summaryrefslogtreecommitdiffstats
path: root/kpat
diff options
context:
space:
mode:
authorMichele Calgaro <michele.calgaro@yahoo.it>2024-02-03 16:26:44 +0900
committerMichele Calgaro <michele.calgaro@yahoo.it>2024-02-04 21:54:07 +0900
commitbd2e9436e0b7e544fa058188167291f7c16a02b9 (patch)
tree8fea21978256d74240c33a1cb92256bf3f49bd68 /kpat
parent7b5371d07faead95678641cb890430dd0423f322 (diff)
downloadtdegames-bd2e9436e0b7e544fa058188167291f7c16a02b9.tar.gz
tdegames-bd2e9436e0b7e544fa058188167291f7c16a02b9.zip
Replace Q_SIGNALS and Q_SLOTS
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it> (cherry picked from commit d03fd4942f7977417ee8de13c05904434f9c126b)
Diffstat (limited to 'kpat')
-rw-r--r--kpat/freecell-solver/USAGE4
-rw-r--r--kpat/gamestats.ui4
2 files changed, 4 insertions, 4 deletions
diff --git a/kpat/freecell-solver/USAGE b/kpat/freecell-solver/USAGE
index 16f5c93d..f78295b2 100644
--- a/kpat/freecell-solver/USAGE
+++ b/kpat/freecell-solver/USAGE
@@ -502,7 +502,7 @@ If you are working on a UNIX or a similar system then you can set some
run-time options in "fc-solve" by sending it some signal
combinations.
-If you send the signal USR1, without sending any other Q_SIGNALS before
+If you send the signal USR1, without sending any other signals before
that, then "fc-solve" will output the present number of
iterations. This method is a good way to monitor an instance that takes
a long time to solve.
@@ -512,7 +512,7 @@ will print the iteration number and depth on every state that it
checks. It is the equivalent of specifying (or unspecifying) the
option -i/--iter-output.
-If you send it two USR2 Q_SIGNALS and then USR1, then "fc-solve"
+If you send it two USR2 signals and then USR1, then "fc-solve"
will also print the board of every state. Again, this will only be done
assuming the iteration output is turned on.
diff --git a/kpat/gamestats.ui b/kpat/gamestats.ui
index 9ecf23b4..f5144f00 100644
--- a/kpat/gamestats.ui
+++ b/kpat/gamestats.ui
@@ -262,8 +262,8 @@
<slot>setGameType(int)</slot>
</connection>
</connections>
-<Q_SLOTS>
+<slots>
<slot>setGameType(int)</slot>
-</Q_SLOTS>
+</slots>
<layoutdefaults spacing="6" margin="11"/>
</UI>