diff options
Diffstat (limited to 'libtdegames')
-rw-r--r-- | libtdegames/README | 2 | ||||
-rw-r--r-- | libtdegames/highscore/kexthighscore_item.cpp | 2 | ||||
-rw-r--r-- | libtdegames/kcarddialog.cpp | 14 | ||||
-rw-r--r-- | libtdegames/kchatbase.cpp | 4 | ||||
-rw-r--r-- | libtdegames/kchatbase.h | 2 | ||||
-rw-r--r-- | libtdegames/kgame/kgameio.h | 2 | ||||
-rw-r--r-- | libtdegames/kgame/kgameprocess.h | 4 | ||||
-rw-r--r-- | libtdegames/kgame/kmessageio.cpp | 28 | ||||
-rw-r--r-- | libtdegames/kgame/kmessageio.h | 12 |
9 files changed, 35 insertions, 35 deletions
diff --git a/libtdegames/README b/libtdegames/README index b96c1772..df28c8f6 100644 --- a/libtdegames/README +++ b/libtdegames/README @@ -19,7 +19,7 @@ Contents: of classes which are explained in the kgame docu (as soon as it is written) if you use libtdegames in your game please also add -KGlobal::locale()->insertCatalogue("libtdegames"); +TDEGlobal::locale()->insertCatalogue("libtdegames"); to main() This will add libtdegames.pot to your game and therefore all libtdegames strings get translated. diff --git a/libtdegames/highscore/kexthighscore_item.cpp b/libtdegames/highscore/kexthighscore_item.cpp index 5a7b9826..c7e294c1 100644 --- a/libtdegames/highscore/kexthighscore_item.cpp +++ b/libtdegames/highscore/kexthighscore_item.cpp @@ -132,7 +132,7 @@ TQString Item::pretty(uint, const TQVariant &value) const return timeFormat(value.toUInt()); case DateTime: if ( value.toDateTime().isNull() ) return "--"; - return KGlobal::locale()->formatDateTime(value.toDateTime()); + return TDEGlobal::locale()->formatDateTime(value.toDateTime()); case NoSpecial: break; } diff --git a/libtdegames/kcarddialog.cpp b/libtdegames/kcarddialog.cpp index 937eb26b..4a2c4168 100644 --- a/libtdegames/kcarddialog.cpp +++ b/libtdegames/kcarddialog.cpp @@ -226,7 +226,7 @@ TQString KCardDialog::getDefaultCardDir() KCardDialog::init(); TQString file = KCARD_DEFAULTCARDDIR + KCARD_DEFAULTCARD; - return KGlobal::dirs()->findResourceDir("cards",file) + KCARD_DEFAULTCARDDIR; + return TDEGlobal::dirs()->findResourceDir("cards",file) + KCARD_DEFAULTCARDDIR; } TQString KCardDialog::getCardPath(const TQString &carddir, int index) @@ -452,7 +452,7 @@ void KCardDialog::setupDialog(bool showResizeBox) void KCardDialog::insertCardIcons() { - TQStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop", false, true); + TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "card*/index.desktop", false, true); // kdDebug(11000) << "insert " << list.count() << endl; if (list.isEmpty()) return; @@ -488,7 +488,7 @@ void KCardDialog::insertCardIcons() void KCardDialog::insertDeckIcons() { - TQStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop", false, true); + TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "decks/*.desktop", false, true); if (list.isEmpty()) return; @@ -575,7 +575,7 @@ TQString KCardDialog::getRandomDeck() { KCardDialog::init(); - TQStringList list = KGlobal::dirs()->findAllResources("cards", "decks/*.desktop"); + TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "decks/*.desktop"); if (list.isEmpty()) return TQString(); @@ -587,7 +587,7 @@ TQString KCardDialog::getRandomCardDir() { KCardDialog::init(); - TQStringList list = KGlobal::dirs()->findAllResources("cards", "card*/index.desktop"); + TQStringList list = TDEGlobal::dirs()->findAllResources("cards", "card*/index.desktop"); if (list.isEmpty()) return TQString(); @@ -799,9 +799,9 @@ void KCardDialog::init() static bool _inited = false; if (_inited) return; - KGlobal::dirs()->addResourceType("cards", KStandardDirs::kde_default("data") + TQString::fromLatin1("carddecks/")); + TDEGlobal::dirs()->addResourceType("cards", KStandardDirs::kde_default("data") + TQString::fromLatin1("carddecks/")); - KGlobal::locale()->insertCatalogue("libtdegames"); + TDEGlobal::locale()->insertCatalogue("libtdegames"); _inited = true; } diff --git a/libtdegames/kchatbase.cpp b/libtdegames/kchatbase.cpp index 64434668..771975ca 100644 --- a/libtdegames/kchatbase.cpp +++ b/libtdegames/kchatbase.cpp @@ -222,7 +222,7 @@ void KChatBase::init(bool noComboBox) d->mEdit->setHandleSignals(false); d->mEdit->setTrapReturnKey(true); d->mEdit->completionObject(); // add the completion object - d->mEdit->setCompletionMode(KGlobalSettings::CompletionNone); + d->mEdit->setCompletionMode(TDEGlobalSettings::CompletionNone); connect(d->mEdit, TQT_SIGNAL(returnPressed(const TQString&)), this, TQT_SLOT(slotReturnPressed(const TQString&))); h->addWidget(d->mEdit); @@ -414,7 +414,7 @@ void KChatBase::slotClear() d->mBox->clear(); } -void KChatBase::setCompletionMode(KGlobalSettings::Completion mode) +void KChatBase::setCompletionMode(TDEGlobalSettings::Completion mode) { d->mEdit->setCompletionMode(mode); } void KChatBase::setNameFont(const TQFont& font) diff --git a/libtdegames/kchatbase.h b/libtdegames/kchatbase.h index 9753cc8d..5c28f6a7 100644 --- a/libtdegames/kchatbase.h +++ b/libtdegames/kchatbase.h @@ -290,7 +290,7 @@ public: /** * See KLineEdit::setCompletionMode **/ - void setCompletionMode(KGlobalSettings::Completion mode); + void setCompletionMode(TDEGlobalSettings::Completion mode); /** * Set the font that used used for the name part of a message. See also diff --git a/libtdegames/kgame/kgameio.h b/libtdegames/kgame/kgameio.h index e0118b8b..1478f632 100644 --- a/libtdegames/kgame/kgameio.h +++ b/libtdegames/kgame/kgameio.h @@ -28,7 +28,7 @@ #include <kdemacros.h> class KPlayer; class KGame; -class KProcess; +class TDEProcess; /** * \short Base class for IO devices for games diff --git a/libtdegames/kgame/kgameprocess.h b/libtdegames/kgame/kgameprocess.h index 609ee1fd..092acd0f 100644 --- a/libtdegames/kgame/kgameprocess.h +++ b/libtdegames/kgame/kgameprocess.h @@ -35,7 +35,7 @@ class KMessageFilePipe; /** * This is the process class used on the computer player - * side to communicate with its counterpart KProcessIO class. + * side to communicate with its counterpart TDEProcessIO class. * Using these two classes will give fully transparent communication * via TQDataStreams. */ @@ -222,7 +222,7 @@ class KDE_EXPORT KGameProcess: public TQObject /** * This signal is emmited when the process is initialized, i.e. added * to a KPlayer. Initial initialisation can be performed here be reacting - * to the KProcessIO signal signalIOAdded and retrieving the data here + * to the TDEProcessIO signal signalIOAdded and retrieving the data here * from the stream. * It works just as the signalTurn() but is only send when the player is * added to the game, i.e. it needs some initialization data diff --git a/libtdegames/kgame/kmessageio.cpp b/libtdegames/kgame/kmessageio.cpp index 37fbcc1f..6067d9e5 100644 --- a/libtdegames/kgame/kmessageio.cpp +++ b/libtdegames/kgame/kmessageio.cpp @@ -243,20 +243,20 @@ KMessageProcess::KMessageProcess(TQObject *parent, TQString file) : KMessageIO(p // Start process kdDebug(11001) << "@@@KMessageProcess::Start process" << endl; mProcessName=file; - mProcess=new KProcess; + mProcess=new TDEProcess; int id=0; *mProcess << mProcessName << TQString("%1").arg(id); kdDebug(11001) << "@@@KMessageProcess::Init:Id= " << id << endl; kdDebug(11001) << "@@@KMessgeProcess::Init:Processname: " << mProcessName << endl; - connect(mProcess, TQT_SIGNAL(receivedStdout(KProcess *, char *, int )), - this, TQT_SLOT(slotReceivedStdout(KProcess *, char * , int ))); - connect(mProcess, TQT_SIGNAL(receivedStderr(KProcess *, char *, int )), - this, TQT_SLOT(slotReceivedStderr(KProcess *, char * , int ))); - connect(mProcess, TQT_SIGNAL(processExited(KProcess *)), - this, TQT_SLOT(slotProcessExited(KProcess *))); - connect(mProcess, TQT_SIGNAL(wroteStdin(KProcess *)), - this, TQT_SLOT(slotWroteStdin(KProcess *))); - mProcess->start(KProcess::NotifyOnExit,KProcess::All); + connect(mProcess, TQT_SIGNAL(receivedStdout(TDEProcess *, char *, int )), + this, TQT_SLOT(slotReceivedStdout(TDEProcess *, char * , int ))); + connect(mProcess, TQT_SIGNAL(receivedStderr(TDEProcess *, char *, int )), + this, TQT_SLOT(slotReceivedStderr(TDEProcess *, char * , int ))); + connect(mProcess, TQT_SIGNAL(processExited(TDEProcess *)), + this, TQT_SLOT(slotProcessExited(TDEProcess *))); + connect(mProcess, TQT_SIGNAL(wroteStdin(TDEProcess *)), + this, TQT_SLOT(slotWroteStdin(TDEProcess *))); + mProcess->start(TDEProcess::NotifyOnExit,TDEProcess::All); mSendBuffer=0; mReceiveCount=0; mReceiveBuffer.resize(1024); @@ -300,7 +300,7 @@ void KMessageProcess::writeToProcess() mProcess->writeStdin(mSendBuffer->data(),mSendBuffer->size()); } -void KMessageProcess::slotWroteStdin(KProcess * ) +void KMessageProcess::slotWroteStdin(TDEProcess * ) { kdDebug(11001) << k_funcinfo << endl; if (mSendBuffer) @@ -311,7 +311,7 @@ void KMessageProcess::slotWroteStdin(KProcess * ) writeToProcess(); } -void KMessageProcess::slotReceivedStderr(KProcess * proc, char *buffer, int buflen) +void KMessageProcess::slotReceivedStderr(TDEProcess * proc, char *buffer, int buflen) { int pid=0; int len; @@ -341,7 +341,7 @@ void KMessageProcess::slotReceivedStderr(KProcess * proc, char *buffer, int bufl } -void KMessageProcess::slotReceivedStdout(KProcess * , char *buffer, int buflen) +void KMessageProcess::slotReceivedStdout(TDEProcess * , char *buffer, int buflen) { kdDebug(11001) << "$$$$$$ " << k_funcinfo << ": Received " << buflen << " bytes over inter process communication" << endl; @@ -387,7 +387,7 @@ void KMessageProcess::slotReceivedStdout(KProcess * , char *buffer, int buflen) } } -void KMessageProcess::slotProcessExited(KProcess * /*p*/) +void KMessageProcess::slotProcessExited(TDEProcess * /*p*/) { kdDebug(11001) << "Process exited (slot)" << endl; emit connectionBroken(); diff --git a/libtdegames/kgame/kmessageio.h b/libtdegames/kgame/kmessageio.h index 16dea633..0a8d4172 100644 --- a/libtdegames/kgame/kmessageio.h +++ b/libtdegames/kgame/kmessageio.h @@ -33,7 +33,7 @@ #include <kdebug.h> class TQSocket; -class KProcess; +class TDEProcess; //class TQFile; @@ -373,14 +373,14 @@ class KMessageProcess : public KMessageIO public slots: - void slotReceivedStdout(KProcess *proc, char *buffer, int buflen); - void slotReceivedStderr(KProcess *proc, char *buffer, int buflen); - void slotProcessExited(KProcess *p); - void slotWroteStdin(KProcess *p); + void slotReceivedStdout(TDEProcess *proc, char *buffer, int buflen); + void slotReceivedStderr(TDEProcess *proc, char *buffer, int buflen); + void slotProcessExited(TDEProcess *p); + void slotWroteStdin(TDEProcess *p); private: TQString mProcessName; - KProcess *mProcess; + TDEProcess *mProcess; TQPtrQueue <TQByteArray> mQueue; TQByteArray *mSendBuffer; TQByteArray mReceiveBuffer; |