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-rw-r--r--ksmiletris/gamewidget.cpp40
-rw-r--r--ksmiletris/gamewidget.h14
-rw-r--r--ksmiletris/gamewindow.cpp40
-rw-r--r--ksmiletris/gamewindow.h4
-rw-r--r--ksmiletris/mirrorwidget.cpp18
-rw-r--r--ksmiletris/mirrorwidget.h12
-rw-r--r--ksmiletris/npiecewidget.cpp18
-rw-r--r--ksmiletris/npiecewidget.h12
-rw-r--r--ksmiletris/screenwidget.cpp20
-rw-r--r--ksmiletris/screenwidget.h12
10 files changed, 95 insertions, 95 deletions
diff --git a/ksmiletris/gamewidget.cpp b/ksmiletris/gamewidget.cpp
index 7bead2f7..f10f9b36 100644
--- a/ksmiletris/gamewidget.cpp
+++ b/ksmiletris/gamewidget.cpp
@@ -26,10 +26,10 @@ this software.
#include <kaudioplayer.h>
#include <kapplication.h>
#include <kstandarddirs.h>
-#include <qbitmap.h>
-#include <qpainter.h>
-#include <qpixmap.h>
-#include <qtimer.h>
+#include <tqbitmap.h>
+#include <tqpainter.h>
+#include <tqpixmap.h>
+#include <tqtimer.h>
#ifdef HAVE_USLEEP
#include <unistd.h>
#endif
@@ -43,8 +43,8 @@ this software.
#include <kmessagebox.h>
#include <klocale.h>
-GameWidget::GameWidget(QWidget *parent, const char *name)
- : QWidget(parent, name)
+GameWidget::GameWidget(TQWidget *parent, const char *name)
+ : TQWidget(parent, name)
{
in_game = false;
in_pause = false;
@@ -69,8 +69,8 @@ GameWidget::GameWidget(QWidget *parent, const char *name)
next->move(278, 10);
next->setNextPieceSprites(next_piece);
- timer = new QTimer(this);
- connect(timer, SIGNAL(timeout()), this, SLOT(timeout()));
+ timer = new TQTimer(this);
+ connect(timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(timeout()));
}
GameWidget::~GameWidget()
@@ -85,7 +85,7 @@ void GameWidget::playSound(Sound s)
if (!do_sounds)
return;
- QString name;
+ TQString name;
switch (s) {
case Sound_Break:
name = "break.wav";
@@ -95,12 +95,12 @@ void GameWidget::playSound(Sound s)
break;
}
- KAudioPlayer::play(locate("data", QString("ksmiletris/sounds/") + name));
+ KAudioPlayer::play(locate("data", TQString("ksmiletris/sounds/") + name));
}
void GameWidget::setPieces(PiecesType type)
{
- QString prefix;
+ TQString prefix;
switch (type) {
case Pieces_Smiles:
@@ -117,13 +117,13 @@ void GameWidget::setPieces(PiecesType type)
}
for (int i = 0; i < num_blocks; ++i) {
- QString n;
+ TQString n;
n.setNum(i + 1);
loadSprite((Sprite)(Sprite_Block1 + i), prefix + n + ".bmp");
}
- QPixmap pm(32, 32);
+ TQPixmap pm(32, 32);
for (int i = 0; i < num_blocks; ++i) {
- QPainter p;
+ TQPainter p;
p.begin(&pm);
p.drawPixmap(0, 0, sprites[Sprite_Block1 + i]);
p.drawPixmap(0, 0, sprites[Sprite_Broken]);
@@ -156,18 +156,18 @@ void GameWidget::loadSprites()
loadMaskedSprite(Sprite_Broken, "broken.bmp", "broken-mask.bmp");
}
-void GameWidget::loadSprite(Sprite spr, const QString & path)
+void GameWidget::loadSprite(Sprite spr, const TQString & path)
{
- if (!sprites[spr].load(locate("appdata", QString("data/") + path)))
+ if (!sprites[spr].load(locate("appdata", TQString("data/") + path)))
qFatal("Cannot open data files.\nHave you correctly installed KSmiletris?");
}
-void GameWidget::loadMaskedSprite(Sprite spr, const QString & path1, const QString & path2)
+void GameWidget::loadMaskedSprite(Sprite spr, const TQString & path1, const TQString & path2)
{
- QBitmap bmp;
- if (!sprites[spr].load(locate("appdata", QString("data/") + path1)))
+ TQBitmap bmp;
+ if (!sprites[spr].load(locate("appdata", TQString("data/") + path1)))
qFatal("Cannot open data files.\nHave you correctly installed KSmiletris?");
- if (!bmp.load(locate("appdata", QString("data/") + path2)))
+ if (!bmp.load(locate("appdata", TQString("data/") + path2)))
qFatal("Cannot open data files.\nHave you correctly installed KSmiletris?");
sprites[spr].setMask(bmp);
}
diff --git a/ksmiletris/gamewidget.h b/ksmiletris/gamewidget.h
index 49901650..ca826395 100644
--- a/ksmiletris/gamewidget.h
+++ b/ksmiletris/gamewidget.h
@@ -24,7 +24,7 @@ this software.
#ifndef GAMEWIDGET_H
#define GAMEWIDGET_H
-#include <qwidget.h>
+#include <tqwidget.h>
#include <krandomsequence.h>
#include "ksmiletris.h"
@@ -34,7 +34,7 @@ class MirrorWidget;
class NextPieceWidget;
class QTimer;
-class GameWidget : public QWidget {
+class GameWidget : public TQWidget {
Q_OBJECT
signals:
@@ -47,7 +47,7 @@ public:
int num_level;
int num_points;
- GameWidget(QWidget *parent=0, const char *name=0);
+ GameWidget(TQWidget *parent=0, const char *name=0);
~GameWidget();
void setPieces(PiecesType type);
@@ -65,7 +65,7 @@ public:
void repaintChilds();
private:
- QPixmap *sprites;
+ TQPixmap *sprites;
ScreenWidget *screen;
MirrorWidget *mirror;
NextPieceWidget *next;
@@ -77,15 +77,15 @@ private:
Sprite bg_sprite;
int timer_interval;
bool fast_mode;
- QTimer *timer;
+ TQTimer *timer;
KRandomSequence random;
int num_pieces_level;
void playSound(Sound s);
void loadSprites();
- void loadSprite(Sprite spr, const QString & path);
- void loadMaskedSprite(Sprite spr, const QString & path1, const QString & path2);
+ void loadSprite(Sprite spr, const TQString & path);
+ void loadMaskedSprite(Sprite spr, const TQString & path1, const TQString & path2);
void newBlock();
void putPiece();
void getPiece();
diff --git a/ksmiletris/gamewindow.cpp b/ksmiletris/gamewindow.cpp
index 60973530..991ff1c3 100644
--- a/ksmiletris/gamewindow.cpp
+++ b/ksmiletris/gamewindow.cpp
@@ -42,37 +42,37 @@ this software.
const int default_width = 362;
const int default_height = 460;
-GameWindow::GameWindow(QWidget *, const char *name)
+GameWindow::GameWindow(TQWidget *, const char *name)
: KMainWindow(0, name)
{
//New Games
(void)KStdGameAction::gameNew(this,
- SLOT(menu_newGame()),
+ TQT_SLOT(menu_newGame()),
actionCollection());
//Pause Game
(void)KStdGameAction::pause(this,
- SLOT(menu_pause()),
+ TQT_SLOT(menu_pause()),
actionCollection());
//End Game
(void)KStdGameAction::end(this,
- SLOT(menu_endGame()),
+ TQT_SLOT(menu_endGame()),
actionCollection());
//Highscores
(void)KStdGameAction::highscores(this,
- SLOT(menu_highScores()),
+ TQT_SLOT(menu_highScores()),
actionCollection());
//Quit
(void)KStdGameAction::quit(this,
- SLOT(close()),
+ TQT_SLOT(close()),
actionCollection());
- QStringList list;
+ TQStringList list;
KSelectAction* piecesAct =
- new KSelectAction(i18n("&Pieces"), 0, this, SLOT(menu_pieces()),
+ new KSelectAction(i18n("&Pieces"), 0, this, TQT_SLOT(menu_pieces()),
actionCollection(), "settings_pieces");
list.append(i18n("&Smiles"));
list.append(i18n("S&ymbols"));
@@ -80,14 +80,14 @@ GameWindow::GameWindow(QWidget *, const char *name)
piecesAct->setItems(list);
(void)new KToggleAction(i18n("&Sounds"), 0, this,
- SLOT(menu_sounds()), actionCollection(), "settings_sounds");
+ TQT_SLOT(menu_sounds()), actionCollection(), "settings_sounds");
- //connect(menu, SIGNAL(moved(menuPosition)),
- // this, SLOT(movedMenu(menuPosition))); ?
+ //connect(menu, TQT_SIGNAL(moved(menuPosition)),
+ // this, TQT_SLOT(movedMenu(menuPosition))); ?
status = new KStatusBar(this);
status->insertItem(i18n("Level: 99"), 1);
@@ -97,16 +97,16 @@ GameWindow::GameWindow(QWidget *, const char *name)
game = new GameWidget(this);
setCentralWidget(game);
- connect(game, SIGNAL(changedStats(int, int)),
- this, SLOT(updateStats(int, int)));
- connect(game, SIGNAL(gameOver()), this, SLOT(gameOver()));
+ connect(game, TQT_SIGNAL(changedStats(int, int)),
+ this, TQT_SLOT(updateStats(int, int)));
+ connect(game, TQT_SIGNAL(gameOver()), this, TQT_SLOT(gameOver()));
//keys
- (void)new KAction(i18n("Move Left"), Key_Left, game, SLOT(keyLeft()), actionCollection(), "left");
- (void)new KAction(i18n("Move Right"), Key_Right, game, SLOT(keyRight()), actionCollection(), "right");
- (void)new KAction(i18n("Rotate Left"), Key_Up, game, SLOT(keyUp()), actionCollection(), "up");
- (void)new KAction(i18n("Rotate Right"), Key_Down, game, SLOT(keyDown()), actionCollection(), "down");
- (void)new KAction(i18n("Drop Down"), Key_Space, game, SLOT(keySpace()), actionCollection(), "space");
+ (void)new KAction(i18n("Move Left"), Key_Left, game, TQT_SLOT(keyLeft()), actionCollection(), "left");
+ (void)new KAction(i18n("Move Right"), Key_Right, game, TQT_SLOT(keyRight()), actionCollection(), "right");
+ (void)new KAction(i18n("Rotate Left"), Key_Up, game, TQT_SLOT(keyUp()), actionCollection(), "up");
+ (void)new KAction(i18n("Rotate Right"), Key_Down, game, TQT_SLOT(keyDown()), actionCollection(), "down");
+ (void)new KAction(i18n("Drop Down"), Key_Space, game, TQT_SLOT(keySpace()), actionCollection(), "space");
game->setFixedSize(default_width, default_height);
adjustSize();
@@ -179,7 +179,7 @@ void GameWindow::menu_sounds()
void GameWindow::updateStats(int level, int points)
{
- QString l, p;
+ TQString l, p;
l.setNum(level);
p.setNum(points);
status->changeItem(i18n("Level: %1").arg(l), 1);
diff --git a/ksmiletris/gamewindow.h b/ksmiletris/gamewindow.h
index 54e637a0..cb06bae5 100644
--- a/ksmiletris/gamewindow.h
+++ b/ksmiletris/gamewindow.h
@@ -37,7 +37,7 @@ class GameWindow : public KMainWindow {
Q_OBJECT
public:
- GameWindow(QWidget *parent=0, const char *name=0);
+ GameWindow(TQWidget *parent=0, const char *name=0);
public slots:
void menu_newGame();
@@ -57,7 +57,7 @@ private:
KStatusBar *status;
GameWidget *game;
- QString m_player;
+ TQString m_player;
};
#endif // !GAMEWINDOW_H
diff --git a/ksmiletris/mirrorwidget.cpp b/ksmiletris/mirrorwidget.cpp
index 43ae0175..8a7447eb 100644
--- a/ksmiletris/mirrorwidget.cpp
+++ b/ksmiletris/mirrorwidget.cpp
@@ -23,29 +23,29 @@ this software.
#include "config.h"
-#include <qframe.h>
-#include <qpainter.h>
-#include <qpixmap.h>
+#include <tqframe.h>
+#include <tqpainter.h>
+#include <tqpixmap.h>
#include "ksmiletris.h"
#include "mirrorwidget.h"
-MirrorWidget::MirrorWidget(QPixmap *s, bool *game, bool *pause,
- QWidget *parent, const char *name)
- : QFrame(parent, name)
+MirrorWidget::MirrorWidget(TQPixmap *s, bool *game, bool *pause,
+ TQWidget *parent, const char *name)
+ : TQFrame(parent, name)
{
in_game = game;
in_pause = pause;
sprites = s;
- setFrameStyle(QFrame::Box | QFrame::Raised);
+ setFrameStyle(TQFrame::Box | TQFrame::Raised);
setLineWidth(2);
setMidLineWidth(1);
resize(scr_width * sprite_width + 10, sprite_height + 10);
}
-void MirrorWidget::drawContents(QPainter *p)
+void MirrorWidget::drawContents(TQPainter *p)
{
- QRect r = contentsRect();
+ TQRect r = contentsRect();
if (!*in_game) {
p->fillRect(r, black);
diff --git a/ksmiletris/mirrorwidget.h b/ksmiletris/mirrorwidget.h
index 4b0c7fa0..80676a8a 100644
--- a/ksmiletris/mirrorwidget.h
+++ b/ksmiletris/mirrorwidget.h
@@ -24,26 +24,26 @@ this software.
#ifndef MIRRORWIDGET_H
#define MIRRORWIDGET_H
-#include <qframe.h>
+#include <tqframe.h>
#include "ksmiletris.h"
-class MirrorWidget : public QFrame {
+class MirrorWidget : public TQFrame {
public:
- MirrorWidget(QPixmap *s, bool *game, bool *pause,
- QWidget *parent=0, const char *name=0);
+ MirrorWidget(TQPixmap *s, bool *game, bool *pause,
+ TQWidget *parent=0, const char *name=0);
void setBackgroundSprite(Sprite s) { bg_sprite = s; }
void setMirrorSprites(Sprite *s) { mirror_sprites = s; }
private:
- QPixmap *sprites;
+ TQPixmap *sprites;
bool *in_game, *in_pause;
Sprite bg_sprite;
Sprite *mirror_sprites;
protected:
- void drawContents(QPainter *p);
+ void drawContents(TQPainter *p);
};
#endif // !MIRRORWIDGET_H
diff --git a/ksmiletris/npiecewidget.cpp b/ksmiletris/npiecewidget.cpp
index 5df68f8e..9e87a9a0 100644
--- a/ksmiletris/npiecewidget.cpp
+++ b/ksmiletris/npiecewidget.cpp
@@ -23,29 +23,29 @@ this software.
#include "config.h"
-#include <qframe.h>
-#include <qpainter.h>
-#include <qpixmap.h>
+#include <tqframe.h>
+#include <tqpainter.h>
+#include <tqpixmap.h>
#include "ksmiletris.h"
#include "npiecewidget.h"
-NextPieceWidget::NextPieceWidget(QPixmap *s, bool *game, bool *pause,
- QWidget *parent, const char *name)
- : QFrame(parent, name)
+NextPieceWidget::NextPieceWidget(TQPixmap *s, bool *game, bool *pause,
+ TQWidget *parent, const char *name)
+ : TQFrame(parent, name)
{
in_game = game;
in_pause = pause;
sprites = s;
- setFrameStyle(QFrame::Box | QFrame::Raised);
+ setFrameStyle(TQFrame::Box | TQFrame::Raised);
setLineWidth(2);
setMidLineWidth(1);
resize(2 * sprite_width + 10, 2 * sprite_height + 10);
}
-void NextPieceWidget::drawContents(QPainter *p)
+void NextPieceWidget::drawContents(TQPainter *p)
{
- QRect r = contentsRect();
+ TQRect r = contentsRect();
if (!*in_game) {
p->fillRect(r, black);
diff --git a/ksmiletris/npiecewidget.h b/ksmiletris/npiecewidget.h
index 66095e31..f2d7ac1f 100644
--- a/ksmiletris/npiecewidget.h
+++ b/ksmiletris/npiecewidget.h
@@ -24,26 +24,26 @@ this software.
#ifndef NPIECEWIDGET_H
#define NPIECEWIDGET_H
-#include <qframe.h>
+#include <tqframe.h>
#include "ksmiletris.h"
-class NextPieceWidget : public QFrame {
+class NextPieceWidget : public TQFrame {
public:
- NextPieceWidget(QPixmap *s, bool *game, bool *pause,
- QWidget *parent=0, const char *name=0);
+ NextPieceWidget(TQPixmap *s, bool *game, bool *pause,
+ TQWidget *parent=0, const char *name=0);
void setBackgroundSprite(Sprite s) { bg_sprite = s; }
void setNextPieceSprites(Sprite *s) { next_piece_sprites = s; }
private:
- QPixmap *sprites;
+ TQPixmap *sprites;
bool *in_game, *in_pause;
Sprite bg_sprite;
Sprite *next_piece_sprites;
protected:
- void drawContents(QPainter *p);
+ void drawContents(TQPainter *p);
};
#endif // !NPIECEWIDGET_H
diff --git a/ksmiletris/screenwidget.cpp b/ksmiletris/screenwidget.cpp
index 0080aadd..d8e87f4c 100644
--- a/ksmiletris/screenwidget.cpp
+++ b/ksmiletris/screenwidget.cpp
@@ -25,29 +25,29 @@ this software.
#include <kapplication.h>
#include <kstandarddirs.h>
-#include <qframe.h>
-#include <qpainter.h>
-#include <qpixmap.h>
+#include <tqframe.h>
+#include <tqpainter.h>
+#include <tqpixmap.h>
#include "ksmiletris.h"
#include "screenwidget.h"
-ScreenWidget::ScreenWidget(QPixmap *s, bool *game, bool *pause,
- QWidget *parent, const char *name)
- : QFrame(parent, name)
+ScreenWidget::ScreenWidget(TQPixmap *s, bool *game, bool *pause,
+ TQWidget *parent, const char *name)
+ : TQFrame(parent, name)
{
in_game = game;
in_pause = pause;
sprites = s;
- setFrameStyle(QFrame::Box | QFrame::Raised);
+ setFrameStyle(TQFrame::Box | TQFrame::Raised);
setLineWidth(2);
setMidLineWidth(1);
resize(scr_width * sprite_width + 10, scr_height * sprite_height + 10);
}
-void ScreenWidget::drawContents(QPainter *p)
+void ScreenWidget::drawContents(TQPainter *p)
{
- QRect r = contentsRect();
+ TQRect r = contentsRect();
if (!*in_game) {
p->fillRect(r, black);
@@ -61,7 +61,7 @@ void ScreenWidget::drawContents(QPainter *p)
sprites[screen_sprites[y*scr_width + x]]);
if (*in_pause) {
- QPixmap pause(locate("appdata", "data/pause.bmp"));
+ TQPixmap pause(locate("appdata", "data/pause.bmp"));
p->drawPixmap((width()-pause.width())/2,
(height()-pause.height())/2, pause);
}
diff --git a/ksmiletris/screenwidget.h b/ksmiletris/screenwidget.h
index 5643d7ed..a27b3b31 100644
--- a/ksmiletris/screenwidget.h
+++ b/ksmiletris/screenwidget.h
@@ -24,26 +24,26 @@ this software.
#ifndef SCREENWIDGET_H
#define SCREENWIDGET_H
-#include <qframe.h>
+#include <tqframe.h>
#include "ksmiletris.h"
-class ScreenWidget : public QFrame {
+class ScreenWidget : public TQFrame {
public:
- ScreenWidget(QPixmap *s, bool *game, bool *pause,
- QWidget *parent=0, const char *name=0);
+ ScreenWidget(TQPixmap *s, bool *game, bool *pause,
+ TQWidget *parent=0, const char *name=0);
void setBackgroundSprite(Sprite s) { bg_sprite = s; }
void setScreenSprites(Sprite *s) { screen_sprites = s; }
private:
- QPixmap *sprites;
+ TQPixmap *sprites;
bool *in_game, *in_pause;
Sprite bg_sprite;
Sprite *screen_sprites;
protected:
- void drawContents(QPainter *p);
+ void drawContents(TQPainter *p);
};
#endif // !SCREENWIDGET_H