diff options
Diffstat (limited to 'atlantik/client/atlantik.cpp')
-rw-r--r-- | atlantik/client/atlantik.cpp | 228 |
1 files changed, 114 insertions, 114 deletions
diff --git a/atlantik/client/atlantik.cpp b/atlantik/client/atlantik.cpp index 56bae64b..f1e24645 100644 --- a/atlantik/client/atlantik.cpp +++ b/atlantik/client/atlantik.cpp @@ -16,11 +16,11 @@ #include <errno.h> -#include <qcolor.h> -#include <qdatetime.h> -#include <qlineedit.h> -#include <qscrollview.h> -#include <qpopupmenu.h> +#include <tqcolor.h> +#include <tqdatetime.h> +#include <tqlineedit.h> +#include <tqscrollview.h> +#include <tqpopupmenu.h> #include <kaboutapplication.h> #include <kaction.h> @@ -64,15 +64,15 @@ #include "selectgame_widget.h" #include "selectconfiguration_widget.h" -LogTextEdit::LogTextEdit( QWidget *parent, const char *name ) : QTextEdit( parent, name ) +LogTextEdit::LogTextEdit( TQWidget *parent, const char *name ) : TQTextEdit( parent, name ) { #ifdef KDE_3_2_FEATURES - m_clear = KStdAction::clear( this, SLOT( clear() ), 0 ); + m_clear = KStdAction::clear( this, TQT_SLOT( clear() ), 0 ); #else - m_clear = new KAction( i18n("Clear"), "clear", NULL, this, SLOT( clear() ), static_cast<KActionCollection *>(0), "clear" ); + m_clear = new KAction( i18n("Clear"), "clear", NULL, this, TQT_SLOT( clear() ), static_cast<KActionCollection *>(0), "clear" ); #endif - m_selectAll = KStdAction::selectAll( this, SLOT( selectAll() ), 0 ); - m_copy = KStdAction::copy( this, SLOT( copy() ), 0 ); + m_selectAll = KStdAction::selectAll( this, TQT_SLOT( selectAll() ), 0 ); + m_copy = KStdAction::copy( this, TQT_SLOT( copy() ), 0 ); } LogTextEdit::~LogTextEdit() @@ -82,9 +82,9 @@ LogTextEdit::~LogTextEdit() delete m_copy; } -QPopupMenu *LogTextEdit::createPopupMenu( const QPoint & ) +TQPopupMenu *LogTextEdit::createPopupMenu( const TQPoint & ) { - QPopupMenu *rmbMenu = new QPopupMenu( this ); + TQPopupMenu *rmbMenu = new TQPopupMenu( this ); m_clear->plug( rmbMenu ); rmbMenu->insertSeparator(); m_copy->setEnabled( hasSelectedText() ); @@ -102,13 +102,13 @@ Atlantik::Atlantik () readConfig(); // Toolbar: Game -// KStdGameAction::gameNew(this, SLOT(slotNewGame()), actionCollection(), "game_new"); - m_showEventLog = new KAction(i18n("Show Event &Log")/*, "atlantik_showeventlog"*/, CTRL+Key_L, this, SLOT(showEventLog()), actionCollection(), "showeventlog"); - KStdGameAction::quit(kapp, SLOT(closeAllWindows()), actionCollection(), "game_quit"); +// KStdGameAction::gameNew(this, TQT_SLOT(slotNewGame()), actionCollection(), "game_new"); + m_showEventLog = new KAction(i18n("Show Event &Log")/*, "atlantik_showeventlog"*/, CTRL+Key_L, this, TQT_SLOT(showEventLog()), actionCollection(), "showeventlog"); + KStdGameAction::quit(kapp, TQT_SLOT(closeAllWindows()), actionCollection(), "game_quit"); // Toolbar: Settings - KStdAction::preferences(this, SLOT(slotConfigure()), actionCollection()); - KStdAction::configureNotifications(this, SLOT(configureNotifications()), actionCollection()); + KStdAction::preferences(this, TQT_SLOT(slotConfigure()), actionCollection()); + KStdAction::configureNotifications(this, TQT_SLOT(configureNotifications()), actionCollection()); // Initialize pointers to 0L m_configDialog = 0; @@ -121,78 +121,78 @@ Atlantik::Atlantik () // Game and network core m_atlanticCore = new AtlanticCore(this, "atlanticCore"); - connect(m_atlanticCore, SIGNAL(createGUI(Player *)), this, SLOT(newPlayer(Player *))); - connect(m_atlanticCore, SIGNAL(removeGUI(Player *)), this, SLOT(removeGUI(Player *))); - connect(m_atlanticCore, SIGNAL(createGUI(Trade *)), this, SLOT(newTrade(Trade *))); - connect(m_atlanticCore, SIGNAL(removeGUI(Trade *)), this, SLOT(removeGUI(Trade *))); + connect(m_atlanticCore, TQT_SIGNAL(createGUI(Player *)), this, TQT_SLOT(newPlayer(Player *))); + connect(m_atlanticCore, TQT_SIGNAL(removeGUI(Player *)), this, TQT_SLOT(removeGUI(Player *))); + connect(m_atlanticCore, TQT_SIGNAL(createGUI(Trade *)), this, TQT_SLOT(newTrade(Trade *))); + connect(m_atlanticCore, TQT_SIGNAL(removeGUI(Trade *)), this, TQT_SLOT(removeGUI(Trade *))); initEventLog(); initNetworkObject(); // Menu,toolbar: Move - m_roll = KStdGameAction::roll(this, SIGNAL(rollDice()), actionCollection()); + m_roll = KStdGameAction::roll(this, TQT_SIGNAL(rollDice()), actionCollection()); m_roll->setEnabled(false); - m_buyEstate = new KAction(i18n("&Buy"), "atlantik_buy_estate", CTRL+Key_B, this, SIGNAL(buyEstate()), actionCollection(), "buy_estate"); + m_buyEstate = new KAction(i18n("&Buy"), "atlantik_buy_estate", CTRL+Key_B, this, TQT_SIGNAL(buyEstate()), actionCollection(), "buy_estate"); m_buyEstate->setEnabled(false); - m_auctionEstate = new KAction(i18n("&Auction"), "auction", CTRL+Key_A, this, SIGNAL(auctionEstate()), actionCollection(), "auction"); + m_auctionEstate = new KAction(i18n("&Auction"), "auction", CTRL+Key_A, this, TQT_SIGNAL(auctionEstate()), actionCollection(), "auction"); m_auctionEstate->setEnabled(false); - m_endTurn = KStdGameAction::endTurn(this, SIGNAL(endTurn()), actionCollection()); + m_endTurn = KStdGameAction::endTurn(this, TQT_SIGNAL(endTurn()), actionCollection()); m_endTurn->setEnabled(false); - m_jailCard = new KAction(i18n("Use Card to Leave Jail")/*, "atlantik_move_jail_card"*/, 0, this, SIGNAL(jailCard()), actionCollection(), "move_jailcard"); + m_jailCard = new KAction(i18n("Use Card to Leave Jail")/*, "atlantik_move_jail_card"*/, 0, this, TQT_SIGNAL(jailCard()), actionCollection(), "move_jailcard"); m_jailCard->setEnabled(false); - m_jailPay = new KAction(i18n("&Pay to Leave Jail"), "jail_pay", CTRL+Key_P, this, SIGNAL(jailPay()), actionCollection(), "move_jailpay"); + m_jailPay = new KAction(i18n("&Pay to Leave Jail"), "jail_pay", CTRL+Key_P, this, TQT_SIGNAL(jailPay()), actionCollection(), "move_jailpay"); m_jailPay->setEnabled(false); - m_jailRoll = new KAction(i18n("Roll to Leave &Jail")/*, "atlantik_move_jail_roll"*/, CTRL+Key_J, this, SIGNAL(jailRoll()), actionCollection(), "move_jailroll"); + m_jailRoll = new KAction(i18n("Roll to Leave &Jail")/*, "atlantik_move_jail_roll"*/, CTRL+Key_J, this, TQT_SIGNAL(jailRoll()), actionCollection(), "move_jailroll"); m_jailRoll->setEnabled(false); // Mix code and XML into GUI KMainWindow::createGUI(); applyMainWindowSettings( KGlobal::config(), "AtlantikMainWindow" ); KMainWindow::statusBar()->insertItem("Atlantik " ATLANTIK_VERSION_STRING, 0); - KMainWindow::statusBar()->insertItem(QString::null, 1); - connect(statusBar(), SIGNAL(released(int)), this, SLOT(statusBarClick(int))); + KMainWindow::statusBar()->insertItem(TQString::null, 1); + connect(statusBar(), TQT_SIGNAL(released(int)), this, TQT_SLOT(statusBarClick(int))); // Main widget, containing all others - m_mainWidget = new QWidget(this, "main"); + m_mainWidget = new TQWidget(this, "main"); m_mainWidget->show(); - m_mainLayout = new QGridLayout(m_mainWidget, 3, 2); + m_mainLayout = new TQGridLayout(m_mainWidget, 3, 2); setCentralWidget(m_mainWidget); // Vertical view area for portfolios. - m_portfolioScroll = new QScrollView(m_mainWidget, "pfScroll"); + m_portfolioScroll = new TQScrollView(m_mainWidget, "pfScroll"); m_mainLayout->addWidget( m_portfolioScroll, 0, 0 ); - m_portfolioScroll->setHScrollBarMode( QScrollView::AlwaysOff ); - m_portfolioScroll->setResizePolicy( QScrollView::AutoOneFit ); + m_portfolioScroll->setHScrollBarMode( TQScrollView::AlwaysOff ); + m_portfolioScroll->setResizePolicy( TQScrollView::AutoOneFit ); m_portfolioScroll->setFixedHeight( 200 ); m_portfolioScroll->hide(); - m_portfolioWidget = new QWidget( m_portfolioScroll->viewport(), "pfWidget" ); + m_portfolioWidget = new TQWidget( m_portfolioScroll->viewport(), "pfWidget" ); m_portfolioScroll->addChild( m_portfolioWidget ); m_portfolioWidget->show(); - m_portfolioLayout = new QVBoxLayout(m_portfolioWidget); + m_portfolioLayout = new TQVBoxLayout(m_portfolioWidget); m_portfolioViews.setAutoDelete(true); // Nice label -// m_portfolioLabel = new QLabel(i18n("Players"), m_portfolioWidget, "pfLabel"); +// m_portfolioLabel = new TQLabel(i18n("Players"), m_portfolioWidget, "pfLabel"); // m_portfolioLayout->addWidget(m_portfolioLabel); // m_portfolioLabel->show(); // Text view for chat and status messages from server. m_serverMsgs = new LogTextEdit(m_mainWidget, "serverMsgs"); - m_serverMsgs->setTextFormat(QTextEdit::PlainText); + m_serverMsgs->setTextFormat(TQTextEdit::PlainText); m_serverMsgs->setReadOnly(true); - m_serverMsgs->setHScrollBarMode(QScrollView::AlwaysOff); + m_serverMsgs->setHScrollBarMode(TQScrollView::AlwaysOff); m_serverMsgs->setMinimumWidth(200); m_mainLayout->addWidget(m_serverMsgs, 1, 0); // LineEdit to enter commands and chat messages. - m_input = new QLineEdit(m_mainWidget, "input"); + m_input = new TQLineEdit(m_mainWidget, "input"); m_mainLayout->addWidget(m_input, 2, 0); m_serverMsgs->setFocusProxy(m_input); - connect(m_input, SIGNAL(returnPressed()), this, SLOT(slotSendMsg())); + connect(m_input, TQT_SIGNAL(returnPressed()), this, TQT_SLOT(slotSendMsg())); // Set stretching where we want it. m_mainLayout->setRowStretch(1, 1); // make m_board+m_serverMsgs stretch vertically, not the rest @@ -201,8 +201,8 @@ Atlantik::Atlantik () // Check command-line args to see if we need to connect or show Monopigator window KCmdLineArgs *args = KCmdLineArgs::parsedArgs(); - QCString host = args->getOption("host"); - QCString port = args->getOption("port"); + TQCString host = args->getOption("host"); + TQCString port = args->getOption("port"); if (!host.isNull() && !port.isNull()) m_atlantikNetwork->serverConnect(host, port.toInt()); else @@ -238,7 +238,7 @@ void Atlantik::readConfig() // Portfolio colors config->setGroup("WM"); - QColor activeDefault(204, 204, 204), inactiveDefault(153, 153, 153); + TQColor activeDefault(204, 204, 204), inactiveDefault(153, 153, 153); m_config.activeColor = config->readColorEntry("activeBackground", &activeDefault); m_config.inactiveColor = config->readColorEntry("inactiveBlend", &inactiveDefault); } @@ -253,9 +253,9 @@ void Atlantik::newPlayer(Player *player) // we'd better force an update. playerChanged(player); - connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *))); - connect(player, SIGNAL(gainedTurn()), this, SLOT(gainedTurn())); - connect(player, SIGNAL(changed(Player *)), m_board, SLOT(playerChanged(Player *))); + connect(player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *))); + connect(player, TQT_SIGNAL(gainedTurn()), this, TQT_SLOT(gainedTurn())); + connect(player, TQT_SIGNAL(changed(Player *)), m_board, TQT_SLOT(playerChanged(Player *))); KNotifyClient::event(winId(), "newplayer"); } @@ -314,8 +314,8 @@ void Atlantik::showSelectServer() m_atlanticCore->reset(true); initNetworkObject(); - connect(m_selectServer, SIGNAL(serverConnect(const QString, int)), m_atlantikNetwork, SLOT(serverConnect(const QString, int))); - connect(m_selectServer, SIGNAL(msgStatus(const QString &)), this, SLOT(slotMsgStatus(const QString &))); + connect(m_selectServer, TQT_SIGNAL(serverConnect(const TQString, int)), m_atlantikNetwork, TQT_SLOT(serverConnect(const TQString, int))); + connect(m_selectServer, TQT_SIGNAL(msgStatus(const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &))); m_selectServer->slotRefresh( m_config.connectOnStart ); } @@ -354,10 +354,10 @@ void Atlantik::showSelectGame() m_selectConfiguration = 0; } - connect(m_selectGame, SIGNAL(joinGame(int)), m_atlantikNetwork, SLOT(joinGame(int))); - connect(m_selectGame, SIGNAL(newGame(const QString &)), m_atlantikNetwork, SLOT(newGame(const QString &))); - connect(m_selectGame, SIGNAL(leaveServer()), this, SLOT(showSelectServer())); - connect(m_selectGame, SIGNAL(msgStatus(const QString &)), this, SLOT(slotMsgStatus(const QString &))); + connect(m_selectGame, TQT_SIGNAL(joinGame(int)), m_atlantikNetwork, TQT_SLOT(joinGame(int))); + connect(m_selectGame, TQT_SIGNAL(newGame(const TQString &)), m_atlantikNetwork, TQT_SLOT(newGame(const TQString &))); + connect(m_selectGame, TQT_SIGNAL(leaveServer()), this, TQT_SLOT(showSelectServer())); + connect(m_selectGame, TQT_SIGNAL(msgStatus(const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &))); } void Atlantik::showSelectConfiguration() @@ -375,15 +375,15 @@ void Atlantik::showSelectConfiguration() m_mainLayout->addMultiCellWidget(m_selectConfiguration, 0, 2, 1, 1); m_selectConfiguration->show(); - connect(m_atlanticCore, SIGNAL(createGUI(ConfigOption *)), m_selectConfiguration, SLOT(addConfigOption(ConfigOption *))); - connect(m_atlantikNetwork, SIGNAL(gameOption(QString, QString, QString, QString, QString)), m_selectConfiguration, SLOT(gameOption(QString, QString, QString, QString, QString))); - connect(m_atlantikNetwork, SIGNAL(gameInit()), m_selectConfiguration, SLOT(initGame())); - connect(m_selectConfiguration, SIGNAL(startGame()), m_atlantikNetwork, SLOT(startGame())); - connect(m_selectConfiguration, SIGNAL(leaveGame()), m_atlantikNetwork, SLOT(leaveGame())); - connect(m_selectConfiguration, SIGNAL(changeOption(int, const QString &)), m_atlantikNetwork, SLOT(changeOption(int, const QString &))); - connect(m_selectConfiguration, SIGNAL(buttonCommand(QString)), m_atlantikNetwork, SLOT(writeData(QString))); - connect(m_selectConfiguration, SIGNAL(iconSelected(const QString &)), m_atlantikNetwork, SLOT(setImage(const QString &))); - connect(m_selectConfiguration, SIGNAL(statusMessage(const QString &)), this, SLOT(slotMsgStatus(const QString &))); + connect(m_atlanticCore, TQT_SIGNAL(createGUI(ConfigOption *)), m_selectConfiguration, TQT_SLOT(addConfigOption(ConfigOption *))); + connect(m_atlantikNetwork, TQT_SIGNAL(gameOption(TQString, TQString, TQString, TQString, TQString)), m_selectConfiguration, TQT_SLOT(gameOption(TQString, TQString, TQString, TQString, TQString))); + connect(m_atlantikNetwork, TQT_SIGNAL(gameInit()), m_selectConfiguration, TQT_SLOT(initGame())); + connect(m_selectConfiguration, TQT_SIGNAL(startGame()), m_atlantikNetwork, TQT_SLOT(startGame())); + connect(m_selectConfiguration, TQT_SIGNAL(leaveGame()), m_atlantikNetwork, TQT_SLOT(leaveGame())); + connect(m_selectConfiguration, TQT_SIGNAL(changeOption(int, const TQString &)), m_atlantikNetwork, TQT_SLOT(changeOption(int, const TQString &))); + connect(m_selectConfiguration, TQT_SIGNAL(buttonCommand(TQString)), m_atlantikNetwork, TQT_SLOT(writeData(TQString))); + connect(m_selectConfiguration, TQT_SIGNAL(iconSelected(const TQString &)), m_atlantikNetwork, TQT_SLOT(setImage(const TQString &))); + connect(m_selectConfiguration, TQT_SIGNAL(statusMessage(const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &))); } void Atlantik::initBoard() @@ -394,11 +394,11 @@ void Atlantik::initBoard() m_board = new AtlantikBoard(m_atlanticCore, 40, AtlantikBoard::Play, m_mainWidget, "board"); m_board->setViewProperties(m_config.indicateUnowned, m_config.highliteUnowned, m_config.darkenMortgaged, m_config.quartzEffects, m_config.animateTokens); - connect(m_atlantikNetwork, SIGNAL(displayDetails(QString, bool, bool, Estate *)), m_board, SLOT(insertDetails(QString, bool, bool, Estate *))); - connect(m_atlantikNetwork, SIGNAL(addCommandButton(QString, QString, bool)), m_board, SLOT(displayButton(QString, QString, bool))); - connect(m_atlantikNetwork, SIGNAL(addCloseButton()), m_board, SLOT(addCloseButton())); - connect(m_board, SIGNAL(tokenConfirmation(Estate *)), m_atlantikNetwork, SLOT(tokenConfirmation(Estate *))); - connect(m_board, SIGNAL(buttonCommand(QString)), m_atlantikNetwork, SLOT(writeData(QString))); + connect(m_atlantikNetwork, TQT_SIGNAL(displayDetails(TQString, bool, bool, Estate *)), m_board, TQT_SLOT(insertDetails(TQString, bool, bool, Estate *))); + connect(m_atlantikNetwork, TQT_SIGNAL(addCommandButton(TQString, TQString, bool)), m_board, TQT_SLOT(displayButton(TQString, TQString, bool))); + connect(m_atlantikNetwork, TQT_SIGNAL(addCloseButton()), m_board, TQT_SLOT(addCloseButton())); + connect(m_board, TQT_SIGNAL(tokenConfirmation(Estate *)), m_atlantikNetwork, TQT_SLOT(tokenConfirmation(Estate *))); + connect(m_board, TQT_SIGNAL(buttonCommand(TQString)), m_atlantikNetwork, TQT_SLOT(writeData(TQString))); } void Atlantik::showBoard() @@ -425,7 +425,7 @@ void Atlantik::showBoard() m_board->show(); PortfolioView *portfolioView = 0; - for (QPtrListIterator<PortfolioView> it(m_portfolioViews); *it; ++it) + for (TQPtrListIterator<PortfolioView> it(m_portfolioViews); *it; ++it) if ((portfolioView = dynamic_cast<PortfolioView*>(*it))) portfolioView->buildPortfolio(); } @@ -445,7 +445,7 @@ void Atlantik::slotNetworkConnected() void Atlantik::slotNetworkError(int errnum) { - QString errMsg(i18n("Error connecting: ")); + TQString errMsg(i18n("Error connecting: ")); switch (m_atlantikNetwork->status()) { @@ -475,12 +475,12 @@ void Atlantik::networkClosed(int status) switch( status ) { case KBufferedIO::involuntary: - slotMsgStatus( i18n("Connection with server %1:%2 lost.").arg(m_atlantikNetwork->host()).arg(m_atlantikNetwork->port()), QString("connect_no") ); + slotMsgStatus( i18n("Connection with server %1:%2 lost.").arg(m_atlantikNetwork->host()).arg(m_atlantikNetwork->port()), TQString("connect_no") ); showSelectServer(); break; default: if ( !m_atlantikNetwork->host().isEmpty() ) - slotMsgStatus( i18n("Disconnected from %1:%2.").arg(m_atlantikNetwork->host()).arg(m_atlantikNetwork->port()), QString("connect_no") ); + slotMsgStatus( i18n("Disconnected from %1:%2.").arg(m_atlantikNetwork->host()).arg(m_atlantikNetwork->port()), TQString("connect_no") ); break; } } @@ -491,7 +491,7 @@ void Atlantik::slotConfigure() m_configDialog = new ConfigDialog(this); m_configDialog->show(); - connect(m_configDialog, SIGNAL(okClicked()), this, SLOT(slotUpdateConfig())); + connect(m_configDialog, TQT_SIGNAL(okClicked()), this, TQT_SLOT(slotUpdateConfig())); } void Atlantik::showEventLog() @@ -510,7 +510,7 @@ void Atlantik::slotUpdateConfig() { KConfig *config=kapp->config(); bool optBool, configChanged = false; - QString optStr; + TQString optStr; optBool = m_configDialog->chatTimestamps(); if (m_config.chatTimestamps != optBool) @@ -612,38 +612,38 @@ void Atlantik::slotUpdateConfig() void Atlantik::slotSendMsg() { m_atlantikNetwork->cmdChat(m_input->text()); - m_input->setText(QString::null); + m_input->setText(TQString::null); } -void Atlantik::slotMsgInfo(QString msg) +void Atlantik::slotMsgInfo(TQString msg) { serverMsgsAppend(msg); } -void Atlantik::slotMsgError(QString msg) +void Atlantik::slotMsgError(TQString msg) { serverMsgsAppend("Error: " + msg); } -void Atlantik::slotMsgStatus(const QString &message, const QString &icon) +void Atlantik::slotMsgStatus(const TQString &message, const TQString &icon) { KMainWindow::statusBar()->changeItem(message, 1); m_eventLog->addEvent(message, icon); } -void Atlantik::slotMsgChat(QString player, QString msg) +void Atlantik::slotMsgChat(TQString player, TQString msg) { if (m_config.chatTimestamps) { - QTime time = QTime::currentTime(); - serverMsgsAppend(QString("[%1] %2: %3").arg(time.toString("hh:mm")).arg(player).arg(msg)); + TQTime time = TQTime::currentTime(); + serverMsgsAppend(TQString("[%1] %2: %3").arg(time.toString("hh:mm")).arg(player).arg(msg)); } else serverMsgsAppend(player + ": " + msg); KNotifyClient::event(winId(), "chat"); } -void Atlantik::serverMsgsAppend(QString msg) +void Atlantik::serverMsgsAppend(TQString msg) { // Use append, not setText(old+new) because that one doesn't wrap m_serverMsgs->append(msg); @@ -661,7 +661,7 @@ void Atlantik::playerChanged(Player *player) { // We changed ourselves.. PortfolioView *portfolioView = 0; - for (QPtrListIterator<PortfolioView> it(m_portfolioViews); *it; ++it) + for (TQPtrListIterator<PortfolioView> it(m_portfolioViews); *it; ++it) if ((portfolioView = dynamic_cast<PortfolioView*>(*it))) { // Clear all portfolios if we're not in game @@ -728,38 +728,38 @@ void Atlantik::initNetworkObject() } m_atlantikNetwork = new AtlantikNetwork(m_atlanticCore); - connect(m_atlantikNetwork, SIGNAL(msgInfo(QString)), this, SLOT(slotMsgInfo(QString))); - connect(m_atlantikNetwork, SIGNAL(msgError(QString)), this, SLOT(slotMsgError(QString))); - connect(m_atlantikNetwork, SIGNAL(msgStatus(const QString &, const QString &)), this, SLOT(slotMsgStatus(const QString &, const QString &))); - connect(m_atlantikNetwork, SIGNAL(msgChat(QString, QString)), this, SLOT(slotMsgChat(QString, QString))); + connect(m_atlantikNetwork, TQT_SIGNAL(msgInfo(TQString)), this, TQT_SLOT(slotMsgInfo(TQString))); + connect(m_atlantikNetwork, TQT_SIGNAL(msgError(TQString)), this, TQT_SLOT(slotMsgError(TQString))); + connect(m_atlantikNetwork, TQT_SIGNAL(msgStatus(const TQString &, const TQString &)), this, TQT_SLOT(slotMsgStatus(const TQString &, const TQString &))); + connect(m_atlantikNetwork, TQT_SIGNAL(msgChat(TQString, TQString)), this, TQT_SLOT(slotMsgChat(TQString, TQString))); - connect(m_atlantikNetwork, SIGNAL(connectionSuccess()), this, SLOT(slotNetworkConnected())); - connect(m_atlantikNetwork, SIGNAL(connectionFailed(int)), this, SLOT(slotNetworkError(int))); - connect(m_atlantikNetwork, SIGNAL(closed(int)), this, SLOT(networkClosed(int))); + connect(m_atlantikNetwork, TQT_SIGNAL(connectionSuccess()), this, TQT_SLOT(slotNetworkConnected())); + connect(m_atlantikNetwork, TQT_SIGNAL(connectionFailed(int)), this, TQT_SLOT(slotNetworkError(int))); + connect(m_atlantikNetwork, TQT_SIGNAL(closed(int)), this, TQT_SLOT(networkClosed(int))); - connect(m_atlantikNetwork, SIGNAL(receivedHandshake()), this, SLOT(sendHandshake())); + connect(m_atlantikNetwork, TQT_SIGNAL(receivedHandshake()), this, TQT_SLOT(sendHandshake())); - connect(m_atlantikNetwork, SIGNAL(gameConfig()), this, SLOT(showSelectConfiguration())); - connect(m_atlantikNetwork, SIGNAL(gameInit()), this, SLOT(initBoard())); - connect(m_atlantikNetwork, SIGNAL(gameRun()), this, SLOT(showBoard())); - connect(m_atlantikNetwork, SIGNAL(gameEnd()), this, SLOT(freezeBoard())); + connect(m_atlantikNetwork, TQT_SIGNAL(gameConfig()), this, TQT_SLOT(showSelectConfiguration())); + connect(m_atlantikNetwork, TQT_SIGNAL(gameInit()), this, TQT_SLOT(initBoard())); + connect(m_atlantikNetwork, TQT_SIGNAL(gameRun()), this, TQT_SLOT(showBoard())); + connect(m_atlantikNetwork, TQT_SIGNAL(gameEnd()), this, TQT_SLOT(freezeBoard())); - connect(m_atlantikNetwork, SIGNAL(newEstate(Estate *)), this, SLOT(newEstate(Estate *))); - connect(m_atlantikNetwork, SIGNAL(newAuction(Auction *)), this, SLOT(newAuction(Auction *))); + connect(m_atlantikNetwork, TQT_SIGNAL(newEstate(Estate *)), this, TQT_SLOT(newEstate(Estate *))); + connect(m_atlantikNetwork, TQT_SIGNAL(newAuction(Auction *)), this, TQT_SLOT(newAuction(Auction *))); - connect(m_atlantikNetwork, SIGNAL(clientCookie(QString)), this, SLOT(clientCookie(QString))); - connect(m_atlantikNetwork, SIGNAL(networkEvent(const QString &, const QString &)), m_eventLog, SLOT(addEvent(const QString &, const QString &))); + connect(m_atlantikNetwork, TQT_SIGNAL(clientCookie(TQString)), this, TQT_SLOT(clientCookie(TQString))); + connect(m_atlantikNetwork, TQT_SIGNAL(networkEvent(const TQString &, const TQString &)), m_eventLog, TQT_SLOT(addEvent(const TQString &, const TQString &))); - connect(this, SIGNAL(rollDice()), m_atlantikNetwork, SLOT(rollDice())); - connect(this, SIGNAL(buyEstate()), m_atlantikNetwork, SLOT(buyEstate())); - connect(this, SIGNAL(auctionEstate()), m_atlantikNetwork, SLOT(auctionEstate())); - connect(this, SIGNAL(endTurn()), m_atlantikNetwork, SLOT(endTurn())); - connect(this, SIGNAL(jailCard()), m_atlantikNetwork, SLOT(jailCard())); - connect(this, SIGNAL(jailPay()), m_atlantikNetwork, SLOT(jailPay())); - connect(this, SIGNAL(jailRoll()), m_atlantikNetwork, SLOT(jailRoll())); + connect(this, TQT_SIGNAL(rollDice()), m_atlantikNetwork, TQT_SLOT(rollDice())); + connect(this, TQT_SIGNAL(buyEstate()), m_atlantikNetwork, TQT_SLOT(buyEstate())); + connect(this, TQT_SIGNAL(auctionEstate()), m_atlantikNetwork, TQT_SLOT(auctionEstate())); + connect(this, TQT_SIGNAL(endTurn()), m_atlantikNetwork, TQT_SLOT(endTurn())); + connect(this, TQT_SIGNAL(jailCard()), m_atlantikNetwork, TQT_SLOT(jailCard())); + connect(this, TQT_SIGNAL(jailPay()), m_atlantikNetwork, TQT_SLOT(jailPay())); + connect(this, TQT_SIGNAL(jailRoll()), m_atlantikNetwork, TQT_SLOT(jailRoll())); } -void Atlantik::clientCookie(QString cookie) +void Atlantik::clientCookie(TQString cookie) { KConfig *config = kapp->config(); @@ -789,7 +789,7 @@ void Atlantik::sendHandshake() // Check command-line args to see if we need to auto-join KCmdLineArgs *args = KCmdLineArgs::parsedArgs(); - QCString game = args->getOption("game"); + TQCString game = args->getOption("game"); if (!game.isNull()) m_atlantikNetwork->joinGame(game.toInt()); } @@ -812,10 +812,10 @@ PortfolioView *Atlantik::addPortfolioView(Player *player) if ( m_portfolioViews.count() > 0 && m_portfolioScroll->isHidden() ) m_portfolioScroll->show(); - connect(player, SIGNAL(changed(Player *)), portfolioView, SLOT(playerChanged())); - connect(portfolioView, SIGNAL(newTrade(Player *)), m_atlantikNetwork, SLOT(newTrade(Player *))); - connect(portfolioView, SIGNAL(kickPlayer(Player *)), m_atlantikNetwork, SLOT(kickPlayer(Player *))); - connect(portfolioView, SIGNAL(estateClicked(Estate *)), m_board, SLOT(prependEstateDetails(Estate *))); + connect(player, TQT_SIGNAL(changed(Player *)), portfolioView, TQT_SLOT(playerChanged())); + connect(portfolioView, TQT_SIGNAL(newTrade(Player *)), m_atlantikNetwork, TQT_SLOT(newTrade(Player *))); + connect(portfolioView, TQT_SIGNAL(kickPlayer(Player *)), m_atlantikNetwork, TQT_SLOT(kickPlayer(Player *))); + connect(portfolioView, TQT_SIGNAL(estateClicked(Estate *)), m_board, TQT_SLOT(prependEstateDetails(Estate *))); m_portfolioLayout->addWidget(portfolioView); portfolioView->show(); @@ -826,14 +826,14 @@ PortfolioView *Atlantik::addPortfolioView(Player *player) PortfolioView *Atlantik::findPortfolioView(Player *player) { PortfolioView *portfolioView = 0; - for (QPtrListIterator<PortfolioView> it(m_portfolioViews); (portfolioView = *it) ; ++it) + for (TQPtrListIterator<PortfolioView> it(m_portfolioViews); (portfolioView = *it) ; ++it) if (player == portfolioView->player()) return portfolioView; return 0; } -void Atlantik::closeEvent(QCloseEvent *e) +void Atlantik::closeEvent(TQCloseEvent *e) { Game *gameSelf = m_atlanticCore->gameSelf(); Player *playerSelf = m_atlanticCore->playerSelf(); |