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+/*
+ This file is part of the KDE games library
+ Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License version 2 as published by the Free Software Foundation.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef __KCHATDIALOG_H__
+#define __KCHATDIALOG_H__
+
+#include <kdialogbase.h>
+#include <kdemacros.h>
+
+class KChatBase;
+
+class KChatDialogPrivate;
+
+class KDE_EXPORT KChatDialog : public KDialogBase
+{
+ Q_OBJECT
+public:
+ /**
+ * Construct a KChatDialog widget
+ **/
+ KChatDialog(QWidget* parent, bool modal = false);
+
+ /**
+ * Construct a KChatDialog widget which automatically configures the
+ * @ref KChatBase widget. You probably want to use this as you don't
+ * have to care about the configuration stuff yourself.
+ **/
+ KChatDialog(KChatBase* chatWidget, QWidget* parent, bool modal = false);
+
+ /**
+ * Destruct the dialog
+ **/
+ ~KChatDialog();
+
+ /**
+ * @return The font that shall be used as the "name: " part of a normal
+ * message.
+ **/
+ QFont nameFont() const;
+
+ /**
+ * @return The font that shall be used for normal messages.
+ **/
+ QFont textFont() const;
+
+ /**
+ * @return The font that shall be used as the "name: " part of a system
+ * (game) message.
+ **/
+ QFont systemNameFont() const;
+
+ /**
+ * @return The font that shall be used for a system (game) message.
+ **/
+ QFont systemTextFont() const;
+
+ /**
+ * Set the widget that will be configured by the dialog. Use this if you
+ * don't want to configure the widget yourself.
+ * @param widget The chat widget that shall be configured
+ * @param Whether you want to have the current @ref KChatBase fonts as
+ * defaults in the dialog
+ **/
+ void plugChatWidget(KChatBase* widget, bool applyFonts = true);
+
+ /**
+ * Used to configure the chat widget according to the user settings.
+ * This is called automatically if @ref plugChatWidget was called
+ * before.
+ * @param widget The chat widget that shall be configured
+ **/
+ void configureChatWidget(KChatBase* widget);
+
+ /**
+ * @return The maximal allowed messages in the chat widget. -1 is
+ * unlimited
+ **/
+ int maxMessages() const;
+
+protected slots:
+ void slotGetNameFont();
+ void slotGetTextFont();
+ void slotGetSystemNameFont();
+ void slotGetSystemTextFont();
+
+ virtual void slotApply();
+ virtual void slotOk();
+
+private:
+ void setNameFont(QFont);
+ void setTextFont(QFont);
+ void setSystemNameFont(QFont);
+ void setSystemTextFont(QFont);
+ void setMaxMessages(int max);
+
+private:
+ void init();
+
+private:
+ KChatDialogPrivate* d;
+};
+
+#endif