diff options
Diffstat (limited to 'ksnake/rattler.cpp')
-rw-r--r-- | ksnake/rattler.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/ksnake/rattler.cpp b/ksnake/rattler.cpp index 97c166f8..86ab1528 100644 --- a/ksnake/rattler.cpp +++ b/ksnake/rattler.cpp @@ -114,7 +114,7 @@ void Rattler::paintEvent( TQPaintEvent *e) return; TQPixmap levelPix = pix->levelPix(); - basket->tqrepaint(true); + basket->repaint(true); bitBlt(this, rect.x(), rect.y(), &levelPix, rect.x(), rect.y(), rect.width(), rect.height()); @@ -130,14 +130,14 @@ void Rattler::timerEvent( TQTimerEvent * ) for (CompuSnake *c = computerSnakes->first(); c != 0; c = computerSnakes->next()){ if(c) { c->nextMove(); - c->tqrepaint(false); + c->repaint(false); } } for (Ball *b = balls->first(); b != 0; b = balls->next()){ if (b) { b->nextMove(); - b->tqrepaint(); + b->repaint(); } } @@ -147,10 +147,10 @@ void Rattler::timerEvent( TQTimerEvent * ) if(!gameState.testBit(Demo)) { state = samy->nextMove(direction); - samy->tqrepaint( false ); + samy->repaint( false ); } - basket->tqrepaint( false); + basket->repaint( false); if (state == ko) newTry(); @@ -313,7 +313,7 @@ void Rattler::pause() label = new TQLabel(this); label->setFont( TQFont( "Times", 14, TQFont::Bold ) ); label->setText(i18n("Game Paused\n Press %1 to resume\n") - .tqarg(tempPauseAction->shortcutText())); + .arg(tempPauseAction->shortcutText())); label->setAlignment( AlignCenter ); label->setFrameStyle( TQFrame::Panel | TQFrame::Raised ); label->setGeometry(182, 206, 198, 80); @@ -351,7 +351,7 @@ void Rattler::restartDemo() level->create(Intro); pix->initRoomPixmap(); init(false); - tqrepaint(); + repaint(); start(); } @@ -374,7 +374,7 @@ void Rattler::demo() level->create(Intro); pix->initRoomPixmap(); } - tqrepaint(rect(), false); + repaint(rect(), false); init(false); run(); first_time = false; @@ -413,7 +413,7 @@ void Rattler::restart() cleanLabel(); - tqrepaint(); + repaint(); TQTimer::singleShot( 2000, this, TQT_SLOT(showRoom()) ); } @@ -426,7 +426,7 @@ void Rattler::newTry() gameState.setBit(Over); level->create(GameOver); pix->initRoomPixmap(); - tqrepaint(); + repaint(); TQTimer::singleShot( 5000, this, TQT_SLOT(demo()) ); emit setScore(points); return; @@ -439,7 +439,7 @@ void Rattler::newTry() level->create(Room); pix->initRoomPixmap(); init(true); - tqrepaint(); + repaint(); TQTimer::singleShot( 1000, this, TQT_SLOT(run()) ); } @@ -456,7 +456,7 @@ void Rattler::levelUp() level->nextLevel(); level->create(Banner); pix->initRoomPixmap(); - tqrepaint(); + repaint(); TQTimer::singleShot( 2000, this, TQT_SLOT(showRoom()) ); } @@ -493,7 +493,7 @@ void Rattler::showRoom() level->create(Room); pix->initRoomPixmap(); init(true); - tqrepaint(); + repaint(); TQTimer::singleShot( 1000, this, TQT_SLOT(run()) ); } |