#ifndef __PLAYER_INFO_H #define __PLAYER_INFO_H #include <tqframe.h> #include <tqlabel.h> class TQPixmap; #include <tqlcdnumber.h> #include <tqcolor.h> class PlayerInfo:public TQFrame { Q_OBJECT public: PlayerInfo(int pnr,TQWidget *parent=0,const char *name=0); public slots: void setHitpoints(int h); void setEnergy(int e); void setWins(int w); private: TQPixmap* pix[4]; int currentPixmap; TQLabel lplayer,lenergy,lwins; TQLCDNumber hitpoints,energy,wins; }; #endif