diff options
Diffstat (limited to 'konquest')
-rw-r--r-- | konquest/fleetdlg.cc | 28 | ||||
-rw-r--r-- | konquest/gameboard.cc | 86 | ||||
-rw-r--r-- | konquest/gameboard.h | 2 | ||||
-rw-r--r-- | konquest/gamecore.cc | 2 | ||||
-rw-r--r-- | konquest/gameenddlg.cc | 6 | ||||
-rw-r--r-- | konquest/map_widget.cc | 2 | ||||
-rw-r--r-- | konquest/newGameDlg_ui.ui | 30 | ||||
-rw-r--r-- | konquest/newgamedlg.cc | 14 | ||||
-rw-r--r-- | konquest/planet_info.cc | 46 | ||||
-rw-r--r-- | konquest/planet_info.h | 4 | ||||
-rw-r--r-- | konquest/scoredlg.cc | 30 |
11 files changed, 125 insertions, 125 deletions
diff --git a/konquest/fleetdlg.cc b/konquest/fleetdlg.cc index b78053e4..1af7a9b6 100644 --- a/konquest/fleetdlg.cc +++ b/konquest/fleetdlg.cc @@ -1,4 +1,4 @@ -#include <tqlayout.h> +#include <layout.h> #include <kapplication.h> #include <klocale.h> #include <math.h> @@ -46,21 +46,21 @@ FleetDlg::FleetDlg( TQWidget *parent, AttackFleetList *fleets ) fleetTable->addColumn(i18n("Ships")); fleetTable->addColumn(i18n("Kill Percentage")); fleetTable->addColumn(i18n("Arrival Turn")); - fleetTable->setMinimumSize( fleetTable->tqsizeHint() ); + fleetTable->setMinimumSize( fleetTable->sizeHint() ); KPushButton *okButton = new KPushButton( KStdGuiItem::ok(), this ); - okButton->setMinimumSize( okButton->tqsizeHint() ); + okButton->setMinimumSize( okButton->sizeHint() ); okButton->setDefault(true); - TQVBoxLayout *tqlayout1 = new TQVBoxLayout( this ); - TQHBoxLayout *tqlayout2 = new TQHBoxLayout; + TQVBoxLayout *layout1 = new TQVBoxLayout( this ); + TQHBoxLayout *layout2 = new TQHBoxLayout; - tqlayout1->addWidget( fleetTable, 1 ); - tqlayout1->addLayout( tqlayout2 ); + layout1->addWidget( fleetTable, 1 ); + layout1->addLayout( layout2 ); - tqlayout2->addStretch( 2 ); - tqlayout2->addWidget( okButton ); - tqlayout2->addStretch( 2 ); + layout2->addStretch( 2 ); + layout2->addWidget( okButton ); + layout2->addStretch( 2 ); connect( okButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(accept()) ); @@ -79,10 +79,10 @@ FleetDlg::init() while( (curFleet = nextFleet())) { fleetNumber++; new FleetDlgListViewItem(fleetTable, - TQString("%1").tqarg(fleetNumber), + TQString("%1").arg(fleetNumber), curFleet->destination->getName(), - TQString("%1").tqarg(curFleet->getShipCount()), - TQString("%1").tqarg(KGlobal::locale()->formatNumber(curFleet->killPercentage, 3)), - TQString("%1").tqarg((int)ceil(curFleet->arrivalTurn))); + TQString("%1").arg(curFleet->getShipCount()), + TQString("%1").arg(KGlobal::locale()->formatNumber(curFleet->killPercentage, 3)), + TQString("%1").arg((int)ceil(curFleet->arrivalTurn))); } } diff --git a/konquest/gameboard.cc b/konquest/gameboard.cc index 9f1d1a7f..f4b0e25a 100644 --- a/konquest/gameboard.cc +++ b/konquest/gameboard.cc @@ -1,4 +1,4 @@ -#include <tqlayout.h> +#include <layout.h> #include <tqcolor.h> #include <tqlabel.h> #include <tqslider.h> @@ -8,7 +8,7 @@ #include <tqpushbutton.h> #include <tqlineedit.h> #include <tqvalidator.h> -#include <tqtextedit.h> +#include <textedit.h> #include <kapplication.h> #include <klocale.h> @@ -60,10 +60,10 @@ GameBoard::GameBoard( TQWidget *parent ) turnCounter = new TQLabel( this ); turnCounter->setPalette( palette ); turnCounter->setText( "Turn" ); - turnCounter->setMaximumHeight( turnCounter->tqsizeHint().height() ); + turnCounter->setMaximumHeight( turnCounter->sizeHint().height() ); endTurn = new TQPushButton( i18n("End Turn"), this ); - endTurn->setFixedSize( endTurn->tqsizeHint() ); + endTurn->setFixedSize( endTurn->sizeHint() ); endTurn->setPalette( palette ); shipCountEdit = new TQLineEdit( this ); @@ -88,33 +88,33 @@ GameBoard::GameBoard( TQWidget *parent ) //******************************************************************** // Layout the main window //******************************************************************** - TQHBoxLayout *tqlayout1 = new TQHBoxLayout( this ); - TQVBoxLayout *tqlayout2 = new TQVBoxLayout; - TQHBoxLayout *tqlayout3 = new TQHBoxLayout; - TQVBoxLayout *tqlayout4 = new TQVBoxLayout; + TQHBoxLayout *layout1 = new TQHBoxLayout( this ); + TQVBoxLayout *layout2 = new TQVBoxLayout; + TQHBoxLayout *layout3 = new TQHBoxLayout; + TQVBoxLayout *layout4 = new TQVBoxLayout; - tqlayout1->addLayout( tqlayout2 ); - tqlayout2->addLayout( tqlayout3 ); + layout1->addLayout( layout2 ); + layout2->addLayout( layout3 ); - tqlayout3->addSpacing( 5 ); - tqlayout3->addWidget( gameMessage, 10 ); - tqlayout3->addWidget( shipCountEdit, 1 ); - tqlayout3->addWidget( endTurn, 1 ); + layout3->addSpacing( 5 ); + layout3->addWidget( gameMessage, 10 ); + layout3->addWidget( shipCountEdit, 1 ); + layout3->addWidget( endTurn, 1 ); - tqlayout2->addSpacing( 5 ); - tqlayout2->addWidget( mapWidget, 0, AlignTop ); - tqlayout2->addWidget( msgWidget ); - tqlayout2->addStretch( 1 ); + layout2->addSpacing( 5 ); + layout2->addWidget( mapWidget, 0, AlignTop ); + layout2->addWidget( msgWidget ); + layout2->addStretch( 1 ); - tqlayout1->addSpacing( 5 ); - tqlayout1->addLayout( tqlayout4, 10 ); + layout1->addSpacing( 5 ); + layout1->addLayout( layout4, 10 ); - tqlayout4->addWidget( planetInfo, 1 ); - tqlayout4->addSpacing( 10 ); - tqlayout4->addWidget( turnCounter, 1 ); - tqlayout4->addStretch( 1 ); + layout4->addWidget( planetInfo, 1 ); + layout4->addSpacing( 10 ); + layout4->addWidget( turnCounter, 1 ); + layout4->addStretch( 1 ); - tqlayout1->addStretch( 1 ); + layout1->addStretch( 1 ); //********************************************************************** // Set up signal/slot connections @@ -137,7 +137,7 @@ GameBoard::~GameBoard() } #if 0 -TQSize GameBoard::tqsizeHint() const +TQSize GameBoard::sizeHint() const { return TQSize( 600, 550 ); } @@ -315,10 +315,10 @@ GameBoard::turn() TQString msg; msg = i18n("The distance from Planet %1 to Planet %2 is %3 light years.\n" "A ship leaving this turn will arrive on turn %4") - .tqarg(sourcePlanet->getName()) - .tqarg(destPlanet->getName()) - .tqarg(KGlobal::locale()->formatNumber( dist, 2 )) - .tqarg(KGlobal::locale()->formatNumber( turnNumber + (int)dist, 0 )); + .arg(sourcePlanet->getName()) + .arg(destPlanet->getName()) + .arg(KGlobal::locale()->formatNumber( dist, 2 )) + .arg(KGlobal::locale()->formatNumber( turnNumber + (int)dist, 0 )); KMessageBox::information( this, msg, i18n("Distance")); gameState = NONE; @@ -431,7 +431,7 @@ GameBoard::turn() } TQString turnStr; - turnStr = i18n("Turn #: %1 of %2").tqarg(turnNumber).tqarg(lastTurn); + turnStr = i18n("Turn #: %1 of %2").arg(turnNumber).arg(lastTurn); turnCounter->setText( turnStr ); @@ -470,15 +470,15 @@ GameBoard::nextTurn() Player *winner = findWinner(); if (winner) { - mapWidget->tqrepaint(true); + mapWidget->repaint(true); KMessageBox::information(this, - i18n("The mighty %1 has conquered the galaxy!").tqarg(winner->getName()), + i18n("The mighty %1 has conquered the galaxy!").arg(winner->getName()), i18n("Game Over")); } if( (turnNumber == lastTurn) && !winner ) { - mapWidget->tqrepaint(true); + mapWidget->repaint(true); GameEndDlg *dlg = new GameEndDlg( this ); if( dlg->exec() == KDialogBase::Yes ) { @@ -492,7 +492,7 @@ GameBoard::nextTurn() { // Game over, man! Game over. - mapWidget->tqrepaint(true); + mapWidget->repaint(true); gameOver(); }; @@ -565,8 +565,8 @@ GameBoard::gameMsg(const TQString &msg, Player *player, Planet *planet, Player * { if (!player->isAiPlayer()) isHumanInvolved = true; - colorMsg = colorMsg.tqarg(playerString(player)); - plainMsg = plainMsg.tqarg(player->getName()); + colorMsg = colorMsg.arg(playerString(player)); + plainMsg = plainMsg.arg(player->getName()); } if (planet) @@ -577,15 +577,15 @@ GameBoard::gameMsg(const TQString &msg, Player *player, Planet *planet, Player * isHumanInvolved = true; TQString color = planetPlayer->getColor().name(); - colorMsg = colorMsg.tqarg(TQString("<font color=\"%1\">%2</font>").tqarg(color, planet->getName())); - plainMsg = plainMsg.tqarg(planet->getName()); + colorMsg = colorMsg.arg(TQString("<font color=\"%1\">%2</font>").arg(color, planet->getName())); + plainMsg = plainMsg.arg(planet->getName()); } - msgWidget->append(("<qt><font color=\"white\">Turn %1:</font> <font color=\""+color+"\">").tqarg(turnNumber)+colorMsg+"</font></qt>"); + msgWidget->append(("<qt><font color=\"white\">Turn %1:</font> <font color=\""+color+"\">").arg(turnNumber)+colorMsg+"</font></qt>"); msgWidget->scrollToBottom(); if (isHumanInvolved) { - mapWidget->tqrepaint(true); + mapWidget->repaint(true); KMessageBox::information(this, plainMsg); } } @@ -660,7 +660,7 @@ GameBoard::doFleetArrival( AttackFleet *arrivingFleet ) TQString msg; msg = i18n("Reinforcements (%1 ships) have arrived for planet %2.") - .tqarg(arrivingFleet->getShipCount()); + .arg(arrivingFleet->getShipCount()); gameMsg(msg, 0, arrivingFleet->destination); } } else { @@ -717,7 +717,7 @@ GameBoard::doFleetArrival( AttackFleet *arrivingFleet ) } } - mapWidget->tqrepaint(true); + mapWidget->repaint(true); } //************************************************************************ diff --git a/konquest/gameboard.h b/konquest/gameboard.h index e429a4a4..29c803dd 100644 --- a/konquest/gameboard.h +++ b/konquest/gameboard.h @@ -32,7 +32,7 @@ public: bool isGameInProgress(void) const { return gameInProgress; } -// virtual TQSize tqsizeHint() const; +// virtual TQSize sizeHint() const; protected slots: void startNewGame(); diff --git a/konquest/gamecore.cc b/konquest/gamecore.cc index e02c115f..6696cbea 100644 --- a/konquest/gamecore.cc +++ b/konquest/gamecore.cc @@ -482,7 +482,7 @@ Player::getName() TQString Player::getColoredName() { - return TQString("<font color=\"%1\">%2</font>").tqarg(color.name(), name); + return TQString("<font color=\"%1\">%2</font>").arg(color.name(), name); } Player *Player::createPlayer( TQString newName, TQColor color, int playerNum, bool isAi ) diff --git a/konquest/gameenddlg.cc b/konquest/gameenddlg.cc index 726f0561..637e9dc3 100644 --- a/konquest/gameenddlg.cc +++ b/konquest/gameenddlg.cc @@ -1,5 +1,5 @@ #include <tqlabel.h> -#include <tqlayout.h> +#include <layout.h> #include <tqslider.h> #include <tqvbox.h> @@ -20,7 +20,7 @@ GameEndDlg::GameEndDlg( TQWidget *parent ) // Create controls TQLabel *label1 = new TQLabel( i18n("This is the last turn.\nDo you wish to add extra turns?")+"\n\n", page ); - label1->tqsetAlignment( AlignCenter ); + label1->setAlignment( AlignCenter ); turnCountLbl = new TQLabel( page ); turnCount = new TQSlider( 1, 40, 1, 5, Qt::Horizontal, page ); @@ -71,6 +71,6 @@ GameEndDlg::extraTurns() void GameEndDlg::turnCountChange( int newTurnCount ) { - TQString newLbl = i18n("Extra turns: %1").tqarg( newTurnCount ); + TQString newLbl = i18n("Extra turns: %1").arg( newTurnCount ); turnCountLbl->setText( newLbl); } diff --git a/konquest/map_widget.cc b/konquest/map_widget.cc index 3d0cd67e..a8aa33de 100644 --- a/konquest/map_widget.cc +++ b/konquest/map_widget.cc @@ -149,7 +149,7 @@ ConquestMap::squareBlink() void ConquestMap::mapUpdate() { - viewport()->tqrepaint(false); + viewport()->repaint(false); } diff --git a/konquest/newGameDlg_ui.ui b/konquest/newGameDlg_ui.ui index fd7f782d..55a8a2b9 100644 --- a/konquest/newGameDlg_ui.ui +++ b/konquest/newGameDlg_ui.ui @@ -18,7 +18,7 @@ </property> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout9</cstring> + <cstring>layout9</cstring> </property> <hbox> <property name="name"> @@ -26,7 +26,7 @@ </property> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout4</cstring> + <cstring>layout4</cstring> </property> <vbox> <property name="name"> @@ -97,7 +97,7 @@ </widget> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout3</cstring> + <cstring>layout3</cstring> </property> <hbox> <property name="name"> @@ -131,7 +131,7 @@ </widget> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout2</cstring> + <cstring>layout2</cstring> </property> <hbox> <property name="name"> @@ -147,7 +147,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>0</width> <height>20</height> @@ -172,7 +172,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>0</width> <height>20</height> @@ -193,7 +193,7 @@ <property name="sizeType"> <enum>Fixed</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>20</width> <height>20</height> @@ -202,7 +202,7 @@ </spacer> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout8</cstring> + <cstring>layout8</cstring> </property> <vbox> <property name="name"> @@ -246,7 +246,7 @@ </widget> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout7</cstring> + <cstring>layout7</cstring> </property> <hbox> <property name="name"> @@ -262,7 +262,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>0</width> <height>20</height> @@ -284,7 +284,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>0</width> <height>20</height> @@ -303,7 +303,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>20</width> <height>16</height> @@ -312,7 +312,7 @@ </spacer> <widget class="TQLayoutWidget"> <property name="name"> - <cstring>tqlayout5</cstring> + <cstring>layout5</cstring> </property> <hbox> <property name="name"> @@ -328,7 +328,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>31</width> <height>20</height> @@ -353,7 +353,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="tqsizeHint"> + <property name="sizeHint"> <size> <width>51</width> <height>20</height> diff --git a/konquest/newgamedlg.cc b/konquest/newgamedlg.cc index a3d2718b..4cc9323f 100644 --- a/konquest/newgamedlg.cc +++ b/konquest/newgamedlg.cc @@ -1,5 +1,5 @@ #include <tqheader.h> -#include <tqlayout.h> +#include <layout.h> #include <tqcolor.h> #include <tqlabel.h> #include <tqslider.h> @@ -96,7 +96,7 @@ NewGameDlg::init() for( TQListViewItem *item = w->listPlayers->firstChild(); item; item = item->nextSibling(), plrNum++ ) { - TQString key = TQString("Player_%1").tqarg(plrNum); + TQString key = TQString("Player_%1").arg(plrNum); TQString playerName = config->readEntry(key); if (playerName.isEmpty()) @@ -184,7 +184,7 @@ NewGameDlg::setPlayerCount(int playerCount) while(w->listPlayers->childCount() < playerCount) { - TQString playerName = i18n("Generated AI player name", "Comp%1").tqarg(i+1); + TQString playerName = i18n("Generated AI player name", "Comp%1").arg(i+1); TQPixmap pm(16,16); TQColor color(PlayerColors[i]); pm.fill(color); @@ -229,9 +229,9 @@ NewGameDlg::turns() void NewGameDlg::updateLabels() { - w->labelPlayers->setText(i18n("Number of &players: %1").tqarg(w->sliderPlayers->value())); - w->labelPlanets->setText(i18n("Number of neutral p&lanets: %1").tqarg(w->sliderPlanets->value())); - w->labelTurns->setText(i18n("Number of &turns: %1").tqarg(w->sliderTurns->value())); + w->labelPlayers->setText(i18n("Number of &players: %1").arg(w->sliderPlayers->value())); + w->labelPlanets->setText(i18n("Number of neutral p&lanets: %1").arg(w->sliderPlanets->value())); + w->labelTurns->setText(i18n("Number of &turns: %1").arg(w->sliderTurns->value())); } void @@ -269,7 +269,7 @@ NewGameDlg::save() for( TQListViewItem *item = w->listPlayers->firstChild(); item; item = item->nextSibling() ) { - TQString key = TQString("Player_%1").tqarg(plrNum); + TQString key = TQString("Player_%1").arg(plrNum); TQString playerName = item->text(0); bool ai = (item->text(2) == "A"); if (ai) diff --git a/konquest/planet_info.cc b/konquest/planet_info.cc index 9343fb81..c41c4096 100644 --- a/konquest/planet_info.cc +++ b/konquest/planet_info.cc @@ -1,6 +1,6 @@ #include <tqlabel.h> -#include <tqlayout.h> -#include <tqpalette.h> +#include <layout.h> +#include <palette.h> #include <tqcolor.h> #include <kapplication.h> #include <klocale.h> @@ -27,19 +27,19 @@ PlanetInfo::PlanetInfo( TQWidget *parent, TQPalette palette ) clearDisplay(); - TQVBoxLayout *tqlayout1 = new TQVBoxLayout( this ); + TQVBoxLayout *layout1 = new TQVBoxLayout( this ); - tqlayout1->addWidget( name ); - tqlayout1->addWidget( owner ); - tqlayout1->addWidget( ships ); - tqlayout1->addWidget( production ); - tqlayout1->addWidget( kill_percent ); - tqlayout1->addStretch(1); + layout1->addWidget( name ); + layout1->addWidget( owner ); + layout1->addWidget( ships ); + layout1->addWidget( production ); + layout1->addWidget( kill_percent ); + layout1->addStretch(1); setMouseTracking( true ); - setMinimumSize( tqsizeHint() ); - setMaximumHeight( tqsizeHint().height() ); + setMinimumSize( sizeHint() ); + setMaximumHeight( sizeHint().height() ); } PlanetInfo::~PlanetInfo() @@ -47,15 +47,15 @@ PlanetInfo::~PlanetInfo() emptyPlanetInfoList(); } -TQSize PlanetInfo::tqsizeHint() const +TQSize PlanetInfo::sizeHint() const { int height; - height = name->tqsizeHint().height() + - owner->tqsizeHint().height() + - ships->tqsizeHint().height() + - production->tqsizeHint().height()+ - kill_percent->tqsizeHint().height(); + height = name->sizeHint().height() + + owner->sizeHint().height() + + ships->sizeHint().height() + + production->sizeHint().height()+ + kill_percent->sizeHint().height(); return TQSize( 100, height ); } @@ -126,7 +126,7 @@ void PlanetInfo::showPlanet( Planet *planet ) TQString temp; - temp = "<qt>" + i18n("Planet name: %1").tqarg(planet->getName()); + temp = "<qt>" + i18n("Planet name: %1").arg(planet->getName()); name->setText( temp ); return; } @@ -141,19 +141,19 @@ void PlanetInfo::showPlanet( Planet *planet ) TQString temp; - temp = "<qt>" + i18n("Planet name: %1").tqarg(p->planet->getName()); + temp = "<qt>" + i18n("Planet name: %1").arg(p->planet->getName()); name->setText( temp ); - temp = "<qt>" + i18n("Owner: %1").tqarg(p->planet->getPlayer()->getColoredName()); + temp = "<qt>" + i18n("Owner: %1").arg(p->planet->getPlayer()->getColoredName()); owner->setText( temp ); - temp = "<qt>" + i18n("Ships: %1").tqarg( KGlobal::locale()->formatNumber(p->ships, 0) ); + temp = "<qt>" + i18n("Ships: %1").arg( KGlobal::locale()->formatNumber(p->ships, 0) ); ships->setText( temp ); - temp = "<qt>" + i18n("Production: %1").tqarg( KGlobal::locale()->formatNumber(p->production, 0) ); + temp = "<qt>" + i18n("Production: %1").arg( KGlobal::locale()->formatNumber(p->production, 0) ); production->setText( temp ); - temp = "<qt>" + i18n("Kill percent: %1").tqarg( KGlobal::locale()->formatNumber(p->killRate, 3) ); + temp = "<qt>" + i18n("Kill percent: %1").arg( KGlobal::locale()->formatNumber(p->killRate, 3) ); kill_percent->setText( temp ); } } diff --git a/konquest/planet_info.h b/konquest/planet_info.h index ade4b9b7..c962ba3f 100644 --- a/konquest/planet_info.h +++ b/konquest/planet_info.h @@ -4,7 +4,7 @@ #include <tqframe.h> #include <tqstring.h> #include <tqptrlist.h> -#include <tqpalette.h> +#include <palette.h> #include "gamecore.h" @@ -31,7 +31,7 @@ public: void setPlanetList( PlanetList &newPlanets ); void rescanPlanets(); - TQSize tqsizeHint() const; + TQSize sizeHint() const; public slots: void showPlanet( Planet * ); diff --git a/konquest/scoredlg.cc b/konquest/scoredlg.cc index 843867bb..794ec97a 100644 --- a/konquest/scoredlg.cc +++ b/konquest/scoredlg.cc @@ -1,4 +1,4 @@ -#include <tqlayout.h> +#include <layout.h> #include <kapplication.h> #include <klocale.h> #include <kpushbutton.h> @@ -39,21 +39,21 @@ ScoreDlg::ScoreDlg( TQWidget *parent, const TQString& title, PlayerList *players scoreTable->addColumn(i18n("Fleets Launched")); scoreTable->addColumn(i18n("Fleets Destroyed")); scoreTable->addColumn(i18n("Ships Destroyed")); - scoreTable->setMinimumSize( scoreTable->tqsizeHint() ); + scoreTable->setMinimumSize( scoreTable->sizeHint() ); KPushButton *okButton = new KPushButton( KStdGuiItem::ok(), this ); - okButton->setMinimumSize( okButton->tqsizeHint() ); + okButton->setMinimumSize( okButton->sizeHint() ); okButton->setDefault(true); - TQVBoxLayout *tqlayout1 = new TQVBoxLayout( this ); - TQHBoxLayout *tqlayout2 = new TQHBoxLayout; + TQVBoxLayout *layout1 = new TQVBoxLayout( this ); + TQHBoxLayout *layout2 = new TQHBoxLayout; - tqlayout1->addWidget( scoreTable, 1 ); - tqlayout1->addLayout( tqlayout2 ); + layout1->addWidget( scoreTable, 1 ); + layout1->addLayout( layout2 ); - tqlayout2->addStretch( 2 ); - tqlayout2->addWidget( okButton ); - tqlayout2->addStretch( 2 ); + layout2->addStretch( 2 ); + layout2->addWidget( okButton ); + layout2->addStretch( 2 ); connect( okButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(accept()) ); @@ -71,10 +71,10 @@ ScoreDlg::init() for( ;(curPlayer = itr()); ) new ScoreDlgListViewItem(scoreTable, curPlayer->getName(), - TQString("%1").tqarg(curPlayer->getShipsBuilt()), - TQString("%1").tqarg(curPlayer->getPlanetsConquered()), - TQString("%1").tqarg(curPlayer->getFleetsLaunched()), - TQString("%1").tqarg(curPlayer->getEnemyFleetsDestroyed()), - TQString("%1").tqarg(curPlayer->getEnemyShipsDestroyed())); + TQString("%1").arg(curPlayer->getShipsBuilt()), + TQString("%1").arg(curPlayer->getPlanetsConquered()), + TQString("%1").arg(curPlayer->getFleetsLaunched()), + TQString("%1").arg(curPlayer->getEnemyFleetsDestroyed()), + TQString("%1").arg(curPlayer->getEnemyShipsDestroyed())); } |