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-rw-r--r--libkdegames/kgame/dialogs/kgamedebugdialog.h2
-rw-r--r--libkdegames/kgame/dialogs/kgamedialogconfig.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.h b/libkdegames/kgame/dialogs/kgamedebugdialog.h
index 924037ff..8682ce69 100644
--- a/libkdegames/kgame/dialogs/kgamedebugdialog.h
+++ b/libkdegames/kgame/dialogs/kgamedebugdialog.h
@@ -78,7 +78,7 @@ public slots:
signals:
/**
- * This signal is emitted when the "debug messages" page couldn't tqfind
+ * This signal is emitted when the "debug messages" page couldn't find
* the name of a message id. This is usually the case for user-defined
* messages. KGameDebugDialog asks you to give the msgid a name.
* @param messageid The ID of the message. As given to @ref
diff --git a/libkdegames/kgame/dialogs/kgamedialogconfig.cpp b/libkdegames/kgame/dialogs/kgamedialogconfig.cpp
index af0172ef..eeaf50e1 100644
--- a/libkdegames/kgame/dialogs/kgamedialogconfig.cpp
+++ b/libkdegames/kgame/dialogs/kgamedialogconfig.cpp
@@ -714,7 +714,7 @@ void KGameDialogConnectionConfig::slotPlayerLeftGame(KPlayer* p)
// disconnect first
this->disconnect(p);
if (!item(p)) {
- kdError(11001) << k_funcinfo << ": cannot tqfind " << p->id()
+ kdError(11001) << k_funcinfo << ": cannot find " << p->id()
<< " in list" << endl;
return;
}