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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /libksirtet/common/inter.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libksirtet/common/inter.cpp')
-rw-r--r--libksirtet/common/inter.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/libksirtet/common/inter.cpp b/libksirtet/common/inter.cpp
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+++ b/libksirtet/common/inter.cpp
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+#include "inter.h"
+#include "inter.moc"
+
+#include <klocale.h>
+#include <kaction.h>
+#include <kapplication.h>
+
+#include "factory.h"
+#include "field.h"
+#include "commonprefs.h"
+#include "main.h"
+
+
+const ActionData Interface::ACTION_DATA[Nb_Actions] = {
+ { I18N_NOOP("Move Left"), "move left", SLOT(moveLeft()), 0 },
+ { I18N_NOOP("Move Right"), "move right", SLOT(moveRight()), 0 },
+ { I18N_NOOP("Drop Down"), "drop down", SLOT(dropDownStart()),
+ SLOT(dropDownStop()) },
+ { I18N_NOOP("One Line Down"), "one line down", SLOT(oneLineDown()), 0 },
+ { I18N_NOOP("Rotate Left"), "rotate left", SLOT(rotateLeft()), 0 },
+ { I18N_NOOP("Rotate Right"), "rotate right", SLOT(rotateRight()), 0 },
+ { I18N_NOOP("Move to Left Column"), "move left total",
+ SLOT(moveLeftTotal()), 0 },
+ { I18N_NOOP("Move to Right Column"), "move right total",
+ SLOT(moveRightTotal()), 0 }
+};
+
+const int Interface::KEYCODE_ONE[Nb_Actions] = {
+ Key_Left, Key_Right, Key_Down, Key_Shift, Key_Up, Key_Return,
+ CTRL+Key_Left, CTRL+Key_Right
+};
+const int Interface::KEYCODE_TWO[Nb_Actions] = {
+ Key_F, Key_G, Key_D, Key_Space, Key_E, Key_C, SHIFT+Key_F, SHIFT+Key_G
+};
+
+Interface::Interface(const MPGameInfo &gi, QWidget *parent)
+ : MPSimpleInterface(gi, Nb_Actions, ACTION_DATA, parent)
+{
+ setDefaultKeycodes(1, 0, KEYCODE_ONE);
+ setDefaultKeycodes(2, 0, KEYCODE_TWO);
+ setDefaultKeycodes(2, 1, KEYCODE_ONE);
+}
+
+MPBoard *Interface::newBoard(uint i)
+{
+ Field *f = static_cast<Field *>(cfactory->createField(this));
+ f->settingsChanged();
+ connect(this, SIGNAL(settingsChanged()), f, SLOT(settingsChanged()));
+ if ( i==0 ) _firstField = f;
+ return f;
+}
+
+void Interface::normalGame()
+{
+ singleHuman();
+}
+
+void Interface::arcadeGame()
+{
+ singleHuman();
+ _firstField->setArcade();
+}
+
+void Interface::_init()
+{
+ if ( !server() ) return;
+ _data.resize(nbPlayers());
+ _scores.setPlayerCount( nbPlayers() );
+ for (uint i=0; i<nbPlayers(); i++)
+ _scores.setName(i, playerName(i));
+}
+
+bool Interface::_readPlayData()
+{
+ bool end = false;
+ for (uint i=0; i<nbPlayers(); i++) {
+ readingStream(i) >> _data[i];
+ if (_data[i].end) end = true;
+ }
+ return end;
+}
+
+void Interface::_sendPlayData()
+{
+ ServerPlayData sd;
+ for(uint i=0; i<nbPlayers(); i++) {
+ sd.prevHeight = _data[prev(i)].height;
+ sd.nextHeight = _data[next(i)].height;
+ sd.gift = _data[prev(i)].gift;
+ writingStream(i) << sd;
+ }
+}
+
+void Interface::_showHighscores(QWidget *parent)
+{
+ if ( !server() || nbPlayers()!=1 ) _scores.show(parent);
+ else BaseInterface::_showHighscores(parent);
+}
+
+void Interface::_showGameOverData()
+{
+ if ( !server() || nbPlayers()!=1 ) _scores.show(this);
+ else if ( !_firstField->isArcade() ) {
+ _score.setType(KExtHighscore::Won);
+ BaseField::gameOver(_score, this);
+ }
+}
+
+uint Interface::prev(uint i) const
+{
+ if ( i==0 ) return nbPlayers()-1;
+ else return i-1;
+}
+
+uint Interface::next(uint i) const
+{
+ if ( i==(nbPlayers()-1) ) return 0;
+ else return i+1;
+}
+
+// server only
+void Interface::_treatInit()
+{
+ ServerInitData sid;
+ sid.seed = kapp->random();
+ sid.initLevel = CommonPrefs::initialGameLevel();
+ for (uint i=0; i<nbPlayers(); i++) {
+ sid.prevName = playerName(prev(i));
+ sid.nextName = playerName(next(i));
+ sid.name = playerName(i);
+ writingStream(i) << sid;
+ }
+}
+
+void Interface::_sendGameOverData(QDataStream &s)
+{
+ bool multiplayers = ( nbPlayers()>1 );
+ for (uint i=0; i<nbPlayers(); i++) {
+ readingStream(i) >> _score;
+ if (multiplayers) _scores.addScore(i, _score);
+ }
+ if (multiplayers) s << _scores;
+ // else no need to send anything
+}
+
+// client only
+void Interface::_readGameOverData(QDataStream &s)
+{
+ s >> _scores;
+}