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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /libksirtet/base/board.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libksirtet/base/board.h')
-rw-r--r--libksirtet/base/board.h134
1 files changed, 134 insertions, 0 deletions
diff --git a/libksirtet/base/board.h b/libksirtet/base/board.h
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+#ifndef BASE_BOARD_H
+#define BASE_BOARD_H
+
+#include <qtimer.h>
+#include <qcanvas.h>
+
+#include "gtetris.h"
+
+#include <kdemacros.h>
+
+class SequenceArray;
+class BlockInfo;
+
+//-----------------------------------------------------------------------------
+class KDE_EXPORT FixedCanvasView : public QCanvasView
+{
+ Q_OBJECT
+public:
+ FixedCanvasView(QWidget *parent = 0, const char *name = 0);
+
+ virtual QSize sizeHint() const;
+
+public slots:
+ virtual void adjustSize();
+};
+
+//-----------------------------------------------------------------------------
+class KDE_EXPORT BaseBoard : public FixedCanvasView, public GenericTetris
+{
+ Q_OBJECT
+ public:
+ enum Direction { Left = 1, Right = 2, Up = 4, Down = 8, Nb_Direction = 4 };
+ private:
+ struct DirectionData {
+ KGrid2D::SquareBase::Neighbour neighbour;
+ Direction direction;
+ };
+ static const DirectionData DIRECTION_DATA[Nb_Direction];
+
+ public:
+ BaseBoard(bool graphic, QWidget *parent);
+ virtual ~BaseBoard();
+ void copy(const GenericTetris &);
+
+ void init(bool arcade);
+ virtual void start(const GTInitData &);
+ virtual void pause();
+ virtual void unpause();
+ virtual void stop();
+ bool isGameOver() const { return state==GameOver; }
+ bool isPaused() const { return state==Paused; }
+
+ bool isArcade() const { return _arcade; }
+ uint arcadeStage() const { return _arcadeStage; }
+ bool arcadeStageDone() const { return _arcadeStageDone; }
+ virtual uint arcadeTodo() const { return 0; }
+ virtual uint arcadeDone() const { return 0; }
+
+ virtual void settingsChanged();
+ BlockInfo *next() const { return _next; }
+
+ int firstColumnBlock(uint column) const;
+
+ public slots:
+ virtual void adjustSize();
+
+ protected slots:
+ virtual bool timeout(); // return true if treated
+
+ signals:
+ void updatePieceConfigSignal();
+ void removedUpdated();
+ void scoreUpdated();
+ void gameOverSignal();
+
+ protected:
+ virtual bool beforeRemove(bool first);
+ void _beforeRemove(bool first);
+ enum AfterRemoveResult { Done, NeedAfterRemove, NeedRemoving };
+ virtual AfterRemoveResult afterRemove(bool doAll, bool first);
+ void _afterAfterRemove();
+ virtual bool afterAfterRemove() = 0;
+ virtual bool startTimer(); // return true if treated
+ virtual bool toBeRemoved(const KGrid2D::Coord &) const = 0;
+ virtual void remove();
+ virtual bool toFall(const KGrid2D::Coord &) const = 0;//height>0 when called
+ virtual bool doFall(bool doAll, bool first, bool lineByLine);
+ virtual void gameOver();
+ virtual void arcadePrepare() {}
+
+ uint drawCode(const KGrid2D::Coord &) const;
+ void computeNeighbours();
+ void partialBlockFall(const KGrid2D::Coord &src, const KGrid2D::Coord &dest);
+
+ // return the sizes of the groups (>=minSize)
+ QMemArray<uint> findGroups(KGrid2D::Square<int> &field, uint minSize,
+ bool exitAtFirstFound = false) const;
+ // find group size and put -1 in the corresponding blocks (these blocks
+ // should be 0 at start)
+ uint findGroup(KGrid2D::Square<int> &field, const KGrid2D::Coord &) const;
+ // set the size of the group in the blocks (these blocks should be -1
+ // at start ie you should have called findGroup() before)
+ void setGroup(KGrid2D::Square<int> &field, const KGrid2D::Coord &c,
+ uint nb) const;
+
+ void updateRemoved(uint newRemoved);
+ void updateScore(uint newScore);
+
+ virtual void showBoard(bool show);
+ void showCanvas(QCanvas *c, bool show);
+
+ enum BoardState { GameOver, Normal, Paused,
+ DropDown, BeforeGlue, AfterGlue, BeforeRemove,
+ AfterRemove, AfterGift };
+ BoardState state, _oldState;
+ QTimer timer;
+ SequenceArray *sequences;
+ BlockInfo *main, *_next;
+ uint loop;
+
+ private:
+ bool _arcade, _arcadeStageDone;
+ uint _arcadeStage;
+
+ void _afterRemove(bool first);
+ void updatePieceConfig() { emit updatePieceConfigSignal(); }
+
+ void _findGroup(KGrid2D::Square<int> &field, const KGrid2D::Coord &c,
+ uint &nb, bool set) const;
+ void blockInGroup(KGrid2D::Square<int> &field, const KGrid2D::Coord &c,
+ uint value, uint &nb, bool ser) const;
+};
+
+#endif