diff options
Diffstat (limited to 'kmahjongg')
-rw-r--r-- | kmahjongg/Editor.cpp | 6 | ||||
-rw-r--r-- | kmahjongg/Editor.h | 2 | ||||
-rw-r--r-- | kmahjongg/kmahjongg.cpp | 24 | ||||
-rw-r--r-- | kmahjongg/kmahjongg.h | 10 |
4 files changed, 21 insertions, 21 deletions
diff --git a/kmahjongg/Editor.cpp b/kmahjongg/Editor.cpp index 8e143107..3d3166ca 100644 --- a/kmahjongg/Editor.cpp +++ b/kmahjongg/Editor.cpp @@ -106,8 +106,8 @@ void Editor::setupToolbar() { KIconLoader *loader = TDEGlobal::iconLoader(); - topToolbar = new KToolBar( this, "editToolBar" ); - KToolBarRadioGroup *radio = new KToolBarRadioGroup(topToolbar); + topToolbar = new TDEToolBar( this, "editToolBar" ); + TDEToolBarRadioGroup *radio = new TDEToolBarRadioGroup(topToolbar); // new game topToolbar->insertButton(loader->loadIcon("filenew", KIcon::Toolbar), @@ -180,7 +180,7 @@ void Editor::setupToolbar() topToolbar->updateRects(0); topToolbar->setFullSize(true); - topToolbar->setBarPos(KToolBar::Top); + topToolbar->setBarPos(TDEToolBar::Top); // topToolbar->enableMoving(false); topToolbar->adjustSize(); setMinimumWidth(topToolbar->width()); diff --git a/kmahjongg/Editor.h b/kmahjongg/Editor.h index 61634ae4..53537ba1 100644 --- a/kmahjongg/Editor.h +++ b/kmahjongg/Editor.h @@ -55,7 +55,7 @@ protected: private: int mode; int numTiles; - KToolBar *topToolbar; + TDEToolBar *topToolbar; FrameImage * drawFrame; Tileset tiles; BoardLayout theBoard; diff --git a/kmahjongg/kmahjongg.cpp b/kmahjongg/kmahjongg.cpp index 6a63abc4..a55c7769 100644 --- a/kmahjongg/kmahjongg.cpp +++ b/kmahjongg/kmahjongg.cpp @@ -58,7 +58,7 @@ int is_paused = 0; Constructor. */ KMahjongg::KMahjongg( TQWidget* parent, const char *name) - : KMainWindow(parent, name) + : TDEMainWindow(parent, name) { boardEditor = 0; @@ -69,7 +69,7 @@ KMahjongg::KMahjongg( TQWidget* parent, const char *name) previewLoad = new Preview(this); setupStatusBar(); - setupKAction(); + setupTDEAction(); gameTimer = new GameTimer(toolBar()); toolBar()->insertWidget(ID_GAME_TIMER, gameTimer->width() , gameTimer); @@ -125,7 +125,7 @@ KMahjongg::~KMahjongg() } // --------------------------------------------------------- -void KMahjongg::setupKAction() +void KMahjongg::setupTDEAction() { // game KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection()); @@ -133,17 +133,17 @@ void KMahjongg::setupKAction() KStdGameAction::save(TQT_TQOBJECT(this), TQT_SLOT(saveGame()), actionCollection()); KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection()); KStdGameAction::restart(TQT_TQOBJECT(this), TQT_SLOT(restartGame()), actionCollection()); - new KAction(i18n("New Numbered Game..."), "newnum", 0, TQT_TQOBJECT(this), TQT_SLOT(startNewNumeric()), actionCollection(), "game_new_numeric"); - new KAction(i18n("Open Th&eme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTheme()), actionCollection(), "game_open_theme"); - new KAction(i18n("Open &Tileset..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTileset()), actionCollection(), "game_open_tileset"); - new KAction(i18n("Open &Background..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openBackground()), actionCollection(), "game_open_background"); - new KAction(i18n("Open La&yout..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openLayout()), actionCollection(), "game_open_layout"); - new KAction(i18n("Sa&ve Theme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(saveTheme()), actionCollection(), "game_save_theme"); + new TDEAction(i18n("New Numbered Game..."), "newnum", 0, TQT_TQOBJECT(this), TQT_SLOT(startNewNumeric()), actionCollection(), "game_new_numeric"); + new TDEAction(i18n("Open Th&eme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTheme()), actionCollection(), "game_open_theme"); + new TDEAction(i18n("Open &Tileset..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTileset()), actionCollection(), "game_open_tileset"); + new TDEAction(i18n("Open &Background..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openBackground()), actionCollection(), "game_open_background"); + new TDEAction(i18n("Open La&yout..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openLayout()), actionCollection(), "game_open_layout"); + new TDEAction(i18n("Sa&ve Theme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(saveTheme()), actionCollection(), "game_save_theme"); // originally "file" ends here KStdGameAction::hint(TQT_TQOBJECT(bw), TQT_SLOT(helpMove()), actionCollection()); - new KAction(i18n("Shu&ffle"), "reload", 0, TQT_TQOBJECT(bw), TQT_SLOT(shuffle()), actionCollection(), "move_shuffle"); + new TDEAction(i18n("Shu&ffle"), "reload", 0, TQT_TQOBJECT(bw), TQT_SLOT(shuffle()), actionCollection(), "move_shuffle"); demoAction = KStdGameAction::demo(TQT_TQOBJECT(this), TQT_SLOT(demoMode()), actionCollection()); - showMatchingTilesAction = new KToggleAction(i18n("Show &Matching Tiles"), 0, TQT_TQOBJECT(this), TQT_SLOT(showMatchingTiles()), actionCollection(), "options_show_matching_tiles"); + showMatchingTilesAction = new TDEToggleAction(i18n("Show &Matching Tiles"), 0, TQT_TQOBJECT(this), TQT_SLOT(showMatchingTiles()), actionCollection(), "options_show_matching_tiles"); showMatchingTilesAction->setCheckedState(i18n("Hide &Matching Tiles")); showMatchingTilesAction->setChecked(Prefs::showMatchingTiles()); bw->setShowMatch( Prefs::showMatchingTiles() ); @@ -159,7 +159,7 @@ void KMahjongg::setupKAction() redoAction = KStdGameAction::redo(TQT_TQOBJECT(this), TQT_SLOT(redo()), actionCollection()); // edit - new KAction(i18n("&Board Editor"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotBoardEditor()), actionCollection(), "edit_board_editor"); + new TDEAction(i18n("&Board Editor"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotBoardEditor()), actionCollection(), "edit_board_editor"); // settings KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(showSettings()), actionCollection()); diff --git a/kmahjongg/kmahjongg.h b/kmahjongg/kmahjongg.h index 5bee8b2e..7a0f5839 100644 --- a/kmahjongg/kmahjongg.h +++ b/kmahjongg/kmahjongg.h @@ -41,14 +41,14 @@ class GameTimer; class Editor; -class KToggleAction; +class TDEToggleAction; class TQLabel; /** ... @author Mathias */ -class KMahjongg : public KMainWindow +class KMahjongg : public TDEMainWindow { Q_OBJECT @@ -92,7 +92,7 @@ private slots: void openTileset(); protected: - void setupKAction(); + void setupTDEAction(); void setupStatusBar(); private: @@ -111,8 +111,8 @@ private: bool bDemoModeActive; - KToggleAction *showMatchingTilesAction, *pauseAction, *demoAction; - KAction *undoAction, *redoAction; + TDEToggleAction *showMatchingTilesAction, *pauseAction, *demoAction; + TDEAction *undoAction, *redoAction; }; |