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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-02-01 15:12:46 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-02-01 15:12:46 -0600 |
commit | 58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch) | |
tree | 5a2fde6842fd422cae2d8670d382be965098cc32 /kreversi/TODO | |
parent | 2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff) | |
download | tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip |
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'kreversi/TODO')
-rw-r--r-- | kreversi/TODO | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/kreversi/TODO b/kreversi/TODO index 4e81f5d1..e3b13243 100644 --- a/kreversi/TODO +++ b/kreversi/TODO @@ -46,7 +46,7 @@ Next 1. Fix a ReversiGame (formerly known as Game) DONE - Clean it up. (Only store the moves). - Add a few necessary methods. - 2. Move all the slots for KActions to kreversi.cpp DONE + 2. Move all the slots for TDEActions to kreversi.cpp DONE 3. Move the ownership of the engine and the game to kreversi. DONE 4. Create a new class QReversiGame, that inherits ReversiGame DONE and sends a lot of signals. |