From 7909152750670148360093b2519955fbfa555154 Mon Sep 17 00:00:00 2001 From: Michele Calgaro Date: Wed, 20 Dec 2023 22:30:18 +0900 Subject: Replace various '#define' strings - part 6 Signed-off-by: Michele Calgaro --- kbounce/game.cpp | 6 +++--- kbounce/kbounce.cpp | 26 +++++++++++++------------- 2 files changed, 16 insertions(+), 16 deletions(-) (limited to 'kbounce') diff --git a/kbounce/game.cpp b/kbounce/game.cpp index 4b2f14b3..2d4c9721 100644 --- a/kbounce/game.cpp +++ b/kbounce/game.cpp @@ -363,7 +363,7 @@ JezzGame::JezzGame( const TQPixmap &background, int ballNum, TQWidget *parent, c "kbounce/sounds/"; // create field - m_field = new JezzField( tiles, background, TQT_TQOBJECT(this), "m_field" ); + m_field = new JezzField( tiles, background, this, "m_field" ); m_field->resize( TILE_SIZE*FIELD_WIDTH, TILE_SIZE*FIELD_HEIGHT ); for ( int x=0; xshortcut(); s.append(KKeySequence(TQKeySequence(Key_Space))); m_newAction->setShortcut(s); - KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection() ); - KStdGameAction::highscores(TQT_TQOBJECT(this), TQT_SLOT(showHighscore()), actionCollection() ); - m_pauseButton = KStdGameAction::pause(TQT_TQOBJECT(this), TQT_SLOT(pauseGame()), actionCollection()); - KStdGameAction::end(TQT_TQOBJECT(this), TQT_SLOT(closeGame()), actionCollection()); - KStdGameAction::configureHighscores(TQT_TQOBJECT(this), TQT_SLOT(configureHighscores()),actionCollection()); + KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection() ); + KStdGameAction::highscores(this, TQT_SLOT(showHighscore()), actionCollection() ); + m_pauseButton = KStdGameAction::pause(this, TQT_SLOT(pauseGame()), actionCollection()); + KStdGameAction::end(this, TQT_SLOT(closeGame()), actionCollection()); + KStdGameAction::configureHighscores(this, TQT_SLOT(configureHighscores()),actionCollection()); - new TDEAction( i18n("&Select Background Folder..."), 0, TQT_TQOBJECT(this), TQT_SLOT(selectBackground()), + new TDEAction( i18n("&Select Background Folder..."), 0, this, TQT_SLOT(selectBackground()), actionCollection(), "background_select" ); m_backgroundShowAction = - new TDEToggleAction( i18n("Show &Backgrounds"), 0, TQT_TQOBJECT(this), TQT_SLOT(showBackground()), + new TDEToggleAction( i18n("Show &Backgrounds"), 0, this, TQT_SLOT(showBackground()), actionCollection(), "background_show" ); m_backgroundShowAction->setCheckedState(i18n("Hide &Backgrounds")); m_backgroundShowAction->setEnabled( !m_backgroundDir.isEmpty() ); @@ -400,8 +400,8 @@ void KJezzball::createLevel( int level ) m_gameWidget->show(); m_layout->addWidget( m_gameWidget, 0, 0 ); - connect( m_gameWidget, TQT_SIGNAL(died()), TQT_TQOBJECT(this), TQT_SLOT(died()) ); - connect( m_gameWidget, TQT_SIGNAL(newPercent(int)), TQT_TQOBJECT(this), TQT_SLOT(newPercent(int)) ); + connect( m_gameWidget, TQT_SIGNAL(died()), this, TQT_SLOT(died()) ); + connect( m_gameWidget, TQT_SIGNAL(newPercent(int)), this, TQT_SLOT(newPercent(int)) ); connect( m_soundAction, TQT_SIGNAL(toggled(bool)), m_gameWidget, TQT_SLOT(setSound(bool)) ); // update displays -- cgit v1.2.1