diff options
Diffstat (limited to 'libkdegames/kgame/kplayer.cpp')
-rw-r--r-- | libkdegames/kgame/kplayer.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/libkdegames/kgame/kplayer.cpp b/libkdegames/kgame/kplayer.cpp index 0f8ea184..fdde20d9 100644 --- a/libkdegames/kgame/kplayer.cpp +++ b/libkdegames/kgame/kplayer.cpp @@ -31,7 +31,7 @@ #include <kdebug.h> #include <klocale.h> -#include <qbuffer.h> +#include <tqbuffer.h> #include <stdio.h> #include <assert.h> @@ -59,12 +59,12 @@ public: KGamePropertyQString mGroup; }; -KPlayer::KPlayer() : QObject(0,0) +KPlayer::KPlayer() : TQObject(0,0) { init(); } -KPlayer::KPlayer(KGame* game) : QObject(0, 0) +KPlayer::KPlayer(KGame* game) : TQObject(0, 0) { init(); game->addPlayer(this); @@ -78,8 +78,8 @@ void KPlayer::init() d = new KPlayerPrivate; d->mProperties.registerHandler(KGameMessage::IdPlayerProperty, - this,SLOT(sendProperty(int, QDataStream&, bool*)), - SLOT(emitSignal(KGamePropertyBase *))); + this,TQT_SLOT(sendProperty(int, TQDataStream&, bool*)), + TQT_SLOT(emitSignal(KGamePropertyBase *))); d->mVirtual=false; mActive=true; mGame=0; @@ -125,7 +125,7 @@ KPlayer::~KPlayer() // kdDebug(11001) << k_funcinfo << " done" << endl; } -bool KPlayer::forwardMessage(QDataStream &msg,int msgid,Q_UINT32 receiver,Q_UINT32 sender) +bool KPlayer::forwardMessage(TQDataStream &msg,int msgid,Q_UINT32 receiver,Q_UINT32 sender) { if (!isActive()) { @@ -139,7 +139,7 @@ bool KPlayer::forwardMessage(QDataStream &msg,int msgid,Q_UINT32 receiver,Q_UINT return game()->sendSystemMessage(msg,msgid,receiver,sender); } -bool KPlayer::forwardInput(QDataStream &msg,bool transmit,Q_UINT32 sender) +bool KPlayer::forwardInput(TQDataStream &msg,bool transmit,Q_UINT32 sender) { if (!isActive()) { @@ -180,16 +180,16 @@ void KPlayer::setId(Q_UINT32 newid) } -void KPlayer::setGroup(const QString& group) +void KPlayer::setGroup(const TQString& group) { d->mGroup = group; } -const QString& KPlayer::group() const +const TQString& KPlayer::group() const { return d->mGroup.value(); } -void KPlayer::setName(const QString& name) +void KPlayer::setName(const TQString& name) { d->mName = name; } -const QString& KPlayer::name() const +const TQString& KPlayer::name() const { return d->mName.value(); } Q_UINT32 KPlayer::id() const @@ -258,7 +258,7 @@ bool KPlayer::removeGameIO(KGameIO *targetinput,bool deleteit) KGameIO * KPlayer::findRttiIO(int rtti) const { - QPtrListIterator<KGameIO> it(mInputList); + TQPtrListIterator<KGameIO> it(mInputList); while (it.current()) { if (it.current()->rtti() == rtti) @@ -273,7 +273,7 @@ KGameIO * KPlayer::findRttiIO(int rtti) const int KPlayer::calcIOValue() { int value=0; - QPtrListIterator<KGameIO> it(mInputList); + TQPtrListIterator<KGameIO> it(mInputList); while (it.current()) { value|=it.current()->rtti(); @@ -311,7 +311,7 @@ bool KPlayer::setTurn(bool b, bool exclusive) return true; } -bool KPlayer::load(QDataStream &stream) +bool KPlayer::load(TQDataStream &stream) { Q_INT32 id,priority; stream >> id >> priority; @@ -337,7 +337,7 @@ bool KPlayer::load(QDataStream &stream) return true; } -bool KPlayer::save(QDataStream &stream) +bool KPlayer::save(TQDataStream &stream) { stream << (Q_INT32)id() << (Q_INT32)networkPriority(); @@ -350,7 +350,7 @@ bool KPlayer::save(QDataStream &stream) } -void KPlayer::networkTransmission(QDataStream &stream,int msgid,Q_UINT32 sender) +void KPlayer::networkTransmission(TQDataStream &stream,int msgid,Q_UINT32 sender) { //kdDebug(11001) << k_funcinfo ": msgid=" << msgid << " sender=" << sender << " we are=" << id() << endl; // PlayerProperties processed @@ -378,7 +378,7 @@ void KPlayer::networkTransmission(QDataStream &stream,int msgid,Q_UINT32 sender) break; default: emit signalNetworkData(msgid - KGameMessage::IdUser, - ((QBuffer*)stream.device())->readAll(),sender,this); + ((TQBuffer*)stream.device())->readAll(),sender,this); kdDebug(11001) << k_funcinfo << ": " << "User data msgid " << msgid << endl; break; @@ -396,7 +396,7 @@ bool KPlayer::addProperty(KGamePropertyBase* data) return d->mProperties.addProperty(data); } -void KPlayer::sendProperty(int msgid, QDataStream& stream, bool* sent) +void KPlayer::sendProperty(int msgid, TQDataStream& stream, bool* sent) { if (game()) { @@ -414,7 +414,7 @@ void KPlayer::emitSignal(KGamePropertyBase *me) if (me->id()==KGamePropertyBase::IdTurn) { //kdDebug(11001) << k_funcinfo << ": for KGamePropertyBase::IdTurn " << endl; - QPtrListIterator<KGameIO> it(mInputList); + TQPtrListIterator<KGameIO> it(mInputList); while (it.current()) { it.current()->notifyTurn(mMyTurn.value()); |