diff options
Diffstat (limited to 'lskat/lskatproc/lskatproc.cpp')
-rw-r--r-- | lskat/lskatproc/lskatproc.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/lskat/lskatproc/lskatproc.cpp b/lskat/lskatproc/lskatproc.cpp index c1fdcfba..7f40bd69 100644 --- a/lskat/lskatproc/lskatproc.cpp +++ b/lskat/lskatproc/lskatproc.cpp @@ -379,17 +379,17 @@ short x,y; SendDebug("Receiv Msg"); // end of process - if (msg->HasKey(QCString("Terminate"))) + if (msg->HasKey(TQCString("Terminate"))) { Terminate(); } // Init of process - if (msg->HasKey(QCString("Init"))) + if (msg->HasKey(TQCString("Init"))) { // No init necessary } // Make a move - if (msg->HasKey(QCString("Cards"))) + if (msg->HasKey(TQCString("Cards"))) { SendDebug("Process HasKey(Cards)"); // new game object @@ -422,9 +422,9 @@ short x,y; // report move msg->RemoveAll(); - msg->AddData(QCString("Move"),game.currentplayer); - msg->AddData(QCString("MoveX"),x); - msg->AddData(QCString("MoveY"),y); + msg->AddData(TQCString("Move"),game.currentplayer); + msg->AddData(TQCString("MoveX"),x); + msg->AddData(TQCString("MoveY"),y); //timee=time(0); // Sleep a minimum amount to slow down moves @@ -451,29 +451,29 @@ int lgame::ExtractGame(KEMessage *msg) char *p; int size; - msg->GetData(QCString("Startplayer"),startplayer); - msg->GetData(QCString("CurrentPlayer"),currentplayer); - msg->GetData(QCString("Cards"),p,size); - msg->GetData(QCString("Level"),level); + msg->GetData(TQCString("Startplayer"),startplayer); + msg->GetData(TQCString("CurrentPlayer"),currentplayer); + msg->GetData(TQCString("Cards"),p,size); + msg->GetData(TQCString("Level"),level); level--; // start with level 0 for (i=0;i<NO_OF_CARDS;i++) { card[i]=((int *)p)[i]; } - msg->GetData(QCString("Height"),p,size); + msg->GetData(TQCString("Height"),p,size); for (i=0;i<NO_OF_TILES;i++) { cardheight[i]=((int *)p)[i]; } - msg->GetData(QCString("Trump"),tmp); + msg->GetData(TQCString("Trump"),tmp); trump=(CCOLOUR)tmp; short mm; - msg->GetData(QCString("CurrentMove"),mm); + msg->GetData(TQCString("CurrentMove"),mm); curmove[1-currentplayer]=(int)mm; curmove[currentplayer]=-1; - msg->GetData(QCString("No"),movenumber); - msg->GetData(QCString("Sc1"),score[0]); - msg->GetData(QCString("Sc2"),score[1]); + msg->GetData(TQCString("No"),movenumber); + msg->GetData(TQCString("Sc1"),score[0]); + msg->GetData(TQCString("Sc2"),score[1]); return 1; } @@ -586,7 +586,7 @@ int lskatproc::GetComputerMove(lgame game,short &x,short &y,int rek) void lskatproc::SendDebug(const char *s) { KEMessage *msg=new KEMessage; - msg->AddData(QCString("Debug"),s); + msg->AddData(TQCString("Debug"),s); // msg->AddData("KLogSendMsg","debug.log"); // DEBUG // SendMsg(msg); |