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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /ksokoban/PlayField.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/ksokoban/PlayField.h b/ksokoban/PlayField.h
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+/*
+ * ksokoban - a Sokoban game for KDE
+ * Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef PLAYFIELD_H
+#define PLAYFIELD_H
+
+#include <qwidget.h>
+#include <qstring.h>
+#include <qfont.h>
+#include <qfontmetrics.h>
+#include <qpixmap.h>
+#include <qimage.h>
+#include <qbrush.h>
+
+#include "ImageData.h"
+#include "LevelMap.h"
+class MapDelta;
+class MoveSequence;
+class Move;
+#include "PathFinder.h"
+
+class History;
+class Bookmark;
+class LevelCollection;
+class QPainter;
+class QCursor;
+
+class PlayField : public QWidget {
+ Q_OBJECT
+public:
+ PlayField(QWidget *parent, const char *name=0, WFlags f=0);
+ ~PlayField ();
+
+ bool canMoveNow();
+ int animDelay() { return animDelay_; }
+
+ void setSize(int w, int h);
+ void level(int _l) { levelMap_->level(_l); }
+ LevelCollection *collection() const { return levelMap_->collection(); }
+ void setBookmark(Bookmark *bm);
+ void goToBookmark(Bookmark *bm);
+
+ int level() const;
+ const QString &collectionName();
+ int totalMoves() const;
+ int totalPushes() const;
+
+ void updateCollectionXpm();
+ void updateTextXpm();
+ void updateLevelXpm();
+ void updateStepsXpm();
+ void updatePushesXpm();
+
+public slots:
+ void nextLevel();
+ void previousLevel();
+ void undo();
+ void redo();
+ void restartLevel();
+ void changeCollection(LevelCollection *collection);
+ void changeAnim(int num);
+
+protected:
+ ImageData *imageData_;
+ LevelMap *levelMap_;
+ History *history_;
+ int lastLevel_;
+ MoveSequence *moveSequence_;
+ MapDelta *mapDelta_;
+ bool moveInProgress_;
+ bool dragInProgress_;
+ PathFinder pathFinder_;
+ int animDelay_;
+ const QCursor* cursor_;
+
+ void levelChange ();
+ void paintSquare (int x, int y, QPainter &paint);
+ void paintDelta ();
+ void paintEvent (QPaintEvent *e);
+ void paintPainterClip(QPainter& paint, int x, int y, int w, int h);
+ void paintPainter(QPainter& paint, const QRect& rect);
+ void resizeEvent (QResizeEvent *e);
+ void mouseMoveEvent(QMouseEvent* e);
+ void keyPressEvent (QKeyEvent *);
+ void focusInEvent (QFocusEvent *);
+ void focusOutEvent (QFocusEvent *);
+ void mousePressEvent (QMouseEvent *);
+ void mouseReleaseEvent(QMouseEvent*);
+ void leaveEvent(QEvent*);
+ void wheelEvent (QWheelEvent *);
+ void step (int _x, int _y);
+ void push (int _x, int _y);
+ virtual void timerEvent (QTimerEvent *);
+ void stopDrag();
+ void dragObject(int xpixel, int ypixel);
+ void highlight();
+ void changeCursor(const QCursor* c);
+ void eatKeyPressEvents();
+
+private:
+ int size_, xOffs_, yOffs_;
+ int highlightX_, highlightY_;
+ int dragX_, dragY_;
+ int lastMouseXPos_, lastMouseYPos_;
+ int mousePosX_, mousePosY_;
+ int wheelDelta_;
+
+ int x2pixel (int x) const { return size_*x+xOffs_; }
+ int y2pixel (int y) const { return size_*y+yOffs_; }
+
+ int pixel2x (int x) const { return (x-xOffs_)/size_; }
+ int pixel2y (int y) const { return (y-yOffs_)/size_; }
+
+ void startMoving (Move *m);
+ void startMoving (MoveSequence *ms);
+ void stopMoving ();
+
+ QRect pnumRect_, ptxtRect_, snumRect_, stxtRect_, lnumRect_, ltxtRect_;
+ QRect collRect_;
+
+ const QString levelText_, stepsText_, pushesText_;
+ QPixmap pnumXpm_, ptxtXpm_, snumXpm_, stxtXpm_, lnumXpm_, ltxtXpm_;
+ QPixmap collXpm_;
+ QPixmap dragXpm_;
+ QImage dragImage_;
+ QFont statusFont_;
+ QFontMetrics statusMetrics_;
+ QBrush background_;
+ QBrush floor_;
+
+};
+
+#endif /* PLAYFIELD_H */