0, this, TQT_SLOT(back()), this))->plug(cmdMenu);
+ (actAway = new TDEAction(i18n("Away"), 0, this, TQ_SLOT(away()), this))->plug(cmdMenu);
+ (actBack = new TDEAction(i18n("Back"), 0, this, TQ_SLOT(back()), this))->plug(cmdMenu);
actAway->setEnabled(true);
actBack->setEnabled(false);
@@ -2192,14 +2192,14 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
fibsOpt[i] = 0;
fibsOpt[OptReady] = new TDEToggleAction(i18n("Ready to Play"),
- 0, this, TQT_SLOT(toggle_ready()), this);
+ 0, this, TQ_SLOT(toggle_ready()), this);
fibsOpt[OptRatings] = new TDEToggleAction(i18n("Show Rating Computations"),
- 0, this, TQT_SLOT(toggle_ratings()), this);
+ 0, this, TQ_SLOT(toggle_ratings()), this);
fibsOpt[OptRatings]->setCheckedState(i18n("Hide Rating Computations"));
fibsOpt[OptGreedy] = new TDEToggleAction(i18n("Greedy Bearoffs"),
- 0, this, TQT_SLOT(toggle_greedy()), this);
+ 0, this, TQ_SLOT(toggle_greedy()), this);
fibsOpt[OptDouble] = new TDEToggleAction(i18n("Ask for Doubles"),
- 0, this, TQT_SLOT(toggle_double()), this);
+ 0, this, TQ_SLOT(toggle_double()), this);
for (int i = 0; i < NumFIBSOpt; i++)
if (fibsOpt[i])
@@ -2213,16 +2213,16 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
*/
respMenuID = menu->insertItem(i18n("&Response"), respMenu); {
- (actAccept = new TDEAction(i18n("Accept"), 0, this, TQT_SLOT(accept()), this))->plug(respMenu);
- (actReject = new TDEAction(i18n("Reject"), 0, this, TQT_SLOT(reject()), this))->plug(respMenu);
+ (actAccept = new TDEAction(i18n("Accept"), 0, this, TQ_SLOT(accept()), this))->plug(respMenu);
+ (actReject = new TDEAction(i18n("Reject"), 0, this, TQ_SLOT(reject()), this))->plug(respMenu);
actAccept->setEnabled(false);
actReject->setEnabled(false);
respMenu->insertSeparator();
- (actConti = new TDEAction(i18n("Join"), 0, this, TQT_SLOT(match_conti()), this))->plug(respMenu);
- (actLeave = new TDEAction(i18n("Leave"), 0, this, TQT_SLOT(match_leave()), this))->plug(respMenu);
+ (actConti = new TDEAction(i18n("Join"), 0, this, TQ_SLOT(match_conti()), this))->plug(respMenu);
+ (actLeave = new TDEAction(i18n("Leave"), 0, this, TQ_SLOT(match_leave()), this))->plug(respMenu);
actConti->setEnabled(false);
actLeave->setEnabled(false);
@@ -2235,14 +2235,14 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
joinMenuID = menu->insertItem(i18n("&Join"), joinMenu); {
numJoin = -1;
- actJoin[0] = new TDEAction("", 0, this, TQT_SLOT(join_0()), this);
- actJoin[1] = new TDEAction("", 0, this, TQT_SLOT(join_1()), this);
- actJoin[2] = new TDEAction("", 0, this, TQT_SLOT(join_2()), this);
- actJoin[3] = new TDEAction("", 0, this, TQT_SLOT(join_3()), this);
- actJoin[4] = new TDEAction("", 0, this, TQT_SLOT(join_4()), this);
- actJoin[5] = new TDEAction("", 0, this, TQT_SLOT(join_5()), this);
- actJoin[6] = new TDEAction("", 0, this, TQT_SLOT(join_6()), this);
- actJoin[7] = new TDEAction("", 0, this, TQT_SLOT(join_7()), this);
+ actJoin[0] = new TDEAction("", 0, this, TQ_SLOT(join_0()), this);
+ actJoin[1] = new TDEAction("", 0, this, TQ_SLOT(join_1()), this);
+ actJoin[2] = new TDEAction("", 0, this, TQ_SLOT(join_2()), this);
+ actJoin[3] = new TDEAction("", 0, this, TQ_SLOT(join_3()), this);
+ actJoin[4] = new TDEAction("", 0, this, TQ_SLOT(join_4()), this);
+ actJoin[5] = new TDEAction("", 0, this, TQ_SLOT(join_5()), this);
+ actJoin[6] = new TDEAction("", 0, this, TQ_SLOT(join_6()), this);
+ actJoin[7] = new TDEAction("", 0, this, TQ_SLOT(join_7()), this);
}
menu->setItemEnabled(joinMenuID, false);
@@ -2255,11 +2255,11 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
*/
menu->insertSeparator();
- (listAct = new TDEToggleAction(i18n("&Player List"), 0, this, TQT_SLOT(showList()), this))->plug(menu);
- (chatAct = new TDEToggleAction(i18n("&Chat"), 0, this, TQT_SLOT(showChat()), this))->plug(menu);
+ (listAct = new TDEToggleAction(i18n("&Player List"), 0, this, TQ_SLOT(showList()), this))->plug(menu);
+ (chatAct = new TDEToggleAction(i18n("&Chat"), 0, this, TQ_SLOT(showChat()), this))->plug(menu);
- connect(playerlist, TQT_SIGNAL(windowVisible(bool)), listAct, TQT_SLOT(setChecked(bool)));
- connect(chatWindow, TQT_SIGNAL(windowVisible(bool)), chatAct, TQT_SLOT(setChecked(bool)));
+ connect(playerlist, TQ_SIGNAL(windowVisible(bool)), listAct, TQ_SLOT(setChecked(bool)));
+ connect(chatWindow, TQ_SIGNAL(windowVisible(bool)), chatAct, TQ_SLOT(setChecked(bool)));
/*
* Create message IDs. This sets up a lot of regular expressions.
@@ -2287,7 +2287,7 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
// FIXME: move the start to connect...
keepaliveTimer = new TQTimer(this);
- connect(keepaliveTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(keepAlive()));
+ connect(keepaliveTimer, TQ_SIGNAL(timeout()), this, TQ_SLOT(keepAlive()));
keepaliveTimer->start(1200000);
}
diff --git a/kbackgammon/engines/fibs/kbgfibschat.cpp b/kbackgammon/engines/fibs/kbgfibschat.cpp
index 95f8577c..cb77962d 100644
--- a/kbackgammon/engines/fibs/kbgfibschat.cpp
+++ b/kbackgammon/engines/fibs/kbgfibschat.cpp
@@ -205,10 +205,10 @@ KBgChat::KBgChat(TQWidget *parent, const char *name)
if (!addSendingEntry(i18n("Whisper to watchers only"), CLIP_YOU_WHISPER))
kdDebug(10500) << "adding whisper" << endl;
- connect(this, TQT_SIGNAL(rightButtonClicked(TQListBoxItem *, const TQPoint &)),
- this, TQT_SLOT(contextMenu(TQListBoxItem *, const TQPoint &)));
- connect(this, TQT_SIGNAL(signalSendMessage(int, const TQString &)),
- this, TQT_SLOT(handleCommand(int, const TQString &)));
+ connect(this, TQ_SIGNAL(rightButtonClicked(TQListBoxItem *, const TQPoint &)),
+ this, TQ_SLOT(contextMenu(TQListBoxItem *, const TQPoint &)));
+ connect(this, TQ_SIGNAL(signalSendMessage(int, const TQString &)),
+ this, TQ_SLOT(handleCommand(int, const TQString &)));
d->mName2ID = new TQDict<int>(17, true);
d->mName2ID->setAutoDelete(true);
@@ -231,32 +231,32 @@ KBgChat::KBgChat(TQWidget *parent, const char *name)
d->mAct[KBgChatPrivate::Inquire] = new TDEAction(i18n("Info On"),
TQIconSet(kapp->iconLoader()->loadIcon(
"help.xpm", TDEIcon::Small)),
- 0, this, TQT_SLOT(slotInquire()), actions);
+ 0, this, TQ_SLOT(slotInquire()), actions);
d->mAct[KBgChatPrivate::Talk] = new TDEAction(i18n("Talk To"),
TQIconSet(kapp->iconLoader()->loadIcon(
PROG_NAME "-chat.png", TDEIcon::Small)),
- 0, this, TQT_SLOT(slotTalk()), actions);
+ 0, this, TQ_SLOT(slotTalk()), actions);
d->mAct[KBgChatPrivate::InviteD] = new TDEAction(i18n("Use Dialog"), 0, this,
- TQT_SLOT(slotInviteD()), actions);
+ TQ_SLOT(slotInviteD()), actions);
d->mAct[KBgChatPrivate::Invite1] = new TDEAction(i18n("1 Point Match"), 0, this,
- TQT_SLOT(slotInvite1()), actions);
+ TQ_SLOT(slotInvite1()), actions);
d->mAct[KBgChatPrivate::Invite2] = new TDEAction(i18n("2 Point Match"), 0, this,
- TQT_SLOT(slotInvite2()), actions);
+ TQ_SLOT(slotInvite2()), actions);
d->mAct[KBgChatPrivate::Invite3] = new TDEAction(i18n("3 Point Match"), 0, this,
- TQT_SLOT(slotInvite3()), actions);
+ TQ_SLOT(slotInvite3()), actions);
d->mAct[KBgChatPrivate::Invite4] = new TDEAction(i18n("4 Point Match"), 0, this,
- TQT_SLOT(slotInvite4()), actions);
+ TQ_SLOT(slotInvite4()), actions);
d->mAct[KBgChatPrivate::Invite5] = new TDEAction(i18n("5 Point Match"), 0, this,
- TQT_SLOT(slotInvite5()), actions);
+ TQ_SLOT(slotInvite5()), actions);
d->mAct[KBgChatPrivate::Invite6] = new TDEAction(i18n("6 Point Match"), 0, this,
- TQT_SLOT(slotInvite6()), actions);
+ TQ_SLOT(slotInvite6()), actions);
d->mAct[KBgChatPrivate::Invite7] = new TDEAction(i18n("7 Point Match"), 0, this,
- TQT_SLOT(slotInvite7()), actions);
+ TQ_SLOT(slotInvite7()), actions);
d->mAct[KBgChatPrivate::InviteU] = new TDEAction(i18n("Unlimited"), 0, this,
- TQT_SLOT(slotInviteU()), actions);
+ TQ_SLOT(slotInviteU()), actions);
d->mAct[KBgChatPrivate::InviteR] = new TDEAction(i18n("Resume"), 0, this,
- TQT_SLOT(slotInviteR()), actions);
+ TQ_SLOT(slotInviteR()), actions);
d->mAct[KBgChatPrivate::InviteD]->plug(d->mInvt);
@@ -275,13 +275,13 @@ KBgChat::KBgChat(TQWidget *parent, const char *name)
d->mAct[KBgChatPrivate::InviteU]->plug(d->mInvt);
d->mAct[KBgChatPrivate::InviteR]->plug(d->mInvt);
- d->mAct[KBgChatPrivate::Gag] = new TDEAction(i18n("Gag"), 0, this, TQT_SLOT(slotGag()), actions);
- d->mAct[KBgChatPrivate::Ungag] = new TDEAction(i18n("Ungag"), 0, this, TQT_SLOT(slotUngag()), actions);
- d->mAct[KBgChatPrivate::Cleargag] = new TDEAction(i18n("Clear Gag List"), 0, this, TQT_SLOT(slotCleargag()), actions);
- d->mAct[KBgChatPrivate::Copy] = KStdAction::copy(this, TQT_SLOT(slotCopy()), actions);
- d->mAct[KBgChatPrivate::Clear] = new TDEAction(i18n("Clear"), 0, this, TQT_SLOT(slotClear()), actions);
- d->mAct[KBgChatPrivate::Close] = KStdAction::close(this, TQT_SLOT(hide()), actions);
- d->mAct[KBgChatPrivate::Silent] = new TDEToggleAction(i18n("Silent"), 0, this, TQT_SLOT(slotSilent()), actions);
+ d->mAct[KBgChatPrivate::Gag] = new TDEAction(i18n("Gag"), 0, this, TQ_SLOT(slotGag()), actions);
+ d->mAct[KBgChatPrivate::Ungag] = new TDEAction(i18n("Ungag"), 0, this, TQ_SLOT(slotUngag()), actions);
+ d->mAct[KBgChatPrivate::Cleargag] = new TDEAction(i18n("Clear Gag List"), 0, this, TQ_SLOT(slotCleargag()), actions);
+ d->mAct[KBgChatPrivate::Copy] = KStdAction::copy(this, TQ_SLOT(slotCopy()), actions);
+ d->mAct[KBgChatPrivate::Clear] = new TDEAction(i18n("Clear"), 0, this, TQ_SLOT(slotClear()), actions);
+ d->mAct[KBgChatPrivate::Close] = KStdAction::close(this, TQ_SLOT(hide()), actions);
+ d->mAct[KBgChatPrivate::Silent] = new TDEToggleAction(i18n("Silent"), 0, this, TQ_SLOT(slotSilent()), actions);
}
diff --git a/kbackgammon/engines/fibs/kbginvite.cpp b/kbackgammon/engines/fibs/kbginvite.cpp
index ef186f03..fd4b35a7 100644
--- a/kbackgammon/engines/fibs/kbginvite.cpp
+++ b/kbackgammon/engines/fibs/kbginvite.cpp
@@ -116,11 +116,11 @@ KBgInvite::KBgInvite(const char *name)
/*
* Connect the buttons
*/
- connect(d->mUnlimited, TQT_SIGNAL(clicked()), TQT_SLOT(unlimitedClicked()));
- connect(d->mResume, TQT_SIGNAL(clicked()), TQT_SLOT(resumeClicked()));
- connect(d->mInvite, TQT_SIGNAL(clicked()), TQT_SLOT(inviteClicked()));
- connect(d->mClose, TQT_SIGNAL(clicked()), TQT_SLOT(hide()));
- connect(d->mCancel, TQT_SIGNAL(clicked()), TQT_SLOT(cancelClicked()));
+ connect(d->mUnlimited, TQ_SIGNAL(clicked()), TQ_SLOT(unlimitedClicked()));
+ connect(d->mResume, TQ_SIGNAL(clicked()), TQ_SLOT(resumeClicked()));
+ connect(d->mInvite, TQ_SIGNAL(clicked()), TQ_SLOT(inviteClicked()));
+ connect(d->mClose, TQ_SIGNAL(clicked()), TQ_SLOT(hide()));
+ connect(d->mCancel, TQ_SIGNAL(clicked()), TQ_SLOT(cancelClicked()));
}
/*
diff --git a/kbackgammon/engines/fibs/kplayerlist.cpp b/kbackgammon/engines/fibs/kplayerlist.cpp
index ab076c61..c7ce8ab6 100644
--- a/kbackgammon/engines/fibs/kplayerlist.cpp
+++ b/kbackgammon/engines/fibs/kplayerlist.cpp
@@ -288,42 +288,42 @@ KFibsPlayerList::KFibsPlayerList(TQWidget *parent, const char *name)
d->mAct[KFibsPlayerListPrivate::Info] = new TDEAction(i18n("Info"),
TQIconSet(kapp->iconLoader()->loadIcon
("help.xpm", TDEIcon::Small)),
- 0, this, TQT_SLOT(slotInfo()), actions);
+ 0, this, TQ_SLOT(slotInfo()), actions);
d->mAct[KFibsPlayerListPrivate::Talk] = new TDEAction(i18n("Talk"),
TQIconSet(kapp->iconLoader()->loadIcon
(PROG_NAME "-chat.png", TDEIcon::Small)),
- 0, this, TQT_SLOT(slotTalk()), actions);
+ 0, this, TQ_SLOT(slotTalk()), actions);
- d->mAct[KFibsPlayerListPrivate::Look] = new TDEAction(i18n("Look"), 0, this, TQT_SLOT(slotLook()), actions);
- d->mAct[KFibsPlayerListPrivate::Watch] = new TDEAction(i18n("Watch"), 0, this, TQT_SLOT(slotWatch()), actions);
- d->mAct[KFibsPlayerListPrivate::Unwatch] = new TDEAction(i18n("Unwatch"), 0, this, TQT_SLOT(slotUnwatch()),actions);
- d->mAct[KFibsPlayerListPrivate::BlindAct] = new TDEAction(i18n("Blind"), 0, this, TQT_SLOT(slotBlind()), actions);
- d->mAct[KFibsPlayerListPrivate::Update] = new TDEAction(i18n("Update"), 0, this, TQT_SLOT(slotUpdate()), actions);
+ d->mAct[KFibsPlayerListPrivate::Look] = new TDEAction(i18n("Look"), 0, this, TQ_SLOT(slotLook()), actions);
+ d->mAct[KFibsPlayerListPrivate::Watch] = new TDEAction(i18n("Watch"), 0, this, TQ_SLOT(slotWatch()), actions);
+ d->mAct[KFibsPlayerListPrivate::Unwatch] = new TDEAction(i18n("Unwatch"), 0, this, TQ_SLOT(slotUnwatch()),actions);
+ d->mAct[KFibsPlayerListPrivate::BlindAct] = new TDEAction(i18n("Blind"), 0, this, TQ_SLOT(slotBlind()), actions);
+ d->mAct[KFibsPlayerListPrivate::Update] = new TDEAction(i18n("Update"), 0, this, TQ_SLOT(slotUpdate()), actions);
- d->mAct[KFibsPlayerListPrivate::Reload] = KStdAction::redisplay(this, TQT_SLOT(slotReload()), actions);
- d->mAct[KFibsPlayerListPrivate::Mail] = KStdAction::mail(this, TQT_SLOT(slotMail()), actions);
- d->mAct[KFibsPlayerListPrivate::Close] = KStdAction::close(this, TQT_SLOT(hide()), actions);
+ d->mAct[KFibsPlayerListPrivate::Reload] = KStdAction::redisplay(this, TQ_SLOT(slotReload()), actions);
+ d->mAct[KFibsPlayerListPrivate::Mail] = KStdAction::mail(this, TQ_SLOT(slotMail()), actions);
+ d->mAct[KFibsPlayerListPrivate::Close] = KStdAction::close(this, TQ_SLOT(hide()), actions);
d->mAct[KFibsPlayerListPrivate::InviteD] = new TDEAction(i18n("Use Dialog"), 0, this,
- TQT_SLOT(slotInviteD()), actions);
+ TQ_SLOT(slotInviteD()), actions);
d->mAct[KFibsPlayerListPrivate::Invite1] = new TDEAction(i18n("1 Point Match"), 0, this,
- TQT_SLOT(slotInvite1()), actions);
+ TQ_SLOT(slotInvite1()), actions);
d->mAct[KFibsPlayerListPrivate::Invite2] = new TDEAction(i18n("2 Point Match"), 0, this,
- TQT_SLOT(slotInvite2()), actions);
+ TQ_SLOT(slotInvite2()), actions);
d->mAct[KFibsPlayerListPrivate::Invite3] = new TDEAction(i18n("3 Point Match"), 0, this,
- TQT_SLOT(slotInvite3()), actions);
+ TQ_SLOT(slotInvite3()), actions);
d->mAct[KFibsPlayerListPrivate::Invite4] = new TDEAction(i18n("4 Point Match"), 0, this,
- TQT_SLOT(slotInvite4()), actions);
+ TQ_SLOT(slotInvite4()), actions);
d->mAct[KFibsPlayerListPrivate::Invite5] = new TDEAction(i18n("5 Point Match"), 0, this,
- TQT_SLOT(slotInvite5()), actions);
+ TQ_SLOT(slotInvite5()), actions);
d->mAct[KFibsPlayerListPrivate::Invite6] = new TDEAction(i18n("6 Point Match"), 0, this,
- TQT_SLOT(slotInvite6()), actions);
+ TQ_SLOT(slotInvite6()), actions);
d->mAct[KFibsPlayerListPrivate::Invite7] = new TDEAction(i18n("7 Point Match"), 0, this,
- TQT_SLOT(slotInvite7()), actions);
+ TQ_SLOT(slotInvite7()), actions);
d->mAct[KFibsPlayerListPrivate::InviteU] = new TDEAction(i18n("Unlimited"), 0, this,
- TQT_SLOT(slotInviteU()), actions);
+ TQ_SLOT(slotInviteU()), actions);
d->mAct[KFibsPlayerListPrivate::InviteR] = new TDEAction(i18n("Resume"), 0, this,
- TQT_SLOT(slotInviteR()), actions);
+ TQ_SLOT(slotInviteR()), actions);
/*
* Fill normal context menu
@@ -362,10 +362,10 @@ KFibsPlayerList::KFibsPlayerList(TQWidget *parent, const char *name)
/*
* Right mouse button gets context menu, double click gets player info
*/
- connect(this, TQT_SIGNAL(contextMenu(TDEListView *, TQListViewItem *, const TQPoint &)),
- this, TQT_SLOT(showContextMenu(TDEListView *, TQListViewItem *, const TQPoint &)));
- connect(this, TQT_SIGNAL(doubleClicked(TQListViewItem *, const TQPoint &, int)),
- this, TQT_SLOT(getPlayerInfo(TQListViewItem *, const TQPoint &, int)));
+ connect(this, TQ_SIGNAL(contextMenu(TDEListView *, TQListViewItem *, const TQPoint &)),
+ this, TQ_SLOT(showContextMenu(TDEListView *, TQListViewItem *, const TQPoint &)));
+ connect(this, TQ_SIGNAL(doubleClicked(TQListViewItem *, const TQPoint &, int)),
+ this, TQ_SLOT(getPlayerInfo(TQListViewItem *, const TQPoint &, int)));
}
/*
@@ -482,7 +482,7 @@ void KFibsPlayerList::getSetupPages(KTabCtl *nb, int space)
*/
nb->addTab(w, i18n("&Playerlist"));
- connect(nb, TQT_SIGNAL(applyButtonPressed()), this, TQT_SLOT(setupOk()));
+ connect(nb, TQ_SIGNAL(applyButtonPressed()), this, TQ_SLOT(setupOk()));
}
/*
diff --git a/kbackgammon/engines/generic/kbgengine.cpp b/kbackgammon/engines/generic/kbgengine.cpp
index 3e193984..677c8b49 100644
--- a/kbackgammon/engines/generic/kbgengine.cpp
+++ b/kbackgammon/engines/generic/kbgengine.cpp
@@ -38,7 +38,7 @@ KBgEngine::KBgEngine(TQWidget *parent, TQString *name, TQPopupMenu *pmenu)
menu = pmenu;
cl = -1;
ct = new TQTimer(this);
- connect(ct, TQT_SIGNAL(timeout()), this, TQT_SLOT(done()));
+ connect(ct, TQ_SIGNAL(timeout()), this, TQ_SLOT(done()));
}
/*
diff --git a/kbackgammon/engines/gnubg/kbggnubg.cpp b/kbackgammon/engines/gnubg/kbggnubg.cpp
index 6b49a78d..72f683c8 100644
--- a/kbackgammon/engines/gnubg/kbggnubg.cpp
+++ b/kbackgammon/engines/gnubg/kbggnubg.cpp
@@ -433,12 +433,12 @@ KBgEngineGNU::KBgEngineGNU(TQWidget *parent, TQString *name, TQPopupMenu *pmenu)
* internal statue variables
*/
rollingAllowed = undoPossible = gameRunning = donePossible = false;
- connect(this, TQT_SIGNAL(allowCommand(int, bool)), this, TQT_SLOT(setAllowed(int, bool)));
+ connect(this, TQ_SIGNAL(allowCommand(int, bool)), this, TQ_SLOT(setAllowed(int, bool)));
/*
* Setup of menu
*/
- resAction = new TDEAction(i18n("&Restart GNU Backgammon"), 0, this, TQT_SLOT(startGNU()), this);
+ resAction = new TDEAction(i18n("&Restart GNU Backgammon"), 0, this, TQ_SLOT(startGNU()), this);
resAction->setEnabled(false); resAction->plug(menu);
/*
@@ -468,7 +468,7 @@ void KBgEngineGNU::start()
* Will be started later
*/
cmdTimer = new TQTimer(this);
- connect(cmdTimer, TQT_SIGNAL(timeout()), TQT_SLOT(nextCommand()) );
+ connect(cmdTimer, TQ_SIGNAL(timeout()), TQ_SLOT(nextCommand()) );
emit infoText(i18n("This is experimental code which currently requires a specially "
"patched version of GNU Backgammon.<br/><br/>"));
@@ -483,12 +483,12 @@ void KBgEngineGNU::start()
*/
gnubg << "gnubg" << "--tty";
- connect(&gnubg, TQT_SIGNAL(processExited(TDEProcess *)), this, TQT_SLOT(gnubgExit(TDEProcess *)));
- connect(&gnubg, TQT_SIGNAL(receivedStderr(TDEProcess *, char *, int)),
- this, TQT_SLOT(receiveData(TDEProcess *, char *, int)));
- connect(&gnubg, TQT_SIGNAL(receivedStdout(TDEProcess *, char *, int)),
- this, TQT_SLOT(receiveData(TDEProcess *, char *, int)));
- connect(&gnubg, TQT_SIGNAL(wroteStdin(TDEProcess *)), this, TQT_SLOT(wroteStdin(TDEProcess *)));
+ connect(&gnubg, TQ_SIGNAL(processExited(TDEProcess *)), this, TQ_SLOT(gnubgExit(TDEProcess *)));
+ connect(&gnubg, TQ_SIGNAL(receivedStderr(TDEProcess *, char *, int)),
+ this, TQ_SLOT(receiveData(TDEProcess *, char *, int)));
+ connect(&gnubg, TQ_SIGNAL(receivedStdout(TDEProcess *, char *, int)),
+ this, TQ_SLOT(receiveData(TDEProcess *, char *, int)));
+ connect(&gnubg, TQ_SIGNAL(wroteStdin(TDEProcess *)), this, TQ_SLOT(wroteStdin(TDEProcess *)));
startGNU();
}
diff --git a/kbackgammon/engines/nextgen/kbgng.cpp b/kbackgammon/engines/nextgen/kbgng.cpp
index aadb536f..a9e1ac56 100644
--- a/kbackgammon/engines/nextgen/kbgng.cpp
+++ b/kbackgammon/engines/nextgen/kbgng.cpp
@@ -67,13 +67,13 @@ KBgEngineNg::KBgEngineNg(TQWidget *parent, TQString *name, TQPopupMenu *pmenu)
for (int i = 0; i < MaxTypes; i++)
list.append(label[i]);
- _gameSelect = new TDESelectAction(i18n("&Types"), 0, this, TQT_SLOT(setGame()), this);
+ _gameSelect = new TDESelectAction(i18n("&Types"), 0, this, TQ_SLOT(setGame()), this);
_gameSelect->setItems(list);
_gameSelect->plug(menu);
menu->insertSeparator();
- _connectAction = new TDEAction(i18n("&Names..."), 0, this, TQT_SLOT(changeName()), this);
+ _connectAction = new TDEAction(i18n("&Names..."), 0, this, TQ_SLOT(changeName()), this);
_connectAction->plug(menu);
// Restore last settings
@@ -588,8 +588,8 @@ KBgPlayer * KBgEngineNg::createPlayer(int i, TQString name)
p->findProperty(KGamePropertyBase::IdName)->setEmittingSignal(true);
- connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *, KPlayer *)),
- this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase *, KPlayer *)));
+ connect(p, TQ_SIGNAL(signalPropertyChanged(KGamePropertyBase *, KPlayer *)),
+ this, TQ_SLOT(slotPropertyChanged(KGamePropertyBase *, KPlayer *)));
return (_player[i] = p);
}
@@ -602,20 +602,20 @@ void KBgEngineNg::initGame()
_game = new KBgGame(PROG_COOKIE);
_game->random()->setSeed(getpid()*time(NULL));
- connect(_game, TQT_SIGNAL(signalPlayerJoinedGame(KPlayer *)),
- this, TQT_SLOT(slotPlayerJoinedGame(KPlayer *)));
- connect(_game, TQT_SIGNAL(signalCreatePlayer(KPlayer *&, int, int, bool, KGame *)),
- this, TQT_SLOT(slotCreatePlayer(KPlayer *&, int, int, bool, KGame *)));
+ connect(_game, TQ_SIGNAL(signalPlayerJoinedGame(KPlayer *)),
+ this, TQ_SLOT(slotPlayerJoinedGame(KPlayer *)));
+ connect(_game, TQ_SIGNAL(signalCreatePlayer(KPlayer *&, int, int, bool, KGame *)),
+ this, TQ_SLOT(slotCreatePlayer(KPlayer *&, int, int, bool, KGame *)));
- connect(_game, TQT_SIGNAL(signalClientConnected(TQ_UINT32)),
- this, TQT_SLOT(slotClientConnected(TQ_UINT32)));
- connect(_game, TQT_SIGNAL(signalClientDisconnected(TQ_UINT32, bool)),
- this, TQT_SLOT(slotClientDisconnected(TQ_UINT32, bool)));
+ connect(_game, TQ_SIGNAL(signalClientConnected(TQ_UINT32)),
+ this, TQ_SLOT(slotClientConnected(TQ_UINT32)));
+ connect(_game, TQ_SIGNAL(signalClientDisconnected(TQ_UINT32, bool)),
+ this, TQ_SLOT(slotClientDisconnected(TQ_UINT32, bool)));
- connect(_game, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *, KGame *)),
- this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase *, KGame *)));
- connect(_game, TQT_SIGNAL(signalNetworkData(int,const TQByteArray &, TQ_UINT32, TQ_UINT32)),
- this, TQT_SLOT(slotNetworkData(int,const TQByteArray &, TQ_UINT32, TQ_UINT32)));
+ connect(_game, TQ_SIGNAL(signalPropertyChanged(KGamePropertyBase *, KGame *)),
+ this, TQ_SLOT(slotPropertyChanged(KGamePropertyBase *, KGame *)));
+ connect(_game, TQ_SIGNAL(signalNetworkData(int,const TQByteArray &, TQ_UINT32, TQ_UINT32)),
+ this, TQ_SLOT(slotNetworkData(int,const TQByteArray &, TQ_UINT32, TQ_UINT32)));
}
// EOF
diff --git a/kbackgammon/engines/offline/kbgoffline.cpp b/kbackgammon/engines/offline/kbgoffline.cpp
index ce8dd54d..f1a16189 100644
--- a/kbackgammon/engines/offline/kbgoffline.cpp
+++ b/kbackgammon/engines/offline/kbgoffline.cpp
@@ -119,11 +119,11 @@ KBgEngineOffline::KBgEngineOffline(TQWidget *parent, TQString *name, TQPopupMenu
/*
* Create engine specific actions
*/
- d->mNew = new TDEAction(i18n("&New Game..."), 0, this, TQT_SLOT(newGame()), this);
- d->mSwap = new TDEAction(i18n("&Swap Colors"), 0, this, TQT_SLOT(swapColors()), this);
+ d->mNew = new TDEAction(i18n("&New Game..."), 0, this, TQ_SLOT(newGame()), this);
+ d->mSwap = new TDEAction(i18n("&Swap Colors"), 0, this, TQ_SLOT(swapColors()), this);
d->mEdit = new TDEToggleAction(i18n("&Edit Mode"), 0, this,
- TQT_SLOT(toggleEditMode()), this);
+ TQ_SLOT(toggleEditMode()), this);
d->mEdit->setChecked(false);
/*
@@ -143,13 +143,13 @@ KBgEngineOffline::KBgEngineOffline(TQWidget *parent, TQString *name, TQPopupMenu
* initialize the commit timeout
*/
ct = new TQTimer(this);
- connect(ct, TQT_SIGNAL(timeout()), this, TQT_SLOT(done()));
+ connect(ct, TQ_SIGNAL(timeout()), this, TQ_SLOT(done()));
/*
* internal statue variables
*/
d->mRollFlag = d->mUndoFlag = d->mGameFlag = d->mDoneFlag = false;
- connect(this, TQT_SIGNAL(allowCommand(int, bool)), this, TQT_SLOT(setAllowed(int, bool)));
+ connect(this, TQ_SIGNAL(allowCommand(int, bool)), this, TQ_SLOT(setAllowed(int, bool)));
/*
* Restore last stored settings
diff --git a/kbackgammon/kbg.cpp b/kbackgammon/kbg.cpp
index 0b51b056..6034d670 100644
--- a/kbackgammon/kbg.cpp
+++ b/kbackgammon/kbg.cpp
@@ -96,45 +96,45 @@ KBg::KBg()
/*
* Create all actions needed by the application
*/
- newAction = KStdGameAction::gameNew(this, TQT_SLOT(openNew()), actionCollection());
+ newAction = KStdGameAction::gameNew(this, TQ_SLOT(openNew()), actionCollection());
newAction->setEnabled(false);
- KStdGameAction::print(this, TQT_SLOT(print()), actionCollection());
- KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection());
+ KStdGameAction::print(this, TQ_SLOT(print()), actionCollection());
+ KStdGameAction::quit(this, TQ_SLOT(close()), actionCollection());
TQStringList list;
for (int i = 0; i < MaxEngine; i++)
list.append(engineString[i]);
- engineSet = new TDESelectAction(i18n("&Engine"), 0, this, TQT_SLOT(setupEngine()), actionCollection(),
+ engineSet = new TDESelectAction(i18n("&Engine"), 0, this, TQ_SLOT(setupEngine()), actionCollection(),
"move_engine");
engineSet->setItems(list);
// AB: what the heck has this to do with redisplay? perhaps use reload instead?
- loadAction = KStdAction::redisplay(this, TQT_SLOT(load()), actionCollection(), "move_load");
+ loadAction = KStdAction::redisplay(this, TQ_SLOT(load()), actionCollection(), "move_load");
loadAction->setEnabled(false);
- undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection());
+ undoAction = KStdGameAction::undo(this, TQ_SLOT(undo()), actionCollection());
undoAction->setEnabled(false);
- redoAction = KStdGameAction::redo(this, TQT_SLOT(redo()), actionCollection());
+ redoAction = KStdGameAction::redo(this, TQ_SLOT(redo()), actionCollection());
redoAction->setEnabled(false);
- rollAction = KStdGameAction::roll(this, TQT_SLOT(roll()), actionCollection());
+ rollAction = KStdGameAction::roll(this, TQ_SLOT(roll()), actionCollection());
rollAction->setEnabled(false);
- endAction = KStdGameAction::endTurn(this, TQT_SLOT(done()), actionCollection());
+ endAction = KStdGameAction::endTurn(this, TQ_SLOT(done()), actionCollection());
endAction->setEnabled(false);
cubeAction = new TDEAction(i18n("Double Cube"), TQIconSet(kapp->iconLoader()->loadIcon
(PROG_NAME "-double.xpm", TDEIcon::Toolbar)),
- 0, this, TQT_SLOT(cube()), actionCollection(), "move_cube");
+ 0, this, TQ_SLOT(cube()), actionCollection(), "move_cube");
cubeAction->setEnabled(false);
- KStdAction::showMenubar(this, TQT_SLOT(toggleMenubar()), actionCollection());
- KStdAction::preferences(this, TQT_SLOT(setupDlg()), actionCollection());
- KStdAction::saveOptions(this, TQT_SLOT(saveConfig()), actionCollection());
+ KStdAction::showMenubar(this, TQ_SLOT(toggleMenubar()), actionCollection());
+ KStdAction::preferences(this, TQ_SLOT(setupDlg()), actionCollection());
+ KStdAction::saveOptions(this, TQ_SLOT(saveConfig()), actionCollection());
TDEPopupMenu *p = (new TDEActionMenu(i18n("&Backgammon on the Web"),
actionCollection(), "help_www"))->popupMenu();
- (new TDEAction(helpTopic[FIBSHome][0], 0, this, TQT_SLOT(wwwFIBS()),
+ (new TDEAction(helpTopic[FIBSHome][0], 0, this, TQ_SLOT(wwwFIBS()),
actionCollection(), "help_www_fibs"))->plug(p);
- (new TDEAction(helpTopic[RuleHome][0], 0, this, TQT_SLOT(wwwRule()),
+ (new TDEAction(helpTopic[RuleHome][0], 0, this, TQ_SLOT(wwwRule()),
actionCollection(), "help_www_rule"))->plug(p);
/*
@@ -148,7 +148,7 @@ KBg::KBg()
actionCmdLine->setAutoSized(true);
cmdLine->completionObject()->setOrder(TDECompletion::Weighted);
- connect(cmdLine, TQT_SIGNAL(returnPressed(const TQString &)), this, TQT_SLOT(handleCmd(const TQString &)));
+ connect(cmdLine, TQ_SIGNAL(returnPressed(const TQString &)), this, TQ_SLOT(handleCmd(const TQString &)));
/*
* Done with the actions, create the XML-defined parts of the
* user interface
@@ -172,8 +172,8 @@ KBg::KBg()
* Set up configuration handling.
* FIXME: support session management
*/
- connect(this, TQT_SIGNAL(readSettings()), board, TQT_SLOT(readConfig()));
- connect(this, TQT_SIGNAL(saveSettings()), board, TQT_SLOT(saveConfig()));
+ connect(this, TQ_SIGNAL(readSettings()), board, TQ_SLOT(readConfig()));
+ connect(this, TQ_SIGNAL(saveSettings()), board, TQ_SLOT(saveConfig()));
/*
* Set up some whatis messages for the online help
@@ -274,26 +274,26 @@ void KBg::setupEngine()
newAction->setEnabled(engine[currEngine]->haveNewGame());
// engine -> this
- connect(engine[currEngine], TQT_SIGNAL(statText(const TQString &)), this, TQT_SLOT(updateCaption(const TQString &)));
- connect(engine[currEngine], TQT_SIGNAL(infoText(const TQString &)), status, TQT_SLOT(write(const TQString &)));
- connect(engine[currEngine], TQT_SIGNAL(allowCommand(int, bool)), this, TQT_SLOT(allowCommand(int, bool)));
+ connect(engine[currEngine], TQ_SIGNAL(statText(const TQString &)), this, TQ_SLOT(updateCaption(const TQString &)));
+ connect(engine[currEngine], TQ_SIGNAL(infoText(const TQString &)), status, TQ_SLOT(write(const TQString &)));
+ connect(engine[currEngine], TQ_SIGNAL(allowCommand(int, bool)), this, TQ_SLOT(allowCommand(int, bool)));
// this -> engine
- connect(this, TQT_SIGNAL(readSettings()), engine[currEngine], TQT_SLOT(readConfig()));
- connect(this, TQT_SIGNAL(saveSettings()), engine[currEngine], TQT_SLOT(saveConfig()));
+ connect(this, TQ_SIGNAL(readSettings()), engine[currEngine], TQ_SLOT(readConfig()));
+ connect(this, TQ_SIGNAL(saveSettings()), engine[currEngine], TQ_SLOT(saveConfig()));
// board -> engine
- connect(board, TQT_SIGNAL(rollDice(const int)), engine[currEngine], TQT_SLOT(rollDice(const int)));
- connect(board, TQT_SIGNAL(doubleCube(const int)), engine[currEngine], TQT_SLOT(doubleCube(const int)));
- connect(board, TQT_SIGNAL(currentMove(TQString *)), engine[currEngine], TQT_SLOT(handleMove(TQString *)));
+ connect(board, TQ_SIGNAL(rollDice(const int)), engine[currEngine], TQ_SLOT(rollDice(const int)));
+ connect(board, TQ_SIGNAL(doubleCube(const int)), engine[currEngine], TQ_SLOT(doubleCube(const int)));
+ connect(board, TQ_SIGNAL(currentMove(TQString *)), engine[currEngine], TQ_SLOT(handleMove(TQString *)));
// engine -> board
- connect(engine[currEngine], TQT_SIGNAL(undoMove()), board, TQT_SLOT(undoMove()));
- connect(engine[currEngine], TQT_SIGNAL(redoMove()), board, TQT_SLOT(redoMove()));
- connect(engine[currEngine], TQT_SIGNAL(setEditMode(const bool)), board, TQT_SLOT(setEditMode(const bool)));
- connect(engine[currEngine], TQT_SIGNAL(allowMoving(const bool)), board, TQT_SLOT(allowMoving(const bool)));
- connect(engine[currEngine], TQT_SIGNAL(getState(KBgStatus *)), board, TQT_SLOT(getState(KBgStatus *)));
- connect(engine[currEngine], TQT_SIGNAL(newState(const KBgStatus &)), board, TQT_SLOT(setState(const KBgStatus &)));
+ connect(engine[currEngine], TQ_SIGNAL(undoMove()), board, TQ_SLOT(undoMove()));
+ connect(engine[currEngine], TQ_SIGNAL(redoMove()), board, TQ_SLOT(redoMove()));
+ connect(engine[currEngine], TQ_SIGNAL(setEditMode(const bool)), board, TQ_SLOT(setEditMode(const bool)));
+ connect(engine[currEngine], TQ_SIGNAL(allowMoving(const bool)), board, TQ_SLOT(allowMoving(const bool)));
+ connect(engine[currEngine], TQ_SIGNAL(getState(KBgStatus *)), board, TQ_SLOT(getState(KBgStatus *)));
+ connect(engine[currEngine], TQ_SIGNAL(newState(const KBgStatus &)), board, TQ_SLOT(setState(const KBgStatus &)));
// now that all signals are connected, start the engine
engine[currEngine]->start();
@@ -535,7 +535,7 @@ void KBg::setupDlg()
sbt->setLabel(i18n("Move timeout in seconds:"));
sbt->setValue(config->readDoubleNumEntry("timeout", 2.5));
- connect(cbt, TQT_SIGNAL(toggled(bool)), sbt, TQT_SLOT(setEnabled(bool)));
+ connect(cbt, TQ_SIGNAL(toggled(bool)), sbt, TQ_SLOT(setEnabled(bool)));
sbt->setEnabled(cbt->isChecked());
TQGridLayout *gl = new TQGridLayout(gbt, 2, 1, 20);
@@ -577,7 +577,7 @@ void KBg::setupDlg()
lab->setMaximumSize(lab->sizeHint());
gle->addWidget(lab, 0, 0);
- connect(lab, TQT_SIGNAL(leftClickedURL(const TQString &)), TQT_SLOT(startKCM(const TQString &)));
+ connect(lab, TQ_SIGNAL(leftClickedURL(const TQString &)), TQ_SLOT(startKCM(const TQString &)));
/*
* Board settings
@@ -606,7 +606,7 @@ void KBg::setupDlg()
engine[i] = new KBgEngineNg(nb, &s, dummyPopup);
break;
}
- connect(this, TQT_SIGNAL(saveSettings()), engine[i], TQT_SLOT(saveConfig()));
+ connect(this, TQ_SIGNAL(saveSettings()), engine[i], TQ_SLOT(saveConfig()));
}
engine[i]->getSetupPages(nb);
}
@@ -614,12 +614,12 @@ void KBg::setupDlg()
/*
* Connect the signals of nb
*/
- connect(nb, TQT_SIGNAL(okClicked()), this, TQT_SLOT(setupOk()));
- connect(nb, TQT_SIGNAL(applyClicked()), this, TQT_SLOT(setupOk()));
- connect(nb, TQT_SIGNAL(cancelClicked()), this, TQT_SLOT(setupCancel()));
- connect(nb, TQT_SIGNAL(defaultClicked()),this, TQT_SLOT(setupDefault()));
+ connect(nb, TQ_SIGNAL(okClicked()), this, TQ_SLOT(setupOk()));
+ connect(nb, TQ_SIGNAL(applyClicked()), this, TQ_SLOT(setupOk()));
+ connect(nb, TQ_SIGNAL(cancelClicked()), this, TQ_SLOT(setupCancel()));
+ connect(nb, TQ_SIGNAL(defaultClicked()),this, TQ_SLOT(setupDefault()));
- connect(nb, TQT_SIGNAL(finished()), this, TQT_SLOT(setupDone()));
+ connect(nb, TQ_SIGNAL(finished()), this, TQ_SLOT(setupDone()));
nb->resize(nb->minimumSize());
nb->show();
@@ -685,7 +685,7 @@ void KBg::configureToolbars()
{
saveMainWindowSettings(TDEGlobal::config(), "kedittoolbar settings"); // temp group
KEditToolbar dlg(actionCollection(), xmlFile(), true, this);
- connect(&dlg,TQT_SIGNAL(newToolbarConfig()),this,TQT_SLOT(newToolbarConfig()));
+ connect(&dlg,TQ_SIGNAL(newToolbarConfig()),this,TQ_SLOT(newToolbarConfig()));
dlg.exec();
TDEGlobal::config()->deleteGroup( "kedittoolbar settings" ); // delete temp group
}
diff --git a/kbackgammon/kbgboard.cpp b/kbackgammon/kbgboard.cpp
index 63d58281..cfc2d631 100644
--- a/kbackgammon/kbgboard.cpp
+++ b/kbackgammon/kbgboard.cpp
@@ -173,9 +173,9 @@ void KBgBoardSetup::getSetupPages(KDialogBase *nb)
blc->addWidget(pbc_3, 0, 1);
blc->addMultiCellWidget(pbc_1, 1, 1, 0, 1);
- connect(pbc_1, TQT_SIGNAL(clicked()), this, TQT_SLOT(selectBackgroundColor()));
- connect(pbc_2, TQT_SIGNAL(clicked()), this, TQT_SLOT(selectBaseColorOne()));
- connect(pbc_3, TQT_SIGNAL(clicked()), this, TQT_SLOT(selectBaseColorTwo()));
+ connect(pbc_1, TQ_SIGNAL(clicked()), this, TQ_SLOT(selectBackgroundColor()));
+ connect(pbc_2, TQ_SIGNAL(clicked()), this, TQ_SLOT(selectBaseColorOne()));
+ connect(pbc_3, TQ_SIGNAL(clicked()), this, TQ_SLOT(selectBaseColorTwo()));
/*
* Moving style
@@ -470,11 +470,11 @@ KBgBoardQCube::KBgBoardQCube(int val, bool us, bool them)
cb[0]->setFocus();
- connect(ok, TQT_SIGNAL(clicked()), TQT_SLOT(accept()));
- connect(cancel, TQT_SIGNAL(clicked()), TQT_SLOT(reject()));
+ connect(ok, TQ_SIGNAL(clicked()), TQ_SLOT(accept()));
+ connect(cancel, TQ_SIGNAL(clicked()), TQ_SLOT(reject()));
- connect(cb[0], TQT_SIGNAL(activated(int)), TQT_SLOT(changePlayer(int)));
- connect(cb[1], TQT_SIGNAL(activated(int)), TQT_SLOT(changeValue (int)));
+ connect(cb[0], TQ_SIGNAL(activated(int)), TQ_SLOT(changePlayer(int)));
+ connect(cb[1], TQ_SIGNAL(activated(int)), TQ_SLOT(changeValue (int)));
}
/*
@@ -576,8 +576,8 @@ KBgBoardQDice::KBgBoardQDice(const char *name)
sb[0]->setFocus();
- connect(ok, TQT_SIGNAL(clicked()), TQT_SLOT(accept()));
- connect(cancel, TQT_SIGNAL(clicked()), TQT_SLOT(reject()));
+ connect(ok, TQ_SIGNAL(clicked()), TQ_SLOT(accept()));
+ connect(cancel, TQ_SIGNAL(clicked()), TQ_SLOT(reject()));
sb[0]->setValue(1);
sb[1]->setValue(1);
@@ -1748,7 +1748,7 @@ KBgBoardCell::KBgBoardCell(TQWidget * parent, int numID)
mouseButton = TQt::NoButton;
dragInProgress = false;
- connect(parent, TQT_SIGNAL(finishedUpdate()), this, TQT_SLOT(refresh()));
+ connect(parent, TQ_SIGNAL(finishedUpdate()), this, TQ_SLOT(refresh()));
}
/*