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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
commit | 838baf3f99ec5ab81b063eb5449a3381d860f377 (patch) | |
tree | dd31abcfde08ca92e4623b8f50b3d762a87c997a /kpat/pwidget.cpp | |
parent | 2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff) | |
download | tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip |
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kpat/pwidget.cpp')
-rw-r--r-- | kpat/pwidget.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp index eb12a1c8..e8353dee 100644 --- a/kpat/pwidget.cpp +++ b/kpat/pwidget.cpp @@ -59,28 +59,28 @@ pWidget::pWidget() { current_pwidget = this; // KCrash::setEmergencySaveFunction(::saveGame); - KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection(), "game_exit"); + KStdAction::quit(TQT_TQOBJECT(kapp), TQT_SLOT(quit()), actionCollection(), "game_exit"); - undo = KStdAction::undo(this, TQT_SLOT(undoMove()), + undo = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undoMove()), actionCollection(), "undo_move"); undo->setEnabled(false); - (void)KStdAction::openNew(this, TQT_SLOT(newGame()), + (void)KStdAction::openNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection(), "new_game"); - (void)KStdAction::open(this, TQT_SLOT(openGame()), + (void)KStdAction::open(TQT_TQOBJECT(this), TQT_SLOT(openGame()), actionCollection(), "open"); - recent = KStdAction::openRecent(this, TQT_SLOT(openGame(const KURL&)), + recent = KStdAction::openRecent(TQT_TQOBJECT(this), TQT_SLOT(openGame(const KURL&)), actionCollection(), "open_recent"); recent->loadEntries(KGlobal::config()); - (void)KStdAction::saveAs(this, TQT_SLOT(saveGame()), + (void)KStdAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveGame()), actionCollection(), "save"); - (void)new KAction(i18n("&Choose Game..."), 0, this, TQT_SLOT(chooseGame()), + (void)new KAction(i18n("&Choose Game..."), 0, TQT_TQOBJECT(this), TQT_SLOT(chooseGame()), actionCollection(), "choose_game"); - (void)new KAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0, - this, TQT_SLOT(restart()), + (void)new KAction(i18n("Restart &Game"), TQString::tqfromLatin1("reload"), 0, + TQT_TQOBJECT(this), TQT_SLOT(restart()), actionCollection(), "restart_game"); - (void)KStdAction::help(this, TQT_SLOT(helpGame()), actionCollection(), "help_game"); + (void)KStdAction::help(TQT_TQOBJECT(this), TQT_SLOT(helpGame()), actionCollection(), "help_game"); - games = new KSelectAction(i18n("&Game Type"), 0, this, + games = new KSelectAction(i18n("&Game Type"), 0, TQT_TQOBJECT(this), TQT_SLOT(newGameType()), actionCollection(), "game_type"); TQStringList list; @@ -104,17 +104,17 @@ pWidget::pWidget() KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "kpat/backgrounds/"); KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "ksnake/backgrounds/"); - wallpapers = new KSelectAction(i18n("&Change Background"), 0, this, + wallpapers = new KSelectAction(i18n("&Change Background"), 0, TQT_TQOBJECT(this), TQT_SLOT(changeWallpaper()), actionCollection(), "wallpaper"); list.clear(); wallpaperlist.clear(); - TQStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", TQString::null, + TQStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", TQString(), false, true, list); TQStringList list2; for (TQStringList::ConstIterator it = list.begin(); it != list.end(); ++it) { TQString file = *it; - int rindex = file.findRev('.'); + int rindex = file.tqfindRev('.'); if (rindex != -1) { TQString ext = file.mid(rindex + 1).lower(); if (ext == "jpeg" || ext == "png" || ext == "jpg") { @@ -125,23 +125,23 @@ pWidget::pWidget() } wallpapers->setItems(list2); - wallpapers->setCurrentItem(list2.findIndex("No-Ones-Laughing-3")); + wallpapers->setCurrentItem(list2.tqfindIndex("No-Ones-Laughing-3")); changeWallpaper(); (void)new cardMap(midcolor); - backs = new KAction(i18n("&Switch Cards..."), 0, this, + backs = new KAction(i18n("&Switch Cards..."), 0, TQT_TQOBJECT(this), TQT_SLOT(changeBackside()), actionCollection(), "backside"); - stats = new KAction(i18n("&Statistics"), 0, this, TQT_SLOT(showStats()), + stats = new KAction(i18n("&Statistics"), 0, TQT_TQOBJECT(this), TQT_SLOT(showStats()), actionCollection(),"game_stats"); animation = new KToggleAction(i18n( "&Animation on Startup" ), - 0, this, TQT_SLOT(animationChanged()), + 0, TQT_TQOBJECT(this), TQT_SLOT(animationChanged()), actionCollection(), "animation"); dropaction = new KToggleAction(i18n("&Enable Autodrop"), - 0, this, TQT_SLOT(enableAutoDrop()), + 0, TQT_TQOBJECT(this), TQT_SLOT(enableAutoDrop()), actionCollection(), "enable_autodrop"); dropaction->setCheckedState(i18n("Disable Autodrop")); @@ -167,7 +167,7 @@ pWidget::pWidget() statusBar()->insertItem( "", 1, 0, true ); - createGUI(TQString::null, false); + createGUI(TQString(), false); KAcceleratorManager::manage(menuBar()); newGameType(); @@ -239,7 +239,7 @@ void pWidget::changeWallpaper() return; background = TQPixmap(bgpath); if (background.isNull()) { - KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").arg(bgpath)); + KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").tqarg(bgpath)); return; } @@ -251,10 +251,10 @@ void pWidget::changeWallpaper() long b = 0; for (int i = 0; i < bg.numColors(); ++i) { - QRgb rgb = bg.color(i); - r += qRed(rgb); - g += qGreen(rgb); - b += qBlue(rgb); + TQRgb rgb = bg.color(i); + r += tqRed(rgb); + g += tqGreen(rgb); + b += tqBlue(rgb); } r /= bg.numColors(); b /= bg.numColors(); @@ -344,8 +344,8 @@ void pWidget::newGameType() if ((*it)->gameindex == id) { dill = (*it)->createGame(this); TQString name = (*it)->name; - name = name.replace(TQRegExp("[&']"), ""); - name = name.replace(TQRegExp("[ ]"), "_").lower(); + name = name.tqreplace(TQRegExp("[&']"), ""); + name = name.tqreplace(TQRegExp("[ ]"), "_").lower(); dill->setAnchorName("game_" + name); connect(dill, TQT_SIGNAL(saveGame()), TQT_SLOT(saveGame())); connect(dill, TQT_SIGNAL(gameInfo(const TQString&)), @@ -455,7 +455,7 @@ void pWidget::gameWon(bool withhelp) #if TEST_SOLVER == 0 KMessageBox::information(this, congrats, i18n("Congratulations!")); #endif - TQTimer::singleShot(0, this, TQT_SLOT(newGame())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(newGame())); #if TEST_SOLVER == 1 dill->demo(); #endif @@ -468,11 +468,11 @@ void pWidget::gameLost() // The following code is taken out of kmessagebox.cpp in kdeui. // Is there a better way? KConfig *config = 0; - TQString grpNotifMsgs = TQString::fromLatin1("Notification Messages"); + TQString grpNotifMsgs = TQString::tqfromLatin1("Notification Messages"); config = KGlobal::config(); KConfigGroupSaver saver(config, - TQString::fromLatin1("Notification Messages")); + TQString::tqfromLatin1("Notification Messages")); TQString dontAsk = config->readEntry(dontAskAgainName).lower(); // If we are ordered never to ask again and to continue the game, @@ -482,7 +482,7 @@ void pWidget::gameLost() // If it says yes, we ask anyway. Just starting a new game would // be incredibly annoying. if (dontAsk == "yes") - dontAskAgainName = TQString::null; + dontAskAgainName = TQString(); if (KMessageBox::questionYesNo(this, i18n("You could not win this game, " "but there is always a second try.\nStart a new game?"), @@ -491,7 +491,7 @@ void pWidget::gameLost() KStdGuiItem::cont(), dontAskAgainName) == KMessageBox::Yes) { - TQTimer::singleShot(0, this, TQT_SLOT(newGame())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(newGame())); } } @@ -511,7 +511,7 @@ void pWidget::openGame(const KURL &url) } uint id = doc.documentElement().attribute("id").toUInt(); - if (id != (Q_UINT32)games->currentItem()) { + if (id != (TQ_UINT32)games->currentItem()) { games->setCurrentItem(id); newGameType(); if (!dill) { |