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Diffstat (limited to 'kbackgammon/engines/gnubg/kbggnubg.h')
-rw-r--r-- | kbackgammon/engines/gnubg/kbggnubg.h | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/kbackgammon/engines/gnubg/kbggnubg.h b/kbackgammon/engines/gnubg/kbggnubg.h new file mode 100644 index 00000000..3240b8b1 --- /dev/null +++ b/kbackgammon/engines/gnubg/kbggnubg.h @@ -0,0 +1,223 @@ +/* Yo Emacs, this -*- C++ -*- + + Copyright (C) 1999-2001 Jens Hoefkens + jens@hoefkens.com + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + + $Id$ + +*/ + +#ifndef __KBGGNU_H +#define __KBGGNU_H + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <generic/kbgengine.h> + +#include <qtimer.h> +#include <qspinbox.h> +#include <kaction.h> +#include <krandomsequence.h> +#include <kprocess.h> +#include <qstringlist.h> + +/** + * + * + */ +class KBgEngineGNU : public KBgEngine +{ + Q_OBJECT + +public: + + /* + * Constructor and destructor + */ + KBgEngineGNU(QWidget *parent = 0, QString *name = 0, QPopupMenu *pmenu = 0); + virtual ~KBgEngineGNU(); + + /** + * Fills the engine-specific page into the notebook + */ + virtual void getSetupPages(KDialogBase *nb); + + virtual void setupOk(); + virtual void setupDefault(); + virtual void setupCancel(); + + /* + * Check with the engine if we can quit. This may require user + * interaction. + */ + virtual bool queryClose(); + + /** + * About to be closed. Let the engine exit properly. + */ + virtual bool queryExit(); + + virtual void start(); + +public slots: + + /** + * Read user settings from the config file + */ + virtual void readConfig(); + + /** + * Save user settings to the config file + */ + virtual void saveConfig(); + + /** + * Double the cube of player w + */ + virtual void doubleCube(const int w); + + /** + * A move has been made on the board - see the board class + * for the format of the string s + */ + virtual void handleMove(QString *s); + + /** + * Undo the last move + */ + virtual void undo(); + + /** + * Redo the last move + */ + virtual void redo(); + + /** + * Roll dice for whoevers turn it is + */ + virtual void roll(); + + /** + * Double the cube for whoevers can double right now + */ + virtual void cube(); + + /** + * Reload the board to the last known sane state + */ + virtual void load(); + + /** + * Commit a move + */ + virtual void done(); + + /* + * Roll dice for the player w + */ + virtual void rollDice(const int w); + + /** + * Process the string cmd + */ + virtual void handleCommand(const QString& cmd); + + /** + * Start a new game. + */ + virtual void newGame(); + virtual bool haveNewGame() {return true;} + +protected slots: + + /** + * Store if cmd is allowed or not + */ + void setAllowed(int cmd, bool f); + + void startGNU(); + +private: + + /** + * Use the standard method of obtaining random numbers + */ + KRandomSequence random; + + /** + * Player's names + */ + QString nameUS, nameTHEM; + + /** + * Who did the last roll + */ + int lastRoll; + + /** + * How many checkers to move + */ + int toMove; + + /** + * Various flags, representing the current status of the game + */ + bool rollingAllowed, undoPossible, donePossible; + bool gameRunning, redoPossible, doublePossible; + + /** + * Count the number of available undos + */ + int dummy, undoCounter; + +private: + + enum Turn {uRoll, uMove, tRoll, tMove, maxTurn}; + + KProcess gnubg; + + QStringList cmdList; + + QTimer *cmdTimer; + + QString partline; + + QString board; + + QString lastmove; + + int turn; + + KAction *resAction; + +protected slots: + + void wroteStdin(KProcess *); + + void receiveData(KProcess *, char *buffer, int buflen); + + void handleLine(const QString &l); + + void gnubgExit(KProcess *proc); + + void nextCommand(); + +}; + +#endif // __KBGGNU_H |