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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kspaceduel/dialogs.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kspaceduel/dialogs.cpp')
-rw-r--r-- | kspaceduel/dialogs.cpp | 434 |
1 files changed, 434 insertions, 0 deletions
diff --git a/kspaceduel/dialogs.cpp b/kspaceduel/dialogs.cpp new file mode 100644 index 00000000..9e5b4b7a --- /dev/null +++ b/kspaceduel/dialogs.cpp @@ -0,0 +1,434 @@ +#include <qlabel.h> +#include <qcombobox.h> +#include <qtabwidget.h> +#include <qslider.h> +#include <qlcdnumber.h> +#include <qlayout.h> + +#include <klocale.h> + +#include "options.h" +#include "dialogs.h" +#include "general.h" + +bool operator!=(const SConfig &s1, const SConfig &s2) +{ + return +(s1.gamespeed != s2.gamespeed) || +(s1.gravity != s2.gravity) || +(s1.acc != s2.acc) || +(s1.energyNeed != s2.energyNeed) || +(s1.sunEnergy != s2.sunEnergy) || +(s1.rotationSpeed != s2.rotationSpeed) || +(s1.mineActivateTime != s2.mineActivateTime) || +(s1.mineFuel != s2.mineFuel) || +(s1.shotSpeed != s2.shotSpeed) || +(s1.shotEnergyNeed != s2.shotEnergyNeed) || +(s1.mineEnergyNeed != s2.mineEnergyNeed) || +(s1.rotationEnergyNeed != s2.rotationEnergyNeed) || +(s1.startPosX != s2.startPosX) || +(s1.startPosY != s2.startPosY) || +(s1.startVelX != s2.startVelX) || +(s1.startVelY != s2.startVelY) || +(s1.bulletLifeTime != s2.bulletLifeTime) || +(s1.mineReloadTime != s2.mineReloadTime) || +(s1.bulletReloadTime != s2.bulletReloadTime) || +(s1.bulletDamage != s2.bulletDamage) || +(s1.shipDamage != s2.shipDamage) || +(s1.mineDamage != s2.mineDamage) || +(s1.maxBullets != s2.maxBullets) || +(s1.maxMines != s2.maxMines) || +(s1.powerupLifeTime != s2.powerupLifeTime) || +(s1.powerupRefreshTime != s2.powerupRefreshTime) || +(s1.powerupEnergyAmount != s2.powerupEnergyAmount) || +(s1.powerupShieldAmount != s2.powerupShieldAmount); +} + + +char ConfigSetup::LabelName[EditNum][25]= +{ + I18N_NOOP("Game speed:"), I18N_NOOP("Shot speed:"), + I18N_NOOP("Energy need:"), I18N_NOOP("Max number:"), + I18N_NOOP("Damage:"), I18N_NOOP("Life time:"), + I18N_NOOP("Reload time:"), I18N_NOOP("Mine fuel:"), + I18N_NOOP("Energy need:"), I18N_NOOP("Activate time:"), + I18N_NOOP("Damage:"), I18N_NOOP("Max number:"), + I18N_NOOP("Reload time:"), I18N_NOOP("Acceleration:"), + I18N_NOOP("Energy need:"), I18N_NOOP("Rotation speed:"), + I18N_NOOP("Energy need:"), I18N_NOOP("Crash damage:"), + I18N_NOOP("Sun energy:"), I18N_NOOP("Gravity:"), + I18N_NOOP("Position X:"), I18N_NOOP("Position Y:"), + I18N_NOOP("Velocity X:"), I18N_NOOP("Velocity Y:"), + I18N_NOOP("Appearance time:"),I18N_NOOP("Life time:"), + I18N_NOOP("Energy amount:"), I18N_NOOP("Shield amount:") +}; + +enum ConfigSetup::Type ConfigSetup::VarType[EditNum]= +{VarFloat, + VarFloat,VarFloat,VarInt,VarInt,VarFloat,VarFloat, + VarFloat,VarFloat,VarFloat,VarInt,VarInt,VarFloat, + VarFloat,VarFloat,VarFloat, + VarFloat,VarInt, + VarFloat,VarFloat, + VarFloat,VarFloat,VarFloat,VarFloat, + VarFloat,VarFloat,VarFloat,VarInt}; + +double ConfigSetup::EditVal[EditNum][3]= +{{0.2,4.0,1}, + {0.1,10,3},{0,99,10},{0,10,5},{1,100,20},{50,2000,100},{0,400,10}, + {5,200,65},{0,99,5},{5,100,15},{1,100,30},{0,10,3},{0,400,10}, + {0,1.0,0.2},{0,10,1.0},{0.1,4,1}, + {0,10,0.2},{0,100,50}, + {1000,30000,9000},{0,10000,2200}, + {-250,250,-130},{-180,180,-100},{-10,10,3},{-10,10,-1.7}, + {200,4000,800},{200,4000,400},{0,99,50},{0,99,30}}; + +int ConfigSetup::EditDiv[EditNum]= +{100, + 10,1,1,1,1,10, + 1,1,10,1,1,10, + 100,10,10, + 10,1, + 1,1, + 10,10,100,100, + 1,1,1,1}; + +int ConfigSetup::Parent[EditNum]= +{TabGeneral, + TabBullet,TabBullet,TabBullet,TabBullet,TabBullet,TabBullet, + TabMine,TabMine,TabMine,TabMine,TabMine,TabMine, + TabShip,TabShip,TabShip,TabShip,TabShip, + TabSun,TabSun, + TabStart,TabStart,TabStart,TabStart, + TabPowerups,TabPowerups,TabPowerups,TabPowerups}; + +int ConfigSetup::Position[EditNum]= +{0, + 0,1,2,3,4,5, + 0,1,2,3,4,5, + 0,1,2,3,4, + 0,1, + 0,1,2,3, + 0,1,2,3}; + +const int LCDLen=6; + +ConfigSetup::ConfigSetup(SConfig *custom,QWidget *parent,const char *name) + :QWidget( parent, name ) +{ + QLabel *label[EditNum]; + QGridLayout *stacklayout[TabNum]; + QWidget *configWidgets[TabNum]; + //QGroupBox *box; + + int i; + + resize(500,400); + //setCaption(i18n("Game Setup")); + //setHelp( "OptionsConfigurations" ); + + + //box=new QGroupBox(i18n("Config"),this); + //setMainWidget( box ); + QVBoxLayout *boxlayout = new QVBoxLayout( this, 6 ); + + tabs=new QTabWidget(this); + for(i=0;i<TabNum;i++) + { + configWidgets[i]=new QWidget(tabs); + stacklayout[i]=new QGridLayout(configWidgets[i],6,3,10); + } + + for(i=0;i<EditNum;i++) + { + label[i]=new QLabel(i18n(LabelName[i]),configWidgets[Parent[i]]); + slider[i]=new QSlider(EditVal[i][0]*EditDiv[i],EditVal[i][1]*EditDiv[i], + (EditVal[i][1]-EditVal[i][0])/10, + EditVal[i][2]*EditDiv[i], + QSlider::Horizontal,configWidgets[Parent[i]]); + connect(slider[i],SIGNAL(valueChanged(int)),SLOT(sliderChanged(int))); + value[i]=new QLCDNumber(LCDLen,configWidgets[Parent[i]]); + value[i]->setFrameStyle(QFrame::NoFrame); + } + + configCombo=new QComboBox(false,this); + connect(configCombo,SIGNAL(activated(int)),SLOT(configSelected(int))); + for(i=0;i<predefinedConfigNum;i++) + configCombo->insertItem(i18n(predefinedConfigName[i])); + configCombo->insertItem(i18n("Custom")); + + boxlayout->addSpacing( 2 * 6 ); + boxlayout->addWidget(configCombo); + boxlayout->addWidget(tabs); + + for(i=0;i<EditNum;i++) + { + stacklayout[Parent[i]]->addWidget(label[i],Position[i],0); + stacklayout[Parent[i]]->addWidget(slider[i],Position[i],1); + stacklayout[Parent[i]]->addWidget(value[i],Position[i],2); + } + + for(i=0;i<TabNum;i++) + stacklayout[i]->activate(); + + tabs->addTab(configWidgets[0],i18n("General")); + tabs->addTab(configWidgets[1],i18n("Bullet")); + tabs->addTab(configWidgets[2],i18n("Name","Mine")); + tabs->addTab(configWidgets[3],i18n("Ship")); + tabs->addTab(configWidgets[4],i18n("Sun")); + tabs->addTab(configWidgets[5],i18n("Start")); + tabs->addTab(configWidgets[6],i18n("Powerups")); + + customConfig=custom; + + updateWidgets(); +} + +void ConfigSetup::updateWidgets() +{ + config=*customConfig; + selectedConfig = -1; + configCombo->setCurrentItem(Options::lastConfig()); + configSelected(Options::lastConfig()); +} + +void ConfigSetup::valueChanged(int ednum,int value) +{ + if(selectedConfig==predefinedConfigNum) + { + switch(ednum) + { + case EditMaxBullets:config.maxBullets=value;break; + case EditBulletDamage:config.bulletDamage=value;break; + case EditMaxMines:config.maxMines=value;break; + case EditMineDamage:config.mineDamage=value;break; + case EditShipDamage:config.shipDamage=value;break; + case EditPowerupShieldAmount:config.powerupShieldAmount=value;break; + } + emit changed(); + } +} + +void ConfigSetup::valueChanged(int ednum,double value) +{ + if(selectedConfig==predefinedConfigNum) + { + switch(ednum) + { + case EditSunEnergy:config.sunEnergy=value;break; + case EditGravity:config.gravity=value;break; + case EditShotSpeed:config.shotSpeed=value;break; + case EditShotEnergyNeed:config.shotEnergyNeed=value;break; + case EditBulletLifeTime:config.bulletLifeTime=value;break; + case EditBulletReloadTime:config.bulletReloadTime=value;break; + case EditMineFuel:config.mineFuel=value;break; + case EditMineEnergyNeed:config.mineEnergyNeed=value;break; + case EditMineActivateTime:config.mineActivateTime=value;break; + case EditMineReloadTime:config.mineReloadTime=value;break; + case EditGamespeed:config.gamespeed=value;break; + case EditPosX:config.startPosX=value;break; + case EditPosY:config.startPosY=value;break; + case EditVelX:config.startVelX=value;break; + case EditVelY:config.startVelY=value;break; + case EditAcc:config.acc=value;break; + case EditEnergyNeed:config.energyNeed=value;break; + case EditRotationSpeed:config.rotationSpeed=value;break; + case EditRotationEnergyNeed:config.rotationEnergyNeed=value;break; + case EditPowerupRefreshTime:config.powerupRefreshTime=value;break; + case EditPowerupLifeTime:config.powerupLifeTime=value;break; + case EditPowerupEnergyAmount:config.powerupEnergyAmount=value;break; + } + emit changed(); + } +} + +void ConfigSetup::updateSettings() +{ + *customConfig=config; + + Options::setLastConfig(selectedConfig); + Options::writeConfig(); +} + +bool ConfigSetup::hasChanged() +{ + if (configCombo->currentItem() != Options::lastConfig()) + return true; + + if (configCombo->currentItem() != predefinedConfigNum) + return false; + + return ((*customConfig) != config); +} + +void ConfigSetup::updateWidgetsDefault() +{ + configCombo->setCurrentItem(0); + configSelected(0); +} + +bool ConfigSetup::isDefault() +{ + return configCombo->currentItem() == 0; +} + +void ConfigSetup::configSelected(int num) +{ + int i; + if(!((selectedConfig==predefinedConfigNum)&&(num==predefinedConfigNum))) + { + selectedConfig = num; + for(i=0;i<EditNum;i++) + slider[i]->setEnabled(num==predefinedConfigNum); + //enableButton( Default, num==predefinedConfigNum ); + if(num<predefinedConfigNum) + displayConfig(predefinedConfig[num]); + else + displayConfig(config); + emit changed(); + } +} + +void ConfigSetup::displayConfig(SConfig cfg) +{ + setValue(EditSunEnergy,cfg.sunEnergy); + setValue(EditGravity,cfg.gravity); + + setValue(EditShotSpeed,cfg.shotSpeed); + setValue(EditShotEnergyNeed,cfg.shotEnergyNeed); + setValue(EditMaxBullets,cfg.maxBullets); + setValue(EditBulletDamage,cfg.bulletDamage); + setValue(EditBulletLifeTime,cfg.bulletLifeTime); + setValue(EditBulletReloadTime,cfg.bulletReloadTime); + + setValue(EditMineFuel,cfg.mineFuel); + setValue(EditMineEnergyNeed,cfg.mineEnergyNeed); + setValue(EditMineActivateTime,cfg.mineActivateTime); + setValue(EditMineDamage,cfg.mineDamage); + setValue(EditMaxMines,cfg.maxMines); + setValue(EditMineReloadTime,cfg.mineReloadTime); + + setValue(EditGamespeed,cfg.gamespeed); + + setValue(EditPosX,cfg.startPosX); + setValue(EditPosY,cfg.startPosY); + setValue(EditVelX,cfg.startVelX); + setValue(EditVelY,cfg.startVelY); + + setValue(EditAcc,cfg.acc); + setValue(EditEnergyNeed,cfg.energyNeed); + setValue(EditRotationSpeed,cfg.rotationSpeed); + setValue(EditRotationEnergyNeed,cfg.rotationEnergyNeed); + setValue(EditShipDamage,cfg.shipDamage); + + setValue(EditPowerupLifeTime,cfg.powerupLifeTime); + setValue(EditPowerupRefreshTime,cfg.powerupRefreshTime); + setValue(EditPowerupShieldAmount,cfg.powerupShieldAmount); + setValue(EditPowerupEnergyAmount,cfg.powerupEnergyAmount); +} + +void ConfigSetup::setValue(int ednum,int val) +{ + QString str; + str.sprintf("%*i",LCDLen,val); + value[ednum]->display(str); + slider[ednum]->setValue(val); +} + +void ConfigSetup::setValue(int ednum,double val) +{ + QString str; + int hval=(int)(val*EditDiv[ednum]+0.5); + int n,h; + + if(EditDiv[ednum]==1) + str.sprintf("%*i",LCDLen,hval); + else + { + h=1; + for(n=0;h<EditDiv[ednum];n++) + h*=10; + str.sprintf("%*.*f",LCDLen,n,val); + } + value[ednum]->display(str); + slider[ednum]->setValue(hval); +} + +void ConfigSetup::setValue(int ednum,unsigned val) +{ + QString str; + str.sprintf("%*i",LCDLen,(int)val); + value[ednum]->display(str); + slider[ednum]->setValue((int)val); +} + +void ConfigSetup::sliderChanged(int val) +{ + int i,n,h; + QString str; + + for(i=0;(i<EditNum)&&(slider[i]!=sender());i++); + if(i<EditNum) + { + if(EditDiv[i]==1) + str.sprintf("%*i",LCDLen,val); + else + { + h=1; + for(n=0;h<EditDiv[i];n++) + h*=10; + str.sprintf("%*.*f",LCDLen,n,(double)val/EditDiv[i]); + } + value[i]->display(str); + if(VarType[i]==VarFloat) + valueChanged(i,(double)val/EditDiv[i]); + else + valueChanged(i,val); + } + +} + +SettingsDialog::SettingsDialog(SConfig *customConfig, QWidget *parent, const char *name) + : KConfigDialog( parent, name, Options::self()) +{ + General *general = new General(); + addPage(general, i18n("General"), "package_settings", i18n("General Settings")); + + cs = new ConfigSetup(customConfig); + addPage(cs, i18n("Game"), "kspaceduel", i18n("Game Settings")); + connect(cs, SIGNAL(changed()), this, SLOT(updateButtons())); + +// resize(600,400); +} + +SettingsDialog::~SettingsDialog() +{ +} + +void SettingsDialog::updateWidgetsDefault() +{ + cs->updateWidgetsDefault(); +} + +void SettingsDialog::updateWidgets() +{ + cs->updateWidgets(); +} + +void SettingsDialog::updateSettings() +{ + cs->updateSettings(); + emit settingsUpdated(); +} + +bool SettingsDialog::hasChanged() +{ + return cs->hasChanged(); +} + +bool SettingsDialog::isDefault() +{ + return cs->isDefault(); +} + +#include "dialogs.moc" |