summaryrefslogtreecommitdiffstats
path: root/kpat/pwidget.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'kpat/pwidget.cpp')
-rw-r--r--kpat/pwidget.cpp154
1 files changed, 77 insertions, 77 deletions
diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp
index dae69f60..eb12a1c8 100644
--- a/kpat/pwidget.cpp
+++ b/kpat/pwidget.cpp
@@ -20,9 +20,9 @@
#include <stdio.h>
-#include <qregexp.h>
-#include <qtimer.h>
-#include <qimage.h>
+#include <tqregexp.h>
+#include <tqtimer.h>
+#include <tqimage.h>
#include <kapplication.h>
#include <klocale.h>
@@ -59,32 +59,32 @@ pWidget::pWidget()
{
current_pwidget = this;
// KCrash::setEmergencySaveFunction(::saveGame);
- KStdAction::quit(kapp, SLOT(quit()), actionCollection(), "game_exit");
+ KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection(), "game_exit");
- undo = KStdAction::undo(this, SLOT(undoMove()),
+ undo = KStdAction::undo(this, TQT_SLOT(undoMove()),
actionCollection(), "undo_move");
undo->setEnabled(false);
- (void)KStdAction::openNew(this, SLOT(newGame()),
+ (void)KStdAction::openNew(this, TQT_SLOT(newGame()),
actionCollection(), "new_game");
- (void)KStdAction::open(this, SLOT(openGame()),
+ (void)KStdAction::open(this, TQT_SLOT(openGame()),
actionCollection(), "open");
- recent = KStdAction::openRecent(this, SLOT(openGame(const KURL&)),
+ recent = KStdAction::openRecent(this, TQT_SLOT(openGame(const KURL&)),
actionCollection(), "open_recent");
recent->loadEntries(KGlobal::config());
- (void)KStdAction::saveAs(this, SLOT(saveGame()),
+ (void)KStdAction::saveAs(this, TQT_SLOT(saveGame()),
actionCollection(), "save");
- (void)new KAction(i18n("&Choose Game..."), 0, this, SLOT(chooseGame()),
+ (void)new KAction(i18n("&Choose Game..."), 0, this, TQT_SLOT(chooseGame()),
actionCollection(), "choose_game");
- (void)new KAction(i18n("Restart &Game"), QString::fromLatin1("reload"), 0,
- this, SLOT(restart()),
+ (void)new KAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0,
+ this, TQT_SLOT(restart()),
actionCollection(), "restart_game");
- (void)KStdAction::help(this, SLOT(helpGame()), actionCollection(), "help_game");
+ (void)KStdAction::help(this, TQT_SLOT(helpGame()), actionCollection(), "help_game");
games = new KSelectAction(i18n("&Game Type"), 0, this,
- SLOT(newGameType()),
+ TQT_SLOT(newGameType()),
actionCollection(), "game_type");
- QStringList list;
- QValueList<DealerInfo*>::ConstIterator it;
+ TQStringList list;
+ TQValueList<DealerInfo*>::ConstIterator it;
uint max_type = 0;
for (it = DealerInfoList::self()->games().begin();
@@ -105,18 +105,18 @@ pWidget::pWidget()
KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "kpat/backgrounds/");
KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "ksnake/backgrounds/");
wallpapers = new KSelectAction(i18n("&Change Background"), 0, this,
- SLOT(changeWallpaper()),
+ TQT_SLOT(changeWallpaper()),
actionCollection(), "wallpaper");
list.clear();
wallpaperlist.clear();
- QStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", QString::null,
+ TQStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", TQString::null,
false, true, list);
- QStringList list2;
- for (QStringList::ConstIterator it = list.begin(); it != list.end(); ++it) {
- QString file = *it;
+ TQStringList list2;
+ for (TQStringList::ConstIterator it = list.begin(); it != list.end(); ++it) {
+ TQString file = *it;
int rindex = file.findRev('.');
if (rindex != -1) {
- QString ext = file.mid(rindex + 1).lower();
+ TQString ext = file.mid(rindex + 1).lower();
if (ext == "jpeg" || ext == "png" || ext == "jpg") {
list2.append(file.left(rindex));
wallpaperlist.append( file );
@@ -132,27 +132,27 @@ pWidget::pWidget()
(void)new cardMap(midcolor);
backs = new KAction(i18n("&Switch Cards..."), 0, this,
- SLOT(changeBackside()),
+ TQT_SLOT(changeBackside()),
actionCollection(), "backside");
- stats = new KAction(i18n("&Statistics"), 0, this, SLOT(showStats()),
+ stats = new KAction(i18n("&Statistics"), 0, this, TQT_SLOT(showStats()),
actionCollection(),"game_stats");
animation = new KToggleAction(i18n( "&Animation on Startup" ),
- 0, this, SLOT(animationChanged()),
+ 0, this, TQT_SLOT(animationChanged()),
actionCollection(), "animation");
dropaction = new KToggleAction(i18n("&Enable Autodrop"),
- 0, this, SLOT(enableAutoDrop()),
+ 0, this, TQT_SLOT(enableAutoDrop()),
actionCollection(), "enable_autodrop");
dropaction->setCheckedState(i18n("Disable Autodrop"));
KConfig *config = kapp->config();
KConfigGroupSaver cs(config, settings_group );
- QString bgpath = config->readPathEntry("Background");
+ TQString bgpath = config->readPathEntry("Background");
kdDebug(11111) << "bgpath '" << bgpath << "'" << endl;
if (bgpath.isEmpty())
bgpath = locate("wallpaper", "No-Ones-Laughing-3.jpg");
- background = QPixmap(bgpath);
+ background = TQPixmap(bgpath);
bool animate = config->readBoolEntry( "Animation", true);
animation->setChecked( animate );
@@ -167,7 +167,7 @@ pWidget::pWidget()
statusBar()->insertItem( "", 1, 0, true );
- createGUI(QString::null, false);
+ createGUI(TQString::null, false);
KAcceleratorManager::manage(menuBar());
newGameType();
@@ -201,13 +201,13 @@ void pWidget::changeBackside() {
KConfig *config = kapp->config();
KConfigGroupSaver kcs(config, settings_group);
- QString deck = config->readEntry("Back", KCardDialog::getDefaultDeck());
- QString cards = config->readEntry("Cards", KCardDialog::getDefaultCardDir());
- if (KCardDialog::getCardDeck(deck, cards, this, KCardDialog::Both) == QDialog::Accepted)
+ TQString deck = config->readEntry("Back", KCardDialog::getDefaultDeck());
+ TQString cards = config->readEntry("Cards", KCardDialog::getDefaultCardDir());
+ if (KCardDialog::getCardDeck(deck, cards, this, KCardDialog::Both) == TQDialog::Accepted)
{
- QString imgname = KCardDialog::getCardPath(cards, 11);
+ TQString imgname = KCardDialog::getCardPath(cards, 11);
- QImage image;
+ TQImage image;
image.load(imgname);
if( image.isNull()) {
kdDebug(11111) << "cannot load card pixmap \"" << imgname << "\" in " << cards << "\n";
@@ -234,16 +234,16 @@ void pWidget::changeBackside() {
void pWidget::changeWallpaper()
{
- QString bgpath=locate("wallpaper", wallpaperlist[wallpapers->currentItem()]);
+ TQString bgpath=locate("wallpaper", wallpaperlist[wallpapers->currentItem()]);
if (bgpath.isEmpty())
return;
- background = QPixmap(bgpath);
+ background = TQPixmap(bgpath);
if (background.isNull()) {
KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").arg(bgpath));
return;
}
- QImage bg = background.convertToImage().convertDepth(8, 0);
+ TQImage bg = background.convertToImage().convertDepth(8, 0);
if (bg.isNull() || !bg.numColors())
return;
long r = 0;
@@ -259,14 +259,14 @@ void pWidget::changeWallpaper()
r /= bg.numColors();
b /= bg.numColors();
g /= bg.numColors();
- midcolor = QColor(r, b, g);
+ midcolor = TQColor(r, b, g);
if (dill) {
KConfig *config = kapp->config();
KConfigGroupSaver kcs(config, settings_group);
- QString deck = config->readEntry("Back", KCardDialog::getDefaultDeck());
- QString dummy = config->readEntry("Cards", KCardDialog::getDefaultCardDir());
+ TQString deck = config->readEntry("Back", KCardDialog::getDefaultDeck());
+ TQString dummy = config->readEntry("Cards", KCardDialog::getDefaultCardDir());
setBackSide(deck, dummy);
config->writePathEntry("Background", bgpath);
@@ -322,12 +322,12 @@ void pWidget::restart()
void pWidget::setGameCaption()
{
- QString name = games->currentText();
- QString newname;
- QString gamenum;
+ TQString name = games->currentText();
+ TQString newname;
+ TQString gamenum;
gamenum.setNum( dill->gameNumber() );
for (uint i = 0; i < name.length(); i++)
- if (name.at(i) != QChar('&'))
+ if (name.at(i) != TQChar('&'))
newname += name.at(i);
setCaption( newname + " - " + gamenum );
@@ -340,18 +340,18 @@ void pWidget::newGameType()
slotUpdateMoves();
uint id = games->currentItem();
- for (QValueList<DealerInfo*>::ConstIterator it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) {
+ for (TQValueList<DealerInfo*>::ConstIterator it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) {
if ((*it)->gameindex == id) {
dill = (*it)->createGame(this);
- QString name = (*it)->name;
- name = name.replace(QRegExp("[&']"), "");
- name = name.replace(QRegExp("[ ]"), "_").lower();
+ TQString name = (*it)->name;
+ name = name.replace(TQRegExp("[&']"), "");
+ name = name.replace(TQRegExp("[ ]"), "_").lower();
dill->setAnchorName("game_" + name);
- connect(dill, SIGNAL(saveGame()), SLOT(saveGame()));
- connect(dill, SIGNAL(gameInfo(const QString&)),
- SLOT(slotGameInfo(const QString &)));
- connect(dill, SIGNAL(updateMoves()),
- SLOT(slotUpdateMoves()));
+ connect(dill, TQT_SIGNAL(saveGame()), TQT_SLOT(saveGame()));
+ connect(dill, TQT_SIGNAL(gameInfo(const TQString&)),
+ TQT_SLOT(slotGameInfo(const TQString &)));
+ connect(dill, TQT_SIGNAL(updateMoves()),
+ TQT_SLOT(slotUpdateMoves()));
dill->setGameId(id);
dill->setupActions();
dill->setBackgroundPixmap(background, midcolor);
@@ -365,9 +365,9 @@ void pWidget::newGameType()
dill = DealerInfoList::self()->games().first()->createGame(this);
}
- connect(dill, SIGNAL(undoPossible(bool)), SLOT(undoPossible(bool)));
- connect(dill, SIGNAL(gameWon(bool)), SLOT(gameWon(bool)));
- connect(dill, SIGNAL(gameLost()), SLOT(gameLost()));
+ connect(dill, TQT_SIGNAL(undoPossible(bool)), TQT_SLOT(undoPossible(bool)));
+ connect(dill, TQT_SIGNAL(gameWon(bool)), TQT_SLOT(gameWon(bool)));
+ connect(dill, TQT_SIGNAL(gameLost()), TQT_SLOT(gameLost()));
dill->setAutoDropEnabled(dropaction->isChecked());
@@ -381,7 +381,7 @@ void pWidget::newGameType()
KConfigGroupSaver kcs(config, settings_group);
config->writeEntry("DefaultGame", id);
- QSize min(700,400);
+ TQSize min(700,400);
min = min.expandedTo(dill->minimumCardSize());
dill->setMinimumSize(min);
dill->resize(min);
@@ -390,14 +390,14 @@ void pWidget::newGameType()
dill->show();
}
-void pWidget::showEvent(QShowEvent *e)
+void pWidget::showEvent(TQShowEvent *e)
{
if (dill)
- dill->setMinimumSize(QSize(0,0));
+ dill->setMinimumSize(TQSize(0,0));
KMainWindow::showEvent(e);
}
-void pWidget::slotGameInfo(const QString &text)
+void pWidget::slotGameInfo(const TQString &text)
{
statusBar()->message(text, 3000);
}
@@ -409,11 +409,11 @@ void pWidget::slotUpdateMoves()
statusBar()->changeItem( i18n("1 move", "%n moves", moves), 1 );
}
-void pWidget::setBackSide(const QString &deck, const QString &cards)
+void pWidget::setBackSide(const TQString &deck, const TQString &cards)
{
KConfig *config = kapp->config();
KConfigGroupSaver kcs(config, settings_group);
- QPixmap pm(deck);
+ TQPixmap pm(deck);
if(!pm.isNull()) {
cardMap::self()->setBackSide(pm, false);
config->writeEntry("Back", deck);
@@ -437,7 +437,7 @@ void pWidget::setBackSide(const QString &deck, const QString &cards)
void pWidget::chooseGame()
{
bool ok;
- long number = KInputDialog::getText(i18n("Game Number"), i18n("Enter a game number (FreeCell deals are the same as in the FreeCell FAQ):"), QString::number(dill->gameNumber()), 0, this).toLong(&ok);
+ long number = KInputDialog::getText(i18n("Game Number"), i18n("Enter a game number (FreeCell deals are the same as in the FreeCell FAQ):"), TQString::number(dill->gameNumber()), 0, this).toLong(&ok);
if (ok) {
dill->setGameNumber(number);
setGameCaption();
@@ -447,7 +447,7 @@ void pWidget::chooseGame()
void pWidget::gameWon(bool withhelp)
{
- QString congrats;
+ TQString congrats;
if (withhelp)
congrats = i18n("Congratulations! We have won!");
else
@@ -455,7 +455,7 @@ void pWidget::gameWon(bool withhelp)
#if TEST_SOLVER == 0
KMessageBox::information(this, congrats, i18n("Congratulations!"));
#endif
- QTimer::singleShot(0, this, SLOT(newGame()));
+ TQTimer::singleShot(0, this, TQT_SLOT(newGame()));
#if TEST_SOLVER == 1
dill->demo();
#endif
@@ -463,17 +463,17 @@ void pWidget::gameWon(bool withhelp)
void pWidget::gameLost()
{
- QString dontAskAgainName = "gameLostDontAskAgain";
+ TQString dontAskAgainName = "gameLostDontAskAgain";
// The following code is taken out of kmessagebox.cpp in kdeui.
// Is there a better way?
KConfig *config = 0;
- QString grpNotifMsgs = QString::fromLatin1("Notification Messages");
+ TQString grpNotifMsgs = TQString::fromLatin1("Notification Messages");
config = KGlobal::config();
KConfigGroupSaver saver(config,
- QString::fromLatin1("Notification Messages"));
- QString dontAsk = config->readEntry(dontAskAgainName).lower();
+ TQString::fromLatin1("Notification Messages"));
+ TQString dontAsk = config->readEntry(dontAskAgainName).lower();
// If we are ordered never to ask again and to continue the game,
// then do so.
@@ -482,7 +482,7 @@ void pWidget::gameLost()
// If it says yes, we ask anyway. Just starting a new game would
// be incredibly annoying.
if (dontAsk == "yes")
- dontAskAgainName = QString::null;
+ dontAskAgainName = TQString::null;
if (KMessageBox::questionYesNo(this, i18n("You could not win this game, "
"but there is always a second try.\nStart a new game?"),
@@ -491,19 +491,19 @@ void pWidget::gameLost()
KStdGuiItem::cont(),
dontAskAgainName) == KMessageBox::Yes) {
- QTimer::singleShot(0, this, SLOT(newGame()));
+ TQTimer::singleShot(0, this, TQT_SLOT(newGame()));
}
}
void pWidget::openGame(const KURL &url)
{
- QString tmpFile;
+ TQString tmpFile;
if( KIO::NetAccess::download( url, tmpFile, this ) )
{
- QFile of(tmpFile);
+ TQFile of(tmpFile);
of.open(IO_ReadOnly);
- QDomDocument doc;
- QString error;
+ TQDomDocument doc;
+ TQString error;
if (!doc.setContent(&of, &error))
{
KMessageBox::sorry(this, error);
@@ -538,9 +538,9 @@ void pWidget::saveGame()
{
KURL url = KFileDialog::getSaveURL();
KTempFile file;
- QDomDocument doc("kpat");
+ TQDomDocument doc("kpat");
dill->saveGame(doc);
- QTextStream *stream = file.textStream();
+ TQTextStream *stream = file.textStream();
*stream << doc.toString();
file.close();
KIO::NetAccess::upload(file.name(), url, this);